Skripta koju koristim: CF
Detaljan opis problema: Error
Dio skripte:
if(strcmp(cmd, "/sellhousetoplayer", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pPhousekey] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Neposjedujes kucu!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellhousetoplayer [PlayerID/PartOfName] [cjena]");
return 1;
}
new money;
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sellhousetoplayer [PlayerID/PartOfName] [cjena]");
return 1;
}
money = strvalEx(tmp);
if(money < 8000) { SendClientMessage(playerid, COLOR_GREY, " Cjena nemoze biti manja od $8000!"); return 1; }
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerInfo[giveplayerid][pPhousekey] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac vec posjeduje kucu!");
return 1;
}
if(ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, " Nemozes sam sebi prodati kucu !"); return 1; }
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Ponudio si svoju kucu %s za $%d.", giveplayer, money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s zeli vam prodati svoju kucu za $%d, (koristi /accept house) za prihvatiti.", sendername, money);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
new string[256];
HouseID[giveplayerid] = PlayerInfo[playerid][pPhousekey];
HouseOffer[giveplayerid] = playerid;
HousePrice[giveplayerid] = money;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline!");
}
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54804) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54805) : error 017: undefined symbol "HouseID"
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54805) : warning 215: expression has no effect
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54805) : error 001: expected token: ";", but found "]"
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54805) : error 029: invalid expression, assumed zero
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54805) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54806) : error 029: invalid expression, assumed zero
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54807) : error 029: invalid expression, assumed zero
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54807) : warning 215: expression has no effect
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54807) : error 001: expected token: ";", but found "]"
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54807) : error 029: invalid expression, assumed zero
C:\Users\pc\Desktop\Editor\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(54807) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
54806 ------- HouseID[giveplayerid] = PlayerInfo[playerid][pPhousekey];
54807 ------- HouseOffer[giveplayerid] = playerid;