Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: CandY poslato Avgust 26, 2013, 02:03:16 PRE PODNE

Naslov: [Pomoc] Oko zmigavaca
Poruka od: CandY poslato Avgust 26, 2013, 02:03:16 PRE PODNE
Skripta koju koristim: FlowBot
Detaljan opis problema: Potrebno mi je od ovog da se napravi FS
Dio skripte: #include <a_samp>

new Migavci[MAX_VEHICLES][6];

    if(!IsAPlane(GetPlayerVehicleID(playerid)) && !IsABoat(GetPlayerVehicleID(playerid)))
    {
      new vid = GetPlayerVehicleID(playerid);
  if(newkeys & ( KEY_LOOK_LEFT ) && newkeys & ( KEY_LOOK_RIGHT ))
{
    if(Migavci[vid][2] /*|| Migavci[vid][5]*/) DestroyObject(Migavci[vid][5]),DestroyObject(Migavci[vid][2]), DestroyObject(Migavci[vid][3]),Migavci[vid][2]=0;
            else if(Migavci[vid][0] /*|| Migavci[vid][4]*/) DestroyObject(Migavci[vid][4]),DestroyObject(Migavci[vid][0]), DestroyObject(Migavci[vid][1]),Migavci[vid][0]=0;
else
SetVehicleIndicator(vid,1,1);
return 1;
}
if(newkeys & KEY_LOOK_RIGHT)
{
    if(Migavci[vid][0] /*|| Migavci[vid][4]*/) DestroyObject(Migavci[vid][4]), DestroyObject(Migavci[vid][0]), DestroyObject(Migavci[vid][1]),Migavci[vid][0]=0;
            else if(Migavci[vid][2]/*|| Migavci[vid][5]*/) DestroyObject(Migavci[vid][5]), DestroyObject(Migavci[vid][2]), DestroyObject(Migavci[vid][3]),Migavci[vid][2]=0;
else
SetVehicleIndicator(vid,0,1);
}
if(newkeys & KEY_LOOK_LEFT)
{
    if(Migavci[vid][2]/*|| Migavci[vid][5]*/) DestroyObject(Migavci[vid][5]),DestroyObject(Migavci[vid][2]), DestroyObject(Migavci[vid][3]),Migavci[vid][2]=0;
            else if(Migavci[vid][0] /*|| Migavci[vid][4]*/) DestroyObject(Migavci[vid][4]),DestroyObject(Migavci[vid][0]), DestroyObject(Migavci[vid][1]),Migavci[vid][0]=0;
else
SetVehicleIndicator(vid,1,0);
}
}
}

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