Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: CarterIV poslato Decembar 07, 2012, 17:45:32 POSLE PODNE

Naslov: [Pomoc] Ulaz na enter
Poruka od: CarterIV poslato Decembar 07, 2012, 17:45:32 POSLE PODNE
Skripta koju koristim: GF
Detaljan opis problema: Pa komanda je bila /enter i sada zelim da se pritisne samo enter i da se udje u interor..
Dio skripte:if( newkeys == KEY_SECONDARY_ATTACK )
{
    for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hDate])
{
//printf("Found House :%d",i);
if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0 || GetPVarInt(playerid, "AdminOnDuty") == 1)
{
SetPlayerInterior(playerid,HouseInfo[i][hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtualWorld]);
SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
GameTextForPlayer(playerid, "~w~Dobro dosli kuci", 5000, 1);
PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
PlayerInfo[playerid][pLocal] = i;
}


Erorre mi ne izbacuje, izbaci mi kao da se compilalo normalno a amx. 0kb :S
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Naslov: Odg: [Pomoc] Ulaz na enter
Poruka od: CarterIV poslato Decembar 07, 2012, 17:57:34 POSLE PODNE
Citat: David (Sabljak) poslato Decembar 07, 2012, 17:54:23 POSLE PODNE
Pa dobro ti je, ulazi se sa tipkom enter XD

Problem je u ovom sto mi izbaci ovo : http://pokit.org/get/?804cee06c97f4f596d4774e1bd8a39e1.jpg

A amx je http://pokit.org/get/?a6efe620041bb57b8acee0cc94a09b8b.jpg
Naslov: Odg: [Pomoc] Ulaz na enter
Poruka od: [BURPG] Wistaa poslato Decembar 07, 2012, 18:05:33 POSLE PODNE
Pokusaj ovo:

if( newkeys == KEY_SECONDARY_ATTACK )
{
    for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hDate])
{
//printf("Found House :%d",i);
if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0 || GetPVarInt(playerid, "AdminOnDuty") == 1)
{
SetPlayerInterior(playerid,HouseInfo[i][hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtualWorld]);
SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
GameTextForPlayer(playerid, "~w~Dobro dosli kuci", 5000, 1);
PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
PlayerInfo[playerid][pLocal] = i;
                                                return 1;
}
Naslov: Odg: [Pomoc] Ulaz na enter
Poruka od: CarterIV poslato Decembar 07, 2012, 18:09:54 POSLE PODNE
Citat: [BURPG] Wistaa poslato Decembar 07, 2012, 18:05:33 POSLE PODNE
Pokusaj ovo:

if( newkeys == KEY_SECONDARY_ATTACK )
{
    for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hDate])
{
//printf("Found House :%d",i);
if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0 || GetPVarInt(playerid, "AdminOnDuty") == 1)
{
SetPlayerInterior(playerid,HouseInfo[i][hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtualWorld]);
SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
GameTextForPlayer(playerid, "~w~Dobro dosli kuci", 5000, 1);
PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
PlayerInfo[playerid][pLocal] = i;
                                                return 1;
}


Isto :S
Naslov: Odg: [Pomoc] Ulaz na enter
Poruka od: [BURPG] Wistaa poslato Decembar 07, 2012, 18:11:28 POSLE PODNE
A jesi gore ispred  if( newkeys == KEY_SECONDARY_ATTACK ) stavio: } ?
Naslov: Odg: [Pomoc] Ulaz na enter
Poruka od: CarterIV poslato Decembar 07, 2012, 18:13:33 POSLE PODNE
Citat: [BURPG] Wistaa poslato Decembar 07, 2012, 18:11:28 POSLE PODNE
A jesi gore ispred  if( newkeys == KEY_SECONDARY_ATTACK ) stavio: } ?

Jesam...
Naslov: Odg: [Pomoc] Ulaz na enter
Poruka od: CarterIV poslato Decembar 07, 2012, 22:58:40 POSLE PODNE
Citat: David (Sabljak) poslato Decembar 07, 2012, 18:14:24 POSLE PODNE
if( newkeys == KEY_SECONDARY_ATTACK )
{
    for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid,2,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]) && GetPlayerVirtualWorld(playerid) == HouseInfo[i][hDate])
{
//printf("Found House :%d",i);
if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0 || GetPVarInt(playerid, "AdminOnDuty") == 1)
{
SetPlayerInterior(playerid,HouseInfo[i][hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[i][hVirtualWorld]);
SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
GameTextForPlayer(playerid, "~w~Dobro dosli kuci", 5000, 1);
PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
PlayerInfo[playerid][pLocal] = i;
       return 1;
}
}
}


probaj ovaK?

Isto :S