Skripta koju koristim: CrossCity
Detaljan opis problema: Zanima me kako da stavim da na kolodvoru igraÄa može spawnat recimo na 5 razliÄitih mjesta?
Dio skripte: public OnPlayerRequestClass(playerid, classid)
{
Streamer_Update(1-99);
SetPlayerVirtualWorld(playerid, 0);
SetSpawnInfo( playerid, 0, 0, 3524.2720,-571.6259,11.1014, 0, 0, 0, 0, 0, 0, 0 );
SetPlayerPos(playerid, 3544.5530, -571.1605, 11.0747);
SetPlayerCameraPos(playerid, 3547.2153, -626.3488, 31.7360);
SetPlayerCameraLookAt(playerid, 3546.8801, -625.4015, 31.2358);
// SpawnPlayer(playerid);
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
http://wiki.sa-mp.com/wiki/Random
public OnPlayerRequestClass(playerid, classid)
{
Streamer_Update(1-99);
SetPlayerVirtualWorld(playerid, 0);
SetSpawnInfo( playerid, 0, 0, 3524.2720,-571.6259,11.1014, 0, 0, 0, 0, 0, 0, 0 );
SetPlayerPos(playerid, 3544.5530, -571.1605, 11.0747);
SetPlayerCameraPos(playerid, 3547.2153, -626.3488, 31.7360);
SetPlayerCameraLookAt(playerid, 3546.8801, -625.4015, 31.2358);
// SpawnPlayer(playerid);
return 1;
}
kako da to tu napravim?
Pa lepo ti piÅ¡e na wiki da si samo proÄitao.
Ubaci van nekog publica
new Float:RandomSpawn[][4] =
{
// Positions, (X, Y, Z and Facing Angle)
{-2796.9854, 1224.8180, 20.5429, 192.0335}, // (x y y ugao ) spawn 1
{-2454.2170, 503.8759, 30.0790, 267.2932}, //(x y y ugao ) spawn 2
{-2669.7322, -6.0874, 6.1328, 89.8853} // (x y y ugao ) spawn 3
};
Pod Public OnPlayerSpawn
new rand = random(sizeof(RandomSpawn));
// SetPlayerPos to the random spawn data
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
// SetPlayerFacingAngle to the random facing angle data
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);