Skripta koju koristim : EDIT GtaRp
Deo skripter : /
Slika : /
Opis problema : Ocu da iskljucim tutorial ... da nema tut-a na registraciji
Pa samo ga deletas :-\
ma izbrisao sve textdrawe i sve to .... ali ipak zastane mi kod tut-a
Gle samo pobrises sve textdraw i sve vezano za tut i ako ti ona pitanja za godine, pol i drzavu idu pre tuta onda stavis posle biranja drzave il sta je vec zadnje od tih pitanja samo stavis da ti spawn igraca gde hoces! :P
Nakon sto si izbrisao textdraw-ove , ides ctrl + f i trazis ovo po redu sto je u kodu i brises: new TutTime[MAX_PLAYERS]; new tuttimer; TutTime[playerid] = 0;
onda imas ovaj dio , sve to izbrises: if(TutTime[i] >= 1)
{
TutTime[i] += 1;
if(TutTime[i] == 3)
{
TextDrawShowForPlayer(i,BojaTD1);
TextDrawShowForPlayer(i,BojaTD2);
TextDrawShowForPlayer(i,BojaTD3);
TextDrawShowForPlayer(i,BojaTD4);
TextDrawShowForPlayer(i,BojaTD5);
TextDrawShowForPlayer(i,BojaTD6);
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1532.6057, -2151.9306, 31.2724 );
SetPlayerCameraLookAt( i, 1526.2403, -2144.3447, 32.6642 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
JBC_TogglePlayerControllable(i, 0);
JBC_SetPlayerPos(i, 2256.3555,-1646.6377,-5.00);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ New Balkan Express ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}New Balkan Express je StatePlay server");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Nastao je sa ciljem da simulira stvarnog zivota.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U skladu sa tim ima sve elemente realnog zivota.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Molimo pogledajte tutorial. Kratak je!");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Loading tutorial ...");
ClearChatbox(i, 2);
TextDrawHideForPlayer(i, bssrpp1);
TextDrawHideForPlayer(i, bssrpp2);
TextDrawHideForPlayer(i, Textdraw1);
TextDrawHideForPlayer(i, Textdraw0);
//TextDrawHideForPlayer(i, Textdrawic);
//TextDrawHideForPlayer(i, scrtd);
//TextDrawHideForPlayer(i, scrtd1);
TextDrawHideForPlayer(i, Zones[i]);
TextDrawHideForPlayer(i, Zones1[i]);
TextDrawHideForPlayer(i, Banka[i]);
TextDrawHideForPlayer(i, Zlato[i]);
TextDrawHideForPlayer(i, Time);
TextDrawHideForPlayer(i, Datum);
TextDrawHideForPlayer(i, PrikazPlus);
TextDrawHideForPlayer(i, PrikazPlus);
TextDrawHideForPlayer(i, Textdraw2);
//TextDrawHideForPlayer(i, Zastava0);
TextDrawHideForPlayer(i, Zastava1);
TextDrawHideForPlayer(i, Zastava2);
TextDrawHideForPlayer(i, Zastava3);
TextDrawHideForPlayer(i, Zastava4);
TextDrawHideForPlayer(i, Zastava5);
TextDrawHideForPlayer(i, Zastava6[i]);
}
else if(TutTime[i] == 7)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1394.1369, -906.3903, 62.5692 );
SetPlayerCameraLookAt( i, 1397.3092, -897.1775, 64.8187 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayAudioStreamForPlayer(i, "http://k003.kiwi6.com/hotlink/0x1ju5kueg/SAMP_Balkan_Express_promotion_movie_2011_GTA_San_Andreas.mp3");
JBC_SetPlayerPos(i, 2256.3555,-1646.6377,-5.00);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ San Andreas Multiplayer ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}San Andreas Multiplayer je kao virtuelni zivot.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Zivite u Yugoslaviji gradu sa svim elementima kao u realnom zivotu.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 12)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1452.3011, -1717.2069, 33.8673 );
SetPlayerCameraLookAt( i, 1457.7862, -1725.0405, 30.9436 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
JBC_TogglePlayerControllable(i, 0);
JBC_SetPlayerPos(i, 2256.3555,-1646.6377,-5.00);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ OPSTINA ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Opstina je glavno mesto u gradu.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U njoj vam se nalazi sve vezano za administraciju i vas zivot.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 16)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1514.3059,-1667.8116,-5.00);
SetPlayerCameraPos(i, 1535.9584,-1676.1428,18.3828);
SetPlayerCameraLookAt(i, 1553.7861,-1676.4270,16.1953);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ ZGRADA MILICIJE ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Milicija je tu da obezbedi javni red i mir.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Ako neko pravi probleme prijavite ga na /call 92.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 20)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1221.7010,-1328.6449,-5.00);
SetPlayerCameraPos(i, 1204.3781,-1313.3323,16.3984);
SetPlayerCameraLookAt(i, 1174.7167,-1323.4485,14.5938);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
JBC_TogglePlayerControllable(i, 0);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ BOLNICA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Bolnica je mesto gde se lecite kad umrete.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Takodje u bolnici mozete da kupite lekove i da se izlecite od raznih bolesti.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 24)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1205.5878,-916.2162,-1.0625);
SetPlayerCameraPos( i, 1178.1697, -947.2412, 58.8747 );
SetPlayerCameraLookAt( i, 1183.0179, -938.4949, 57.4830 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ BUREK CAR ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Burek Car je glavno mesto za okupljanje ljudi.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}tu se nalazi restoran, parking mesto, i prodavnica hrane.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 29)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1638.8970,-1161.1990,48.0491);
SetPlayerCameraPos( i, 1638.8970,-1161.1990,48.0491 );
SetPlayerCameraLookAt( i, 1638.8970,-1161.1990,48.0491 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ AUTO PIJACA BUBANJ POTOK ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Autopijaca je mesto gde mozete kupiti polovne i nove.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}automobile iz uvoza raznih marki i cena.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 33)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1786.1758,-1258.4976,-5.00);
SetPlayerCameraPos(i, 1779.4259,-1275.1025,15.6328);
SetPlayerCameraLookAt(i, 1785.7263,-1296.0200,13.4213);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ NOVINARSKA ZGRADA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Novinarska zgrada RTS Studio je mesto.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}gde novinari pisu i objavljuju najnovije vesti iz Gradova.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 37)
{
ClearChatbox(i, 10);
SetPlayerCameraPos(i, 2247.0215,-1655.0173,17.2856);
SetPlayerCameraLookAt(i, 2244.6536,-1663.9304,15.4766);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_SetPlayerPos(i, 2256.3555,-1646.6377,-5.00);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ BINCO PRODAVNICA ODECE ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}BINCO prodavnica odece je mesto gde mozete kupiti.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}skin za vaseg lika.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 41)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 2089.6624,-1901.7891,-5.00);
SetPlayerCameraPos(i, 2070.8093,-1914.6747,18.5469);
SetPlayerCameraLookAt(i, 2055.2405,-1906.4608,13.5469);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ AUTO SKOLA CUKANJE SA STILOM ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Auto skola i ujedno centar za dozvole je mesto.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}gde polazete za vozacku i ostale dozvole koje vam trebaju.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 45)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos( i, 1824.5147, -1882.9128, 25.2324 );
SetPlayerCameraLookAt( i, 1817.9542, -1890.4599, 23.8407 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ ZABAVNI PARK ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Zabavni park je najbolje mesto zabave.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}dodjite sa vasim prijateljima i ortacima i uzivajte.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 49)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos(i, 2070.8093,-1914.6747,18.5469);
SetPlayerCameraLookAt(i, 2055.2405,-1906.4608,13.5469);
SetPlayerInterior(i, 0);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ GENEXOV TORANJ ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Genexov toranj je simbol naseg grada.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}nalazi se pored WINEWOOD znaka na putu ka SA-u.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 53)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos( i, 1292.0229, -942.3372, 46.7152 );
SetPlayerCameraLookAt( i, 1299.2163, -935.3906, 45.3234 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KAVEZ SRAMA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Kavez srama je mesto za lose gradjane.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}i za sve one sto nepostuju pravila, ostali ih gadjaju jajima dok su u kavezu.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 57)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos( i, 1157.7495, -813.1138, 115.6931 );
SetPlayerCameraLookAt( i, 1157.9240, -803.1153, 115.6931 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ MOST RADOSTI ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Most radosti je mesto za nesrecne slucajeve, kojima ocajnicki trebaju pare.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ako skocite sa mosta preko komande /most dobicete 180 $ od slucajnih prolaznika.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 61)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos( i, 1136.9724, -1361.2436, 43.3676 );
SetPlayerCameraLookAt( i, 1135.9429, -1371.0378, 41.6311 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ DELTA CITY ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Delta City je mesto biznisa.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}tu se nalaze najpopularnije firme i prodavnice u gradu.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 66)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos( i, 151.7604, -1827.3900, 27.1876 );
SetPlayerCameraLookAt( i, 161.2710, -1824.2998, 22.1876 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KAFIC NA PLAZI ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Kafic na plazi je najbolje mesto zabave.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ovde mozete da pijete rakiju votku i vino.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 70)
{
ClearChatbox(i, 10);
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos( i, 1308.0446, -2057.3208, 75.8489 );
SetPlayerCameraLookAt( i, 1299.2138, -2055.2819, 71.6227 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ MAFIJSKE BAZE ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Najozloglasenija mafija.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}zivi upravo ovde.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 74)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraPos(i, 887.7103,-1471.5940,-1.1286);
SetPlayerCameraLookAt(i, 887.7103,-1471.5940,-1.1286);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ HOTEL JUGOSLAVIJA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mesto gde mozete uzeti vasu sobu.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ili ziveti po niskim cenama.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 78)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1823.8462,-1058.0602,-1.3915);
SetPlayerCameraPos( i, 911.8003, -1525.0517, 67.2402 );
SetPlayerCameraLookAt( i, 905.5071, -1517.2802, 63.0140 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ OSC BAZA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Strogo cuvana.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Tajna.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 82)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1823.8462,-1058.0602,-1.3915);
SetPlayerCameraPos( i, 1513.9185, -1737.0845, 170.0408 );
SetPlayerCameraLookAt( i, 1509.5333, -1745.6910, 167.4526 );
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ RESTORAN NA OPSTINI ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Pruza najlepsi pogled na opstinu.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}i opstinski trg.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 86)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1823.8462,-1058.0602,-1.3915);
SetPlayerCameraPos(i, 1231.6157,-1341.3907,-1.5471);
SetPlayerCameraLookAt(i, 1228.6157,-1349.3907,-3.5471);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ PARTY KUCA BALKANSKA SUMA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}PARTYYY.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ZURKAA");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 90)
{
ClearChatbox(i, 10);
JBC_SetPlayerPos(i, 1475.7020,-1050.9489,-5.00);
SetPlayerCameraPos(i, 1458.3872,-1042.2423,24.8281);
SetPlayerCameraLookAt(i, 1458.5930,-1019.9205,24.5264);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
JBC_TogglePlayerControllable(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ GRADSKA BANKA ~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mesto gde se nalaze sve pare iz grada.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Uvek na meti pljackasa.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 94)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ KRAJ TUTORIALA,SADA SLEDE KRATKA StatePlay PRAVILA~");
SendClientMessage(i, 0x00FFFFFF, " ");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Obavezno procitajte ova pravila.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Dobro ih upamtite.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Posle pravila bice vam postavljana pitanja,ako tacno odgovorite uci cete na server!");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Loading PRAVILA ....");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 98)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pVirWorld] = 0;
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ PRAVILA ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}StatePlay - predstavlja simulaciju realnog zivota");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}OOC Kada pricate sa nekim nevezano za igricu ,pricajte na /oc.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}IC chat je chat za iskazivanje radnji gde pricate kao lik u igrici.");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Komandom /me iskazujete radnje gradjana (/me vadi pistolj)!");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Revenge Kill - je ubistvo iz osvete i to je zabranjeno na SP serverima.");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 102)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Kada ste obican gradjanin,trudite se da se pristojno ponasate i pomazete drugima");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}PRIMER: hodate gradom ,pitate ljude kako su ,sta rade ,kao u realnom zivotu");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 106)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U bandama igraci trebaju da idu u grupi i da prate lidera ,da brane svoju teritoriju od drugih");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Svaka banda mora da ima svoj nacin komunikacije da se pozdravljate medjusobno preko animacija");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 110)
{
ClearChatbox(i, 10);
SetPlayerInterior(i, 3);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mafije moraju da budu najjace u gradu ,moraju da ih postuju i cene");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Al zato mafija ne sme da puca na civile bez razloga vec mafijaski da se ponasa");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 114)
{
ClearChatbox(i, 10);
SetPlayerInterior(i, 3);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Milicija i Interventna moraju da uvode red i zakon u gradu,i da kontrolisu saobracaj ,da imaju patrole");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Policajac mora da patrolira gradom sa kolegom u kolima i da nadgleda gradjane");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 118)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Taxi sluzbe moraju da poznaju grad kao svoj dlan i da pomazu novim igracima");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Turisti najvise zavise od taksista zato sto im uvek treba prevoz");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 122)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}U gradu nema psovanja vredjanja ,vec morate da se ponasate ozbiljno");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Trudite se da iskoristite mastu i da bude zabavno i vama i drugima");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 126)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
SetPlayerVirtualWorld(i, 0);
JBC_TogglePlayerControllable(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Pravi StatePlay igraci bleje ispred kuce idu u prodavnicu po hleb,imitiraju realan zivot");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Hodaju po gradu pozdravljaju se sa svima i uce druge igrace da igraju");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 130)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Profesionalni StatePlay");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Profesionalni SP je onaj nacin igranja gde vi smisljate nove zabavne stvari");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 134)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Ukoliko ste bolnicar ,trudite se da izlecite ljude od svakih povreda i bolesti");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}postoje animacije sa kojima lecite ljude /anims");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 138)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Budite posteni ,nemojte da varate nikog");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Pare nikad nisu bile problem,para nema");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 142)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Ako drugima ucinite nesto,kad tad ce vam oni vratiti");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Dobra dela se dobrim uvek vracaju");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 146)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Sada kada se stvorite na aerodromu kao turista");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}ako naidjete na druge turiste pozdravite se sa njima");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 150)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}~ UPUTSTVO KAKO IGRATI ~");
SendClientMessage(i, 0x0080FFFF, "");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Mozete cak i u grupi sa ostalim turistima da razgledate grad");
SendClientMessage(i, 0x00FFFFFF, "{FFFFFF}Srecno ;)");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 154)
{
ClearChatbox(i, 10);
SetPlayerCameraPos( i, 1143.8341, -1039.4705, 81.0823 );
SetPlayerCameraLookAt( i, 1150.5505, -1046.6729, 79.3458 );
SetCameraBehindPlayer(i);
JBC_TogglePlayerControllable(i, 0);
SetPlayerVirtualWorld(i, 0);
SendClientMessage(i, 0x0080FFFF, "{FFFFFF}Avion Slece na Aerodrom....");
ClearChatbox(i, 2);
}
else if(TutTime[i] == 160)
{
SetPlayerInterior(i, 0);
JBC_SetPlayerPos(i, 330.6825,163.6688,1014.1875);
SetCameraBehindPlayer(i);
SetPlayerVirtualWorld(i, 0);
ClearChatbox(i, 10);
TextDrawHideForPlayer(i,ekran);
TutTime[i] = 0; PlayerInfo[i][pTut] = 1;
gOoc[i] = 0; gNews[i] = 0; gFam[i] = 0;
JBC_TogglePlayerControllable(i, 1);
TextDrawHideForPlayer(i,lbb);
TextDrawHideForPlayer(i,lbt);
AfterTutorial[i] = 1;
SetTimerEx("UnsetAfterTutorial", 2500, false, "i", i);
SetTimerEx("UnsetFirstSpawn", 5000, false, "i", i);
JBC_TogglePlayerControllable(i, 1);
SetPlayerSpawn(i);
TutTime[i] = 0;
TextDrawShowForPlayer(i, bssrpp1);
TextDrawShowForPlayer(i, bssrpp2);
TextDrawShowForPlayer(i, Textdraw1);
TextDrawShowForPlayer(i, Textdraw0);
//TextDrawShowForPlayer(i, Textdrawic);
//TextDrawShowForPlayer(i, scrtd);
TextDrawShowForPlayer(i, Zones[i]);
TextDrawShowForPlayer(i, Zones1[i]);
TextDrawShowForPlayer(i, Banka[i]);
TextDrawShowForPlayer(i, Zlato[i]);
TextDrawShowForPlayer(i, Time);
TextDrawShowForPlayer(i, Datum);
TextDrawShowForPlayer(i, PrikazPlus);
TextDrawShowForPlayer(i, Textdraw2);
TextDrawShowForPlayer(i, Zastava1);
TextDrawShowForPlayer(i, Zastava2);
TextDrawShowForPlayer(i, Zastava3);
TextDrawShowForPlayer(i, Zastava4);
TextDrawShowForPlayer(i, Zastava5);
TextDrawShowForPlayer(i, Zastava6[i]);
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
PlayerInfo[i][pInt] = 0;
PlayerInfo[i][pVirWorld] = 0;
SetPlayerInterior(i, 0);
SetPlayerVirtualWorld(i, 0);
}
}
zatim KillTimer(tuttimer);
TutTime[playerid] = 1;
sve to izbrisi, imam taj mod, ostali sto se svadjate svima brisem postove, ovo nije mjesto za svadju, ovdje necete skupljati postove :-*
brt mislim da si pogresio nesto ... new tuttimer;
i ono drugo veliko nisam mogao da nadjem... to si ti od NBE izgleda dao :-*
Mora biti TutTime to nadjes sa CTRL + F i brišeš, tako se zove za GTA RP
Citat: [HS]Artieâ,,¢ poslato Novembar 20, 2012, 20:19:55 POSLE PODNE
Mora biti TutTime to nadjes sa CTRL + F i brišeš, tako se zove za GTA RP
ma imalo je samo tuttime ali tuttimer nema...