Skripta koju koristim:Moja od 0.
Detaljan opis problema: Eto sjebo sam se u ranijoj vazi moda, napravio sam tako da kad igrac se konektira da ga baca na lokaciju na kojoj je izasao pa me zanima kako da sad stavim da imam spawn ;))
Dio skripte: dat cu vam sto zatreba ;)
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Ne znaš izmenuti nešto što si sam napravio? Bolje lepo reci, koristim Raven's i kraj, neće te niko pojesti zbog toga...
ajme nekoristim revens :D niti nikad nisam, neznam taj mod sam poceo radit prije jedno godinu i pol :D btw. inace je God Father ali ne onaj edit di vec ima sve nego bas onaj za editanje ;) slican prokuplju od dimia ak slucajno znate ;)
enum pInfo
{
pKey[128],
pLevel,
pBHHeadValue,
pAdmin,
pBand,
pTRoute,
pPRoute,
pPermBand,
pJailedReason,
pFactionBanned,
pTrash,
pDivision,
pPizza,
pMail,
pBanned,
pBanReason[128],
pLaserOwner,
Float: mExtX,
Float: mExtY,
Float: mExtZ,
Float: mIntX,
Float: mIntY,
Float: mIntZ,
mIntID,
mExtID,
pFcard,
pCardRequest,
pFactionMod,
HoldingObject,
pCasinoWinnings,
pJob2,
pGiftBoxes,
pTikis,
pDeveloper,
pMapper,
pTester,
ATMID,
ATMExterior,
MAPBID,
GSTATIONID,
HSSignID,
MAPBExterior,
GSTATIONExterior,
HSSignExterior,
OOCshopID,
OOCshopExterior,
InfoBoardID,
InfoBoardExterior,
pOwnsMask,
pNormalName,
pAdminName,
pHelperName,
pAdminDuty,
pReportMuted,
pAdvertiseMuted,
pWarns,
pDisabled,
pFamed,
pAidKit,
pEcstasy,
Float: gExtX,
Float: gExtY,
Float: gExtZ,
Float: gIntX,
Float: gIntY,
Float: gIntZ,
gIntID,
gExtID,
BeingDraggedBy,
pCarP,
pTrashSkill,
pDonateRank,
////VOZILO 1
PlayerVehicleModel1,
Float:PlayerVehiclePosX1,
Float:PlayerVehiclePosY1,
Float:PlayerVehiclePosZ1,
Float:PlayerVehicleFacing1,
pPlayerVehicle1Color,
pPlayerVehicle1Color2,
pVehLock1,
pVehLocked1,
PlayerVehicle1Nos,
PlayerVehicle1PaintJob,
PlayerVehicle1ModSlot0,
PlayerVehicle1ModSlot1,
PlayerVehicle1ModSlot2,
PlayerVehicle1ModSlot3,
PlayerVehicle1ModSlot4,
PlayerVehicle1ModSlot5,
PlayerVehicle1ModSlot6,
PlayerVehicle1ModSlot7,
PlayerVehicle1ModSlot8,
PlayerVehicle1ModSlot9,
PlayerVehicle1ModSlot10,
PlayerVehicle1ModSlot11,
PlayerVehicle1ModSlot12,
PlayerVehicle1ModSlot13,
PlayerVehicle1Interior,
PlayerVehicle1VirWorld,
////VOZILO 2
PlayerVehicleModel2,
Float:PlayerVehiclePosX2,
Float:PlayerVehiclePosY2,
Float:PlayerVehiclePosZ2,
Float:PlayerVehicleFacing2,
pPlayerVehicle2Color,
pPlayerVehicle2Color2,
pVehLock2,
pVehLocked2,
PlayerVehicle2Nos,
PlayerVehicle2PaintJob,
PlayerVehicle2ModSlot0,
PlayerVehicle2ModSlot1,
PlayerVehicle2ModSlot2,
PlayerVehicle2ModSlot3,
PlayerVehicle2ModSlot4,
PlayerVehicle2ModSlot5,
PlayerVehicle2ModSlot6,
PlayerVehicle2ModSlot7,
PlayerVehicle2ModSlot8,
PlayerVehicle2ModSlot9,
PlayerVehicle2ModSlot10,
PlayerVehicle2ModSlot11,
PlayerVehicle2ModSlot12,
PlayerVehicle2ModSlot13,
PlayerVehicle2Interior,
PlayerVehicle2VirWorld,
////VOZILO 3
PlayerVehicleModel3,
Float:PlayerVehiclePosX3,
Float:PlayerVehiclePosY3,
Float:PlayerVehiclePosZ3,
Float:PlayerVehicleFacing3,
pPlayerVehicle3Color,
pPlayerVehicle3Color2,
pVehLock3,
pVehLocked3,
PlayerVehicle3Nos,
PlayerVehicle3PaintJob,
PlayerVehicle3ModSlot0,
PlayerVehicle3ModSlot1,
PlayerVehicle3ModSlot2,
PlayerVehicle3ModSlot3,
PlayerVehicle3ModSlot4,
PlayerVehicle3ModSlot5,
PlayerVehicle3ModSlot6,
PlayerVehicle3ModSlot7,
PlayerVehicle3ModSlot8,
PlayerVehicle3ModSlot9,
PlayerVehicle3ModSlot10,
PlayerVehicle3ModSlot11,
PlayerVehicle3ModSlot12,
PlayerVehicle3ModSlot13,
PlayerVehicle3Interior,
PlayerVehicle3VirWorld,
////VOZILO 4
PlayerVehicleModel4,
Float:PlayerVehiclePosX4,
Float:PlayerVehiclePosY4,
Float:PlayerVehiclePosZ4,
Float:PlayerVehicleFacing4,
pPlayerVehicle4Color,
pPlayerVehicle4Color2,
pVehLock4,
pVehLocked4,
PlayerVehicle4Nos,
PlayerVehicle4PaintJob,
PlayerVehicle4ModSlot0,
PlayerVehicle4ModSlot1,
PlayerVehicle4ModSlot2,
PlayerVehicle4ModSlot3,
PlayerVehicle4ModSlot4,
PlayerVehicle4ModSlot5,
PlayerVehicle4ModSlot6,
PlayerVehicle4ModSlot7,
PlayerVehicle4ModSlot8,
PlayerVehicle4ModSlot9,
PlayerVehicle4ModSlot10,
PlayerVehicle4ModSlot11,
PlayerVehicle4ModSlot12,
PlayerVehicle4ModSlot13,
PlayerVehicle4Interior,
PlayerVehicle4VirWorld,
////VOZILO 5
PlayerVehicleModel5,
Float:PlayerVehiclePosX5,
Float:PlayerVehiclePosY5,
Float:PlayerVehiclePosZ5,
Float:PlayerVehicleFacing5,
pPlayerVehicle5Color,
pPlayerVehicle5Color2,
pVehLock5,
pVehLocked5,
PlayerVehicle5Nos,
PlayerVehicle5PaintJob,
PlayerVehicle5ModSlot0,
PlayerVehicle5ModSlot1,
PlayerVehicle5ModSlot2,
PlayerVehicle5ModSlot3,
PlayerVehicle5ModSlot4,
PlayerVehicle5ModSlot5,
PlayerVehicle5ModSlot6,
PlayerVehicle5ModSlot7,
PlayerVehicle5ModSlot8,
PlayerVehicle5ModSlot9,
PlayerVehicle5ModSlot10,
PlayerVehicle5ModSlot11,
PlayerVehicle5ModSlot12,
PlayerVehicle5ModSlot13,
PlayerVehicle5Interior,
PlayerVehicle5VirWorld,
//
pPhousekey,
pGarageKey,
pGarageKey2,
pGateKey,
pGateKey2,
pGateKey3,
pGateKey4,
pGateKey5,
pGateKey6,
pGateKey7,
pGateKey8,
pGateKey9,
pGateKey10,
pCrimes,
pRobberTime,
pRobberSkill,
pSFMember,
pSFLeader,
InHouse,
InGarage,
HouseInterior,
Robbing,
cIntID,
cExtID,
Float: cExtX,
Float: cExtY,
Float: cExtZ,
Float: cIntX,
Float: cIntY,
Float: cIntZ,
buildingInterior,
buildingExterior,
Inbuilding,
InBuilding,
CashLoaded,
CashLoading,
ROffered,
motelInterior,
motelExterior,
ROfferer,
HouseExterior,
hIntID,
hExtID,
Float: hExtX,
Float: hExtY,
Float: hExtZ,
Float: hIntX,
Float: hIntY,
Float: hIntZ,
pBriefCase,
ItemSlot1,
ItemID,
pSpecOps,
ItemBone,
Float: ItemOffsetX,
Float: ItemOffsetY,
Float: ItemOffsetZ,
Float: ItemRotX,
Float: ItemRotY,
Float: ItemRotZ,
ItemSlot2,
Item2ID,
Item2Bone,
Float: Item2OffsetX,
Float: Item2OffsetY,
Float: Item2OffsetZ,
Float: Item2RotX,
Float: Item2RotY,
Float: Item2RotZ,
ItemSlot3,
Item3ID,
Item3Bone,
Float: Item3OffsetX,
Float: Item3OffsetY,
Float: Item3OffsetZ,
Float: Item3RotX,
Float: Item3RotY,
Float: Item3RotZ,
ItemSlot4,
Item4ID,
Item4Bone,
pBCarParts,
Float: Item4OffsetX,
Float: Item4OffsetY,
Float: Item4OffsetZ,
Float: Item4RotX,
Float: Item4RotY,
Float: Item4RotZ,
ItemSlot5,
Item5ID,
Item5Bone,
Float: Item5OffsetX,
Float: Item5OffsetY,
Float: Item5OffsetZ,
Float: Item5RotX,
Float: Item5RotY,
Float: Item5RotZ,
pBCash,
pBCrack,
pBPot,
pBEcstasy,
pViewPms,
pAdMuted,
pVIPJoinDate[32],
pVIPExpDate[32],
pBanAppealer,
pVirWorld,
pGangMod,
gPupgrade,
pConnectTime,
Float: bExtX,
Float: bExtY,
Float: bExtZ,
Float: bIntX,
Float: bIntY,
Float: bIntZ,
bIntID,
bExtID,
BusinessInterior,
BusinessExterior,
InBusiness,
pReg,
pSex,
pAge,
pRPBoost,
pOrigin,
pMuted,
pExp,
pCash,
pAccount,
pCrimeFR,
pKills,
pDeaths,
pCHits,
pFHits,
pArrested,
pPhoneBook,
pHouseTicket,
pBusinessTicket,
pVehicleTicket,
pLottoNr,
pFishes,
pBiggestFish,
pSironID,
pJob,
pPayCheck,
pHeadValue,
pJailed,
pJailTime,
pMats,
pPot,
pCrack,
pLeader,
pMember,
pFMember,
pRank,
pDetSkill,
pSexSkill,
pBoxSkill,
pLawSkill,
pMechSkill,
pJackSkill,
pCarSkill,
pNewsSkill,
pDrugsSkill,
pArmsSkill,
pSmugglerSkill,
pFishSkill,
pFightingStyle,
Float:pHealth,
Float:pArmor,
pSHealth,
pInt,
pLocal,
pVirtualWorld,
pModel,
pClothes,
pPnumber,
Inmotel,
pPbiskey,
pPaptkey,
pCarLic,
pFlyLic,
pBoatLic,
pATMcard,
pFishLic,
pGunLic,
pGun0,
pGun1,
pGun2,
pGun3,
pGun4,
pGun5,
pGun6,
pGun7,
pGun8,
pGun9,
pGun10,
pGun11,
pGun12,
pCarTime,
pDrugsTime,
pLawyerTime,
pLawyerFreeTime,
pMechTime,
pSexTime,
pPayDay,
pPayDayHad,
pSuspendLic,
pCDPlayer,
pDice,
pScrew,
pRope,
pCigars,
pGoldBars,
pSprunk,
pCookies,
pWT,
pWTc,
pBoomBox,
pSweeping,
pBombs,
pScope,
pMask,
pWins,
pLoses,
pTut,
pOnDuty,
pHospital,
//-----------[Novi Weapons Sistem]-----------//
pAKbarrel,
pDebarrel,
pCSGbarrel,
pAKstock,
pDestock,
pCSGstock,
pAKmagazine,
pDemagazine,
pCSGmagazine,
//------------------------------------------//
pAdjustable,
pMarried,
pMap,
pMarriedTo[128],
Float: dExtX,
Float: dExtY,
Float: dExtZ,
Float: dAngle,
pContractBy[128],
pIP[16],
pWantedLevel,
pNewbieMuted,
prhmuted,
pSafeSpawn,
Float:pSPos_x,
Float:pSPos_y,
Float:pSPos_z,
Float:pSPos_r,
pHelper,
pvLoaded,
pRequestingBackup,
pVipColor,
pCrime[6],
pCrimeReason0[128],
pCrimeReason1[128],
pCrimeReason2[128],
pCrimeReason3[128],
pCrimeReason4[128],
pCrimeReason5[128],
pCrimeReporter0[MAX_PLAYER_NAME],
pCrimeReporter1[MAX_PLAYER_NAME],
pCrimeReporter2[MAX_PLAYER_NAME],
pCrimeReporter3[MAX_PLAYER_NAME],
pCrimeReporter4[MAX_PLAYER_NAME],
pCrimeReporter5[MAX_PLAYER_NAME],
pCrimeDate0[32],
pCrimeDate1[32],
pCrimeDate2[32],
pCrimeDate3[32],
pCrimeDate4[32],
pCrimeDate5[32],
pBlindfolds,
pSpeakPhone,
pSeeds,
};
Ovo je cjeli enum od playera ako si na to mislio i nemam pozx pozy pozz :D
Dosta sam to koristio xd :D
Moguce da je u tome, tj. kolko se sjecam sigurno je samo treba nac xd :D