Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: PePuRâ„¢ poslato Mart 03, 2013, 15:53:35 POSLE PODNE

Naslov: [MAP]Bina
Poruka od: PePuRâ„¢ poslato Mart 03, 2013, 15:53:35 POSLE PODNE
Naziv rada: Bina
Vrijeme rada: 25 min
Kod(objekti):

CreateObject(3095,1481.1999512,-1610.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1)
CreateObject(3095,1481.1999512,-1610.3000488,13.6000004,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (2)
CreateObject(3095,1481.1999512,-1610.3000488,14.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (3)
CreateObject(18617,1484.9000244,-1607.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (1)
CreateObject(18617,1483.3000488,-1607.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (2)
CreateObject(18617,1481.6999512,-1607.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (3)
CreateObject(18617,1480.0999756,-1607.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (4)
CreateObject(18617,1478.5000000,-1607.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (5)
CreateObject(18617,1478.5000000,-1611.0000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (6)
CreateObject(18617,1480.0999756,-1611.0000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (7)
CreateObject(18617,1481.6999512,-1611.0000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (8)
CreateObject(18617,1483.3000488,-1611.0000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (9)
CreateObject(18617,1484.9000244,-1611.0000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (10)
CreateObject(18617,1476.9000244,-1607.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (11)
CreateObject(18617,1476.9000244,-1611.0000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (12)
CreateObject(18617,1484.9000244,-1614.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (13)
CreateObject(18617,1483.3000488,-1614.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (14)
CreateObject(18617,1481.6999512,-1614.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (15)
CreateObject(18617,1480.0999756,-1614.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (16)
CreateObject(18617,1478.5000000,-1614.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (17)
CreateObject(18617,1476.9000244,-1614.5000000,14.6999998,0.0000000,90.0000000,90.0000000); //object(cs_landbit_a) (18)
CreateObject(3095,1480.5999756,-1610.3000488,13.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (4)
CreateObject(3095,1480.5999756,-1610.3000488,14.1999998,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (5)
CreateObject(3095,1480.5999756,-1610.3000488,13.6000004,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (6)
CreateObject(3095,1481.1999512,-1611.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (7)
CreateObject(3095,1481.1999512,-1611.6999512,14.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (8)
CreateObject(3095,1481.1999512,-1611.5999756,13.6000004,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (10)
CreateObject(3095,1480.5999756,-1611.6999512,14.1999998,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (11)
CreateObject(3095,1480.5999756,-1611.5999756,13.6000004,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (12)
CreateObject(3095,1480.5999756,-1611.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (13)
CreateObject(18628,1484.0000000,-1605.8000488,13.8000002,90.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (1)
CreateObject(18628,1485.6999512,-1611.0000000,13.8000002,90.0000000,0.0000000,0.0000000); //object(cs_landbit_10_a) (2)
CreateObject(18628,1476.0999756,-1614.5000000,13.8000002,90.0000000,0.0000000,0.0000000); //object(cs_landbit_10_a) (3)
CreateObject(18628,1485.6992188,-1614.3994141,13.8000002,90.0000000,0.0000000,0.0000000); //object(cs_landbit_10_a) (4)
CreateObject(18628,1480.5999756,-1616.1999512,13.8000002,90.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (5)
CreateObject(18628,1477.8000488,-1616.1999512,13.8000002,90.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (6)
CreateObject(18628,1485.6992188,-1607.5996094,13.8000002,90.0000000,0.0000000,0.0000000); //object(cs_landbit_10_a) (7)
CreateObject(18628,1476.0999756,-1611.0000000,13.8000002,90.0000000,0.0000000,0.0000000); //object(cs_landbit_10_a) (8)
CreateObject(18628,1476.0999756,-1607.5000000,13.8000002,90.0000000,0.0000000,0.0000000); //object(cs_landbit_10_a) (9)
CreateObject(18628,1484.0000000,-1616.1992188,13.8000002,90.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (10)
CreateObject(18628,1480.5000000,-1605.8000488,13.8000002,90.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (11)
CreateObject(18628,1477.6999512,-1605.8000488,13.8000002,90.0000000,0.0000000,90.0000000); //object(cs_landbit_10_a) (12)
CreateObject(2232,1485.1999512,-1606.0999756,15.3999996,0.0000000,0.0000000,180.0000000); //object(med_speaker_4) (1)
CreateObject(2232,1476.6999512,-1606.0999756,15.3999996,0.0000000,0.0000000,179.9945068); //object(med_speaker_4) (2)
CreateObject(2229,1484.4000244,-1606.3000488,14.8000002,0.0000000,0.0000000,180.0000000); //object(swank_speaker) (1)
CreateObject(2229,1476.9000244,-1606.3000488,14.8000002,0.0000000,0.0000000,179.9945068); //object(swank_speaker) (2)
CreateObject(2232,1484.1999512,-1606.0999756,15.3999996,0.0000000,0.0000000,179.9945068); //object(med_speaker_4) (3)
CreateObject(2232,1477.6999512,-1606.0999756,15.3999996,0.0000000,0.0000000,179.9945068); //object(med_speaker_4) (4)
CreateObject(3383,1480.8000488,-1612.4000244,14.8000002,0.0000000,0.0000000,180.0000000); //object(a51_labtable1_) (1)
CreateObject(1954,1479.6999512,-1612.5000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(turn_table_r) (1)
CreateObject(1954,1480.5000000,-1612.5000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(turn_table_r) (2)
CreateObject(1957,1481.4000244,-1612.5000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(turn_tablel) (1)
CreateObject(1957,1482.3000488,-1612.5000000,16.0000000,0.0000000,0.0000000,0.0000000); //object(turn_tablel) (2)
CreateObject(14398,1484.5999756,-1606.0999756,16.2999992,0.0000000,0.0000000,0.0000000); //object(girders11) (1)
CreateObject(14398,1477.3000488,-1605.9000244,16.2999992,0.0000000,0.0000000,0.0000000); //object(girders11) (2)
CreateObject(1228,1440.1999512,-1594.9000244,12.8000002,0.0000000,0.0000000,0.0000000); //object(roadworkbarrier1) (1)
CreateObject(1228,1440.0999756,-1592.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //object(roadworkbarrier1) (2)
CreateObject(1228,1440.0999756,-1589.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //object(roadworkbarrier1) (3)
CreateObject(1228,1521.4000244,-1595.4000244,12.8000002,0.0000000,0.0000000,0.0000000); //object(roadworkbarrier1) (4)
CreateObject(1228,1521.4000244,-1592.5000000,12.8000002,0.0000000,0.0000000,0.0000000); //object(roadworkbarrier1) (5)
CreateObject(1228,1521.4000244,-1589.6999512,12.8000002,0.0000000,0.0000000,0.0000000); //object(roadworkbarrier1) (6)
CreateObject(1846,1481.1999512,-1613.0999756,15.8999996,0.0000000,0.0000000,0.0000000); //object(shop_shelf04) (1)
CreateObject(12950,1481.0999756,-1621.1999512,11.0000000,4.0000000,0.0000000,0.0000000); //object(cos_sbanksteps03) (2)
CreateObject(12909,1485.3000488,-1599.5000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (1)
CreateObject(12909,1481.3000488,-1599.5000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (2)
CreateObject(12909,1477.3000488,-1599.5000000,12.6000004,0.0000000,0.0000000,0.0000000); //object(sw_bridge03) (3)
CreateObject(14403,1485.9000244,-1606.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (1)
CreateObject(14403,1485.9000244,-1608.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (2)
CreateObject(14403,1485.9000244,-1610.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (3)
CreateObject(14403,1485.9000244,-1612.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (4)
CreateObject(14403,1485.9000244,-1614.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (5)
CreateObject(14403,1485.9000244,-1615.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (6)
CreateObject(14403,1475.9000244,-1615.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (7)
CreateObject(14403,1475.9000244,-1613.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (8)
CreateObject(14403,1475.9000244,-1611.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (9)
CreateObject(14403,1475.9000244,-1609.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (10)
CreateObject(14403,1475.9000244,-1607.5999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (11)
CreateObject(14403,1475.9000244,-1606.5999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(cds) (12)
CreateObject(2514,1462.5000000,-1612.0999756,13.0000000,0.0000000,0.0000000,180.0000000); //object(cj_toilet1) (1)
CreateObject(9575,1463.3000488,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (1)
CreateObject(9575,1461.6999512,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (2)
CreateObject(1491,1461.6999512,-1610.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (1)
CreateObject(2514,1460.9000244,-1612.1999512,13.0000000,0.0000000,0.0000000,179.9945068); //object(cj_toilet1) (2)
CreateObject(1491,1460.0999756,-1610.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (2)
CreateObject(9575,1460.1999512,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (3)
CreateObject(1491,1458.5999756,-1610.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (3)
CreateObject(9575,1458.5999756,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (4)
CreateObject(2514,1459.4000244,-1612.1999512,13.0000000,0.0000000,0.0000000,179.9945068); //object(cj_toilet1) (3)
CreateObject(18458,1458.5000000,-1613.0999756,13.8000002,0.0000000,0.0000000,90.0000000); //object(cs_detrok06) (1)
CreateObject(1491,1457.0000000,-1610.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (4)
CreateObject(9575,1457.0000000,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (5)
CreateObject(1491,1455.4000244,-1610.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (5)
CreateObject(9575,1455.3000488,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (6)
CreateObject(1491,1453.6999512,-1610.0000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (6)
CreateObject(9575,1453.6999512,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (7)
CreateObject(18458,1458.5000000,-1611.5999756,15.5000000,0.0000000,90.0000000,90.0000000); //object(cs_detrok06) (2)
CreateObject(2514,1456.1999512,-1612.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(cj_toilet1) (4)
CreateObject(2514,1454.5000000,-1612.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(cj_toilet1) (5)
CreateObject(2514,1457.8000488,-1612.1999512,13.0000000,0.0000000,0.0000000,179.9945068); //object(cj_toilet1) (6)
CreateObject(2773,1487.5000000,-1600.4000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (1)
CreateObject(2773,1487.5000000,-1598.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (2)
CreateObject(2773,1475.0999756,-1598.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (3)
CreateObject(2773,1475.0999756,-1600.4000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(cj_airprt_bar) (4)
CreateObject(12907,1480.1999512,-1619.4000244,13.6000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (1)
CreateObject(12907,1481.9000244,-1619.4000244,13.6000004,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (2)
CreateObject(3785,1463.1999512,-1611.5999756,15.0000000,0.0000000,0.0000000,0.0000000); //object(bulkheadlight) (1)
CreateObject(3785,1461.5999756,-1612.0999756,14.6999998,0.0000000,0.0000000,0.0000000); //object(bulkheadlight) (2)
CreateObject(3785,1460.0999756,-1611.5000000,14.6000004,0.0000000,0.0000000,0.0000000); //object(bulkheadlight) (3)
CreateObject(3785,1458.5000000,-1611.4000244,14.3000002,0.0000000,0.0000000,0.0000000); //object(bulkheadlight) (4)
CreateObject(3785,1455.1999512,-1611.9000244,14.6000004,0.0000000,0.0000000,0.0000000); //object(bulkheadlight) (5)
CreateObject(9575,1458.5996094,-1611.5000000,13.8000002,0.0000000,0.0000000,0.0000000); //object(archbrij_sfw) (8)

Slike: http://www.zaslike.com/files/u63v9zeqax3bxuohqus.png http://www.zaslike.com/files/01x2kdy4v517vu945pn0.png http://www.zaslike.com/files/s15tvsfkldqow2ll4qi.png http://www.zaslike.com/files/iej11kwuvjzbk62sogmo.png http://www.zaslike.com/files/egxsk9nsxzgfotqixx6h.png
Vozila: //
Komentar:Nisam znao sta bih jos dodo na binu xD...Ocjenite 1/10
Naslov: Odg: [MAP]Bina
Poruka od: Marijan007 poslato Mart 03, 2013, 16:07:31 POSLE PODNE
8/10
Naslov: Odg: [MAP]Bina
Poruka od: ado97 poslato Mart 03, 2013, 16:07:37 POSLE PODNE
Ništa posebno.
7/10
Naslov: Odg: [MAP]Bina
Poruka od: KiMu poslato Mart 03, 2013, 18:14:49 POSLE PODNE
Nije lose 7/10 :D
Naslov: Odg: [MAP]Bina
Poruka od: Lepotić poslato Mart 03, 2013, 20:37:06 POSLE PODNE
Ne sviÄ'a mi se ovo mesto gde je DJ.. Mogao si dosta bolje taj deo odraditi..
5/10
Naslov: Odg: [MAP]Bina
Poruka od: PePuRâ„¢ poslato Mart 03, 2013, 20:41:19 POSLE PODNE
Citat: [BD] Lepotić poslato Mart 03, 2013, 20:37:06 POSLE PODNE
Ne sviÄ'a mi se ovo mesto gde je DJ.. Mogao si dosta bolje taj deo odraditi..
5/10


Ma znam al nisam mogo nac nijedan objekt xD
Naslov: Odg: [MAP]Bina
Poruka od: Nesh poslato Mart 03, 2013, 22:22:29 POSLE PODNE
Auu..mrzim ovako.. 6/10
Naslov: Odg: [MAP]Bina
Poruka od: [Black_Dayton] poslato Mart 03, 2013, 23:44:15 POSLE PODNE
4/10 potrudi se malo !  ;)
Naslov: Odg: [MAP]Bina
Poruka od: {ZOKA}{BOND} poslato Mart 04, 2013, 00:21:57 PRE PODNE
lepo 8/10
Naslov: Odg: [MAP]Bina
Poruka od: Kera poslato Mart 04, 2013, 02:23:52 PRE PODNE
Mala ti je ova bina. Fale ti ploče na miksetama. Nikad nisam vidio binu u sred grada, osim na baÅ¡ velikim dogaÄ'ajima, a i budu ogromne bine budu. Možda bolje da si napravio neÅ¡to slično Exit festivalu u Novom Sadu.
Naslov: Odg: [MAP]Bina
Poruka od: moosy42o poslato Mart 04, 2013, 07:22:10 PRE PODNE
6/10 Nista posebno,Poslusaj savet od
Citat: Ferroviere poslato Mart 04, 2013, 02:23:52 PRE PODNE
Mala ti je ova bina. Fale ti ploče na miksetama. Nikad nisam vidio binu u sred grada, osim na baÅ¡ velikim dogaÄ'ajima, a i budu ogromne bine budu. Možda bolje da si napravio neÅ¡to slično Exit festivalu u Novom Sadu.
Naslov: Odg: [MAP]Bina
Poruka od: N1XTON poslato Mart 04, 2013, 07:58:20 PRE PODNE
7/10 moze bolje

Citat: Ferroviere poslato Mart 04, 2013, 02:23:52 PRE PODNE
Mala ti je ova bina. Fale ti ploče na miksetama. Nikad nisam vidio binu u sred grada, osim na baÅ¡ velikim dogaÄ'ajima, a i budu ogromne bine budu. Možda bolje da si napravio neÅ¡to slično Exit festivalu u Novom Sadu.
ono ti nije mikseta ono ti je dj deck :D da se ne provalis kad si u drutvu , mikseta ti je nesto sasvim drugacije
Naslov: Odg: [MAP]Bina
Poruka od: PePuRâ„¢ poslato Mart 04, 2013, 20:38:38 POSLE PODNE
Citat: N1XTON poslato Mart 04, 2013, 07:58:20 PRE PODNE
7/10 moze bolje

Citat: Ferroviere poslato Mart 04, 2013, 02:23:52 PRE PODNE
Mala ti je ova bina. Fale ti ploče na miksetama. Nikad nisam vidio binu u sred grada, osim na baÅ¡ velikim dogaÄ'ajima, a i budu ogromne bine budu. Možda bolje da si napravio neÅ¡to slično Exit festivalu u Novom Sadu.
ono ti nije mikseta ono ti je dj deck :D da se ne provalis kad si u drutvu , mikseta ti je nesto sasvim drugacije

Ma joj doso sam na neku drugu ideju pa sam ovo ostavio kak je i nije mi se dalo dalje radit xD Pa sam posto tu da ako neko oce nek si uredi
Naslov: Odg: [MAP]Bina
Poruka od: [The:Siky] poslato Mart 04, 2013, 23:57:22 POSLE PODNE
Malo imas greske itd.
Meni pogotovo se ne svidja zato sto si stavio 4 Mixete DJ-eju
Jedna ce mu biti dosta :)
7/10
Naslov: Odg: [MAP]Bina
Poruka od: Dimi poslato Mart 05, 2013, 12:01:20 POSLE PODNE
vise truda 5/10