Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: [FS:RP] Dugmicâ„¢ poslato Jun 16, 2012, 08:40:39 PRE PODNE

Naslov: MS13 baza
Poruka od: [FS:RP] Dugmicâ„¢ poslato Jun 16, 2012, 08:40:39 PRE PODNE
Naziv rada: MS13 baza (naravno vi stavite drugacije ime ako hocete)
Vreme rada (koliko ste radili): Oko 20-ak minuta
Lokacija baze: Los Santos - East Los Santos
Slike:
http://slike.milf-hosting.info/images/1339789869.jpg
http://slike.milf-hosting.info/images/1339789661.jpg
http://slike.milf-hosting.info/images/1339790043.jpg
http://slike.milf-hosting.info/images/1339790283.jpg
http://slike.milf-hosting.info/images/1339790427.jpg

Kodovi:
AddStaticVehicle(400,2488.2769,-1517.0176,24.0845,89.9777,6,6); // Landstalker
    AddStaticVehicle(476,2475.5427,-1526.2064,23.8288,359.0786,6,6); // Oceanic
    AddStaticVehicle(576,2489.5796,-1556.5665,23.6745,359.2320,6,6); // Tornado
    AddStaticVehicle(576,2485.5752,-1556.5082,23.6467,358.8001,6,6); // Tornado
    AddStaticVehicle(474,2476.9053,-1556.3468,23.6162,358.8708,6,6); // Hermes
    AddStaticVehicle(474,2472.1960,-1556.2446,23.6121,358.3375,6,6); // Hermes
    AddStaticVehicle(428,2446.4978,-1546.4287,23.6022,269.5831,6,6); // Securicar
    AddStaticVehicle(575,2490.4763,-1540.6002,23.6009,0.3885,6,6); // Broadway
    AddStaticVehicle(575,2490.4292,-1532.5243,23.6005,359.6002,6,6); // Broadway
    AddStaticVehicle(461,2462.6121,-1557.4370,23.5758,318.3143,6,6); // PCJ-600
    AddStaticVehicle(461,2459.2488,-1557.3638,23.5729,318.0280,6,6); // PCJ-600
    AddStaticVehicle(468,2452.5305,-1557.6652,23.5691,316.9635,6,6); // Sanchez
    AddStaticVehicle(468,2449.6394,-1557.5575,23.5692,323.4417,6,6); // Sanchez
    AddStaticVehicle(463,2444.9719,-1553.0442,23.5686,272.7982,6,6); // Freeway
    AddStaticVehicle(463,2444.9536,-1551.0002,23.5651,268.3161,6,6); // Freeway
    AddStaticVehicle(469,2475.8835,-1537.1896,29.1146,269.6375,6,6); // Sparrow
    AddStaticVehicle(487,2459.5344,-1520.2625,32.5881,358.4752,6,6); // Maverick
    AddStaticVehicle(487,2447.5212,-1534.4637,32.5829,88.6542,6,6); // Maverick
    CreateObject(8674, 2488, -1514.5, 26.299999237061, 0, 0, 0);
    CreateObject(8674, 2492.1000976563, -1514.5, 26.299999237061, 0, 0, 0);
    CreateObject(8673, 2497.3000488281, -1524.5, 26.700000762939, 0, 0, 90);
    CreateObject(8673, 2497.3000488281, -1537.5, 26.700000762939, 0, 0, 90);
    CreateObject(8673, 2497.3000488281, -1553.9000244141, 26.700000762939, 0, 0, 90);
    CreateObject(8673, 2487.3000488281, -1564.4000244141, 26.700000762939, 0, 0, 0);
    CreateObject(8673, 2466.8999023438, -1564.4000244141, 26.700000762939, 0, 0, 0);
    CreateObject(8673, 2451.8999023438, -1564.4000244141, 26.700000762939, 0, 0, 0);
    CreateObject(8674, 2441.6000976563, -1559.5, 26.700000762939, 0, 0, 90);
    CreateObject(8674, 2441.6000976563, -1541.5, 27, 0, 0, 90);
    CreateObject(8674, 2441.6000976563, -1549.1999511719, 24.5, 0, 0, 90);
    CreateObject(8674, 2441.6000976563, -1549.1999511719, 27, 0, 0, 90);
    CreateObject(8674, 2441.6000976563, -1544.0999755859, 29.799999237061, 0, 0, 90);
    CreateObject(8674, 2441.6000976563, -1549.1999511719, 29.89999961853, 0, 0, 90);
    CreateObject(8674, 2441.6000976563, -1559.5, 29.5, 0, 0, 90);
    CreateObject(1444, 2441.3000488281, -1541.0999755859, 28.60000038147, 0, 0, 0);
    CreateObject(8673, 2451.8000488281, -1564.4000244141, 29.60000038147, 0, 0, 0);
    CreateObject(8673, 2472.1999511719, -1564.4000244141, 29.60000038147, 0, 0, 0);
    CreateObject(8673, 2487.3999023438, -1564.3000488281, 29.60000038147, 0, 0, 0);
    CreateObject(8673, 2497.3000488281, -1553.9000244141, 29.60000038147, 0, 0, 90);
    CreateObject(8673, 2497.3000488281, -1533.5, 29.60000038147, 0, 0, 90);
    CreateObject(8673, 2497.3000488281, -1524.5, 29.60000038147, 0, 0, 90);
    CreateObject(8674, 2492.1000976563, -1514.5, 29.200000762939, 0, 0, 0);
    CreateObject(8674, 2488, -1514.5, 29.200000762939, 0, 0, 0);
    CreateObject(8615, 2476.3999023438, -1531.4000244141, 25.89999961853, 0, 0, 180);
    CreateObject(1653, 2458.6999511719, -1514.8000488281, 32.200000762939, 0, 0, 0);
    CreateObject(1472, 2472.6000976563, -1531.4000244141, 28.200000762939, 0, 0, 90);
    CreateObject(1472, 2471, -1531.4000244141, 28.200000762939, 0, 0, 270);
    CreateObject(8614, 2465.8999023438, -1535.1999511719, 30.299999237061, 0, 0, 90);
    CreateObject(1653, 2448, -1514.8000488281, 32.200000762939, 0, 0, 0);
    CreateObject(1653, 2441.6000976563, -1521.1999511719, 32.200000762939, 0, 0, 90);
    CreateObject(1653, 2441.6000976563, -1534, 32.200000762939, 0, 0, 90);
    CreateObject(1653, 2448, -1540.4000244141, 32.200000762939, 0, 0, 180);
    CreateObject(1653, 2458.6000976563, -1540.4000244141, 32.200000762939, 0, 0,    179.99450683594);
    CreateObject(1444, 2464.8999023438, -1539.8000488281, 32.400001525879, 0, 0, 270);
    CreateObject(1653, 2465, -1521.1999511719, 32.200000762939, 0, 0, 270);
    CreateObject(1653, 2465, -1529.1999511719, 32.200000762939, 0, 0, 270);
    CreateObject(1653, 2465, -1529.1999511719, 32.299999237061, 0, 0, 90);
    CreateObject(1653, 2465, -1521.1999511719, 32.299999237061, 0, 0, 90);
    CreateObject(1653, 2466.6000976563, -1515, 28.39999961853, 0, 0, 0);
    CreateObject(1653, 2466.6000976563, -1514.9000244141, 28.39999961853, 0, 0, 180);
    CreateObject(1472, 2471.8000488281, -1530.5999755859, 28.200000762939, 0, 0, 180);
    CreateObject(1419, 2468.8999023438, -1532.3000488281, 29.10000038147, 0, 0, 180);
    CreateObject(1419, 2474.5, -1532.3000488281, 29.10000038147, 0, 0, 0);
    CreateObject(1419, 2478.5, -1532.3000488281, 29.10000038147, 0, 0, 180);
    CreateObject(1419, 2480.5, -1534.4000244141, 29.10000038147, 0, 0, 90);
    CreateObject(1419, 2480.5, -1538.5, 29.10000038147, 0, 0, 90);
    CreateObject(1419, 2467, -1541.4000244141, 29.10000038147, 0, 0, 0);
    CreateObject(1419, 2471.1000976563, -1541.4000244141, 29.10000038147, 0, 0, 0);
    CreateObject(1419, 2475.1999511719, -1541.4000244141, 29.10000038147, 0, 0, 0);
    CreateObject(1419, 2478.5, -1541.4000244141, 29.10000038147, 0, 0, 0);
    CreateObject(1419, 2465.1000976563, -1539.4000244141, 29.10000038147, 0, 0, 90);
    CreateObject(1419, 2480.6000976563, -1539.3000488281, 29.299999237061, 0, 0, 90);
    CreateObject(1653, 2473, -1521.3000488281, 28.39999961853, 0, 0, 270);
    CreateObject(1653, 2473, -1521.3000488281, 28.39999961853, 0, 0, 90);
    CreateObject(1653, 2473, -1523.8000488281, 28.39999961853, 0, 0, 270);
    CreateObject(1653, 2473, -1523.8000488281, 28.39999961853, 0, 0, 90);
    CreateObject(3934, 2448.6999511719, -1533.8000488281, 31.60000038147, 0, 0, 0);
    CreateObject(3934, 2458.6999511719, -1521.4000244141, 31.60000038147, 0, 0, 90);


Nadam se da nije lose, jer ipak sam pocetnik u mappanju i ovo mi je prva mapa, volio bih da me ocenite 1/10  :)
Naslov: Odg: MS13 baza
Poruka od: TerminuS poslato Jun 16, 2012, 08:41:53 PRE PODNE
nije lose :) jer si pocetnik dacu ti 8/10 :D
Naslov: Odg: MS13 baza
Poruka od: [FS:RP] Dugmicâ„¢ poslato Jun 16, 2012, 08:42:39 PRE PODNE
Hvala :)
Naslov: Odg: MS13 baza
Poruka od: Tr0opeR poslato Jun 16, 2012, 17:03:40 POSLE PODNE
Pokusaj napraviti tako da ti se elementi poklapaju... npr. kapija da ne viri gore iz zida  i take stvari
Naslov: Odg: MS13 baza
Poruka od: [FS:RP] Dugmicâ„¢ poslato Jun 16, 2012, 18:10:16 POSLE PODNE
@Tr0opeR ova kapija je malo velika za taj prolaz, a manju da uzmem onda mi bude mala, tako da mi ova ispala najbolja..

@Edis Macic hvala  :)
Naslov: Odg: MS13 baza
Poruka od: Kopra poslato Jun 16, 2012, 19:04:59 POSLE PODNE
Citat: Dugmic poslato Jun 16, 2012, 18:10:16 POSLE PODNE
@Tr0opeR ova kapija je malo velika za taj prolaz, a manju da uzmem onda mi bude mala, tako da mi ova ispala najbolja..

@Edis Macic hvala  :)

Koristi PAGE UP i PAGE DOWN da spustis i podignes objekat,dok pomeras objekat DRZI SHIFT za BRZE POMERANJE,a ALT za sporije kako bi mogao lepo da ga uklopis.

To su ti moji saveti.

Posto  si pocetnik 9/10,i svidja mi se mesto :D
Naslov: Odg: MS13 baza
Poruka od: [FS:RP] Dugmicâ„¢ poslato Jun 16, 2012, 20:58:50 POSLE PODNE
Ok, pokusacu tako, hvala na savetima  :)
Naslov: Odg: MS13 baza
Poruka od: x3mRaZoR poslato Jun 16, 2012, 22:11:45 POSLE PODNE
Lepo odradjeno 9/10 :D
Naslov: Odg: MS13 baza
Poruka od: Jhony_Walker poslato Jun 16, 2012, 22:17:42 POSLE PODNE
8/10 jer si pocetnik
Naslov: Odg: MS13 baza
Poruka od: [FS:RP] Dugmicâ„¢ poslato Jun 16, 2012, 23:21:15 POSLE PODNE
hvala :D
Naslov: Odg: MS13 baza
Poruka od: [NL] George poslato Jun 17, 2012, 00:19:04 PRE PODNE
Nije loše..

7/10
Naslov: Odg: MS13 baza
Poruka od: Matej.Vercettiâ„¢ poslato Jun 17, 2012, 19:28:47 POSLE PODNE
SviÄ'a mi se
Naslov: Odg: MS13 baza
Poruka od: [FS:RP] Dugmicâ„¢ poslato Jun 18, 2012, 15:00:35 POSLE PODNE
hvala ljudi  ;D
Naslov: Odg: MS13 baza
Poruka od: Djordje_Veljkovic poslato Jun 20, 2012, 19:41:53 POSLE PODNE
Super 9/10
Naslov: Odg: MS13 baza
Poruka od: ...BaVaRaC... poslato Jun 23, 2012, 20:57:06 POSLE PODNE
9/10 Zato sto se uopce vise nista nemoze staviti u Salon Brodova ...
Naslov: Odg: MS13 baza
Poruka od: sddmgg poslato Jun 24, 2012, 15:38:33 POSLE PODNE
6/10 mogo si jos koji helic nabacit na krov.
Naslov: Odg: MS13 baza
Poruka od: Stole_Legia poslato Jun 24, 2012, 17:40:42 POSLE PODNE
7/10 dobro je...
Naslov: Odg: MS13 baza
Poruka od: |CraZy| poslato Jun 24, 2012, 19:08:44 POSLE PODNE
LEpo i ja sam tu samo pravio bajker bazu lepo je ispalo 9/10 zbog Landstalkera trebao si da stavis samo Voodo,Savanu,Blade,Remingtona i tako te stare Lepo odradjeno 9/10
Naslov: Odg: MS13 baza
Poruka od: Bezimeni poslato Jun 24, 2012, 19:55:14 POSLE PODNE
8/10 nie loše za početnika samo tako nastavi bit ce jos bolje
Naslov: Odg: MS13 baza
Poruka od: Leonardo Chavez poslato Jun 24, 2012, 22:58:06 POSLE PODNE
Dobro je ali moglo je to i puno bolje. Ocjena 7/10
Naslov: Odg: MS13 baza
Poruka od: Artieâ„¢ poslato Jun 25, 2012, 09:35:48 PRE PODNE
8/10 da ti nije malo 3 helisa :D
Naslov: Odg: MS13 baza
Poruka od: Jovan_Kingspin poslato Jun 25, 2012, 11:24:13 PRE PODNE
Lepo si uredio i dodavao objekte i ja sam pocetnik u mapanju ali ovo je najbolja MS 13 baza na bilo kom serveru Unikatno delo 9/10
Naslov: Odg: MS13 baza
Poruka od: Jovan_Kingspin poslato Jun 25, 2012, 14:07:43 POSLE PODNE
8/10 al samo da napomenem da MS-13 nije mafija kako meni izgleda na tim slikama nego banda a bande nemaju helise i onakav kamion ako ga nisu ukrali i kapija se ne uklapa