pravim sistem za dopunjavanje goriva i imam neka 2 warna :S
u modu imam:
forward DopuNi();
dalje public....
public DopuNi()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new VID;
new DopuNi;
new string[256];
VID = GetPlayerVehicleID(i);
DopuNi = GasMax - Gas[VID];
if(Refueling[i] == 1)
{
if(IsACopCar(VID) || IsAnFbiCar(VID) || IsAnAmbulance(VID) || IsNgCar(VID) || IsAGovernmentCar(VID) || IsAHspdCar(VID))
{
Gas[VID] += DopuNi;
DopuNi = DopuNi * SBizzInfo[11][sbEntranceCost];
format(string,sizeof(string),"* Vozilo napunjeno za: $%d.",DopuNi);
SendClientMessage(i,COLOR_WHITE,string);
GameTextForPlayer(i, "~w~Vlada vam je platila gorivo.", 5000, 1);
SBizzInfo[11][sbTill] += DopuNi;
ExtortionSBiz(11, DopuNi);
Refueling[i] = 0;
TogglePlayerControllable(i, 1);
}
else
{
if(GetPlayerMoney(i) >= DopuNi+4)
{
Gas[VID] += DopuNi;
DopuNi = DopuNi * SBizzInfo[11][sbEntranceCost];
format(string,sizeof(string),"* Vozilo napunjeno za: $%d.",DopuNi);
SendClientMessage(i,COLOR_WHITE,string);
SafeGivePlayerMoney(i, - DopuNi);
SBizzInfo[11][sbTill] += DopuNi;
ExtortionSBiz(11, DopuNi);
Refueling[i] = 0;
TogglePlayerControllable(i, 1);
}
else
{
format(string,sizeof(string),"* Nemate dovoljno novca da napunite, to bi vas kostalo $%d da napunite.",DopuNi);
SendClientMessage(i,COLOR_WHITE,string);
TogglePlayerControllable(i, 1);
}
}
}
}
}
return 1;
}
i onda na kraju u komandi....
if (PlayerToPoint(30, playerid, 2202.2122,2474.4697,10.8203))
{
if(Gas[idcar] <= 99)
{
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid,"~y~~n~~n~~n~~n~~n~~n~~n~~n~Dopunjavanje, molimo sacekajte",2500,5);
SetTimer("DopuNi",RefuelWait,0);
Refueling[playerid] = 1;
new VID;
new DopuNi;
DopuNi = SBizzInfo[11][sbEntranceCost];
VID = GetPlayerVehicleID(playerid);
DopuNi = GasMax - Gas[VID];
SafeGivePlayerMoney(playerid, - DopuNi);
SBizzInfo[11][sbTill] += DopuNi;
ExtortionSBiz(11, DopuNi);
return 1;
}
else
{
GameTextForPlayer(playerid,"~g~~n~~n~~n~~n~~n~~n~~n~~n~~n~Rezervoar pun.",2000,3);
}
}
else
{
SendClientMessage(playerid,COLOR_RED," Niste na pumpi!");
}
}
return 1;
}
i dobijam ove warnove:
C:\Documents and Settings\pcp\Desktop\Desktop\Server\gamemodes\venturas.pwn(9432) : warning 219: local variable "DopuNi" shadows a variable at a preceding level
C:\Documents and Settings\pcp\Desktop\Desktop\Server\gamemodes\venturas.pwn(39284) : warning 219: local variable "DopuNi" shadows a variable at a preceding level
a obije linije su new DopuNi;
molim pomoc....
Umjesto dopUni stavi
Dopuni1 Douni2
i neznam koliki ti je string, ako stavis na [256] ili [512] mozda bi bilo bolje ali probaj prvo ovo Dopuni1 Dopuni2
primjer
public Dopuni1()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new VID;
new DopuNi;
new string[256];
VID = GetPlayerVehicleID(i);
Dopuni1 = GasMax - Gas[VID];
if(Refueling[i] == 1)
{
if(IsACopCar(VID) || IsAnFbiCar(VID) || IsAnAmbulance(VID) || IsNgCar(VID) || IsAGovernmentCar(VID) || IsAHspdCar(VID))
{
Gas[VID] += Dopuni1;
Dopuni1 = Dopuni1 * SBizzInfo[11][sbEntranceCost];
format(string,sizeof(string),"* Vozilo napunjeno za: $%d.",Dopuni1);
SendClientMessage(i,COLOR_WHITE,string);
GameTextForPlayer(i, "~w~Vlada vam je platila gorivo.", 5000, 1);
SBizzInfo[11][sbTill] += Dopuni1;
ExtortionSBiz(11, Dopuni1);
Refueling[i] = 0;
TogglePlayerControllable(i, 1);
}
else
{
if(GetPlayerMoney(i) >= Dopuni1+4)
{
Gas[VID] += Dopuni1i;
Dopuni1 = Dopuni1 * SBizzInfo[11][sbEntranceCost];
format(string,sizeof(string),"* Vozilo napunjeno za: $%d.",Dopuni1);
SendClientMessage(i,COLOR_WHITE,string);
SafeGivePlayerMoney(i, - Dopuni1);
SBizzInfo[11][sbTill] += Dopuni1;
ExtortionSBiz(11, Dopuni1);
Refueling[i] = 0;
TogglePlayerControllable(i, 1);
}
else
{
format(string,sizeof(string),"* Nemate dovoljno novca da napunite, to bi vas kostalo $%d da napunite.",DopuNi);
SendClientMessage(i,COLOR_WHITE,string);
TogglePlayerControllable(i, 1);
}
}
}
}
}
return 1;
}
uradio sam to sada je ostao 1 isti warn na toj liniji:
new DopuNi1;
EDIT: Hvallaaaa punoooooooooooooooo uspio sam!!!!!!!!!!!!!