Skripta koju koristim: Moja
Detaljan opis problema: Pa ovako ne mogu nikako da ubacim na primer ovo RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
ubacim pod OnPlayerConnect
ali izbacuje problem
Dio skripte:Evo vam OnPlayerConnect pa neko neko pokaze kako tu da ubacim ovo public OnPlayerConnect(playerid)
{
ServerInfo[sVisits]++;
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
SetPVarString(playerid,"ImePrezime", playername);
if (!IsValidName(playername))
{
SendClientMessage(playerid, COLOR_SAMP_GREEN, "Nepravilno Role Play Ime.");
SendClientMessage(playerid, COLOR_SAMP_GREEN, "Molimo posjetite "WEB_URL" za vise informacija...");
Kick(playerid);
return 1;
}
SetPVarInt(playerid, "UpdateCount", 40+(GetPlayerPing(playerid)/4));
PovecajPVarInt(playerid, "gActivePlayers", 1);
numplayers++;
ResetArrays(playerid);
ResetDriftArrays(playerid);
ClearCrime(playerid);
ClearFishes(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
SetPlayerColor(playerid,COLOR_GRAD2);
CheckPlayerVehicle(playerid);
ResetPlayerWeapons(playerid);
if(!IsPlayerNPC(playerid))
SetPlayerVirtualWorld(playerid, 200);
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Citat: David (Sabljak) A.k.A SABO(T) poslato Mart 02, 2013, 13:24:20 POSLE PODNE
public OnPlayerConnect(playerid)
{
//==============IZBRISANI OBJEKTI==========//
RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
//==============IZBRISANI OBJEKTI==========//
ServerInfo[sVisits]++;
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
SetPVarString(playerid,"ImePrezime", playername);
if (!IsValidName(playername))
{
SendClientMessage(playerid, COLOR_SAMP_GREEN, "Nepravilno Role Play Ime.");
SendClientMessage(playerid, COLOR_SAMP_GREEN, "Molimo posjetite "WEB_URL" za vise informacija...");
Kick(playerid);
return 1;
}
SetPVarInt(playerid, "UpdateCount", 40+(GetPlayerPing(playerid)/4));
PovecajPVarInt(playerid, "gActivePlayers", 1);
numplayers++;
ResetArrays(playerid);
ResetDriftArrays(playerid);
ClearCrime(playerid);
ClearFishes(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
SetPlayerColor(playerid,COLOR_GRAD2);
CheckPlayerVehicle(playerid);
ResetPlayerWeapons(playerid);
if(!IsPlayerNPC(playerid))
SetPlayerVirtualWorld(playerid, 200);
return 1;
}
Hvala , reseno ... LOCK !
Rijesen problem, lock.