evo ako mi neko može samo nadodat na ovu komandu za traku ( komanda služi da Äovjek nemože priÄat kad je zavezan ) ugl sada mogu /traka s drugog kraja grada a meni trebada se može u krugu odprilie 7.0 ili samo kada je igraÄ u zavezan u autu e da i kad mi izbaci tekst kad kucak /traka
CitatGameTextForPlayer(giveplayerid, "~g~Otmicar vam je skinuo traku sa usta", 2500, 3);
da ga izbaci samo igraÄu na kojeg ide traka jer sad ide i meni i svima evo komande :
http://pastebin.org/159462 (http://pastebin.org/159462)
ili
Citat//-------------------------------------[Traka]-----------------------------------------
if(strcmp(cmd, "/traka", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /traka [igracevid/DioImena]");
return 1;
}
new playa;
playa = ReturnUser(tmp);
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6||PlayerInfo[playerid][pMember] == 8||PlayerInfo[playerid][pLeader] == 8||PlayerInfo[playerid][pMember] == 4||PlayerInfo[playerid][pLeader] == 4)
{
if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid, COLOR_GREY, " Potrebam vam je rank 3 !");
return 1;
}
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(PlayerInfo[playa][pMuted] == 0)
{
PlayerInfo[playa][pMuted] = 1;
printf("AdmCmd: %s je stavio traku na usta igracu %s",sendername ,giveplayer);
format(string, sizeof(string), "Napomena: %s je stavio traku na usta igracu %s",sendername ,giveplayer);
ABroadCast(COLOR_LIGHTRED,string,1);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s uzima traku i stavla je na usta taocu.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Otmicar vam je stavio traku na usta", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
}
else
{
PlayerInfo[playa][pMuted] = 0;
printf("Napomena: %s je skinuo traku sa usta igracu %s",sendername ,giveplayer);
format(string, sizeof(string), "Napomena: %s je skinuo traku sa usta igracu %s",sendername ,giveplayer);
ABroadCast(COLOR_LIGHTRED,string,1);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s skida traku s usta taoca.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~g~Otmicar vam je skinuo traku sa usta", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste u bandi!");
}
}
return 1;
}
vidim,ovo je po principu /mute...
probaj nesto s ovim...
if (ProxDetectorS(7.0, playerid, giveplayerid))
ne kontam baš možeš malo bolje pojasnit pls