Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Yakavetta poslato Oktobar 13, 2012, 13:07:29 POSLE PODNE

Naslov: [pomoc] Pljacka banke
Poruka od: Yakavetta poslato Oktobar 13, 2012, 13:07:29 POSLE PODNE
Problem : Kako da uradim da moze banka da se pljacka na svaki 1 minut ...

if(strcmp(cmd, "/robbank", true) == 0)
{
    new success1 = random(2);
    if(BankRobbedRecently == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "Ova lokacija je vec opljackana pokusajte kasnije !");
    return 1;
}
if(PlayerInfo[playerid][pRobTime] >= 1)
{
    SendClientMessage(playerid, COLOR_GREY, "Vec ste pljackali sacekajte malo !");
    return 1;
}
    if(IsPlayerInRangeOfPoint(playerid, 10.0, 2142.2222,1628.9337,993.5761))
    {
        if(GetPlayerWeapon(playerid) >= 24 && GetPlayerWeapon(playerid) <= 40)
{
        if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16)
                {
        if(success1 == 1)
{
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "[INFO] {FFFFFF}Krenuli ste sa pljackom banke sacekajte 45 sekundi!");
                    RobbingTime[playerid] = 45;
RobBankTimer = SetTimerEx("RobBank",1000,true,"i",playerid);
            WantedPoints[playerid] = 5;
            SetPlayerCriminal(playerid,255, "Pljacka Banke");
            PlayerInfo[playerid][pRobTime] = 3500;
            BankRobbedRecently = 1;
SetTimer("UnsetBankRob",1500000,false);
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout
}
else
{
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "[INFO] {FFFFFF}Niste uspjeli opljackati banku uhvatila vas je kamera!");
    WantedPoints[playerid] = 2;
            SetPlayerCriminal(playerid,255, "Pokusaj pljacke banke");
PlayerInfo[playerid][pRobTime] = 1500;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Niste clan Mafije | Bande !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Nemate oruzije za pljackanje banke!");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Niste u banci!");
    return 1;
}
return 1;
}


evo i public

forward RobBank(playerid);
public RobBank(playerid)
{
new string[128];
if(IsPlayerInRangeOfPoint(playerid, 4, 2309.6060,-4.0211,26.7422))
{
if(RobbingTime[playerid] > 0)
{
    RobbingTime[playerid] --;
    GameTextForPlayer(playerid, "~w~Ostanite na zutnom pickupu ~r~95 ~w~sekundi !", 1000,4);
}
else
{
    RobbingTime[playerid] = 0;
    KillTimer(RobBankTimer);
new money = random(30000);
    SafeJBC_GivePlayerMoney(playerid, money);
format(string, sizeof(string),"~w~Opljackali ste banku i uzeli ~g~%d$ !", money);
GameTextForPlayer(playerid, string, 6000, 4);
format(string, sizeof(string),"[INFO] {FFFFFF}Opljackali ste banku i uzeli %d$ !",money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
WantedPoints[playerid] = 10;
SetPlayerCriminal(playerid,255, "Pljacka Banke");
}
}
else
{
        GameTextForPlayer(playerid, "~w~Otisli ste sa pickup!", 1000,4);
        RobbingTime[playerid] = 0;
KillTimer(RobBankTimer);
}
}
forward UnsetBankRob();
public UnsetBankRob()
{
BankRobbedRecently = 0;
return 1;
}
forward CanRobAgain();
public CanRobAgain()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
    {
        if(PlayerInfo[i][pRobTime] > 0)
    {
                PlayerInfo[i][pRobTime]--;
}
}
}
return 1;
}
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Schwarz poslato Oktobar 13, 2012, 13:12:58 POSLE PODNE
SetTimer("UnsetBankRob",1500000,false); Zameni za kolku vreme zelis da moze da se pjacka
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Yakavetta poslato Oktobar 13, 2012, 13:23:29 POSLE PODNE
SetTimer("UnsetBankRob",60,false);
i opet nece za jedan minut ...
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Schwarz poslato Oktobar 13, 2012, 13:26:01 POSLE PODNE
Citat: Yakavetta poslato Oktobar 13, 2012, 13:23:29 POSLE PODNE
SetTimer("UnsetBankRob",60,false);
i opet nece za jedan minut ...

Pa ne tako treba milisekunde da stavis a ne sekunde  :D
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Yakavetta poslato Oktobar 13, 2012, 13:27:46 POSLE PODNE
aj mi ti stavi xD
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Schwarz poslato Oktobar 13, 2012, 13:32:06 POSLE PODNE
60000 dodaj ovo. Ali po Rp je kad stavis na duze vreme ali ti si znas  ;)
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Yakavetta poslato Oktobar 13, 2012, 13:56:15 POSLE PODNE
nece opet kaze ova lokacija je vec pljackana
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Cimbur poslato Oktobar 13, 2012, 14:01:10 POSLE PODNE
Daj nam celu skriptu sa tajmerom.
Naslov: Odg: [pomoc] Pljacka banke
Poruka od: Yakavetta poslato Oktobar 13, 2012, 14:05:46 POSLE PODNE
new RobBankTimer;

if(strcmp(cmd, "/robbank", true) == 0)
{
    new success1 = random(2);
    if(BankRobbedRecently == 0)
{
    SendClientMessage(playerid, COLOR_GREY, "Ova lokacija je vec opljackana pokusajte kasnije !");
    return 1;
}
if(PlayerInfo[playerid][pRobTime] >= 1)
{
    SendClientMessage(playerid, COLOR_GREY, "Vec ste pljackali sacekajte malo !");
    return 1;
}
    if(IsPlayerInRangeOfPoint(playerid, 10.0, 2142.2222,1628.9337,993.5761))
    {
        if(GetPlayerWeapon(playerid) >= 24 && GetPlayerWeapon(playerid) <= 40)
{
        if(PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 15 || PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 16 || PlayerInfo[playerid][pMember] == 16)
                {
        if(success1 == 1)
{
        SendClientMessage(playerid, COLOR_LIGHTBLUE, "[INFO] {FFFFFF}Krenuli ste sa pljackom banke sacekajte 45 sekundi!");
                    RobbingTime[playerid] = 45;
RobBankTimer = SetTimerEx("RobBank",1000,true,"i",playerid);
            WantedPoints[playerid] = 5;
            SetPlayerCriminal(playerid,255, "Pljacka Banke");
            PlayerInfo[playerid][pRobTime] = 3500;
            BankRobbedRecently = 0;
SetTimer("UnsetBankRob",60000,false);
ApplyAnimation(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout
}
else
{
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "[INFO] {FFFFFF}Niste uspjeli opljackati banku uhvatila vas je kamera! Mozete opet pljackati za 45 sec");
    WantedPoints[playerid] = 2;
            SetPlayerCriminal(playerid,255, "Pokusaj pljacke banke");
PlayerInfo[playerid][pRobTime] = 1500;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Niste clan Mafije | Bande !");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Nemate oruzije za pljackanje banke!");
    return 1;
}
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "Niste u banci!");
    return 1;
}
return 1;
}


forward RobBank(playerid);
public RobBank(playerid)
{
new string[128];
if(IsPlayerInRangeOfPoint(playerid, 10.0, 2142.2222,1628.9337,993.5761))
{
if(RobbingTime[playerid] > 0)
{
    RobbingTime[playerid] --;
    GameTextForPlayer(playerid, "~w~Ostanite na zutnom pickupu ~r~45 ~w~sekundi !", 1000,4);
}
else
{
    RobbingTime[playerid] = 0;
    KillTimer(RobBankTimer);
new money = random(30000);
    SafeJBC_GivePlayerMoney(playerid, money);
format(string, sizeof(string),"~w~Opljackali ste banku i uzeli ~g~%d$ !", money);
GameTextForPlayer(playerid, string, 6000, 4);
format(string, sizeof(string),"[INFO] {FFFFFF}Opljackali ste banku i uzeli %d$ !",money);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
WantedPoints[playerid] = 10;
SetPlayerCriminal(playerid,255, "Pljacka Banke");
}
}
else
{
        GameTextForPlayer(playerid, "~w~Otisli ste sa pickup!", 1000,4);
        RobbingTime[playerid] = 0;
KillTimer(RobBankTimer);
}
}
forward UnsetBankRob();
public UnsetBankRob()
{
BankRobbedRecently = 0;
return 1;
}
forward CanRobAgain();
public CanRobAgain()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
    {
        if(PlayerInfo[i][pRobTime] > 0)
    {
                PlayerInfo[i][pRobTime]--;
}
}
}
return 1;
}


Evo sve sto sam nasao u vezi Robbank