Skripta koju koristim: GF
Detaljan opis problema: Ovako trebam pomoc kako da dodam sada kada se igrac ide logirat da mu pokaze ove textdrawowe, a da kad se logira da mu nestanu?
Dio skripte: // TextDraw developed using Zamaroht's Textdraw Editor 1.0
// On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
// In OnGameModeInit prefferably, we procced to create our textdraws:
Textdraw0 = TextDrawCreate(710.000000, 0.000000, "New Textdraw");
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.500000, 4.900000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 0);
TextDrawSetProportional(Textdraw0, 1);
TextDrawSetShadow(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 1);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, -60.000000, 21.000000);
Textdraw1 = TextDrawCreate(710.000000, 358.000000, "New Textdraw");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.500000, 4.900000);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 1);
TextDrawBoxColor(Textdraw1, 255);
TextDrawTextSize(Textdraw1, -60.000000, 21.000000);
Textdraw2 = TextDrawCreate(-65.000000, 72.000000, "\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\");
TextDrawBackgroundColor(Textdraw2, 255);
TextDrawFont(Textdraw2, 1);
TextDrawLetterSize(Textdraw2, 0.500000, 1.899999);
TextDrawColor(Textdraw2, -7274241);
TextDrawSetOutline(Textdraw2, 0);
TextDrawSetProportional(Textdraw2, 1);
TextDrawSetShadow(Textdraw2, 1);
Textdraw3 = TextDrawCreate(-65.000000, 353.000000, "\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\");
TextDrawBackgroundColor(Textdraw3, 255);
TextDrawFont(Textdraw3, 1);
TextDrawLetterSize(Textdraw3, 0.500000, 1.899999);
TextDrawColor(Textdraw3, -7274241);
TextDrawSetOutline(Textdraw3, 0);
TextDrawSetProportional(Textdraw3, 1);
TextDrawSetShadow(Textdraw3, 1);
Textdraw5 = TextDrawCreate(12.000000, 115.000000, "EGRP");
TextDrawBackgroundColor(Textdraw5, 255);
TextDrawFont(Textdraw5, 3);
TextDrawLetterSize(Textdraw5, 0.500000, 4.399999);
TextDrawColor(Textdraw5, -7274241);
TextDrawSetOutline(Textdraw5, 0);
TextDrawSetProportional(Textdraw5, 1);
TextDrawSetShadow(Textdraw5, 1);
Textdraw6 = TextDrawCreate(139.000000, 41.000000, "~n~");
TextDrawBackgroundColor(Textdraw6, 255);
TextDrawFont(Textdraw6, 1);
TextDrawLetterSize(Textdraw6, 0.500000, 14.699997);
TextDrawColor(Textdraw6, -1);
TextDrawSetOutline(Textdraw6, 0);
TextDrawSetProportional(Textdraw6, 1);
TextDrawSetShadow(Textdraw6, 1);
TextDrawUseBox(Textdraw6, 1);
TextDrawBoxColor(Textdraw6, 255);
TextDrawTextSize(Textdraw6, -33.000000, 62.000000);
Textdraw7 = TextDrawCreate(45.000000, 139.000000, "V. 3.0.0");
TextDrawBackgroundColor(Textdraw7, 255);
TextDrawFont(Textdraw7, 3);
TextDrawLetterSize(Textdraw7, 0.500000, 1.399999);
TextDrawColor(Textdraw7, -1);
TextDrawSetOutline(Textdraw7, 0);
TextDrawSetProportional(Textdraw7, 1);
TextDrawSetShadow(Textdraw7, 1);
// You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
// TextDrawDestroy functions to show, hide, and destroy the textdraw.
Neke slike/video za lakse dobivanje pomoci(neobavezno): -
Stavis to pod OnPlayerLogin a onda moras i napravit kad se logira ili konektuje TextDrawShowForPLayer a kad zavrsi to onda stvis TextDrawHideForPLayer ima tu dosta posla nadi neku skirptu pa pogledaj kako je tamo uradeno pa ti uradi, objasnio bi ti to al sad moram u skolu pa nmg
Budem probao, ako jos netko ima nekakav prijedlog, neka ga posta :)
Pod OnPlayerConnect stavi:
TextDrawShowForPlayer(playerid, Textdraw0)
TextDrawShowForPlayer(playerid, Textdraw1)
TextDrawShowForPlayer(playerid, Textdraw2)
TextDrawShowForPlayer(playerid, Textdraw3)
TextDrawShowForPlayer(playerid, Textdraw4)
TextDrawShowForPlayer(playerid, Textdraw5)
TextDrawShowForPlayer(playerid, Textdraw6)
TextDrawShowForPlayer(playerid, Textdraw7)
Pod OnPlayerLogin stavi:
TextDrawHideForPlayer(playerid, Textdraw0)
TextDrawHideForPlayer(playerid, Textdraw1)
TextDrawHideForPlayer(playerid, Textdraw2)
TextDrawHideForPlayer(playerid, Textdraw3)
TextDrawHideForPlayer(playerid, Textdraw4)
TextDrawHideForPlayer(playerid, Textdraw5)
TextDrawHideForPlayer(playerid, Textdraw6)
TextDrawHideForPlayer(playerid, Textdraw7)
Citat: Vegas. poslato Maj 15, 2012, 11:46:47 PRE PODNE
Pod OnPlayerConnect stavi:
TextDrawShowForPlayer(playerid, Textdraw0)
TextDrawShowForPlayer(playerid, Textdraw1)
TextDrawShowForPlayer(playerid, Textdraw2)
TextDrawShowForPlayer(playerid, Textdraw3)
TextDrawShowForPlayer(playerid, Textdraw4)
TextDrawShowForPlayer(playerid, Textdraw5)
TextDrawShowForPlayer(playerid, Textdraw6)
TextDrawShowForPlayer(playerid, Textdraw7)
Pod OnPlayerLogin stavi:
TextDrawHideForPlayer(playerid, Textdraw0)
TextDrawHideForPlayer(playerid, Textdraw1)
TextDrawHideForPlayer(playerid, Textdraw2)
TextDrawHideForPlayer(playerid, Textdraw3)
TextDrawHideForPlayer(playerid, Textdraw4)
TextDrawHideForPlayer(playerid, Textdraw5)
TextDrawHideForPlayer(playerid, Textdraw6)
TextDrawHideForPlayer(playerid, Textdraw7)
To prvo pod OnPlayerLogin a ovo drugo pod OnPlayerSpawn ... ;)
Nisi plavÅ¡a proÄito Å¡ta on oće, oće kad mu se igraÄ loguje kada mu prikaže dijalog da mu prikazuje i ove TD-ove, a kad se logira da nestanu xD..
opet nece, nema erora ni nicega, evo koda:
EDIT: radi sve sada samo neso fali, pogledajte ovo molim vas (http://zaslike.com/files/uso8z7rvcz7f4f7j4xhw.png)
FALI POLA TEXTDRAWOWA -.-
bump :-X
BUUUUUUUUUMP tema pala na dno :S
Ne fali, nego ih nisi radio po redu.. Npr, ovi znakovi // su ti trebali biti do kraja ali nisu jer si posle tih prvih uradio ovo crno, tako da ono prekriva // ..
i što da radim sada da stavim da su do kraja?
tema pala na 2. stranicu = bump