//
forward MojeStvari1();
new MojeStvari[][] =
{
"+",
"O"
};
ox = TextDrawCreate(621.0000, 2.0000, "+");
TextDrawBackgroundColor(ox, 0x000000FF);
TextDrawFont(ox, 1);
TextDrawLetterSize(ox, 0.38998000, 1.6000);
TextDrawColor(ox, 0xFFFFFFFF);
TextDrawSetOutline(ox, 0);
TextDrawSetProportional(ox, 1);
TextDrawSetShadow(ox, 1);
SetTimer("MojeStvari1",200,1);
public MojeStvari1()
{
TextDrawSetString(ox, MojeStvari[random(sizeof(MojeStvari))]);
return 1;
}
//
Onda killtimer?
///
Citat: Stunter Dan poslato Oktobar 07, 2012, 13:30:13 POSLE PODNE
cekaj znaci ovako
new tralalatimer;
tralalatimer = SetTimer("blabla", true); i OnGamemodeExitFunc ssamo stavim kill timer?
Nisi stavio interval tajmera.
///
MOZE LOCK!