Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: [BS]Paolo poslato Decembar 29, 2013, 14:29:52 POSLE PODNE

Naslov: [POMOC]Level 0
Poruka od: [BS]Paolo poslato Decembar 29, 2013, 14:29:52 POSLE PODNE
Skripta: UP
Problem: Sve radi normalno samo se desi da 2,3 igraca na serveru imaju id 0 npr 10 su level ali im na TAB prikazuje da su level nula,i ne prikazuje im textdraw moze li neko pomoci?
Naslov: Odg: [POMOC]Level 0
Poruka od: [BS]Paolo poslato Decembar 29, 2013, 18:50:39 POSLE PODNE
Evo brt sve je tu uredu nzm sta nije uredu znaci setuje skin CJ i set lvl na 0 kad stisnes tab i spawna na obicni spawn


///////////////////////////////////////////
public OnPlayerSpawn(playerid)
{
    BelaBojaIgraca(playerid); SpawnIgraca(playerid); ResetujVar(playerid); UsaoFirma[playerid] = -1;
   SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]); SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
   ///////////////////////////////////////////////////////
    if(AdminVozilo[playerid] != -1) DestroyVehicle(AdminVozilo[playerid]), AdminVozilo[playerid] = -1;
   ///////////////////////////////////////////////////////
   if(TextDrawGangZone[playerid] != 1)
   {
      TextDrawShowForPlayer(playerid, Textdraw0);
      TextDrawShowForPlayer(playerid, Textdraw1);
      TextDrawShowForPlayer(playerid, Textdraw2);
      TextDrawShowForPlayer(playerid, Textdraw3);
      TextDrawShowForPlayer(playerid, Textdraw4);
      TextDrawShowForPlayer(playerid, Textdraw5);
      TextDrawShowForPlayer(playerid, Textdraw6);
      TextDrawShowForPlayer(playerid, Textdraw7);
      TextDrawShowForPlayer(playerid, Textdraw9);
      TextDrawShowForPlayer(playerid, Textdraw10);
      TextDrawShowForPlayer(playerid, Textdraw11);
      TextDrawShowForPlayer(playerid, Textdraw12);
      TextDrawShowForPlayer(playerid, Textdraw13);
      TextDrawShowForPlayer(playerid, Banka[playerid]);
      GangZoneShowForPlayer(playerid, GroveGang, 16711888); GangZoneShowForPlayer(playerid, ballaszonag, -2147418167);
      GangZoneShowForPlayer(playerid, tvfzona, -16777017); GangZoneShowForPlayer(playerid, bdtzona, 199);
      GangZoneShowForPlayer(playerid, bdtdrogazone, 199); TextDrawGangZone[playerid] = 1;
   }
   ///////////////////////////////////////////////////////
   if(PlayerInfo[playerid][pZatvor] == 2)