Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Ivann poslato Jul 21, 2013, 16:24:41 POSLE PODNE

Naslov: [Pomoc] /v park
Poruka od: Ivann poslato Jul 21, 2013, 16:24:41 POSLE PODNE
Skripta koju koristim: raven's
Detaljan opis problema: kad vozilo kupim i kucam /v park i restartujem server vozilo se pretvori u bmx
Dio skripte:
CMD:park(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
new Float:x,Float:y,Float:z;
new Float:a,string[128];
new carid = GetPlayerVehicleID(playerid);
GetVehiclePos(carid, x, y, z);
GetVehicleZAngle(carid, a);
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
if(IsPlayerInRangeOfPoint(playerid, 70,1251.7888,-1818.8201,13.4089))
{
if(IsAnOwnableCar(carid))
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
CarInfo[carid][cKazna] = 1;
engineOn[carid] = 0;
gEngine[playerid] = 0;
format(string, sizeof(string), "~n~ Parkirali ste vozilo na ovoj poziciji. ~n~");
GameTextForPlayer(playerid, "Parkirali ste ova kola na ovoj poziciji. Ovde ce se respawnovati.", 10000, 3);
OnPropUpdate(4,carid);
OnPlayerUpdateEx(playerid);
DestroyVehicle(carid);
ownedcar[carid] = AddStaticVehicleEx(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
if(CarInfo[carid][cPaintjob] != 999)
{
ChangeVehiclePaintjob(carid, CarInfo[carid][cPaintjob]);
}
SetVehicleVirtualWorld(carid, CarInfo[carid][cVirWorld]);
SetVehicleModifications(carid);
return 1;
}
else
{
SCM(playerid, COLOR_GREY, "* Ovo mozete uraditi samo sa kolima koja su na /v!");
return 1;
}
}
else
{
SCM(playerid, COLOR_GREY, "* Niste u parking servis bazi!");
return 1;
}
}
else
{
SCM(playerid, COLOR_GREY, "* Niste ovlasceni da koristite ovu komandu!");
return 1;
}
}
return 1;
}