Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: [CH]Rony poslato Februar 19, 2013, 20:22:19 POSLE PODNE

Naslov: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 19, 2013, 20:22:19 POSLE PODNE
Skripta koju koristim:Obicnu
Detaljan opis problema:Znaci tocno m itriba u detalje kako ubacit izmapano u SAMP kucni srvr dobijem ono dynamic object za ubacit i sad otvorim pawno stisnem ono new ubacim ongamemodeinit i neznam di stavit ono moze slike ne
Dio skripte: Nz recite sta vam treba
Slike:ako me razumite neznam kako izmapano u home srvr stavit
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: ▂ ▃ ▅ Rudimental ▅ ▃ ▂ poslato Februar 19, 2013, 20:25:50 POSLE PODNE
convertujes objekte ovde http://convertffs.com/# i onda ih ubacis pod public OnGameModeInit
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 19, 2013, 20:54:13 POSLE PODNE
Pa cekaj jel ti mene zajebajes to sam i sam napisa triaju mi slike di tocno kakooo -.-
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: Rush poslato Februar 19, 2013, 20:55:53 POSLE PODNE
Ovako convertuj mapu onda odes po OnGameModeInit gdje su ti ostali objekti i ubacis tu sve i ona comile skriptu veoma jednostavno
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [BR] Ralph poslato Februar 19, 2013, 21:00:49 POSLE PODNE
Citat: [CH]Rony poslato Februar 19, 2013, 20:54:13 POSLE PODNE
Pa cekaj jel ti mene zajebajes to sam i sam napisa triaju mi slike di tocno kakooo -.-

Aj nacrtacemo ti :)

http://www.youtube.com/watch?v=h4wOZHAoMiU

Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 19, 2013, 21:03:53 POSLE PODNE
Evo save san pawno file di cu je stavit ?
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 19, 2013, 21:31:30 POSLE PODNE
Ej ubacin change gamemode u servr cfg i onda mi nema gamemoda nego samo island sto pise a spawna me negdi u PM
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: Blaeks poslato Februar 19, 2013, 22:17:57 POSLE PODNE
sta pricas jbt xd

ubacis to pod ongamemodeinit, compile skriptu i to je to
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 20, 2013, 17:52:05 POSLE PODNE
Gle compilan i sad editam server exe jer trebas pisat pod gamemode savan gammode ili ti ga ne ucita valjda i onda me spawna u picki materinoj i sve mi izbrise ?
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 20, 2013, 19:27:05 POSLE PODNE
Znaci samo savan pod gamemode i gotovo ?
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: _HarDy_ poslato Februar 20, 2013, 20:28:29 POSLE PODNE
Imas Team Viewer da ti to nastimam xD ?
Pa to je nesto najlakse.. -.-
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 20, 2013, 21:41:37 POSLE PODNE
Neradi mi opet stavim hydru stisnem ono new ubacim on game mode init i to pastan kod return onog pomaknem u drugi red stavim //----Rony----------//
pastam i ne ubaci mi ?
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [Black_Dayton] poslato Februar 20, 2013, 22:35:47 POSLE PODNE
[quote author=
Boss link=topic=68778.msg478489#msg478489 date=1361304049]
Citat: [CH]Rony poslato Februar 19, 2013, 20:54:13 POSLE PODNE
Pa cekaj jel ti mene zajebajes to sam i sam napisa triaju mi slike di tocno kakooo -.-

Aj nacrtacemo ti :)

http://www.youtube.com/watch?v=h4wOZHAoMiU
[/quote]
Steta sto ti to nisi crta !
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [BR] Ralph poslato Februar 20, 2013, 23:26:29 POSLE PODNE
Citat: [Black_Dayton] poslato Februar 20, 2013, 22:35:47 POSLE PODNE
[quote author=
Boss link=topic=68778.msg478489#msg478489 date=1361304049]
Citat: [CH]Rony poslato Februar 19, 2013, 20:54:13 POSLE PODNE
Pa cekaj jel ti mene zajebajes to sam i sam napisa triaju mi slike di tocno kakooo -.-

Aj nacrtacemo ti :)

http://www.youtube.com/watch?v=h4wOZHAoMiU
Steta sto ti to nisi crta !
[/quote]

Jebes mi sve ako sam te ista pitao :)
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 21, 2013, 17:40:03 POSLE PODNE
Ej jel mozes ti preko team wievera napravit ?
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: xXxPored poslato Februar 21, 2013, 18:20:43 POSLE PODNE
Otvoris gamemode nades OnGameModeInit

gdje su ti ostali objekti stavis te a ako hoces hydre tj auta ides CreateVehicle ili AddStaticVehicleEx i td...

I stisnes F5 da se compile ako nema errora pokrenes samp-server.exe i udes na svoj server...
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: Rush poslato Februar 21, 2013, 18:59:14 POSLE PODNE
Citat: David (Sabljak) A.k.A SABO(T) poslato Februar 21, 2013, 18:32:09 POSLE PODNE
http://prntscr.com/tlx37

http://prntscr.com/tlx4e

Cjela filozofija
Izgleda da mu treba nacrtati
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 21, 2013, 22:11:37 POSLE PODNE
CreateObject(4165, 1672.30005, -1182.5, 2576.30005, 0, 46, 0);
CreateObject(4165, 1750.19995, -1183.40002, 2462.30005, 0, 55.997, 0);
CreateObject(4233, 1569.5, -1182.59998, 2635.3999, 0, 6, 0);
CreateObject(3985, 236.19922, -2376.69922, -0.5, 0, 0, 0);
CreateObject(3984, 254.09961, -2426.5, 10, 0, 0, 0);
CreateObject(3997, 349.69922, -2446.59961, 0.5, 0, 0, 0);
CreateObject(712, 263.89999, -2420.5, 10.2, 0, 0, 0);
CreateObject(712, 248.60001, -2455.80005, 10.2, 0, 0, 0);
CreateObject(712, 232.5, -2431.5, 10.2, 0, 0, 0);
CreateObject(712, 211.7, -2371.3999, 10.8, 0, 0, 0);
CreateObject(712, 211.60001, -2361.30005, 10.8, 0, 0, 0);
CreateObject(712, 261.2998, -2371.39941, 10.8, 0, 0, 0);
CreateObject(712, 261.20001, -2361.30005, 10.8, 0, 0, 0);
CreateObject(4206, 236.60001, -2385, 1.1, 0, 0, 0);
CreateObject(11495, 257.89999, -2338, 0.1, 0, 0, 0);
CreateObject(6295, 233.7, -2358.30005, 24.2, 0, 0, 0);
CreateObject(8168, 259.29999, -2353.8999, 2.3, 0, 0, 197.243);
CreateObject(9833, 235.60001, -2383.5, 3.8, 0, 0, 0);
CreateObject(982, 198.8, -2393, 1.2, 0, 0, 0);
CreateObject(982, 198.8, -2387.8999, 1.2, 0, 0, 0);
CreateObject(982, 198.8, -2362.19995, 1.2, 0, 0, 0);
CreateObject(982, 333.19922, -2387, 1.1, 0, 0, 90);
CreateObject(982, 308, -2387, 1.1, 0, 0, 90);
CreateObject(982, 300.79999, -2386.8999, 1.1, 0, 0, 90);
CreateObject(982, 358.89999, -2387, 1.1, 0, 0, 90);
CreateObject(982, 384.5, -2386.8999, 1.1, 0, 0, 90);
CreateObject(982, 410.10001, -2386.80005, 1.1, 0, 0, 90);
CreateObject(982, 417.20001, -2386.80005, 1.1, 0, 0, 90);
CreateObject(982, 430, -2399.80005, 1.1, 0, 0, 180);
CreateObject(982, 430, -2425.3999, 1.1, 0, 0, 179.995);
CreateObject(982, 429.89999, -2451.1001, 1.1, 0, 0, 179.995);
CreateObject(982, 429.89999, -2476.69995, 1.1, 0, 0, 179.995);
CreateObject(982, 429.89999, -2493.80005, 1.1, 0, 0, 179.995);
CreateObject(1597, 249, -2434.3999, 2.8, 0, 0, 0);
CreateObject(1597, 248.69922, -2445.09961, 2.8, 0, 0, 0);
CreateObject(1597, 249.10001, -2423.80005, 2.8, 0, 0, 0);
CreateObject(1597, 249.10001, -2413.5, 2.8, 0, 0, 0);
CreateObject(1597, 259.09961, -2449.39941, 2.9, 0, 0, 92);
CreateObject(1360, 226, -2409.5, 0.9, 0, 0, 0);
CreateObject(1360, 225.89999, -2416.30005, 0.9, 0, 0, 0);
CreateObject(1360, 225.89941, -2423.09961, 0.9, 0, 0, 0);
CreateObject(3660, 270.20001, -2496.69995, 3.2, 0, 0, 90);
CreateObject(970, 226, -2419.69995, 0.7, 0, 0, 270);
CreateObject(970, 226.09961, -2412.89941, 0.7, 0, 0, 270);
CreateObject(970, 226.09961, -2424.2998, 0.7, 0, 0, 270);
CreateObject(3676, 333.19922, -2396.2998, 6, 0, 0, 270.495);
CreateObject(3557, 373.60001, -2394.69995, 3, 0, 0, 180);
CreateObject(3618, 409.10001, -2405.5, 3.1, 0, 0, 0);
CreateObject(3407, 330.59961, -2403.7998, 1, 0, 0, 354);
CreateObject(3407, 372, -2398.6001, 1.3, 0, 0, 0);
CreateObject(1337, 380.5, -2396.3999, 1.1, 0, 0, 0);
CreateObject(946, 366.29999, -2399.5, 2.7, 0, 0, 182);
CreateObject(2118, 370.79999, -2401.3999, 0.5, 0, 0, 0);
CreateObject(2076, 372.5, -2397.3999, 3.7, 0, 0, 0);
CreateObject(2070, 371.29999, -2401.3999, 1.6, 0, 0, 0);
CreateObject(1706, 371, -2399.5, 0.5, 0, 0, 0);
CreateObject(1481, 367.89941, -2399.39941, 1.2, 0, 0, 0);
CreateObject(1828, 371.19922, -2402.09961, 0.5, 0, 0, 0);
CreateObject(10377, 359.60001, -2478.6001, 18.8, 0, 0, 90.5);
CreateObject(10378, 359.89941, -2436, 0.6, 0, 0, 0);
CreateObject(7313, 259.2998, -2351.39941, 3.9, 0, 0, 182);
CreateObject(1346, 257.79999, -2375.5, 1.8, 0, 0, 0);
CreateObject(1346, 262.79999, -2375.3999, 1.8, 0, 0, 0);
CreateObject(1234, 256, -2375.30005, 2, 0, 0, 270);
CreateObject(2640, 263.5, -2352.09961, 1.3, 0, 0, 179.995);
CreateObject(1256, 260.29999, -2375.19995, 1.1, 0, 0, 90);
CreateObject(1281, 257.10001, -2362.69995, 2, 0, 0, 0);
CreateObject(1281, 257.29999, -2368.8999, 2, 0, 0, 0);
CreateObject(1281, 215.10001, -2368.69995, 2, 0, 0, 0);
CreateObject(1281, 215.09961, -2361.89941, 2, 0, 0, 0);
CreateObject(2898, 416.2998, -2402, 0.5, 0, 0, 0);
CreateObject(2898, 416.2998, -2407.2998, 0.5, 0, 0, 0);
CreateObject(1985, 404.89941, -2412.39941, 3.7, 0, 0, 0);
CreateObject(970, 228.2, -2426.30005, 0.7, 0, 0, 359);
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CreateObject(970, 237.5, -2432.6001, 0.7, 0, 0, 90.994);
CreateObject(1360, 228.60001, -2428.69995, 0.9, 0, 0, 0);
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CreateObject(1361, 235.39941, -2435.39941, 0.9, 0, 0, 0);
CreateObject(997, 335.5, -2405, 0.5, 0, 0, 0);
CreateObject(997, 335.39999, -2402.6001, 0.5, 0, 0, 0);
CreateObject(2572, 338.29999, -2400.3999, 0.5, 0, 0, 0);
CreateObject(1215, 411.60001, -2408.6001, 1.1, 0, 0, 0);
CreateObject(1215, 411.60001, -2410.80005, 1.1, 0, 0, 0);
CreateObject(1215, 413.20001, -2409.6001, 1.1, 0, 0, 0);
CreateObject(1215, 413.20001, -2410.8999, 1.1, 0, 0, 0);
CreateObject(2096, 411.29999, -2407.80005, 0.9, 0, 0, 0);
CreateObject(2096, 409.79999, -2407.80005, 0.9, 0, 0, 0);
CreateObject(1343, 406.29999, -2408.69995, 1.3, 0, 0, 0);
CreateObject(3660, 270.20001, -2477.1001, 3.2, 0, 0, 90);
CreateObject(16114, 252.5, -2457, -29.3, 0, 0, 0);
CreateObject(16114, 226.10001, -2473.8999, -5.3, 0, 0, 0);
CreateObject(16114, 220.59961, -2428.69922, -16.8, 0, 0, 25.999);
CreateObject(16122, 347.70001, -2529.5, 0, 0, 0, 128);
CreateObject(16122, 262.60001, -2528, 0, 0, 0, 85.996);
CreateObject(16122, 321.29999, -2361.19995, -2.6, 0, 0, 288);
CreateObject(16122, 384.70001, -2365.1001, -3.6, 0, 0, 287.996);
CreateObject(16114, 291.89999, -2373.69995, -24.5, 0, 0, 0);
CreateObject(16114, 239.39999, -2397.5, -29.3, 0, 0, 0);
CreateObject(16122, 403.29999, -2525.19995, -5.3, 0, 0, 127.996);
CreateObject(16122, 449.5, -2416.30005, -4.9, 0, 0, 209.996);
CreateObject(16121, 440.60001, -2493.80005, -7.8, 0, 0, 332);
CreateObject(3934, 278.60001, -2497.6001, 0.5, 0, 0, 0);
CreateObject(16122, 185.8, -2396.3999, -7.6, 0, 0, 35.993);
CreateObject(900, 211, -2420.8999, 0, 0, 0, 0);
CreateObject(900, 253, -2485.80005, 0, 0, 0, 86);
CreateObject(1946, 366.70001, -2399.19995, 0.7, 0, 0, 0);
CreateObject(716, 291, -2476.5, 1, 0, 0, 0);
CreateObject(716, 312.20001, -2392.8999, 1, 0, 0, 0);
CreateObject(716, 275.89941, -2392.69922, 1, 0, 0, 0);
CreateObject(716, 292.39941, -2392.69922, 1, 0, 0, 0);
CreateObject(716, 423.89999, -2476.1001, 1, 0, 0, 0);
CreateObject(716, 384.59961, -2392.69922, 1, 0, 0, 0);
CreateObject(716, 405.10001, -2392.69995, 1, 0, 0, 0);
CreateObject(716, 423.69922, -2393.19922, 1, 0, 0, 0);
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CreateObject(1364, 367.29999, -2452.1001, 1.4, 0, 0, 180);
CreateObject(1364, 352.39999, -2452.5, 1.4, 0, 0, 179.995);
CreateObject(878, 339, -2458.80005, 2.7, 0, 0, 0);
CreateObject(877, 331.79999, -2458.3999, 2.7, 0, 0, 0);
CreateObject(876, 338.39999, -2456.8999, 2.7, 0, 0, 0);
CreateObject(877, 388.70001, -2461, 2.7, 0, 0, 0);
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CreateObject(878, 380.39999, -2459.8999, 2.7, 0, 0, 0);
CreateObject(876, 380.20001, -2457, 2.7, 0, 0, 0);
CreateObject(870, 348.10001, -2453.19995, 1.2, 0, 0, 0);
CreateObject(870, 345.79999, -2463.6001, 1.2, 0, 0, 0);
CreateObject(870, 343.79999, -2457.19995, 1.2, 0, 0, 0);
CreateObject(2011, 375.20001, -2400.6001, 1.5, 0, 0, 0);
CreateObject(8660, 338.39999, -2413, 1.6, 0, 0, 0);
CreateObject(2773, 362.5, -2452.19995, 1.1, 0, 0, 0);
CreateObject(2773, 362.5, -2450.30005, 1.1, 0, 0, 0);
CreateObject(2773, 357.29999, -2450.3999, 1.1, 0, 0, 0);
CreateObject(2773, 357.2998, -2452.2998, 1.1, 0, 0, 0);
CreateObject(1361, 237.89999, -2436.69995, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2438.30005, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2439.80005, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2441.19995, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2442.6001, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2450.30005, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2444.09961, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2445.59961, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2447.19922, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2448.7998, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2459.3999, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2451.7998, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2453.2998, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2454.69922, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2456.2998, 0.9, 0, 0, 0);
CreateObject(1361, 237.89941, -2457.7998, 0.9, 0, 0, 0);
CreateObject(1361, 237.89999, -2460.69995, 0.9, 0, 0, 0);
CreateObject(1361, 239.39999, -2460.69995, 0.9, 0, 0, 0);
CreateObject(1361, 240.8, -2460.69995, 0.9, 0, 0, 0);
CreateObject(1361, 242.39999, -2460.6001, 0.9, 0, 0, 0);
CreateObject(1361, 252.8, -2460.80005, 0.9, 0, 0, 0);
CreateObject(1361, 243.89941, -2460.59961, 0.9, 0, 0, 0);
CreateObject(1361, 254.3, -2460.80005, 0.9, 0, 0, 0);
CreateObject(1361, 255.7, -2460.69995, 0.9, 0, 0, 0);
CreateObject(1361, 257.39999, -2460.69995, 0.9, 0, 0, 0);
CreateObject(1361, 258.89999, -2460.69995, 0.9, 0, 0, 0);
CreateObject(1361, 260.39999, -2460.69995, 1, 0, 0, 0);
CreateObject(1361, 261.79999, -2460.69995, 1, 0, 0, 0);
CreateObject(1361, 263.20001, -2460.69995, 1, 0, 0, 0);
CreateObject(1361, 264.70001, -2460.6001, 1, 0, 0, 0);
CreateObject(1361, 266.39999, -2460.6001, 1, 0, 0, 0);
CreateObject(1361, 267.79999, -2460.6001, 1, 0, 0, 0);
CreateObject(1361, 270.5, -2466.3999, 1.2, 0, 0, 0);
CreateObject(1361, 269.09961, -2460.69922, 1, 0, 0, 0);
CreateObject(1361, 270.39999, -2460.80005, 1.2, 0, 0, 0);
CreateObject(1361, 270.60001, -2462.69995, 1.2, 0, 0, 0);
CreateObject(1361, 270.60001, -2464.6001, 1.2, 0, 0, 0);
CreateObject(3666, 361.5, -2458.69995, 3.1, 0, 0, 0);
CreateObject(3666, 357.10001, -2458.69995, 3.1, 0, 0, 0);
CreateObject(3666, 356.60001, -2456.80005, 2.5, 0, 0, 0);
CreateObject(3666, 361.60001, -2456.69995, 2.5, 0, 0, 0);
CreateObject(16114, 311.39999, -2498.19995, -29.3, 0, 0, 0);


Evo otisao sam convert u pawn for samp
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 21, 2013, 22:16:30 POSLE PODNE
Nece jebote nece nista mi ne ucita izbaci mi error aj mi to stavi eto codovi i reci kako da zalipim u pawno i ubacim u server
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: FlasH poslato Februar 22, 2013, 11:23:06 PRE PODNE
Gle ubacio sam ti to u Fs .. Otvori  pawno i otvori ovo Å¡ta skineÅ¡.

http://www.sendspace.com/file/gjs9ts

STISNI CTRL + F i tamo zalijepi: OnGameModeInit

U tamo dolje sam ti obilježio to sa // objekti !!!!

Valjda ćeš razumjeti.
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 22, 2013, 14:51:48 POSLE PODNE
Eto complie sam nema errora i di cu sad to savata i ta sranja da mi se pojavi na serveru.jer opet mi nema nista -.-
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [BR] Ralph poslato Februar 22, 2013, 23:44:15 POSLE PODNE
Citat: [CH]Rony poslato Februar 22, 2013, 14:51:48 POSLE PODNE
Eto complie sam nema errora i di cu sad to savata i ta sranja da mi se pojavi na serveru.jer opet mi nema nista -.-

koristis li dobar streamer?
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 23, 2013, 16:40:05 POSLE PODNE
Nemam pojma sta je to -.- tek sam poceo ubacivat objekte jos da naucim otvarat kapije i dosta netreba mi vise.
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: Rush poslato Februar 23, 2013, 17:42:22 POSLE PODNE
Citat: [CH]Rony poslato Februar 23, 2013, 16:40:05 POSLE PODNE
Nemam pojma sta je to -.- tek sam poceo ubacivat objekte jos da naucim otvarat kapije i dosta netreba mi vise.
umesto ovo CreateObject prebaci u CreateDynamicObject
Naslov: Odg: [POMOC]Iz mta u Svoj server
Poruka od: [CH]Rony poslato Februar 24, 2013, 11:19:31 PRE PODNE
evo jesan dode mi undefined symbol createdynamicobject