Skripta koju koristim:GF edit
Detaljan opis problema: Dakle, kad neki igrac ugradi neon, sve je super. Moze ga cak i maknuti prije reloga, no nakon reloga se taj neon vise neda maknuti, te ostaje na autu. Jel ima neka funkcija ili nesto sto makne sve objekte sa auta? Ukljucujuci neon?
Dio skripte: Ovo je ono sto stavlja neone if(listitem == 0)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
GivePlayerMoney(playerid,-500);
}
A ovo je ono sto bi ih trebalo maknut:if(listitem == 11)
{
DestroyObject(GetPVarInt(playerid, "neon"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon1"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon2"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon3"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon4"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon5"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon6"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon7"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon8"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon9"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon10"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon11"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon12"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon13"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior1"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back1"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front1"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover"));DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover1"));DeletePVar(playerid, "Status");
} }
Hvala na savjetu, ali ja trebam pomoć za ovo svoje, dakle pvarove. Jel znaš riješit problem?