Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: |TED| Boca SRB poslato Mart 29, 2013, 21:21:15 POSLE PODNE

Naslov: [Pomoc] komanda /arrest
Poruka od: |TED| Boca SRB poslato Mart 29, 2013, 21:21:15 POSLE PODNE
b]Skripta koju koristim[/b]:Mod od 0
Detaljan opis problema:E ovako kad nekog uhapsim ne pise mi ni vreme ni razlog zasto je uhapsen moze li neko da mi namesti to
Dio skripte:if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(gTeam[playerid] == 2  || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
    return 1;
}
        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
{// Jail spot
    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
    return 1;
}*/

if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
{//New arrest system

tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
    return 1;
}
if(PlayerCuffed[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
    return 1;
}
format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, 1500);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
{
    new currank[64];
    if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
        else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
        else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
        else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), "[Policija] %s %s je uhapsio %s-a || Zlocin: %s, Vreme: %i ", sendername, giveplayer,PlayerCrime[giveplayerid][pAccusedof],PlayerInfo[giveplayerid][pJailTime]);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "[FBI] Agent %s je uhapsio %s-a || Zlocin: %s, Vreme: %i ", sendername, giveplayer,PlayerCrime[giveplayerid][pAccusedof],PlayerInfo[giveplayerid][pJailTime]);
OOCNews(COLOR_BLUE, string);
}
SetPlayerInterior(suspect, 6);
SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
//SetPlayerHealth(suspect,0)
TogglePlayerControllable(suspect, 1);
PlayerCuffed[suspect] = 0;
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
    JailPrice[suspect] = 0;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo[suspect][pJailed] = 1;
          PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Uhapsen");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
}//distance
}//not connected
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
    return 1;
}
}//not connected
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):A inace ovako pise slika: http://www.zaslike.com/viewer.php?file=p1w5uas8gvf2h30la1a.png
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: xyzcod2 poslato Mart 29, 2013, 21:26:59 POSLE PODNE
koristi proxdetector
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: FlasH poslato Mart 30, 2013, 12:33:07 POSLE PODNE
Probaj hoce li ti raditi :)

Na vrh:


new hKaucija[MAX_PLAYERS];

OnPlayerConnect:

hKaucija[playerid] = 0;

Napravi forward:

forward Float:GetDistanceBetweenPoints(Float:X, Float:Y, Float:Z, Float:PointX, Float:PointY, Float:PointZ);

i stock:

stock Float:GetDistanceBetweenPoints(Float:X, Float:Y, Float:Z, Float:PointX, Float:PointY, Float:PointZ)
{
new Float:Distance;Distance = floatabs(floatsub(X, PointX)) + floatabs(floatsub(Y, PointY)) + floatabs(floatsub(Z, PointZ));
return Distance;
}


i jos jedan stock:

stock RPIme(playerid, Ime[MAX_PLAYER_NAME])
{
    GetPlayerName(playerid, Ime, sizeof(Ime));
    for(new x = 0; x < sizeof(Ime); x++) { if(Ime[x] == '_') Ime[x] = ' '; }
    return 1;
}


Komanda:

CMD:arrest(playerid, params[])
{
    if(PlayerInfo[playerid][pClan] != 1) return SendClientMessage(playerid, 0xBFC0C2FF, "Niste PD"); // Tu prilagodi varijablu )
new id, Cijena, vrijeme, kaucija, kaucijaCijena, Float:Poz1[3], Float:Poz2[3], hIme[2][MAX_PLAYER_NAME]; // definiramo sta nam je potrebno

if(sscanf(params, "uiiii", id, Cijena, vrijeme, kaucija, kaucijaCijena)) return SendClientMessage(playerid, 0xBFC0C2FF, "Koristite: {BFC0C2}/uhapsi [Korisnicki ID ili Ime igraca] [Cijena (100-2000)] [vrijeme (1-20min)] [Kaucija 0=ne/1=da] [Cijena kaucije]");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xBFC0C2FF, "Krivi id!"); // Provjera ID-a
if(Cijena < 100 || Cijena > 2000) return SendClientMessage(playerid, 0xBFC0C2FF, "Cijena moze biti najmanje $100 i najvise $2000!"); // Koika je kazna
if(vrijeme < 1 || vrijeme > 20) return SendClientMessage(playerid, 0xBFC0C2FF, "vrijeme moze biti najmanje 1, a najvise 20 minuta!"); // OdreÄ'eno brijeme na koje ga mozes uloviti
if(kaucija < 0 || kaucija > 1) return SendClientMessage(playerid, 0xBFC0C2FF, "Vrijednost kaucije mora biti 0 ili 1! 0 = ne, 1 = da"); // Vrijednost kaucije ili 1 ili 0

GetPlayerPos(playerid, Poz1[0], Poz1[1], Poz1[2]); // Uzimas post od sebe
GetPlayerPos(id, Poz2[0], Poz2[1], Poz2[2]); // Uzimas post od igraca kojeg lovis

if(PlayerInfo[id][pWanted] == 0) return SendClientMessage(playerid, 0xBFC0C2FF, "Taj igrac nema wanted level!"); // Ako igrc nema wanted ( prilagodi varijablu )
if(GetDistanceBetweenPoints(Poz1[0], Poz1[1], Poz1[2], Poz2[0], Poz2[1], Poz2[2]) > 7.5) return SendClientMessage(playerid, 0xBFC0C2FF, "Taj igrac je daleko!"); // Ako je igrac daleko ov tebe
if(kaucija == 1 && kaucijaCijena <= 0) return SendClientMessage(playerid, 0xBFC0C2FF, "Cijena kaucije mora biti veca od 0!"); // Probjera za kauciju dali je 0 ili 1
if(kaucija == 1) hKaucija[id] = kaucijaCijena; // Ako je kaucija

ResetPlayerWeapons(id); // Resetirasmu oruzje
// Ovdje mu psotavis spawn gdje hoces da spawna igraca kada ga jailujes.

PlayerInfo[id][pJail] = 1; // Prilagodis variajblu da je u zatovu kako ti je
PlayerInfo[id][pZatvorenVrijeme] = vrijeme*60; // vrijeme zatvora koje gore upise
TogglePlayerControllable(id, 1);
SetPlayerWantedLevel(id, 0); // Stavis mu wanted na 0
PlayerInfo[id][pWanted] = 0; // Stavis mu da mu makne wanted level ( PRILAGODI SI VARIJABLU )

RPIme(playerid, hIme[0]); /// Definiras svoje ime
RPIme(id, hIme[1]); // definiras ime igraca kojeg lovis

new string[128]; // definiras string

if(kaucija == 0) format(string, sizeof(string), "Ulovljen si od %s za $%d na %d minuta.   Kaucija: Ne", hIme[0], Cijena, vrijeme); /// string
else if(kaucija == 1) format(string, sizeof(string), "Ulovljen si od %s za $%d na %d minuta.   Kaucija: Da   Ciena kaucije: $%d", hIme[0], Cijena, vrijeme, kaucijaCijena); // string
SendClientMessage(id, 0xBFC0C2FF, string); // saljes poruku IGRACU kojeg lovis

format(string, sizeof string, "Uhapsili ste %s na za $%d na %d minuta. Kaucija: $%d", hIme[1], Cijena, vrijeme, kaucijaCijena); // string
SendClientMessage(playerid, SVETLOPLAVA, string); // saljes sebi poruku da siu ga ulovio

format(string, sizeof string, "Ulovljen %s, prpadnik oruzane pljacke. Ulovio ga je %s.", hIme[1], hIme[0]); // string
SendClientMessageToAll(0xBFC0C2FF, string); // saljes poruku svima
return 1;
}
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: |TED| Boca SRB poslato Mart 31, 2013, 05:21:06 PRE PODNE
Citat: David (Sabljak) A.k.A SABO(T) poslato Mart 30, 2013, 02:43:30 PRE PODNE
Mora da je tvoj mod od 0 ;)

Zasto lazes... -.-
Matori kao da je od nule :D GTARP
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: Blaeks poslato Mart 31, 2013, 10:57:55 PRE PODNE
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(gTeam[playerid] == 2  || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
    return 1;
}
        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
{// Jail spot
    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
    return 1;
}*/

if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
{//New arrest system

tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
    return 1;
}
if(PlayerCuffed[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
    return 1;
}
format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, 1500);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
}
    new currank[64];
    if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
        else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
        else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
        else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
SetPlayerInterior(suspect, 6);
SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
//SetPlayerHealth(suspect,0)
TogglePlayerControllable(suspect, 1);
PlayerCuffed[suspect] = 0;
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
    JailPrice[suspect] = 0;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo[suspect][pJailed] = 1;
          PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Uhapsen");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
}//distance
}//not connected
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
    return 1;
}
}//not connected
return 1;
}
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: |TED| Boca SRB poslato Mart 31, 2013, 16:22:42 POSLE PODNE
Citat: Blaeks poslato Mart 31, 2013, 10:57:55 PRE PODNE
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(gTeam[playerid] == 2  || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
    return 1;
}
        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
{// Jail spot
    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
    return 1;
}*/

if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
{//New arrest system

tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
    return 1;
}
if(PlayerCuffed[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
    return 1;
}
format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, 1500);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);

    new currank[64];
    if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
        else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
        else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
        else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
SetPlayerInterior(suspect, 6);
SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
//SetPlayerHealth(suspect,0)
TogglePlayerControllable(suspect, 1);
PlayerCuffed[suspect] = 0;
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
    JailPrice[suspect] = 0;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo[suspect][pJailed] = 1;
          PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Uhapsen");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
}//distance
}//not connected
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
    return 1;
}
}//not connected
return 1;
}

Izbacuje 26 erora
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: |TED| Boca SRB poslato Mart 31, 2013, 16:37:06 POSLE PODNE
Citat: |LG|Yui_Sang poslato Mart 31, 2013, 16:28:50 POSLE PODNE
Citat: BocaBajrovic1995 poslato Mart 31, 2013, 16:22:42 POSLE PODNE
Citat: Blaeks poslato Mart 31, 2013, 10:57:55 PRE PODNE
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(gTeam[playerid] == 2  || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
    return 1;
}
        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
{// Jail spot
    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
    return 1;
}*/

if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
{//New arrest system

tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
    return 1;
}
if(PlayerCuffed[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
    return 1;
}
format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, 1500);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);

    new currank[64];
    if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
        else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
        else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
        else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
SetPlayerInterior(suspect, 6);
SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
//SetPlayerHealth(suspect,0)
TogglePlayerControllable(suspect, 1);
PlayerCuffed[suspect] = 0;
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
    JailPrice[suspect] = 0;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo[suspect][pJailed] = 1;
          PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Uhapsen");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
}//distance
}//not connected
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
    return 1;
}
}//not connected
return 1;
}

Izbacuje 26 erora
Sredi zagrade
Znam i ja da je do zagrada ali ne znam koja
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: Blaeks poslato Mart 31, 2013, 16:39:06 POSLE PODNE
izmenio sam ti moj prvi komentar gore, tu je fix
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: |TED| Boca SRB poslato Mart 31, 2013, 16:43:24 POSLE PODNE
Citat: |LG|Yui_Sang poslato Mart 31, 2013, 16:41:14 POSLE PODNE
ovako if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(gTeam[playerid] == 2  || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
    return 1;
}
        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
{// Jail spot
    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
    return 1;
}*/

if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
{//New arrest system

tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
    return 1;
}
if(PlayerCuffed[suspect] < 1)
{
    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
    return 1;
}
format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(playerid, 1500);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
    {
    new currank[64];
    if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
        else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
        else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
        else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
OOCNews(COLOR_BLUE, string);
}
SetPlayerInterior(suspect, 6);
SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
//SetPlayerHealth(suspect,0)
TogglePlayerControllable(suspect, 1);
PlayerCuffed[suspect] = 0;
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
    JailPrice[suspect] = 0;
format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo[suspect][pJailed] = 1;
          PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Uhapsen");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
}//distance
}//not connected
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
    return 1;
}
}//not connected
return 1;
}

C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55665) : error 017: undefined symbol "vreme"
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55668) : error 029: invalid expression, assumed zero
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55668) : warning 215: expression has no effect
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55668) : error 001: expected token: ";", but found "if"
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55670) : error 017: undefined symbol "vreme"
Naslov: Odg: [Pomoc] komanda /arrest
Poruka od: |TED| Boca SRB poslato Mart 31, 2013, 16:45:12 POSLE PODNE
55668 else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
55665 format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
55670 format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);