Skripta koju koristim: NBE
Detaljan opis problema: kako da namestim da se spawn u enterijer aerodroma i trazio sam mapu nisam nasao :/
I ako neko vec ima napravljen ulaz i izlaz ako moze da mi da ako nema napravicu :D samo mi treba mapa i kako da namestim da se tu spawn
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
SetPlayerInterior(playerid, 1);
x,y,z: 1.808619,32.384357,1199.593750
Izvini sto smaram ali gde sta da ubacim u mod :D Hvala u napred
pod SetPlayerSpawn
Izvini sto smaram
Ali nzm kako jel mozes ti da mi namestis
hvala u napred
public SetPlayerSpawn(playerid)
{
if(IsPlayerConnected(playerid))
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
if(PlayerInfo[playerid][pTut] == 0)
{
SetPVarInt(playerid, "Izbegavanje", 0);
TextDrawShowForPlayer(playerid,lbt);
TextDrawShowForPlayer(playerid,lbb);
gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
SetPlayerInterior(playerid, 3);
SetPlayerInterior(playerid, 3);
SetPlayerCameraPos( playerid, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( playerid, 1150.5505, -1046.6729, 79.3458 );
JBC_SetPlayerPos(playerid, 76.6308,-89.5403,1001.2363);
LoopingAnim(playerid,"MISC","seat_talk_02",2.0,1,0,0,0,0);
SetPlayerInterior(playerid, 3);
PlayerInfo[playerid][pInt] = 3;
SetPlayerPos(playerid, 330.6825,163.6688,1014.1875);
SetPlayerFacingAngle(playerid, 280);
//SetPlayerInterior(playerid, 0);
//SetPlayerVirtualWorld(playerid, 0);
SetPlayerFacingAngle(playerid, 280);
JBC_TogglePlayerControllable(playerid, 0);
RegistrationStep[playerid] = 1;
ClearChatbox(playerid, 50);
SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
SendClientMessage(playerid, COLOR_GREY, " Dobrodosli na Energy. Bicete prosledjeni u imigraciono odeljenje.");
SendClientMessage(playerid, COLOR_WHITE, "1. Da li ste musko ili zensko? (napisite sta ste)");
SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
ClearChatbox(playerid, 2);
TextDrawHideForPlayer(playerid, bssrpp1);
TextDrawHideForPlayer(playerid, bssrpp2);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw0);
//TextDrawHideForPlayer(playerid, Textdrawic);
//TextDrawHideForPlayer(playerid, scrtd);
//TextDrawHideForPlayer(playerid, scrtd1);
TextDrawHideForPlayer(playerid, Zones[playerid]);
TextDrawHideForPlayer(playerid, Zones1[playerid]);
TextDrawHideForPlayer(playerid, Banka[playerid]);
TextDrawHideForPlayer(playerid, Zlato[playerid]);
TextDrawHideForPlayer(playerid, Time);
TextDrawHideForPlayer(playerid, Datum);
TextDrawHideForPlayer(playerid, PrikazPlus);
TextDrawHideForPlayer(playerid, PrikazPlus);
TextDrawHideForPlayer(playerid, Textdraw2);
//TextDrawHideForPlayer(playerid, Zastava0);
TextDrawHideForPlayer(playerid, Zastava1);
TextDrawHideForPlayer(playerid, Zastava2);
TextDrawHideForPlayer(playerid, Zastava3);
TextDrawHideForPlayer(playerid, Zastava4);
TextDrawHideForPlayer(playerid, Zastava5);
TextDrawHideForPlayer(playerid, Zastava6[playerid]);
return 1;
}
public SetPlayerSpawn(playerid)
{
if(IsPlayerConnected(playerid))
{
SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
if(PlayerInfo[playerid][pTut] == 0)
{
SetPVarInt(playerid, "Izbegavanje", 0);
TextDrawShowForPlayer(playerid,lbt);
TextDrawShowForPlayer(playerid,lbb);
gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
SetPlayerInterior(playerid, 3);
SetPlayerInterior(playerid, 3);
SetPlayerCameraPos( playerid, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( playerid, 1150.5505, -1046.6729, 79.3458 );
JBC_SetPlayerPos(playerid, 1.808619,32.384357,1199.593750);
SetPlayerInterior(playerid, 1);
LoopingAnim(playerid,"MISC","seat_talk_02",2.0,1,0,0,0,0);
SetPlayerInterior(playerid, 3);
PlayerInfo[playerid][pInt] = 3;
SetPlayerPos(playerid, 330.6825,163.6688,1014.1875);
SetPlayerFacingAngle(playerid, 280);
//SetPlayerInterior(playerid, 0);
//SetPlayerVirtualWorld(playerid, 0);
SetPlayerFacingAngle(playerid, 280);
JBC_TogglePlayerControllable(playerid, 0);
RegistrationStep[playerid] = 1;
ClearChatbox(playerid, 50);
SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
SendClientMessage(playerid, COLOR_GREY, " Dobrodosli na Energy. Bicete prosledjeni u imigraciono odeljenje.");
SendClientMessage(playerid, COLOR_WHITE, "1. Da li ste musko ili zensko? (napisite sta ste)");
SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
ClearChatbox(playerid, 2);
TextDrawHideForPlayer(playerid, bssrpp1);
TextDrawHideForPlayer(playerid, bssrpp2);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawHideForPlayer(playerid, Textdraw0);
//TextDrawHideForPlayer(playerid, Textdrawic);
//TextDrawHideForPlayer(playerid, scrtd);
//TextDrawHideForPlayer(playerid, scrtd1);
TextDrawHideForPlayer(playerid, Zones[playerid]);
TextDrawHideForPlayer(playerid, Zones1[playerid]);
TextDrawHideForPlayer(playerid, Banka[playerid]);
TextDrawHideForPlayer(playerid, Zlato[playerid]);
TextDrawHideForPlayer(playerid, Time);
TextDrawHideForPlayer(playerid, Datum);
TextDrawHideForPlayer(playerid, PrikazPlus);
TextDrawHideForPlayer(playerid, PrikazPlus);
TextDrawHideForPlayer(playerid, Textdraw2);
//TextDrawHideForPlayer(playerid, Zastava0);
TextDrawHideForPlayer(playerid, Zastava1);
TextDrawHideForPlayer(playerid, Zastava2);
TextDrawHideForPlayer(playerid, Zastava3);
TextDrawHideForPlayer(playerid, Zastava4);
TextDrawHideForPlayer(playerid, Zastava5);
TextDrawHideForPlayer(playerid, Zastava6[playerid]);
return 1;
}