Skripta koju koristim:GTARP(strcmp)(:
Detaljan opis problema:e ovako onaj Label na GTARP na bizz pise samo Prodaja i cena ispod a na house pise samo PRODAJA a ja hocu da pise ono na bizz Vlasnik biza,id, i to ia ono bizz na prodaju cena lvl i to sad i tako iza house sad cu dole stavim iz jednog Moda gtarp te labele sto pise cena i to kako da ubacim ja to u svoj mod dacu i ot sto pise PRODAJA I to evo dole sve ako mi moze ko pomoc,hvala unapred:
Dio skripte:
iz moga moda
for(new h = 184; h < sizeof(CarInfo); h++)
{
AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000);
}
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
format(string1, sizeof(string), "{F81414}[NA PRODAJU]! \n{F81414}Vrsta: {FFFFFF}%s\n{F81414}Level: {FFFFFF}%d \n{F81414}Cena:{FFFFFF} $%d \n{F81414}Da kupite kucu {FFFFFF}/buyhouse",HouseInfo[h][hDiscription],HouseInfo[h][hLevel],HouseInfo[h][hValue]);
housesale = Create3DTextLabel(string1,0x9EC73DAA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1,15,0,1);
AddStaticPickup(1273, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
if(HouseInfo[h][hOwned] == 1)
{
/*format(string1, sizeof(string), "[OWNED BY]\n%s",HouseInfo[h][hOwner]);
Create3DTextLabel(string1,0x006400FF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1,15,0,1);*/
AddStaticPickup(1318, 2, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo[h][bOwned] == 0)
{
format(string1, sizeof(string), "[NA PRODAJU]\n$ %d",BizzInfo[h][bBuyPrice]);
bizsale = Create3DTextLabel(string1,0x33CCFFAA,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+1,15,0,1);
AddStaticPickup(1272, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
}
if(BizzInfo[h][bOwned] == 1)
{
/*format(string1, sizeof(string), "[OWNED BY]\n%s",BizzInfo[h][bOwner]);
Create3DTextLabel(string1,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+1,15,0,1);*/
AddStaticPickup(1318, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo[h][sbOwned] == 0)
{
format(string1, sizeof(string), "[NA PRODAJU]\n$ %d",SBizzInfo[h][sbBuyPrice]);
sbizsale = Create3DTextLabel(string1,0x33CCFFAA,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1);
AddStaticPickup(1272, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
}
if(SBizzInfo[h][sbOwned] == 1)
{
/*format(string1, sizeof(string), "[OWNED BY]\n%s",SBizzInfo[h][sbOwner]);
Create3DTextLabel(string1,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1);*/
AddStaticPickup(1318, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
}
}
custom pickups
}
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, i, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]))
{
if(HouseInfo[h][hOwned] == 1)
{
if(HouseInfo[h][hRentabil] == 0)
{
format(string, sizeof(string), "~g~Vlasnik~n~~w~%s~n~%d Level",HouseInfo[h][hOwner],HouseInfo[h][hLevel]);
}
else
{
format(string, sizeof(string), "~g~Vlasnik~n~~w~%s~n~Iznajmljivanje: $%d Level: %d~n~~y~(/rentroom)",HouseInfo[h][hOwner],HouseInfo[h][hRent],HouseInfo[h][hLevel]);
}
GameTextForPlayer(i, string, 5000, 3);
return 1;
}
else
{
format(string, sizeof(string), "~g~NA PRODAJU~n~~w~%s~n~$%d~n~%d Level~n~~y~(/buyhouse)",HouseInfo[h][hDiscription],HouseInfo[h][hValue],HouseInfo[h][hLevel]);
}
GameTextForPlayer(i, string, 5000, 3);
return 1;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(IsATruck(tmpcar) && PlayerToPoint(10.0, i, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]))
{
format(string, sizeof(string), "~w~%s~n~~r~Produkti~w~: %d~n~~y~Cena produkta: ~w~: $%d~n~~g~Funds: ~w~: $%d",BizzInfo[h][bMessage],(BizzInfo[h][bMaxProducts]-BizzInfo[h][bProducts]),BizzInfo[h][bPriceProd],BizzInfo[h][bTill]);
GameTextForPlayer(i, string, 5000, 3);
return 1;
}
if(PlayerToPoint(2.0, i, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]))
{
if(BizzInfo[h][bOwned] == 1)
{
format(string, sizeof(string), "~w~%s~g~~n~Vlasnik ~w~%s~n~Iznuda: %s~n~Ulaz: $%d ~n~~y~(/enter)",BizzInfo[h][bMessage],BizzInfo[h][bOwner],BizzInfo[h][bExtortion],BizzInfo[h][bEntranceCost]);
}
else
{
format(string, sizeof(string), "~g~Na Prodaju~n~~w~%s~n~~w~$%d~n~%d Level~n~~y~(/buybiz)",BizzInfo[h][bMessage],BizzInfo[h][bBuyPrice],BizzInfo[h][bLevelNeeded]);
}
GameTextForPlayer(i, string, 5000, 3);
return 1;
}
}
a ja bi vako zelio dami bude ovo je izvadjeno iz GTARP tiger moda stoje objavjen ovde i takav bi labele zelio isto je gtarp edit i ovaj je gtarp moj sve isto samo et ti labeli nema jel je od 0 GTARP
//-------------------------------------------------------------------------------------------
for(new h = 371; h < sizeof(CarInfo); h++)
{
AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000);
SetVehicleModifications(h);
}
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
format(PropertyString,sizeof(PropertyString),"{FFFFFF}Kuca je na prodaju!\n{EA0CDB}Broj:{FFFFFF}%d\n{EA0CDB}Cijena:{FFFFFF}$%d\n{EA0CDB}Opis:{FFFFFF}%s\n{EA0CDB}Level:{FFFFFF}%d",HouseInfo[h][hWorld], HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
housesale[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],10, 0, 1);
pickups = AddStaticPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
if(HouseInfo[h][hOwned] == 1)
{
format(PropertyString,sizeof(PropertyString),"{EA0CDB}Vlasnik:{FFFFFF}%s\n{EA0CDB}Broj:{FFFFFF}%d\n{EA0CDB}Renta:{FFFFFF}$%d \n{EA0CDB}Opis:{FFFFFF}%s", HouseInfo[h][hOwner],HouseInfo[h][hWorld], HouseInfo[h][hRent], HouseInfo[h][hDiscription]);
housesale[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],10, 0, 1);
pickups = AddStaticPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]);
pickups++;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo[h][bOwned] == 0)
{
format(PropertyString,sizeof(PropertyString),"{FFFFFF}Bizz je na Prodaju! \n {EA0CDB}Ime Biza: {FFFFFF}%s \n {EA0CDB}Cijena: {FFFFFF}$%d \n {EA0CDB}Level: {FFFFFF}%d \n {EA0CDB}Za Kupovinu Koristi, {FFFFFF}/buybiz", BizzInfo[h][bMessage], BizzInfo[h][bBuyPrice], BizzInfo[h][bLevelNeeded]);
bizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ],50, 0, 1);
AddStaticPickup(1272, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
}
if(BizzInfo[h][bOwned] == 1)
{
format(PropertyString,sizeof(PropertyString),"{FFFFFF}%s \n {EA0CDB}Vlasnik: {FFFFFF}%s \n {EA0CDB}Reket: {FFFFFF}%s \n {EA0CDB}Cijena Ulaza: {FFFFFF}$%d \n {EA0CDB}Za Ulazak Koristi, {FFFFFF}/enter",BizzInfo[h][bMessage], BizzInfo[h][bOwner], BizzInfo[h][bExtortion], BizzInfo[h][bEntranceCost]);
bizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ],50, 0, 1);
AddStaticPickup(1272, 2, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]);
pickups++;
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo[h][sbOwned] == 0)
{
format(PropertyString,sizeof(PropertyString),"{FFFFFF}Bizz je na Prodaju! \n {EA0CDB}Ime Biza: {FFFFFF}%s \n {EA0CDB}Cijena: {FFFFFF}$%d \n {EA0CDB}Level: {FFFFFF}%d \n {EA0CDB}Za Kupovinu Koristi, {FFFFFF}/buybiz",SBizzInfo[h][sbMessage], SBizzInfo[h][sbBuyPrice], SBizzInfo[h][sbLevelNeeded]);
sbizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1);
AddStaticPickup(1272, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
}
if(SBizzInfo[h][sbOwned] == 1)
{
format(PropertyString,sizeof(PropertyString),"{EA0CDB}Ime Biza:{FFFFFF}%s \n {EA0CDB}Vlasnik: {FFFFFF}%s \n {EA0CDB}Reket: {FFFFFF}%s",SBizzInfo[h][sbMessage], SBizzInfo[h][sbOwner], SBizzInfo[h][sbExtortion]);
sbizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1);
AddStaticPickup(1272, 2, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]);
pickups++;
}
}
i jos ima jedno to za kuce i labeli ovo je na kraj scripte
//------------------------------------------------------Text za kuce bizeve itd------------------------------------------------
forward OnPropTextdrawUpdate();
public OnPropTextdrawUpdate()
{
new PropertyString[256];
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo[h][hOwned] == 0)
{
Delete3DTextLabel(housesale[h]);
format(PropertyString,sizeof(PropertyString),"{FFFFFF}Kuca je na prodaju!\n{EA0CDB}Broj:{FFFFFF}%d\n{EA0CDB}Cijena:{FFFFFF}$%d\n{EA0CDB}Opis:{FFFFFF}%s\n{EA0CDB}Level:{FFFFFF}%d",HouseInfo[h][hWorld], HouseInfo[h][hValue],HouseInfo[h][hDiscription], HouseInfo[h][hLevel]);
housesale[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],10, 0, 1);
}
else if(HouseInfo[h][hOwned] == 1)
{
Delete3DTextLabel(housesale[h]);
format(PropertyString,sizeof(PropertyString),"{EA0CDB}Vlasnik:{FFFFFF}%s\n{EA0CDB}Broj:{FFFFFF}%d\n{EA0CDB}Renta:{FFFFFF}$%d \n{EA0CDB}Opis:{FFFFFF}%s", HouseInfo[h][hOwner],HouseInfo[h][hWorld], HouseInfo[h][hRent], HouseInfo[h][hDiscription]);
housesale[h] = Create3DTextLabel(PropertyString ,0x00FF00AA,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],10, 0, 1);
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo[h][bOwned] == 0)
{
Delete3DTextLabel(bizsale[h]);
format(PropertyString,sizeof(PropertyString),"{FFFFFF}Bizz je na Prodaju! \n {EA0CDB}Ime Biza: {FFFFFF}%s \n {EA0CDB}Cijena: {FFFFFF}$%d \n {EA0CDB}Level: {FFFFFF}%d \n {EA0CDB}Za Kupovinu Koristi, {FFFFFF}/buybiz", BizzInfo[h][bMessage], BizzInfo[h][bBuyPrice], BizzInfo[h][bLevelNeeded]);
bizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ],50, 0, 1);
}
else if(BizzInfo[h][bOwned] == 1)
{
Delete3DTextLabel(bizsale[h]);
format(PropertyString,sizeof(PropertyString),"{FFFFFF}%s \n {EA0CDB}Vlasnik: {FFFFFF}%s \n {EA0CDB}Reket: {FFFFFF}%s \n {EA0CDB}Cijena Ulaza: {FFFFFF}$%d \n {EA0CDB}Za Ulazak Koristi, {FFFFFF}/enter",BizzInfo[h][bMessage], BizzInfo[h][bOwner], BizzInfo[h][bExtortion], BizzInfo[h][bEntranceCost]);
bizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ],50, 0, 1);
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo[h][sbOwned] == 0)
{
Delete3DTextLabel(sbizsale[h]);
format(PropertyString,sizeof(PropertyString),"{FFFFFF}Bizz je na Prodaju! \n {EA0CDB}Ime Biza: {FFFFFF}%s \n {EA0CDB}Cijena: {FFFFFF}$%d \n {EA0CDB}Level: {FFFFFF}%d \n {EA0CDB}Za Kupovinu Koristi, {FFFFFF}/buybiz",SBizzInfo[h][sbMessage], SBizzInfo[h][sbBuyPrice], SBizzInfo[h][sbLevelNeeded]);
sbizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1);
}
else if(SBizzInfo[h][sbOwned] == 1)
{
Delete3DTextLabel(sbizsale[h]);
format(PropertyString,sizeof(PropertyString),"{EA0CDB}Ime Biza:{FFFFFF}%s \n {EA0CDB}Vlasnik: {FFFFFF}%s \n {EA0CDB}Reket: {FFFFFF}%s",SBizzInfo[h][sbMessage], SBizzInfo[h][sbOwner], SBizzInfo[h][sbExtortion]);
sbizsale[h] = Create3DTextLabel(PropertyString ,0x8361FFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1,15,0,1);
}
}
return 1;
}
Ako mi moze ko pomoc molim vas
[/b]:
Neke slike/video za lakse dobivanje pomoci(neobavezno)
(http://www.zaslike.com/files/hnmx6tsjc3t94evu1p.jpg) (http://www.zaslike.com/)
(http://www.zaslike.com/files/3sgzjxxboyz3ji3ug8.jpg) (http://www.zaslike.com/)
:
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ÄŒek ne kužim te.HoćeÅ¡ da ti umjesto 3dtextlabela bude kada doÄ'eÅ¡ na pickup GameTextForPlayer ?
na gtarp mod onaj od kuce i bizova 3dtextlabel samo pise PRODAJA a na biz PRODAJA 60000
a ja hocu da pise
Bizz na prodaju
id
level
para i to
kuca na prodaju
et jasam uzeo iz jednog gtarp mod gde imaju ti labeli al kako da ih stavim
moze pomoc plizz
refresh