Skripta koju koristim:moja
slike/video
problem:Kako da namestim war spawn imam war sistem al problem je sto ne spawnuje tim1 i tim 2 kad poginu gde sam stavio kordinate evo onplayerspawn
if(WarTim[playerid] == 0) { SetPlayerColor(playerid, 0xffffffff); }
else if(WarTim[playerid] == 1) { SetPlayerColor(playerid, 0xff0000aa); }
else if(WarTim[playerid] == 2) { SetPlayerColor(playerid, 0x0000ffaa); }
if(WarZapocet == 1)
{
if(WarTim[playerid] == 1)
{
SetPlayerVirtualWorld(playerid, War_ 0);
SetPlayerPos(playerid, -2146.3772, -103.2873, 35.3203);
SetPlayerFacingAngle(playerid, War1_ 260.7090);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid,115);
SafeGivePlayerWeapon(playerid, 24, 200);// dodajte jos oruzja ako vam je volja :D
SafeGivePlayerWeapon(playerid, 31, 500);
return 1;
}
else if(WarTim[playerid] == 2)
{
SetPlayerVirtualWorld(playerid, 0);
SetPlayerPos(playerid, -2106.1848, -269.6343, 35.3203);
SetPlayerFacingAngle(playerid, 354.9998);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
SetPlayerSkin(playerid,107);
GivePlayerWeapon(playerid, 24, 200);// dodajte jos oruzja ako vam je volja :D
GivePlayerWeapon(playerid, 31, 500);
return 1;
}
}
i onplayerdeath
new ime[MAX_PLAYER_NAME]; GetPlayerName(killerid, ime, sizeof(ime));
new igrac[MAX_PLAYER_NAME]; GetPlayerName(playerid, igrac, sizeof(igrac));
if(WarZapocet == 1)
{
if(WarTim[killerid] == 1)
{
if(WarTim[playerid] == 1)
{
WarBrojanje2++;
SetPlayerPos(playerid, -2146.3772, -103.2873, 35.3203);
SendClientMessage(playerid, COLOR_RED, "*Protivnici su dobili bod jer ste TKali!");
}
else
{
WarBrojanje1++;
new str[256];
SetPlayerPos(playerid, -2106.1848, -269.6343, 35.3203);
format(str,256," (War) Igrac %s je ubio %s", ime, igrac);
SendWarMessage(COLOR_LR, str);
}
}
if(WarTim[killerid] == 2)
{
if(WarTim[playerid] == 2)
{
WarBrojanje1++;
SendClientMessage(playerid, COLOR_RED, "*Protivnici su dobili bod jer ste TKali!");
}
else
{
WarBrojanje2++;
new str[256];
format(str,256," (War) Igrac %s je ubio %s", ime, igrac);
SendWarMessage(COLOR_LR, str);
}
}
}
return 1;
}
pomozite pls
ovdje ja vidim samo za tkanje nevidim kad igrac protivnik ubije protivnika ovo je samo za TKANJe
new ime[MAX_PLAYER_NAME]; GetPlayerName(killerid, ime, sizeof(ime));
new igrac[MAX_PLAYER_NAME]; GetPlayerName(playerid, igrac, sizeof(igrac));
if(WarZapocet == 1)
{
if(WarTim[killerid] == 1)
{
if(WarTim[playerid] == 1)
{
WarBrojanje2++;
SetPlayerPos(playerid, -2146.3772, -103.2873, 35.3203);
SendClientMessage(playerid, COLOR_RED, "*Protivnici su dobili bod jer ste TKali!");
}
else
{
WarBrojanje1++;
new str[256];
SetPlayerPos(playerid, -2106.1848, -269.6343, 35.3203);
format(str,256," (War) Igrac %s je ubio %s", ime, igrac);
SendWarMessage(COLOR_LR, str);
}
}
if(WarTim[killerid] == 2)
{
if(WarTim[playerid] == 2)
{
WarBrojanje1++;
SendClientMessage(playerid, COLOR_RED, "*Protivnici su dobili bod jer ste TKali!");
}
else
{
WarBrojanje2++;
new str[256];
format(str,256," (War) Igrac %s je ubio %s", ime, igrac);
SendWarMessage(COLOR_LR, str);
}
}
}
return 1;
}
a jel mozes objasniti kako se namesta evo ti fs u pastebin pa izmenjaj molim te brate :/ potrebno za server http://pastebin.com/2dX2uFKt
kordinate tim1:-2146.3772, -103.2873, 35.3203
kordinate tim2:-2106.1848, -269.6343, 35.3203
BuMp