Pa evo ovako, stavio sam koordinate spawna i komandu /gotospawn. Kad compilam izbaci mi 4 warninga.
C:\Documents and Settings\gamemodes\LG.pwn(37952) : warning 202: number of arguments does not match definition
C:\Documents and Settings\gamemodes\LG.pwn(37952) : warning 202: number of arguments does not match definition
C:\Documents and Settings\gamemodes\LG.pwn(37957) : warning 202: number of arguments does not match definition
C:\Documents and Settings\gamemodes\LG.pwn(37957) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Warnings.
Ne znam u cemu je problem
Ovo je komanda
}
if(strcmp(cmd, "/gotospawn", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGameMaster] >= 1)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 116,1965.1177,-2177.2285,13.5469,186.4892);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 116,1965.1177,-2177.2285,13.5469,186.4892);
}
SendClientMessage(playerid, COLOR_GRAD1, " Teleportovani ste !");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo[playerid][pVirWorld] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste ovlasteni da koristite tu komandu !");
}
}
return 1;
A mod koji editam je Big Street's RolePlay. U igri kad upisem /gotospawn porta me na sasvim drugu lokaciju.
Daj te redove, a mozda si uzeo koordinate krive, inace uzimaju se samo one 2.,3.,4. ako se ne varam
Eo rjesio sam..
Problem je bio to sto sam uzeo bas cijele kordinate..samo sam trebao pobrisat ovaj 116 ..
Eo za ubudce ak neko bude imao ovakav problem kordinate koje sam uzeo su bile
116,1965.1177,-2177.2285,13.5469,186.4892
A ove kordinate se stavljaju u skiptu ;D
1965.1177,-2177.2285,13.4892
Hvala na brzom odgovoru.