Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: VuKaN poslato Maj 10, 2013, 23:27:58 POSLE PODNE

Naslov: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 10, 2013, 23:27:58 POSLE PODNE
Skripta koju koristim: Moja
PRoblem: A te linije ne postoje u modu tj 73256
C:\Documents and Settings\Administrator\Desktop\Igrice\MW LV\gamemodes\MW.pwn(73256) : warning 203: symbol is never used: "BackAnim"
C:\Documents and Settings\Administrator\Desktop\Igrice\MW LV\gamemodes\MW.pwn(73256) : warning 203: symbol is never used: "GetPointDistanceToPointExMorph"
C:\Documents and Settings\Administrator\Desktop\Igrice\MW LV\gamemodes\MW.pwn(73256) : warning 203: symbol is never used: "OnePlayAnim"
C:\Documents and Settings\Administrator\Desktop\Igrice\MW LV\gamemodes\MW.pwn(73256) : warning 203: symbol is never used: "WeaponNames"
C:\Documents and Settings\Administrator\Desktop\Igrice\MW LV\gamemodes\MW.pwn(73256) : warning 203: symbol is never used: "intrate"
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 00:12:13 PRE PODNE
Hvala... Imam jos 1 problem..
Kada neko umre svi dobiju wanted ili PD dobije WL i tako redom kako da da stavim da mi se ne desava?
Naslov: Odg: [Pomoc] Warrning
Poruka od: [CH]Tarik_Conell poslato Maj 11, 2013, 00:23:48 PRE PODNE
pa jesi cacko nesto oko publica onplayerdeath
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 00:31:22 PRE PODNE
No no
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 00:37:05 PRE PODNE
Izvolte
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
new ime[MAX_PLAYER_NAME];
new string[256];
//new dmessage[128];
//new deathreason[20];
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;

victimteam = gTeam[playerid];
killerteam = gTeam[killerid];
gPlayerSpawned[playerid] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo[playerid][pLocal] = 255;
GetPlayerPos(playerid, px, py, pz);
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
    if(ProxDetectorS(20, killerid, playerid))
    {
        if(!IsPlayerInAnyVehicle(playerid))
    {
        GetPlayerName(killerid, name, sizeof(name));
        GetPlayerName(playerid, ime, sizeof(ime));
format(string, 256, "{6EF83C}King's AC:{ffffff}%s{00C0FF} ID:{ffffff} %d je uradio Drive By ubistvo nad igracem %s",name,killerid,ime);
SendAdminsMessage(COLOR_YELLOW,string);
return 1;
}
WantedPoints[killerid] += 4;
                SetPlayerCriminal(killerid,255, "Ubistvo autom");
return 1;
}
}
}

if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller,  COLOR_GRAD2, "   Linija se prekinula....");
CellTime[caller] = 0;
CellTime[playerid] = 0;
Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
ClearCrime(playerid);
if(PlayerPaintballing[playerid] != 0)
{
    PlayerPaintballKills[killerid] ++;
    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
    {
        new killer[MAX_PLAYER_NAME];
        PaintballWinner = killerid;
        PaintballWinnerKills = PlayerPaintballKills[killerid];
        GetPlayerName(killerid, killer, sizeof(killer));
foreach (Player, i)
{
                if(PlayerPaintballing[i] != 0)
                {
                    format(string, sizeof(string), "* %s je u vodstvu sa %d ubistava.",killer,PaintballWinnerKills);
SendClientMessage(i, COLOR_WHITE, string);
                }
        }
    }
    return 1;
}



if(GettingCK[playerid] < 999)
{
    if(IsPlayerConnected(killerid))
    {
        if(OnCK[killerid] < 999)
        {
            new killer[MAX_PLAYER_NAME];
            new dier[MAX_PLAYER_NAME];
            GetPlayerName(playerid, dier, sizeof(dier));
GetPlayerName(killerid, killer, sizeof(killer));
            format(string, sizeof(string), "* %s je izvrsio Character Kill na vama, ne mozete igrati sa vasim likom vise.",killer);
            SendClientMessage(playerid, COLOR_LIGHTRED, string);
            format(string, sizeof(string), "** %s je izvrsio Character Kill na %s **",killer,dier);
            CKLog(string);
            BroadCast(COLOR_LIGHTRED, string);
            PlayerInfo[playerid][pCK] = 1;
            if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
            else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
            if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
            else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
            KickPlayer[playerid] = 1;
        }
    }
}
if(PlayerInfo[playerid][pHeadValue] > 0)
{
    if(IsPlayerConnected(killerid))
    {
    if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
    {
        if(GoChase[killerid] == playerid)
        {
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
JBC_GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"<< Hitman %s je izvrsio svoju metu %s i zaradio $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}
if(victimteam >= 4)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
new slice = 100; //$100
playercash = JBC_GetPlayerMoney(playerid);
if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
if(SafeTime[playerid] <= 0)
{
if(gTeam[killerid] != gTeam[playerid])
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
PlayerInfo[playerid][pKills]--;
}
}
/*if (strlen(deathreason) > 0)// patch
{
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal
{
format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason);
}
else
{
format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice);
}

}
else
{
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid]))
{
format(string, sizeof(string), ".: %s murdered %s :.", killer, name);
}
else
{
format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice);
}
}*/
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
{
slice = 0;
}
if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
{
slice = 0;
}
if (playercash > 0)
{
JBC_GivePlayerMoney(playerid, -slice);
}
else
{
slice = slice+500;
}
//JBC_GivePlayerMoney(killerid, slice);
//GameTextForPlayer(playerid, dmessage, 5000, 2);
PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
if (((gTeam[killerid]) == 3) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
}
}
else if (victimteam == 2)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Cop kill
PlayerInfo[playerid][pKills]--;
if (gTeam[killerid] == 2)//cops kill cop
{
//format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
    }
if (gTeam[killerid] >= 3)
{
    WantedPoints[killerid] += 2; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
}
if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
WantedPoints[killerid]+=2;
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 3)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam[killerid]) == 2)//cops kill civ
{
    if(WantedLevel[playerid] < 1)
    {
//format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
WantedPoints[killerid] += 2;
    }
    //BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 1)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam[killerid]) == 2)//cops kill civ
{
//format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else if ((gTeam[killerid]) == 1)//med kill civ
{
//format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
    }
if (((gTeam[killerid]) == 4) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
    //BroadCast(COLOR_RED, string);
}
}
if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
{
    SetPlayerFree(playerid,killerid, "Je ubijen");
}


if(SmugglerWork[playerid] != 0)
{
    SmugglerWork[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
return 1;
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 00:47:38 PRE PODNE
ok onda je do mene lag... Ovako  imam neke bugove male evo ko moze da mi resi za admin auta
Ne mogu da vozim kada sam admin na duznosti
if(AdminskaVozila(newcar))
{
    if(AdminDuty[playerid] == 1) { }
    else { RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid,COLOR_WHITE,"Nisi GameMaster ili Admin"); }
}

Evo i duznost komanda
CMD:adminduty(playerid,params[])
{
if(PlayerInfo[playerid][pAdminska] == 1)
    {SendClientMessage(playerid,COLOR_WHITE,"{00C0FF}Mystic World RP || Imas {FFFFFF}adminsku kaznu ili vremenski ban {00C0FF}nemozes nijednu komandu koristiti ");return 1;}
if(IsPlayerConnected(playerid))
{
    if(gPlayerLogged[playerid] == 0)
    {
        SendClientMessage(playerid, COLOR_GREY, "   Morate se prvo prijaviti !");
return 1;
    }
    if(PlayerInfo[playerid][pAdmin] > 0)
    {
        if(AdminDuty[playerid] == 0)
        {
            AdminDuty[playerid] = 1;
            JBC_SetPlayerHealth(playerid, 99999);
            JBC_SetPlayerArmour(playerid, 99999);
            new string[256];
            new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "{F81414}Administrator:{ffffff}%s{F81414} je na duznosti", sendername);
SendAdminsMessage(YELLOW,string);
SetPlayerColor(playerid,COLOR_RED);
SetPlayerSkin(playerid, 294);
JBC_SetPlayerPos(playerid, 876.2742,-1663.0475,13.5469);
if(PlayerInfo[playerid][pAdmin] >= 1337)
{
    for(new i = 0; i < sizeof(CarInfo); i++)
{
SetVehicleParamsForPlayer(i,playerid,0,0);

}
}
return 1;
        }
        else if(AdminDuty[playerid] == 1)
        {
            AdminDuty[playerid] = 0;
JBC_SetPlayerHealth(playerid, 100);
JBC_SetPlayerArmour(playerid, 0);
new string[256];
            new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "{F81414}Administrator:{ffffff}%s{F81414} nije vise na duznosti", sendername);
SendAdminMessage(YELLOW,string);
SetPlayerColor(playerid,COLOR_WHITE);
AdminLog(string);
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
return 1;
        }
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "   {FFFFFF}Mystic World RP||{00C0FF}Samo {FFFFFF}admin {00C0FF}moze ovu komandu koristiti !");
        return 1;
    }
}
    return 1;
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 01:07:04 PRE PODNE
Ovo za WL imate samo kako da namestim da ne moze kada lik ubije nekoga da mu da wl npr za ubistvo za organizacije od 1 do broja 3?
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 13:14:50 POSLE PODNE
Probacu... Da li ovako nece da daje wanted level igracima iz org 1-3 7 9?
public SetPlayerCriminal(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
if(IsPlayerConnected(playerid))
{
    PlayerInfo[playerid][pCrimes] += 1;
    new points = WantedPoints[playerid];
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new turnmes[128];
new wantedmes[128];
new wlevel;
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "Nepoznato");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
    if(IsPlayerConnected(declare))
    {
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
format(turnmes, sizeof(turnmes), "Pocinili ste zlocin: %s. Prijavio: %s.",reason,turner);
SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
if(points > 0)
{
    new yesno;
if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
if(yesno)
{
format(wantedmes, sizeof(wantedmes), "Trenutni Wanted Level: %d", wlevel);
SendClientMessage(playerid, COLOR_YELLOW, wantedmes);

foreach (Player, i)
{
    if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1||PlayerInfo[i][pMember] == 2||PlayerInfo[i][pLeader] == 2||PlayerInfo[i][pMember] == 3||PlayerInfo[i][pLeader] == 3||PlayerInfo[i][pMember] == 4||PlayerInfo[i][pLeader] == 4||PlayerInfo[i][pMember] == 7||PlayerInfo[i][pLeader] == 7||PlayerInfo[i][pMember] == 9||PlayerInfo[i][pLeader] == 9||
    {
format(cbjstore, sizeof(turnmes), "BAZA: Svim jedinicama: Prijavio: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
format(cbjstore, sizeof(turnmes), "BAZA: Zlocin: %s, Osumnjiceni: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
}
}
}
}
}//not connected
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 14:22:14 POSLE PODNE
BUMP
Naslov: Odg: [Pomoc] Warrning
Poruka od: Blaeks poslato Maj 11, 2013, 14:28:41 POSLE PODNE
pogledaj da li negde printas wanted level preko foreacha ili mozda nemas anti fake kill ?
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 14:33:55 POSLE PODNE
Citat: Blaeks poslato Maj 11, 2013, 14:28:41 POSLE PODNE
pogledaj da li negde printas wanted level preko foreacha ili mozda nemas anti fake kill ?
Razjasni mi malo xD Pocetnik sam
Naslov: Odg: [Pomoc] Warrning
Poruka od: Blaeks poslato Maj 11, 2013, 14:36:22 POSLE PODNE
daj delove koji se pozivaju kada neko nekog ubije, ali da nije onplayerdeath, mozda preko foreacha masovno slazes wlove
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 19:40:41 POSLE PODNE
Sredio sam to... Nego sada kada se skoci na nesto izmapano da coveku wanted
Naslov: Odg: [Pomoc] Warrning
Poruka od: Blaeks poslato Maj 11, 2013, 19:50:07 POSLE PODNE
e to je vec ne moguce  :P
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 20:07:24 POSLE PODNE
Ako hoces evo ti IP pa dodji msm da vidsi sam -.-` 85.25.235.73:1257 pas vuknaj99
Naslov: Odg: [Pomoc] Warrning
Poruka od: Blaeks poslato Maj 11, 2013, 20:17:49 POSLE PODNE
posalji delove gde automatski dobijas wl
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 20:19:26 POSLE PODNE
Bleaks evo ti pod OnPlayerDeath
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
new ime[MAX_PLAYER_NAME];
new string[256];
//new dmessage[128];
//new deathreason[20];
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;

victimteam = gTeam[playerid];
killerteam = gTeam[killerid];
gPlayerSpawned[playerid] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo[playerid][pLocal] = 255;
GetPlayerPos(playerid, px, py, pz);
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
    if(ProxDetectorS(20, killerid, playerid))
    {
        if(!IsPlayerInAnyVehicle(playerid))
    {
        GetPlayerName(killerid, name, sizeof(name));
        GetPlayerName(playerid, ime, sizeof(ime));
format(string, 256, "{6EF83C}King's AC:{ffffff}%s{00C0FF} ID:{ffffff} %d je uradio Drive By ubistvo nad igracem %s",name,killerid,ime);
SendAdminsMessage(COLOR_YELLOW,string);
return 1;
}
WantedPoints[killerid] += 4;
                SetPlayerCriminal(killerid,255, "Ubistvo autom");
return 1;
}
}
}

if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
{
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
}
new caller = Mobile[playerid];
if(caller != 255)
{
if(caller < 255)
{
SendClientMessage(caller,  COLOR_GRAD2, "   Linija se prekinula....");
CellTime[caller] = 0;
CellTime[playerid] = 0;
Mobile[caller] = 255;
}
Mobile[playerid] = 255;
CellTime[playerid] = 0;
}
ClearCrime(playerid);
if(PlayerPaintballing[playerid] != 0)
{
    PlayerPaintballKills[killerid] ++;
    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
    {
        new killer[MAX_PLAYER_NAME];
        PaintballWinner = killerid;
        PaintballWinnerKills = PlayerPaintballKills[killerid];
        GetPlayerName(killerid, killer, sizeof(killer));
foreach (Player, i)
{
                if(PlayerPaintballing[i] != 0)
                {
                    format(string, sizeof(string), "* %s je u vodstvu sa %d ubistava.",killer,PaintballWinnerKills);
SendClientMessage(i, COLOR_WHITE, string);
                }
        }
    }
    return 1;
}



if(GettingCK[playerid] < 999)
{
    if(IsPlayerConnected(killerid))
    {
        if(OnCK[killerid] < 999)
        {
            new killer[MAX_PLAYER_NAME];
            new dier[MAX_PLAYER_NAME];
            GetPlayerName(playerid, dier, sizeof(dier));
GetPlayerName(killerid, killer, sizeof(killer));
            format(string, sizeof(string), "* %s je izvrsio Character Kill na vama, ne mozete igrati sa vasim likom vise.",killer);
            SendClientMessage(playerid, COLOR_LIGHTRED, string);
            format(string, sizeof(string), "** %s je izvrsio Character Kill na %s **",killer,dier);
            CKLog(string);
            BroadCast(COLOR_LIGHTRED, string);
            PlayerInfo[playerid][pCK] = 1;
            if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
            else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
            if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
            else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
            KickPlayer[playerid] = 1;
        }
    }
}
if(PlayerInfo[playerid][pHeadValue] > 0)
{
    if(IsPlayerConnected(killerid))
    {
    if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
    {
        if(GoChase[killerid] == playerid)
        {
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
JBC_GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
format(string,128,"<< Hitman %s je izvrsio svoju metu %s i zaradio $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
SendFamilyMessage(8, COLOR_YELLOW, string);
PlayerInfo[playerid][pHeadValue] = 0;
GotHit[playerid] = 0;
GetChased[playerid] = 999;
GoChase[killerid] = 999;
}
}
}
}
if(victimteam >= 4)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
new slice = 100; //$100
playercash = JBC_GetPlayerMoney(playerid);
if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
if(SafeTime[playerid] <= 0)
{
if(gTeam[killerid] != gTeam[playerid])
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
PlayerInfo[playerid][pKills]--;
}
}
/*if (strlen(deathreason) > 0)// patch
{
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal
{
format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason);
}
else
{
format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice);
}

}
else
{
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid]))
{
format(string, sizeof(string), ".: %s murdered %s :.", killer, name);
}
else
{
format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice);
}
}*/
if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
{
slice = 0;
}
if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
{
slice = 0;
}
if (playercash > 0)
{
JBC_GivePlayerMoney(playerid, -slice);
}
else
{
slice = slice+500;
}
//JBC_GivePlayerMoney(killerid, slice);
//GameTextForPlayer(playerid, dmessage, 5000, 2);
PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
if (((gTeam[killerid]) == 3) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
}
}
else if (victimteam == 2)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Cop kill
PlayerInfo[playerid][pKills]--;
if (gTeam[killerid] == 2)//cops kill cop
{
//format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
    }
if (gTeam[killerid] >= 3)
{
    WantedPoints[killerid] += 2; //+ 2 wanted points
if(reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
}
if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
{
if(GetPlayerState(killerid) == 1)
{
PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
}
else
{
PlayerInfo[killerid][pKills]++;
}
WantedPoints[killerid]+=2;
}
//BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 3)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam[killerid]) == 2)//cops kill civ
{
    if(WantedLevel[playerid] < 1)
    {
//format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
WantedPoints[killerid] += 2;
    }
    //BroadCast(COLOR_RED, string);
}
}
else if (victimteam == 1)
{
    if(IsPlayerConnected(killerid))
    {
//new killer[MAX_PLAYER_NAME];
//GetPlayerName(killerid, killer, sizeof(killer));
// Civ kill
if ((gTeam[killerid]) == 2)//cops kill civ
{
//format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else if ((gTeam[killerid]) == 1)//med kill civ
{
//format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
JBC_GivePlayerMoney(killerid, -suecost);
JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
}
else
{
//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
    }
if (((gTeam[killerid]) == 4) && reason != 49)
{
SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
}
else if (((gTeam[killerid]) == 3) && reason == 49)
{
SetPlayerCriminal(killerid,255, "Sudar i bezi");
}
    //BroadCast(COLOR_RED, string);
}
}
if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
{
    SetPlayerFree(playerid,killerid, "Je ubijen");
}


if(SmugglerWork[playerid] != 0)
{
    SmugglerWork[playerid] = 0;
    DisablePlayerCheckpoint(playerid);
}
return 1;
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 20:19:43 POSLE PODNE
Evo i ostali
public SetPlayerCriminal(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
if(IsPlayerConnected(playerid))
{
    PlayerInfo[playerid][pCrimes] += 1;
    new points = WantedPoints[playerid];
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new turnmes[128];
new wantedmes[128];
new wlevel;
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "Nepoznato");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
    if(IsPlayerConnected(declare))
    {
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
format(turnmes, sizeof(turnmes), "Pocinili ste zlocin: %s. Prijavio: %s.",reason,turner);
SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
if(points > 0)
{
    new yesno;
if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
if(yesno)
{
format(wantedmes, sizeof(wantedmes), "Trenutni Wanted Level: %d", wlevel);
SendClientMessage(playerid, COLOR_YELLOW, wantedmes);

foreach (Player, i)
{
    if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1||PlayerInfo[i][pMember] == 2||PlayerInfo[i][pLeader] == 2||PlayerInfo[i][pMember] == 3||PlayerInfo[i][pLeader] == 3||PlayerInfo[i][pMember] == 4||PlayerInfo[i][pLeader] == 4||PlayerInfo[i][pMember] == 7||PlayerInfo[i][pLeader] == 7||PlayerInfo[i][pMember] == 9||PlayerInfo[i][pLeader] == 9)
    {
format(cbjstore, sizeof(turnmes), "BAZA: Svim jedinicama: Prijavio: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
format(cbjstore, sizeof(turnmes), "BAZA: Zlocin: %s, Osumnjiceni: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
}
}
}
}
}//not connected
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 20:20:06 POSLE PODNE
Evo i to je to
public SetPlayerCriminalEx(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
if(IsPlayerConnected(playerid))
{
    PlayerInfo[playerid][pCrimes] += 1;
    new points = WantedPoints[playerid];
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new turnmes[128];
new wantedmes[128];
new wlevel;
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "Nepoznato");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
    if(IsPlayerConnected(declare))
    {
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
format(turnmes, sizeof(turnmes), "pocinili ste zlocin: %s. Reporter: %s.",reason,turner);
//SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
if(points > 0)
{
    new yesno;
if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
if(yesno)
{
format(wantedmes, sizeof(wantedmes), "Trenutni Wanted Level: %c", wlevel);
SendClientMessage(playerid, COLOR_YELLOW, wantedmes);

foreach (Player, i)
{
    if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1||PlayerInfo[i][pMember] == 2||PlayerInfo[i][pLeader] == 2||PlayerInfo[i][pMember] == 3||PlayerInfo[i][pLeader] == 3||PlayerInfo[i][pMember] == 4||PlayerInfo[i][pLeader] == 4||PlayerInfo[i][pMember] == 7||PlayerInfo[i][pLeader] == 7||PlayerInfo[i][pMember] == 9||PlayerInfo[i][pLeader] == 9)
    {
format(cbjstore, sizeof(turnmes), "BAZA: Svim jedinicama: Prijavio: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
format(cbjstore, sizeof(turnmes), "BAZA: Zlocin: %s, Osumnjiceni: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
}
}
}
}
}//not connected
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: Blaeks poslato Maj 11, 2013, 20:34:31 POSLE PODNE
ma to covece nije to, to su funkcije, daj  mi delove gde si wlovi postavljaju
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 20:42:16 POSLE PODNE
Pod sta bi to trebalo biti?
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 20:54:04 POSLE PODNE
Bleaks evo ti i za realchat
if (realchat)
{
    if(gPlayerLogged[playerid] == 0)
    {
        return 0;
      }
      if(PlayerInfo[playerid][pMuted] == 1)
{
new string1[256];
format(string1,sizeof(string1),"{00C0FF}Karton City RP || Mutiran si jos {ffffff}%d{00C0FF} sekundi",PlayerInfo[playerid][pMuteTime]);
SCM(playerid,COLOR_WHITE,string1);
return 1;
}
      if(PlayerInfo[playerid][pAdminska] == 1)
{SendClientMessage(playerid,COLOR_WHITE,"{00C0FF}Karton City RP || Imas {FFFFFF}adminsku kaznu ili vremenski ban {00C0FF}nemozes nijednu komandu koristiti ");return 0;}
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "Stranac kaze: %s", text);
ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
ChatLog(string);
DetektorReci(playerid,text);

}
else
{
    format(string, sizeof(string), " [%d] %s kaze: %s",playerid, sendername, text);
    ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
    SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
    ChatLog(string);
    DetektorReci(playerid,text);
}
  }
else
{
    new carid = GetPlayerVehicleID(playerid);
    new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
    if(AvioniVozila(carid) || IsABike(carid) || BrodoviVozila(carid) || DjubretarVozila(carid) || CistaculicaVozila(carid) || IsARibar(carid) || pveh == 523 || pveh == 480 || pveh == 567 || pveh == 533 || pveh == 555 || pveh == 539 || pveh == 572 || pveh == 571 || pveh == 530 || pveh == 457 || pveh == 575 || pveh == 536 || pveh == 424)
    {
        if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "Stranac kaze: %s", text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
ChatLog(string);
DetektorReci(playerid,text);
}
else
{
    format(string, sizeof(string), "[%d] %s kaze: %s", playerid,sendername, text);
    ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
    SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
    ChatLog(string);
    DetektorReci(playerid,text);
}
    }
    else
    {
    if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
    {
    if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "(Prozor Zatvoren) Stranac kaze: %s" ,text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
ChatLog(string);
DetektorReci(playerid,text);
}
else
{
    format(string, sizeof(string), "(Prozor Zatvoren) [%d] %s kaze: %s",playerid, sendername, text);
    ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
    SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
    ChatLog(string);
    DetektorReci(playerid,text);
}
}
else
{
    if(PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "(Prozor Otvoren) Stranac kaze: %s", text);
ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
ChatLog(string);
DetektorReci(playerid,text);
}
else
{
    format(string, sizeof(string), "(Prozor Otvoren) [%d] %s kaze: %s", playerid,sendername, text);
    ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
    SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
    ChatLog(string);
    DetektorReci(playerid,text);
}
}
}
}
return 0;
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 21:29:31 POSLE PODNE
BUMP
Naslov: Odg: [Pomoc] Warrning
Poruka od: VuKaN poslato Maj 11, 2013, 21:38:42 POSLE PODNE
Bleaks si na ovo mislio?
forward sniperosok_OnPlayerTakeDamage();
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
new Float:health;
GetPlayerArmour(playerid,health);
if(health > 50)
{
SetPlayerArmour(playerid, 50);
return 1;
}
if(weaponid == 8 || weaponid == 16 || weaponid == 18 || weaponid == 22 || weaponid == 23 || weaponid == 24 || weaponid == 25 || weaponid == 26 || weaponid == 27 || weaponid == 28 || weaponid == 29 || weaponid == 30 || weaponid == 31 || weaponid == 32
|| weaponid == 33 || weaponid == 34 || weaponid == 35 || weaponid == 36 || weaponid == 37 || weaponid == 38 || weaponid == 40)
    JBC_SetPlayerHealth(playerid, -0);
    JBC_SetPlayerArmour(playerid, -0);
    WantedPoints[playerid] += 6;
    SetPlayerCriminal(playerid,255, "Ubistvo");
return CallLocalFunction("osok_OnPlayerTakeDamage", "iifi", playerid, issuerid, amount, weaponid);
}
Naslov: Odg: [Pomoc] Warrning
Poruka od: Bugi poslato Maj 11, 2013, 22:13:16 POSLE PODNE
Jbt deo u skripti gde igracu daje wanted level dakle kad ubije nekog ili to ...
Naslov: Odg: [Pomoc] Warrning
Poruka od: Joey_ poslato Maj 12, 2013, 00:44:17 PRE PODNE
Negdje pozivaš funkciju za davanje igraču wanted levela. Jedini mogući razlog.