Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: Lexa poslato Septembar 09, 2012, 02:09:05 PRE PODNE

Naslov: [Pomoc] WAR
Poruka od: Lexa poslato Septembar 09, 2012, 02:09:05 PRE PODNE
Fileskripta:ex_War made by dock
Opis: Imam problem kako napraviti spawn za war ima opis ako neko može da mi da primjer i objasni.Vidim da se trebaju kordinate podesiti ali nije isti slucaj kao kod vozila i port kordinate.NPR. kako namjestiti kordinate za farmu?Hvala


new Float:War1_x,Float:War1_y,Float:War1_z,Float:War1_r,Float:War2_x,Float:War2_y,Float:War2_z,Float:War2_r;

//Mape za war, dodajete ovako:
//      {Tim1_x, Tim1_y, Tim1_z, Tim1_rotacija, Tim2_x, Tim2_y, Tim2_z, Tim2_rotacija}
// ma kraju { } morate imati zarez (ovako: {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},) osim kod zadnjih koordinata..
new Float:WarMape[][8] =
{
   {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}
};

public OnFilterScriptInit()
{
Naslov: Odg: [Pomoc] WAR
Poruka od: Lexa poslato Septembar 09, 2012, 11:41:40 PRE PODNE
//Mape za war, dodajete ovako:
//      {Tim1_x, Tim1_y, Tim1_z, Tim1_rotacija, Tim2_x, Tim2_y, Tim2_z, Tim2_rotacija}
// ma kraju { } morate imati zarez (ovako: {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},) osim kod zadnjih koordinata..
new Float:WarMape[][8] =
{
   {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}
};

public OnFilterScriptInit()
{
Ne bih rekao-na kordinati se djeli tim na 1 i 2 ? Da li neko zna ???