Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: CamPeR1232 poslato Februar 13, 2014, 22:36:26 POSLE PODNE

Naslov: [Pomoc]Register
Poruka od: CamPeR1232 poslato Februar 13, 2014, 22:36:26 POSLE PODNE
Skripta koju koristim: moja
Detaljan problem: Znaci napravio sam register sistem i kada se lik rega kresam mu i tako 2 ili 3 puta pa onda tek zavrsi register
Dio skripte:

[01:56:40]  Loading all vehicles mods.
[01:56:40] [debug] Run time error 4: "Array index out of bounds"
[01:56:40] [debug]  Accessing element at index 999 past array upper bound 500
[01:56:40] [debug] AMX backtrace:
[01:56:40] [debug] #0 00069628 in public OnPlayerStateChange () from RGRP.amx


public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate != 2) NOPTrigger[playerid] = 0;
    if(IsPlayerNPC(playerid))
{
    if(newstate == PLAYER_STATE_SPECTATING)
    {
        TogglePlayerSpectating(playerid, false);
}
return 1;
}
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
{
ShowSpeedo(playerid);
}
if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
{
HideSpeedo(playerid);
}
if(GettingSpectated[playerid] != 999)
{
    new spectator = GettingSpectated[playerid];
    if(!IsPlayerConnected(spectator))
    {
        GettingSpectated[playerid] = 999;
        Spectate[spectator] = 999;
}

    if(newstate == PLAYER_STATE_DRIVER && PlayerInfo[spectator][pAdmin] >= 2 || newstate == PLAYER_STATE_PASSENGER && PlayerInfo[spectator][pAdmin] >= 2)
    {
        TogglePlayerSpectating(spectator, true);
new carid = GetPlayerVehicleID( playerid );
PlayerSpectateVehicle( spectator, carid );
SetPVarInt(spectator, "SpecState", newstate);
    }
    else if(newstate == PLAYER_STATE_ONFOOT && PlayerInfo[spectator][pAdmin] >= 2)
    {
        TogglePlayerSpectating(spectator, true);
    PlayerSpectatePlayer( spectator, playerid );
    SetPlayerInterior( spectator, GetPlayerInterior( playerid ) );
SetPVarInt(spectator, "SpecState", newstate);
    }
}
if(newstate == PLAYER_STATE_ONFOOT)
{
if(Audio_IsClientConnected(playerid))
{
Audio_Stop(playerid, stationidp[playerid]);
stationidp[playerid] = 0;
}


    new spectator = GettingSpectated[playerid];
    if(PlayerInfo[spectator][pAdmin] >= 2) {
        // Preventing possible buffer overflows with the arrays
TogglePlayerSpectating(spectator, true);
PlayerSpectatePlayer( spectator, playerid );
SetPlayerInterior( spectator, GetPlayerInterior( playerid ) );
SetPVarInt(spectator, "SpecState", newstate);
SetPlayerInterior( spectator, GetPlayerInterior( playerid ) );
SetPlayerVirtualWorld( spectator, GetPlayerVirtualWorld( playerid ) );
}

    if(oldstate == PLAYER_STATE_DRIVER)
{
SetPlayerWeaponsEx(playerid);
}
else if(oldstate == PLAYER_STATE_PASSENGER) SetPlayerWeaponsEx(playerid);

if(ConnectedToPC[playerid] == 1337)//mdc
    {
            SendClientMessageEx(playerid, COLOR_LIGHTBLUE, "* You are now logged off the MDC.");
        ConnectedToPC[playerid] = 0;
}
        if(TransportDuty[playerid] > 0)
{
    if(TransportDuty[playerid] == 1)
{
        TaxiDrivers -= 1;
}
else if(TransportDuty[playerid] == 2)
{
    BusDrivers -= 1;
}
TransportDuty[playerid] = 0;
new string[42];
format(string, sizeof(string), "* You are now off duty and earned $%d.", TransportMoney[playerid]);
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
GivePlayerCash(playerid, TransportMoney[playerid]);
ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
SetPlayerColor(playerid, TEAM_HIT_COLOR);
TransportTime[playerid] = 0;
    TransportCost[playerid] = 0;
}
if(TransportDriver[playerid] < 999)
{
new string[128];
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
GameTextForPlayer(playerid, string, 5000, 3);
format(string, sizeof(string), "~w~Passenger left the taxi.~n~~g~Earned $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string, 5000, 3);
GivePlayerCash(playerid, -TransportCost[playerid]);

new ip[32], ipex[32];
GetPlayerIp(playerid, ip, sizeof(ip));
GetPlayerIp(TransportDriver[playerid], ipex, sizeof(ipex));
TaxiWarn[playerid][TransportDriver[playerid]] += TransportCost[playerid];
if(TaxiWarn[playerid][TransportDriver[playerid]] >= 10000)
{
format(string, sizeof(string), "%s (IP:%s) has taxied %s (IP:%s) $%d in this session.", GetPlayerNameEx(playerid), ip, GetPlayerNameEx(TransportDriver[playerid]), ipex, TaxiWarn[playerid][TransportDriver[playerid]]);
Log("logs/pay.log", string);
ABroadCast(COLOR_YELLOW, string, 2);
}
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
TransportCost[playerid] = 0;
TransportTime[playerid] = 0;
TransportDriver[playerid] = 999;
}
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
}
    if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
{
if(stationidv[GetPlayerVehicleID(playerid)] != 0)
{
    new station[64];
switch(stationidv[GetPlayerVehicleID(playerid)])
{
case 1: format(station, sizeof(station), "http://216.246.109.162:8000");
case 2: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249");
case 3: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249");
case 4: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628721");
case 5: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1283687");
case 6: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628932");
case 7: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1756658");
case 8: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1377200");
case 9: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057197");
case 10: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=18695");
case 11: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093");
case 12: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=181367");
case 13: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1275071");
case 14: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093");
case 15: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280356");
case 16: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1279013");
case 17: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1281016");
case 18: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280855");
case 19: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1116397");
case 20: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057543");
case 21: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=616366");
case 22: format(station, sizeof(station), "http://38.107.220.164:8014");
case 23: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=847066");
}
if(Audio_IsClientConnected(playerid))
{
    Audio_Stop(playerid, stationidp[playerid]);
stationidp[playerid] = Audio_PlayStreamed(playerid, station, false, true, false);
}
}
        new vehicleid = GetPlayerVehicleID(playerid);
    if(vehicleid == NGVehicles[12] ||
vehicleid == NGVehicles[13] ||
vehicleid == NGVehicles[14] ||
vehicleid == NGVehicles[15] ||
vehicleid == NGVehicles[16] ||
vehicleid == NGVehicles[17])
{
    TogglePlayerSpectating(playerid, 1);
PlayerSpectateVehicle(playerid, vehicleid);
SetPVarInt(playerid, "NGPassenger", 1);
SetPVarInt(playerid, "NGPassengerVeh", vehicleid);
SetPVarInt(playerid, "NGPassengerSkin", GetPlayerSkin(playerid));
new Float:health, Float:armour;
GetPlayerHealth(playerid, health);
GetPlayerArmour(playerid, armour);
SetPVarFloat(playerid, "NGPassengerHP", health);
SetPVarFloat(playerid, "NGPassengerArmor", armour);
}

    /*new gun,tmp;
        GetPlayerWeaponData(playerid,4,gun,tmp);
        #pragma unused tmp
        if(gun)SetPlayerArmedWeapon(playerid,gun);
        else SetPlayerArmedWeapon(playerid,0);*/
        if(PlayerInfo[playerid][pGuns][4] > 0) SetPlayerArmedWeapon(playerid,PlayerInfo[playerid][pGuns][4]);
else SetPlayerArmedWeapon(playerid,0);

    if( GetPVarInt( playerid, "ToBeEjected" ) >= 1 )
    {
        SetPVarInt( playerid, "ToBeEjected", 0 );
        RemovePlayerFromVehicle( playerid );
        new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z+2);

if(GetPVarInt(playerid, "Injured") == 1)
  {
      Streamer_UpdateEx(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"));
    SetPlayerPos(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"));
SetPlayerVirtualWorld(playerid, GetPVarInt(playerid,"MedicVW"));
SetPlayerInterior(playerid, GetPVarInt(playerid,"MedicInt"));
    ClearAnimations(playerid);
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1);
    }
    }

    //SetPVarInt(playerid, "LastWeapon", GetPlayerWeapon(playerid));
    gLastCar[playerid] = vehicleid;
    foreach(Player, i)
    {
      if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0)
        {
if(GetPlayerCash(playerid) < TransportValue[i])
{
new string[28];
format(string, sizeof(string), "* You need $%d to enter.", TransportValue[i]);
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
RemovePlayerFromVehicle(playerid);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z+2);
TogglePlayerControllable(playerid, 1);
}
else
{
new string[38];
if(TransportDuty[i] == 1)
{
format(string, sizeof(string), "* You paid $%d to the taxi driver.", TransportValue[i]);
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Passenger %s has entered your taxi.", GetPlayerNameEx(playerid));
SendClientMessageEx(i, COLOR_LIGHTBLUE, string);
TransportTime[i] = 1;
TransportTime[playerid] = 1;
TransportCost[playerid] = TransportValue[i];
TransportCost[i] = TransportValue[i];
TransportDriver[playerid] = i;
}
else if(TransportDuty[i] == 2)
{
format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue[i]);
SendClientMessageEx(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* Passenger %s has entered your Taxi.", GetPlayerNameEx(playerid));
SendClientMessageEx(i, COLOR_LIGHTBLUE, string);
}
GivePlayerCash(playerid, - TransportValue[i]);
TransportMoney[i] += TransportValue[i];
}
      }
    }
}
if(newstate == PLAYER_STATE_WASTED)
{
    if(GetPVarInt(playerid, "EventToken") == 0)
    {
SetPVarInt(playerid, "MedicBill", 1);
}
if(ConnectedToPC[playerid] == 1337)//mdc
    {
        ConnectedToPC[playerid] = 0;
}
Seatbelt[playerid] = 0;
}
if(newstate == PLAYER_STATE_DRIVER)
{
    if(stationidv[GetPlayerVehicleID(playerid)] != 0)
{
    new station[64];
switch(stationidv[GetPlayerVehicleID(playerid)])
{
case 1: format(station, sizeof(station), "http://216.246.109.162:8000");
case 2: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249");
case 3: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1415249");
case 4: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628721");
case 5: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1283687");
case 6: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1628932");
case 7: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1756658");
case 8: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1377200");
case 9: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057197");
case 10: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=18695");
case 11: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093");
case 12: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=181367");
case 13: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1275071");
case 14: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=412093");
case 15: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280356");
case 16: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1279013");
case 17: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1281016");
case 18: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1280855");
case 19: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1116397");
case 20: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=2057543");
case 21: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=616366");
case 22: format(station, sizeof(station), "http://38.107.220.164:8014");
case 23: format(station, sizeof(station), "http://yp.shoutcast.com/sbin/tunein-station.pls?id=847066");
}
if(Audio_IsClientConnected(playerid))
{
    Audio_Stop(playerid, stationidp[playerid]);
stationidp[playerid] = Audio_PlayStreamed(playerid, station, false, true, false);
}
}

SetPlayerArmedWeapon(playerid, 0);

new
newcar = GetPlayerVehicleID(playerid),
engine, lights, alarm, doors, bonnet, boot, objective, v;

gLastCar[playerid] = newcar;

foreach(Player, i) {
    v = GetPlayerVehicle(i, newcar);
    if(v != -1) {
if(i == playerid) {

new
string[96];

format(string, sizeof(string),"You are the owner of this %s.", GetVehicleName(newcar));
SendClientMessageEx(playerid, COLOR_GREY, string);
if(PlayerVehicleInfo[i][v][pvTicket] != 0)
{
format(string, sizeof(string),"A $%d parking ticket was left on your vehicle. You must pay the ticket at the DMV in Dilimore.", PlayerVehicleInfo[i][v][pvTicket]);
SendClientMessageEx(playerid, COLOR_GREY, string);
SendClientMessageEx(playerid, COLOR_GREY, "Failure to pay this ticket as soon as possible will result in a fine, or even an arrest.");
}
}
else if(i == PlayerInfo[playerid][pVehicleKeysFrom]) {

new
string[64 + MAX_PLAYER_NAME];

format(string, sizeof(string),"You have the keys for this %s from owner %s.", GetVehicleName(newcar), GetPlayerNameEx(i));
SendClientMessageEx(playerid, COLOR_GREY, string);
}
else if(PlayerVehicleInfo[i][v][pvLocked] == 1 && PlayerVehicleInfo[i][v][pvLock] == 1) {
    GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
SetTimerEx("DisableVehicleAlarm", 20000, 0, "d",  newcar);
}
else if(PlayerVehicleInfo[i][v][pvLocked] == 1 && PlayerVehicleInfo[i][v][pvLock] == 2) {

new
string[49 + MAX_PLAYER_NAME];

          if(PlayerInfo[playerid][pAdmin] < 2)
{
format(string, sizeof(string), "* %s has been stunned by the electric anti-theft.",GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
new Float:X, Float:Y, Float:Z, Float:HP;
      GetPlayerPos(playerid, X, Y, Z);
      SendAudioToRange(10300, 100, 0, X, Y, Z, 20.0);
      SetPlayerPos(playerid, X + 1, Y, Z);
          RemovePlayerFromVehicle(playerid);
          SetPVarInt(playerid, "IsFrozen", 1);
            TogglePlayerControllable(playerid,0);
            SetTimerEx("ReleasePlayer", 10000, 0, "d", playerid);
            GameTextForPlayer(playerid,"~r~STUNNED!",11000,3);
            GetPlayerHealth(playerid,HP);
            SetPlayerHealth(playerid,HP-15);
}
else
{
    format(string, sizeof(string), "Warning: This %s is owned by %s.", GetVehicleName(newcar), GetPlayerNameEx(i));
      SendClientMessageEx(playerid, COLOR_GREY, string);
}
}
return 1;
}
}


for(new f = 0; f < MAX_FAMILY; f++) {
v = GetGangVehicle(f, newcar);
if(v != -1) {
new string[49 + MAX_PLAYER_NAME];
if(PlayerInfo[playerid][pFMember] == f)
{
format(string, sizeof(string), "You are in the family that owns this %s.", GetVehicleName(newcar));
    SendClientMessageEx(playerid, COLOR_GREY, string);
}
else if(FamilyVehicleInfo[f][v][fvLocked] == 1 && FamilyVehicleInfo[f][v][fvLock] == 1)
{
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
SetTimerEx("DisableVehicleAlarm", 20000, 0, "d",  newcar);
}
else if(FamilyVehicleInfo[f][v][fvLocked] == 1 && FamilyVehicleInfo[f][v][fvLock] == 2)
{
            format(string, sizeof(string), "* %s has been stunned by the electric anti-theft.",GetPlayerNameEx(playerid));
            ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
            new Float:X, Float:Y, Float:Z, Float:HP;
            GetPlayerPos(playerid, X, Y, Z);
            SendAudioToRange(10300, 100, 0, X, Y, Z, 20.0);
            SetPlayerPos(playerid, X + 1, Y, Z);
            RemovePlayerFromVehicle(playerid);
            new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
SetPVarInt(playerid, "IsFrozen", 1);
            TogglePlayerControllable(playerid,0);
            SetTimerEx("ReleasePlayer", 10000, 0, "d", playerid);
            GameTextForPlayer(playerid,"~r~STUNNED!",11000,3);
            GetPlayerHealth(playerid,HP);
            SetPlayerHealth(playerid,HP-15);
}
return 1;
}
}
new vehicleid = newcar;
if(IsVIPcar(vehicleid))
{
    if(PlayerInfo[playerid][pDonateRank] > 0)
{
SendClientMessageEx(playerid, COLOR_YELLOW, "VIP: This is a VIP vehicle from the VIP garage, therefore it has unlimited fuel.");
}
    else
{
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz+1.3);
PlayerPlaySound(playerid, 1130, slx, sly, slz+1.3);
    RemovePlayerFromVehicle(playerid);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not a VIP, this is a vehicle from the VIP Garage!");
}
}
else if(IsAnAmbulance(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4)
{
    if(FDSAVehicles[13] == vehicleid && PlayerInfo[playerid][pRank] < 5)
    {
        RemovePlayerFromVehicle(playerid);
        new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
        NOPCheck(playerid);
SendClientMessageEx(playerid, COLOR_GRAD2, "Only ranks 5+ can drive this vehicle.");
    }
}
    else
{
    SendClientMessageEx(playerid,COLOR_GREY,"   You are not in the FDSA!");
RemovePlayerFromVehicle(playerid);
new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
NOPCheck(playerid);
}
}
else if(IsAnSASDCar(vehicleid))
{
if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)
    {
    }
    else
    {
        RemovePlayerFromVehicle(playerid);
        new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
        NOPCheck(playerid);
        SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SASD!");
    }
}
else if(IsAnSFPDCar(vehicleid))
{
            if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SFPD!");
}
}
else if(IsAnEPCar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pRank] >= 5)
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SFPD Executive Protection Division!");
}
}
else if(IsAnWPCar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pMember] == 7){
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SASD!");
}
}
else if(IsACopCar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1)
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the LSPD!");
}
}
else if(IsAHouse275Car(vehicleid))
{
    TogglePlayerControllable(playerid, false);
  ShowPlayerDialog(playerid, House275CAR, DIALOG_STYLE_INPUT, "KeyPad", "Password:", "ENTER", "ENTER");
}
else if(IsAFBICar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2)
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the FBI!");
}
}
/* else if(IsAnNGARMCar(vehicleid))
{
    if((PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11) && (PlayerInfo[playerid][pDivision] == 2 || PlayerInfo[playerid][pDivision] == 3 || PlayerInfo[playerid][pDivision] == 6 || PlayerInfo[playerid][pDivision] == 7))
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the NG ARM Division!");
}
} */
else if(vehicleid == FDSAVehicles[12] || vehicleid == FDSAVehicles[33] || vehicleid == FDSAVehicles[34] || vehicleid == FDSAVehicles[35])
{
    if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 1)
    {
    }
else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the Fire Department Division!");
}
}
else if(vehicleid == FDSAVehicles[37] || vehicleid == FDSAVehicles[36])
{
    if(PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 4 && PlayerInfo[playerid][pDivision] == 2)
    {
    }
else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the Life Flight Division!");
}
}
else if(IsAnNGAIRCar(vehicleid))
{
    if((PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11) && (PlayerInfo[playerid][pDivision] == 1 || PlayerInfo[playerid][pDivision] == 4))
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the NG AIR Division!");
}
}
else if(IsAnNGCar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11)
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the National Guard!");
}
}
else if(IsAnDOCCar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11)
{
}
    else
{
    NOPCheck(playerid);
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the National Guard!");
}
}
else if(IsAnMPSCar(vehicleid))
{
    if(IsACop(playerid))
    {
    }
    else
    {
        RemovePlayerFromVehicle(playerid);
        new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
        NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You aren't in a LEO Faction.");
    }
}
else if(IsACoastguardCar(vehicleid))
{
    if( ( PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 ) || ( PlayerInfo[playerid][pMember] == 3 && PlayerInfo[playerid][pDivision] == 3 ))
{
}
else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the Coastguard division!");
}
}
else if(IsANewsCar(vehicleid))
{
    if(PlayerInfo[playerid][pMember] == 9 ||PlayerInfo[playerid][pLeader] == 9)
{
}
    else
{
    RemovePlayerFromVehicle(playerid);
    new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    NOPCheck(playerid);
    SendClientMessageEx(playerid, COLOR_GRAD2, "You are not in the SANews!");
}
}
    else if(IsAPlane(vehicleid))
{
  if(PlayerInfo[playerid][pFlyLic] != 1)
  {
  RemovePlayerFromVehicle(playerid);
  new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
  NOPCheck(playerid);
SendClientMessageEx(playerid,COLOR_GREY,"You don't have a pilot license!");
  }
}
else if(IsAHelicopter(vehicleid))
{
    PlayerInfo[playerid][pAGuns][GetWeaponSlot(46)] = 46;
GivePlayerValidWeapon(playerid, 46, 60000);
}
else if(IsAnTaxi(vehicleid) || IsAnBus(vehicleid))
{
        if(PlayerInfo[playerid][pJob] == 17 || PlayerInfo[playerid][pJob2] == 17 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pTaxiLicense] == 1)
{
}
    else
{
        SendClientMessageEx(playerid,COLOR_GREY,"   You are not a Taxi/Bus Driver!");
        RemovePlayerFromVehicle(playerid);
        new Float:slx, Float:sly, Float:slz;
GetPlayerPos(playerid, slx, sly, slz);
SetPlayerPos(playerid, slx, sly, slz);
    }
}
    if( GetPVarInt( playerid, "ToBeEjected" ) >= 1 )
    {
        SetPVarInt( playerid, "ToBeEjected", 0 );
        RemovePlayerFromVehicle( playerid );
        new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z+2);

if(GetPVarInt(playerid, "Injured") == 1)
  {
      Streamer_UpdateEx(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"));
    SetPlayerPos(playerid, GetPVarFloat(playerid,"MedicX"), GetPVarFloat(playerid,"MedicY"), GetPVarFloat(playerid,"MedicZ"));
SetPlayerVirtualWorld(playerid, GetPVarInt(playerid,"MedicVW"));
SetPlayerInterior(playerid, GetPVarInt(playerid,"MedicInt"));
    ClearAnimations(playerid);
ApplyAnimation(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1);
    }
    }
//if(lights == VEHICLE_PARAMS_UNSET) SetVehicleParamsEx(newcar,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
//SetPVarInt(playerid, "LastWeapon", GetPlayerWeapon(playerid));
if(IsARental(newcar) && gBike[playerid] == 0 && gBikeRenting[playerid] == 0)
{
TogglePlayerControllable(playerid,0);
ShowPlayerDialog(playerid, RENTMENU, DIALOG_STYLE_LIST, "Bike Shed BMX Rentals","15 Minutes - 1000$\n30 Minutes - 2000$\n1 Hour - 4000$", "Rent", "Cancel");
}
    if(GetCarDealershipVehicleId(newcar) != -1 && GetCarDealershipVehicleId(newcar) == GetPVarInt(playerid, "editingcdveh")) return 1;
        if(GetCarDealershipVehicleId(newcar) != -1)
        {
new string[57 + 20 + 4];
format(string, sizeof(string),"Would you like to buy this %s?\n\nThis vehicle costs $%d.", GetVehicleName(newcar), CarDealershipInfo[GetCarDealershipId(newcar)][cdVehicleCost][GetCarDealershipVehicleId(newcar)]);
    ShowPlayerDialog(playerid,DIALOG_CDBUY,DIALOG_STYLE_MSGBOX,"Warning:",string,"Buy","Cancel");
    TogglePlayerControllable(playerid, false);
    return 1;
        }
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
if((engine == VEHICLE_PARAMS_UNSET || engine == VEHICLE_PARAMS_OFF) && GetVehicleModel(newcar) != 509 && GetVehicleModel(newcar) != 481 && GetVehicleModel(newcar) != 510) {
SendClientMessageEx(playerid, COLOR_WHITE, "This vehicle's engine is not running - if you wish to start it, type /car engine.");
}
else
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 481 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 509 && GetVehicleModel(GetPlayerVehicleID(playerid)) != 510)
{
SetPVarInt(playerid, "fuelonoff", 1);
FuelBar[playerid] = CreateProgressBar(548.00, 26.00, 57.50, 3.20, 866792447, 100.0);
textdrawscount++;
  SetProgressBarValue(FuelBar[playerid], VehicleFuel[GetPlayerVehicleID(playerid)]);
ShowProgressBarForPlayer(playerid, FuelBar[playerid]);
}
}
}
if((newstate == 2 || newstate == 3 || newstate == 7 || newstate == 9) && pTazer[playerid] == 1)
{
GivePlayerValidWeapon(playerid, pTazerReplace[playerid], 60000);
pTazer[playerid] = 0;
}
if(newstate == PLAYER_STATE_SPAWNED)
{
if(ConnectedToPC[playerid] == 1337)//mdc
    {
        ConnectedToPC[playerid] = 0;
}
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
gPlayerSpawned[playerid] = 1;
SafeTime[playerid] = 60;
}
if(newstate == PLAYER_STATE_PASSENGER && GetVehicleModel(GetPlayerVehicleID(playerid)) == 519)
{
    new vehicleid = GetPlayerVehicleID(playerid);
    if(VehicleStatus{vehicleid} == 1) return SendClientMessageEx(playerid, COLOR_WHITE, "You are not allowed to enter this Shamal as it's been damaged!");
    new string[47 + MAX_PLAYER_NAME];
    format(string, sizeof(string), "* %s enters the Shamal airplane as a passenger.", GetPlayerNameEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
      SetPlayerPos(playerid, 2.509036, 23.118730, 1199.593750);
      SetPlayerFacingAngle(playerid, 82.14);
        SetCameraBehindPlayer(playerid);
PlayerInfo[playerid][pVW] = vehicleid;
SetPlayerVirtualWorld(playerid, vehicleid);
PlayerInfo[playerid][pInt] = 1;
        SetPlayerInterior(playerid, 1);
InsideShamal[playerid] = vehicleid;
SendClientMessageEx(playerid, COLOR_WHITE, "Type /exit near the door to exit the vehicle, or /window to look outside.");
}
IsPlayerSteppingInVehicle[playerid] = -1;
return 1;
}
Naslov: Odg: [Pomoc]Register
Poruka od: Blaeks poslato Februar 13, 2014, 23:49:30 POSLE PODNE
sta si stavio u funkciju OnPlayerStateChange vezano za registraciju ?
Naslov: Odg: [Pomoc]Register
Poruka od: CamPeR1232 poslato Februar 14, 2014, 08:43:21 PRE PODNE
if(newstate == PLAYER_STATE_SPAWNED)
{
if(ConnectedToPC[playerid] == 1337)//mdc
    {
        ConnectedToPC[playerid] = 0;
}
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
gPlayerSpawned[playerid] = 1;
SafeTime[playerid] = 60;
}
Naslov: Odg: [Pomoc]Register
Poruka od: Blaeks poslato Februar 14, 2014, 09:54:58 PRE PODNE
PLAYER_STATE_SPAWNED - to ti proverava da li je igrac spawnovan, e sada, mozda ti to stvara problem, a mozda ti stvara i ovo ConnectedToPC, proveri gde ti tu sve varijablu postavljas na taj iznos