Ovako zelim da napravim komandu da igrac moze birati spawn gdje da se spawna!!!
Skripta koju koristim: CLRP
Ovako s ovom postojecom komandom ne mogu nista ustvari nista i ne znaci ako igrac ima kucu spawna ga u kuci ako je u orgi a ima kucu ponovo je spawn u kuci ako je u orgi a nema kucu onda ga samo spawna u orgi ja bih to zelio da igrac moze birati spawn... naprimjer pocetni spawn, oraizacija, kuca Evo potrebni dijelovi, bio bih zahvalan na pomoci!!!
/////////////komanda
if(strcmp(cmd, "/promjenispawn", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pPhousekey] != 255)
{
if(Spectate[playerid] != 255 && PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Sada specate nekog, ne mozete sada promijeniti spawn !");
return 1;
}
if(SpawnChange[playerid])
{
SendClientMessage(playerid, COLOR_GREY, " Sada cete se spawnovati na vasem normalnom mjestu !");
SpawnChange[playerid] = 0;
/*if(IsAnInstructor(playerid))
{
if(SchoolSpawn[playerid] == 0)
{
SchoolSpawn[playerid] = 1;
SendClientMessage(playerid, COLOR_GREY, " You will now spawn at the Flying School !");
}
else if(SchoolSpawn[playerid] == 1)
{
SchoolSpawn[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY, " You will now spawn at the Driving School !");
}
}*/
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Spawnovacete se u vasoj kupljenoj/iznajmljenoj kuci !");
SpawnChange[playerid] = 1;
}
}
else
{
/*if(IsAnInstructor(playerid))
{
if(SchoolSpawn[playerid] == 0)
{
SchoolSpawn[playerid] = 1;
SendClientMessage(playerid, COLOR_GREY, " You will now spawn at the Flying School !");
}
else if(SchoolSpawn[playerid] == 1)
{
SchoolSpawn[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY, " You will now spawn at the Driving School !");
}
}
else
{*/
SendClientMessage(playerid, COLOR_GREY, " Ne posedujete kupljenu/iznajmljenu kucu !");
return 1;
//}
}
}
return 1;
}
Zahvalan sam na svakoj pomoci
Citaj pravila LOCK :P
ma zurio sma obo mi je bitno ;)
Nemaš prefix a ni temu po pravilima!
Lock.