Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Bugi poslato Jul 21, 2013, 16:43:25 POSLE PODNE

Naslov: [Pomoc] Nestaju mape i textdrawi kad dodam tutorial
Poruka od: Bugi poslato Jul 21, 2013, 16:43:25 POSLE PODNE
Skripta koju koristim: Prokuplje Roleplay v1.2 (ne koristim ja nego drug)
Detaljan opis problema: Pa prob je sto kad dodam taj tutorial ne vide se mape koje sam dodavao i ne vide se ti textdrawovi a kad sklonim tut onda se vidi sve ok kako i treba evo vam kod za tutorial

Dio skripte:

public Urketut1(i)
{
PlayAudioStreamForPlayer(i, "http://k002.kiwi6.com/hotlink/t91ni2b3rm/gta_4_theme_song.mp3");
        ClearChatbox(i, 10);
        SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
                    TogglePlayerSpectating(i, 1);
                    SetPlayerCameraPos(i, 1858.2903, -685.6738, 170.0554);
                    SetPlayerCameraLookAt(i, 1857.7448, -686.5168, 170.0002);
                    InterpolateCameraPos(i, 1858.2903, -685.6738, 170.0554, 996.1616, -1911.7017, 118.1567, 60000, CAMERA_MOVE);
                    InterpolateCameraLookAt(i, 1857.7448, -686.5168, 170.0002,996.9730, -1912.2925, 118.0466, 60000, CAMERA_MOVE);
TogglePlayerControllable(i, 0);
        TextDrawShowForPlayer(i, tutlinija1[i]);
        TextDrawShowForPlayer(i, tutlinija2[i]);
        TextDrawShowForPlayer(i, tutdobrodosli[i]);
        TextDrawShowForPlayer(i, Tuttext1[i]);
        TextDrawShowForPlayer(i, Tuttext2[i]);
        TextDrawShowForPlayer(i, Tuttext3[i]);
        TextDrawShowForPlayer(i, Tuttext4[i]);
        TextDrawShowForPlayer(i, Tuttext5[i]);
        TextDrawShowForPlayer(i, Tuttext6[i]);
        SetTimerEx("Urketut2", 10000, 0, "i", i);
return 1;
}
public Urketut2(i)
{
        ClearChatbox(i, 10);
        TextDrawHideForPlayer(i, Tuttext1[i]);
        TextDrawHideForPlayer(i, Tuttext2[i]);
        TextDrawHideForPlayer(i, Tuttext3[i]);
        TextDrawHideForPlayer(i, Tuttext4[i]);
        TextDrawHideForPlayer(i, Tuttext5[i]);
        TextDrawHideForPlayer(i, Tuttext6[i]);
        TextDrawShowForPlayer(i, Tuttext7[i]);
        TextDrawShowForPlayer(i, Tuttext8[i]);
        TextDrawShowForPlayer(i, Tuttext9[i]);
        TextDrawShowForPlayer(i, Tuttext10[i]);
        TextDrawShowForPlayer(i, Tuttext11[i]);
        TextDrawShowForPlayer(i, Tuttext12[i]);
        TextDrawShowForPlayer(i, Tuttext13[i]);
        TextDrawShowForPlayer(i, Tuttext14[i]);
        TextDrawShowForPlayer(i, Tuttext15[i]);
        SetTimerEx("Urketut3", 10000, 0, "i", i);
return 1;
}
public Urketut3(i)
{
        ClearChatbox(i, 10);
        TextDrawHideForPlayer(i, Tuttext7[i]);
        TextDrawHideForPlayer(i, Tuttext8[i]);
        TextDrawHideForPlayer(i, Tuttext9[i]);
        TextDrawHideForPlayer(i, Tuttext10[i]);
        TextDrawHideForPlayer(i, Tuttext11[i]);
        TextDrawHideForPlayer(i, Tuttext12[i]);
        TextDrawHideForPlayer(i, Tuttext13[i]);
        TextDrawHideForPlayer(i, Tuttext14[i]);
        TextDrawHideForPlayer(i, Tuttext15[i]);
        TextDrawShowForPlayer(i, Tuttext16[i]);
        TextDrawShowForPlayer(i, Tuttext17[i]);
        TextDrawShowForPlayer(i, Tuttext18[i]);
        TextDrawShowForPlayer(i, Tuttext19[i]);
        TextDrawShowForPlayer(i, Tuttext20[i]);
        TextDrawShowForPlayer(i, Tuttext21[i]);
        TextDrawShowForPlayer(i, Tuttext22[i]);
        SetTimerEx("Urketut4", 10000, 0, "i", i);
return 1;
}
public Urketut4(i)
{
        ClearChatbox(i, 10);
        TextDrawHideForPlayer(i, Tuttext16[i]);
        TextDrawHideForPlayer(i, Tuttext17[i]);
        TextDrawHideForPlayer(i, Tuttext18[i]);
        TextDrawHideForPlayer(i, Tuttext19[i]);
        TextDrawHideForPlayer(i, Tuttext20[i]);
        TextDrawHideForPlayer(i, Tuttext21[i]);
        TextDrawHideForPlayer(i, Tuttext22[i]);
        TextDrawShowForPlayer(i, Tuttext23[i]);
        TextDrawShowForPlayer(i, Tuttext24[i]);
        TextDrawShowForPlayer(i, Tuttext25[i]);
        TextDrawShowForPlayer(i, Tuttext26[i]);
        TextDrawShowForPlayer(i, Tuttext27[i]);
        TextDrawShowForPlayer(i, Tuttext28[i]);
        TextDrawShowForPlayer(i, Tuttext29[i]);
        SetTimerEx("Urketut5", 10000, 0, "i", i);
return 1;
}
public Urketut5(i)
{
        ClearChatbox(i, 10);
        TextDrawHideForPlayer(i, Tuttext23[i]);
        TextDrawHideForPlayer(i, Tuttext24[i]);
        TextDrawHideForPlayer(i, Tuttext25[i]);
        TextDrawHideForPlayer(i, Tuttext26[i]);
        TextDrawHideForPlayer(i, Tuttext27[i]);
        TextDrawHideForPlayer(i, Tuttext28[i]);
        TextDrawHideForPlayer(i, Tuttext29[i]);
        TextDrawShowForPlayer(i, Tuttext30[i]);
        TextDrawShowForPlayer(i, Tuttext31[i]);
        TextDrawShowForPlayer(i, Tuttext32[i]);
        TextDrawShowForPlayer(i, Tuttext33[i]);
        SetTimerEx("Urketut6", 10000, 0, "i", i);
return 1;
}
public Urketut6(i)
{
        ClearChatbox(i, 10);
        TextDrawHideForPlayer(i, Tuttext30[i]);
        TextDrawHideForPlayer(i, Tuttext31[i]);
        TextDrawHideForPlayer(i, Tuttext32[i]);
        TextDrawHideForPlayer(i, Tuttext33[i]);
        PlayAudioStreamForPlayer(i, "http://k002.kiwi6.com/hotlink/rbspbf73db/sound_boat_horn_claxon_barco_.mp3");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        SendClientMessage(i, BELA, "");
        brodpomeranje = CreateDynamicObject(10230, 3047.7275, -1571.5461, 8.3740,   0.00, 0.00, 90.00);
                    brodpomeranje = MoveDynamicObject(10230, 3047.9475, -2000.8260, 8.3740, 15, 0, 0, 90);
        SetPlayerCameraPos(i, 3094.5645, -1708.7502, 5.1851);
                    SetPlayerCameraLookAt(i, 3093.9607, -1707.9443, 5.1353);
        SendClientMessage(i, 0x0080FFFF, "{FF0000}Brod dolazi na pristaniste....");
        SendClientMessage(i, BELA, "");
        SetTimerEx("Urketut7", 10000, 0, "i", i);
return 1;
}
public Urketut7(i)
{
                    TogglePlayerSpectating(i, 0);
                  DestroyDynamicObject(brodpomeranje);
                  StopAudioStreamForPlayer(i);
                    SetPlayerInterior(i, 0);
        SetCameraBehindPlayer(i);
                    SetPlayerVirtualWorld(i, 0);
                    SetPlayerPos(i, -1380.9441,1494.1968,2.6343);
ClearChatbox(i, 10);
TextDrawHideForPlayer(i, tutlinija1[i]);
TextDrawHideForPlayer(i, tutlinija2[i]);
TextDrawHideForPlayer(i, tutdobrodosli[i]);
TogglePlayerControllable(i, 1);
SetTimerEx("UnsetAfterTutorial", 2500, false, "i", i);
SetTimerEx("UnsetFirstSpawn", 5000, false, "i", i);
TogglePlayerControllable(i, 1);
SendClientMessage(i, BELA, "{FFFFFF}Idite do markera i pokupite vase stvari.");
                    CP[i] = 21;
SetPlayerCheckpoint(i, -1375.0912,1486.1710,12.2022, 3.0);
        //TextDrawShowForPlayer(i, Textdrawic);
        //TextDrawShowForPlayer(i, scrtd);
        TextDrawHideForPlayer(i, tutlinija1[i]);
        TextDrawHideForPlayer(i, tutlinija2[i]);
        TextDrawHideForPlayer(i, tutdobrodosli[i]);
SetPlayerInterior(i, 0);
                    SetPlayerVirtualWorld(i, 0);
SetPlayerInterior(i, 0);
                    SetPlayerVirtualWorld(i, 0);
return 1;
}


Slike/video: JOK
Naslov: Odg: [Pomoc] Nestaju mape i textdrawi kad dodam tutorial
Poruka od: V_More poslato Jul 21, 2013, 18:11:24 POSLE PODNE
Vjerovatno su ti se pomešali IDovi Dialoga.
Naslov: Odg: [Pomoc] Nestaju mape i textdrawi kad dodam tutorial
Poruka od: Bugi poslato Jul 21, 2013, 18:17:27 POSLE PODNE
Sta laprdas pomesali se ID dialoga a meni nestaju mape i TD?
Naslov: Odg: [Pomoc] Nestaju mape i textdrawi kad dodam tutorial
Poruka od: V_More poslato Jul 21, 2013, 21:23:03 POSLE PODNE
Pardon hteo sam reći ID Textdrawova :)
Naslov: Odg: [Pomoc] Nestaju mape i textdrawi kad dodam tutorial
Poruka od: Bugi poslato Jul 22, 2013, 13:01:36 POSLE PODNE
ID textdrawova? sine jes ti to rujno vino pio?