Skripta koju koristim:FS:RP
problem:Dodao sam ovo SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);
SetPlayerAttachedObject(playerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
i nzm kako da definisem ovo setplayerspecial action cuffed
2.I ako moze neko da mi objasni kako da napravim da se dodaje maska kod komande maskon
Dio Skripte:/
Ne kapiram ovo prvo pitanje? Jednostavno stavis pod komandu to, i to je to, ako sam te dobro skapirao :D
Stavio sam ali izbacuje mi error u redu gdje je ovo setplayeraction
ovaj eror error 035: argument type mismatch (argument 2)
Znaci da si nesto izostavio u svom kodu, pogledaj ovo :
http://balkan-samp.com/forum/index.php?topic=40233.0
Znam to ali ne znam sta.
Daj taj kod di to radiš sve ..
if(strcmp(cmd, "/cuff", true) == 0 || strcmp(cmd, "/stavilisice", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
if(KnockedDown[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Ne mozete zamahnuti kada ste vec oboreni.");
return 1;
}
if(PlayerTied[playerid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "[INFO] Vezani ste!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /stavilisice [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Ne mozete staviti lisice Policajcu!");
return 1;
}
if(PlayerCuffed[giveplayerid] > 1)
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Igracu su vec stavljene lisice !");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Ne mozete staviti lisice sebi!"); return 1; }
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s vam je stavio lisice.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Stavili ste lisice %s-u.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s stavlja lisice %s-u.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_CUFFED);
SetPlayerAttachedObject(playerid, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000);
GameTextForPlayer(giveplayerid, "~r~Stavljene su vam lisice", 2500, 3);
ApplyAnimation(giveplayerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
TogglePlayerControllable(giveplayerid, 0);
PlayerCuffed[giveplayerid] = 2;
PlayerCuffedTime[giveplayerid] = 99999999999999;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Taj igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[GRESKA] Niste Policajac | FBI !");
}
}
return 1;
}