Scripta koju koristim: Moja, od nule (pokusavam napraviti)
Detaljan opis problema: Kada se registrujem, i ukucam istu sifru koju sam ukucao pri registraciji, izbaci mi da nije tacna i sve tako u krug. Radi samo kad izadjem sa servera pa se vratim opet i ukucam sifru i ulogujem se. Moze li nekako da se to popravi?
Deo scripte:
#include <a_samp>
#include <YSI\y_ini>
//---------------------------------------------------------------------------- > DEFINES
#define PATH "/Users/%s.ini"
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SEX 3
#define DIALOG_AGE 4
#define DIALOG_COUNTRY 5
main()
{
}
//---------------------------------------------------------------------------- > NEWS, ENUMS & NATIVES
enum pInfo
{
pPassword,
pSex,
pAge,
pCountry,
pCash,
pKills,
pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
//---------------------------------------------------------------------------- > FORWARDS
forward LoadUserData(playerid, name[], value[]);
//---------------------------------------------------------------------------- > STOCK FUNCTIONS
stock UserPath(playerid)
{
new str[128],playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
format(str,sizeof(str),PATH,playername);
return str;
}
stock udb_hash(buf[])
{
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
//---------------------------------------------------------------------------- > OnPlayerConnect
public OnPlayerConnect(playerid)
{
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "GoMilano Login", "Ukucajte vas password dole da bi ste se ulogovali.", "Uloguj se", "Izadji");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registrovanje...","Ukucajte vas password da bi ste registrovali account.", "Registruj se", "Izadji");
}
return 1;
}
//---------------------------------------------------------------------------- > OnPlayerDisconnect
public OnPlayerDisconnect(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Pol", PlayerInfo[playerid][pSex]);
INI_WriteInt(File, "Godine", PlayerInfo[playerid][pAge]);
INI_WriteInt(File, "Drzava", PlayerInfo[playerid][pCountry]);
INI_WriteInt(File, "Novac", PlayerInfo[playerid][pCash]);
INI_WriteInt(File, "Ubistva", PlayerInfo[playerid][pKills]);
INI_WriteInt(File, "Smrti", PlayerInfo[playerid][pDeaths]);
INI_Close(File);
return 1;
}
//---------------------------------------------------------------------------- > OnPlayerDeath
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
return 1;
}
//---------------------------------------------------------------------------- > LoadUserData
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPassword]);
INI_Int("Pol", PlayerInfo[playerid][pSex]);
INI_Int("Godina", PlayerInfo[playerid][pAge]);
INI_Int("Drzava", PlayerInfo[playerid][pCountry]);
INI_Int("Novac", PlayerInfo[playerid][pCash]);
INI_Int("Ubistva", PlayerInfo[playerid][pKills]);
INI_Int("Smrti", PlayerInfo[playerid][pDeaths]);
return 1;
}
//---------------------------------------------------------------------------- > OnDialogResponse
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_REGISTER:
{
if(!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registrovanje...","Ukucajte vasu sifru da bi ste se registrovali.", "Registruj se", "Izadji");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Password", udb_hash(inputtext));
INI_WriteInt(File, "Pol", 0);
INI_WriteInt(File, "Godine", 0);
INI_WriteInt(File, "Drzava", 0);
INI_WriteInt(File, "Novac", 0);
INI_WriteInt(File, "Ubistva", 0);
INI_WriteInt(File, "Smtri", 0);
INI_Close(File);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "GoMilano Login", "Ukucajte vasu sifru da bi ste se ulogovali.", "Uloguj se", "Izadji");
}
}
case DIALOG_LOGIN:
{
if(!response) return Kick(playerid);
if(response)
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "GoMilano Login", "Ukucali ste pogresnu sifru", "Uloguj se", "Izadji");
}
return 1;
}
}
}
return 1;
}
Nemoj koristiti hash molim te, imas predobar tutorial od yui_sanga :) p.s. Jesi ti iz Cacka?
Ok, probacu da nadjem i da izmenim. Hoce to resiti moj problem? :D
verovatno, ja inace ne radim hash ...
Problem je sto ne mogu da nadjem taj tutorial.
Jao sad se setih njemu je bio izbrisan acc :S pomocicu ti na fb oko ovoga
Imam problem sad sto mi se ne pojavljuju dialozi kad se registrujem, izadjem iz igrice i vratim se i ulogujem. Ne pojavljuju se ovi za Pol, Godine, Drzavu.
Za drzavu sam stavio samo jednu da bih testirao, ali nece. Zna li neko gde sam pogresio, i kako da ispravim ovo da ne mora da se izlazi iz igrice kad se registrujes, da bi mogao da se ulogujes.
#include <a_samp>
#include <YSI\y_ini>
#include <zcmd>
#include <sscanf>
//---------------------------------------------------------------------------- > DEFINES
#define PATH "Users/%s.ini"
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SEX 3
#define DIALOG_AGE 4
#define DIALOG_COUNTRY 5
main()
{
}
//---------------------------------------------------------------------------- > NEWS, ENUMS & NATIVES
enum pInfo
{
pPassword,
pSex,
pAge,
pCountry,
pCash,
pKills,
pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new RegistrationStep[MAX_PLAYERS];
//---------------------------------------------------------------------------- > FORWARDS
forward LoadUserData(playerid, name[], value[]);
//---------------------------------------------------------------------------- > STOCK FUNCTIONS
stock UserPath(playerid)
{
new str[128], playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(str, sizeof(str), PATH, playername);
return str;
}
stock udb_hash(buf[])
{
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n<length; n++)
{
s1 = (s1 + buf[n]) % 65521;
s2 = (s2 + s1) % 65521;
}
return (s2 << 16) + s1;
}
//---------------------------------------------------------------------------- > OnGameModeInit
public OnGameModeInit()
{
AddPlayerClass(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
return 1;
}
//---------------------------------------------------------------------------- > OnPlayerConnect
public OnPlayerConnect(playerid)
{
RegistrationStep[playerid] = 0;
if(fexist(UserPath(playerid)))
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Server", "Ukucajte vas password dole da bi ste se ulogovali.", "Uloguj se", "Izadji");
}
else
{
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Server","Ukucajte vas password da bi ste registrovali account.", "Registruj se", "Izadji");
}
return 1;
}
//---------------------------------------------------------------------------- > OnPlayerDisconnect
public OnPlayerDisconnect(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Pol", PlayerInfo[playerid][pSex]);
INI_WriteInt(File, "Godine", PlayerInfo[playerid][pAge]);
INI_WriteInt(File, "Drzava", PlayerInfo[playerid][pCountry]);
INI_WriteInt(File, "Novac", PlayerInfo[playerid][pCash]);
INI_WriteInt(File, "Ubistva", PlayerInfo[playerid][pKills]);
INI_WriteInt(File, "Smrti", PlayerInfo[playerid][pDeaths]);
INI_Close(File);
return 1;
}
//---------------------------------------------------------------------------- > OnPlayerSpawn
public OnPlayerSpawn(playerid)
{
if(RegistrationStep[playerid] > 0)
{
if(RegistrationStep[playerid] == 1)
{
ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_LIST, "Server", "Musko\nZensko", "Odaberi", "Izadji");
}
if(RegistrationStep[playerid] == 2)
{
ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Upisite koliko imate godina", "U redu", "Izadji");
}
if(RegistrationStep[playerid] == 3)
{
ShowPlayerDialog(playerid, DIALOG_COUNTRY, DIALOG_STYLE_LIST, "Server", "Srbija", "U redu", "Izadji");
}
}
return 1;
}
//---------------------------------------------------------------------------- > OnPlayerDeath
public OnPlayerDeath(playerid, killerid, reason)
{
PlayerInfo[killerid][pKills]++;
PlayerInfo[playerid][pDeaths]++;
return 1;
}
//---------------------------------------------------------------------------- > LoadUserData
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",PlayerInfo[playerid][pPassword]);
INI_Int("Pol", PlayerInfo[playerid][pSex]);
INI_Int("Godina", PlayerInfo[playerid][pAge]);
INI_Int("Drzava", PlayerInfo[playerid][pCountry]);
INI_Int("Novac", PlayerInfo[playerid][pCash]);
INI_Int("Ubistva", PlayerInfo[playerid][pKills]);
INI_Int("Smrti", PlayerInfo[playerid][pDeaths]);
return 1;
}
//---------------------------------------------------------------------------- > OnDialogResponse
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case DIALOG_REGISTER:
{
if(!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext) || (strlen(inputtext) <5 || strlen(inputtext)>20)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registrovanje...","Lozinka mora imati namanje 5 a najvise 20 znakova.", "Registruj se", "Izadji");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Password", udb_hash(inputtext));
INI_WriteInt(File, "Pol", 0);
INI_WriteInt(File, "Godine", 0);
INI_WriteInt(File, "Drzava", 0);
INI_WriteInt(File, "Novac", 0);
INI_WriteInt(File, "Ubistva", 0);
INI_WriteInt(File, "Smrti", 0);
INI_Close(File);
RegistrationStep[playerid] = 1;
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Server", "Upisite vasu sifru da bi ste se ulogovali.", "Uloguj se", "Izadji");
}
}
case DIALOG_LOGIN:
{
if(!response) return Kick(playerid);
if(response)
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
SetPlayerPos(playerid, 1543.1359, -1676.3500, 13.5559);
return 1;
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Server", "Upisali ste pogresnu sifru", "Uloguj se", "Izadji");
}
return 1;
}
}
case DIALOG_SEX:
{
if(!response) return Kick(playerid);
if(response)
{
if(listitem == 0)
{
PlayerInfo[playerid][pSex] = 1;
RegistrationStep[playerid] = 2;
ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Upisite koliko imate godina", "U redu", "Izadji");
}
if(listitem == 1)
{
PlayerInfo[playerid][pSex] = 2;
RegistrationStep[playerid] = 2;
ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Upisite koliko imate godina", "U redu", "Izadji");
}
return 1;
}
}
case DIALOG_AGE:
{
if(!response) return Kick(playerid);
new years = strval(inputtext);
if(response)
{
if(!strlen(inputtext) || years < 10 || years > 100)
{
ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Ukoliko zelite da igrate na ovom serveru\nmorate imati najmanje 10 godina.", "U redu", "Izadji");
}
PlayerInfo[playerid][pAge] = years;
RegistrationStep[playerid] = 3;
ShowPlayerDialog(playerid, DIALOG_COUNTRY, DIALOG_STYLE_LIST, "Server", "Srbija", "U redu", "Izadji");
return 1;
}
}
case DIALOG_COUNTRY:
{
if(!response) return Kick(playerid);
if(response)
{
if(listitem == 0)
{
PlayerInfo[playerid][pCountry] = 1;
RegistrationStep[playerid] = 0;
}
return 1;
}
}
}
return 1;
}
CMD:car(playerid, params[])
{
new car;
if(sscanf(params, "i", car)) return SendClientMessage(playerid, -1, "Korišcenje: /car [id vozila]");
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
CreateVehicle(auto, x, y, z, 0, 0, 1, 60);
return 1;
}