Mapovo : David_Shebly[JA]
Vrjeme mapovanja : 40 min
Slike :
(http://shrani.si/f/2o/138/4HES1Ato/burgershot.png)
(http://shrani.si/f/1/Ku/29Q9fH8z/bs2.png)
Kodovi : CreateDynamicObject(19377, 1299.69, -1867.09, 12.54, 0.00, 90.00, 0.00);
CreateDynamicObject(19377, 1289.24, -1867.09, 12.54, 0.00, 90.00, 0.00);
CreateDynamicObject(19377, 1292.55, -1876.72, 12.54, 0.00, 90.00, 0.00);
CreateDynamicObject(19377, 1302.96, -1876.69, 12.54, 0.00, 90.00, 0.00);
CreateDynamicObject(3859, 1290.39, -1862.18, 13.12, 0.00, 0.00, 107.50);
CreateDynamicObject(3859, 1300.93, -1862.21, 13.12, 0.00, 0.00, 107.50);
CreateDynamicObject(19429, 1298.21, -1862.25, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19429, 1293.44, -1862.22, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19386, 1295.83, -1862.24, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19429, 1304.28, -1862.25, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19429, 1288.28, -1862.21, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19448, 1287.53, -1867.08, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19448, 1287.52, -1876.64, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19448, 1304.95, -1875.90, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19448, 1304.96, -1867.03, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19448, 1301.90, -1880.53, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19448, 1292.28, -1880.54, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19375, 1303.21, -1875.61, 16.05, 0.00, 90.00, 0.00);
CreateDynamicObject(19375, 1292.77, -1875.60, 16.05, 0.00, 90.00, 0.00);
CreateDynamicObject(19375, 1299.83, -1867.06, 16.05, 0.00, 90.00, 0.00);
CreateDynamicObject(19375, 1289.39, -1867.08, 16.05, 0.00, 90.00, 0.00);
CreateDynamicObject(1491, 1295.03, -1862.23, 12.58, 0.00, 0.00, 0.00);
CreateDynamicObject(2456, 1297.02, -1862.03, 12.64, 0.00, 0.00, 180.00);
CreateDynamicObject(2456, 1294.44, -1861.96, 12.64, 0.00, 0.00, 180.00);
CreateDynamicObject(2430, 1304.25, -1875.43, 14.83, 0.00, 0.00, 180.00);
CreateDynamicObject(2431, 1300.07, -1875.44, 14.85, 0.00, 0.00, 180.00);
CreateDynamicObject(2448, 1301.05, -1874.07, 12.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2446, 1303.46, -1874.05, 12.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2446, 1300.07, -1874.03, 12.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2446, 1299.10, -1874.04, 12.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2450, 1298.15, -1874.28, 12.62, 0.00, 0.00, 180.00);
CreateDynamicObject(19429, 1288.44, -1875.06, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19429, 1290.03, -1875.06, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19386, 1292.09, -1875.05, 14.31, 0.00, 0.00, 90.00);
CreateDynamicObject(19429, 1293.68, -1875.76, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19429, 1293.69, -1877.36, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19429, 1293.66, -1878.96, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19429, 1293.64, -1880.58, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(1491, 1291.27, -1875.05, 12.58, 0.00, 0.00, 0.00);
CreateDynamicObject(19429, 1290.30, -1879.66, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(2420, 1287.90, -1874.96, 12.63, 0.00, 0.00, 180.00);
CreateDynamicObject(2420, 1304.96, -1872.17, 12.63, 0.00, 0.00, -90.00);
CreateDynamicObject(2644, 1303.12, -1864.63, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2644, 1303.07, -1867.23, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2644, 1303.18, -1869.94, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1304.15, -1864.56, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1304.27, -1867.21, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1304.27, -1870.02, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1302.24, -1864.51, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2788, 1302.15, -1867.22, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2788, 1302.06, -1869.89, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2451, 1301.36, -1879.80, 12.63, 0.00, 0.00, 180.00);
CreateDynamicObject(2453, 1299.07, -1874.12, 13.96, 0.00, 0.00, 0.00);
CreateDynamicObject(2446, 1304.45, -1874.05, 12.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2441, 1304.33, -1880.12, 12.63, 0.00, 0.00, 180.00);
CreateDynamicObject(2441, 1303.33, -1880.11, 12.63, 0.00, 0.00, 180.00);
CreateDynamicObject(2441, 1302.35, -1880.12, 12.63, 0.00, 0.00, 180.00);
CreateDynamicObject(2581, 1304.78, -1877.49, 13.20, 0.00, 0.00, -90.00);
CreateDynamicObject(2443, 1299.39, -1879.86, 12.61, 0.00, 0.00, 180.00);
CreateDynamicObject(1968, 1290.02, -1872.08, 13.14, 0.00, 0.00, 90.00);
CreateDynamicObject(1968, 1290.08, -1868.23, 13.14, 0.00, 0.00, 90.00);
CreateDynamicObject(1968, 1290.02, -1864.25, 13.14, 0.00, 0.00, 90.00);
CreateDynamicObject(1968, 1293.39, -1864.15, 13.14, 0.00, 0.00, 90.00);
CreateDynamicObject(1968, 1293.58, -1868.05, 13.14, 0.00, 0.00, 90.00);
CreateDynamicObject(1968, 1293.79, -1871.81, 13.14, 0.00, 0.00, 90.00);
CreateDynamicObject(2644, 1299.09, -1864.56, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1298.08, -1864.50, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2788, 1300.29, -1864.53, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2644, 1299.17, -1867.25, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2644, 1299.25, -1870.02, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1298.13, -1867.20, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2788, 1298.40, -1870.05, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2788, 1300.28, -1867.26, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1300.28, -1870.02, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(19429, 1294.65, -1875.03, 13.15, 90.00, 90.00, 0.00);
CreateDynamicObject(2514, 1292.84, -1879.94, 12.59, 0.00, 0.00, 180.00);
CreateDynamicObject(2514, 1291.12, -1879.96, 12.59, 0.00, 0.00, 180.00);
CreateDynamicObject(2514, 1289.72, -1879.86, 12.59, 0.00, 0.00, 180.00);
CreateDynamicObject(2514, 1288.14, -1879.82, 12.59, 0.00, 0.00, 180.00);
CreateDynamicObject(19429, 1292.01, -1879.84, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(19429, 1288.88, -1879.72, 14.31, 0.00, 0.00, 0.00);
CreateDynamicObject(2515, 1288.68, -1875.42, 13.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2515, 1290.17, -1875.41, 13.62, 0.00, 0.00, 0.00);
CreateDynamicObject(2644, 1294.37, -1879.86, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2644, 1294.48, -1875.82, 13.02, 0.00, 0.00, 0.00);
CreateDynamicObject(2788, 1294.09, -1876.74, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(2788, 1294.11, -1878.90, 13.02, 0.00, 0.00, 180.00);
CreateDynamicObject(1775, 1293.95, -1877.74, 13.59, 0.00, 0.00, 90.00);
CreateDynamicObject(1776, 1298.27, -1879.97, 13.73, 0.00, 0.00, 180.00);
CreateDynamicObject(2420, 1304.27, -1862.24, 12.55, 0.00, 0.00, 180.00);
Mapa je za 0.3e ! nece raditi na 0.3d
Mapa je predobra ako si ti radio , samo ako mozes da pretvoris kodove u CreateDynamicObject i da mi posaljes na pm ili postavi ovde svima .
Edit : Hvala :)
hehehe hvala :) evo sada cu dat u "CreateDynamicObject"
Edit : Pretvorio sam u CreateDynamicObject ! :)
Svidja mi se, samo stavljaj malo vise slika u buduce, a ne samo 2...
9/10...ipak ne moze to tako sve od drve :P
predobra mapa :)
Po slikama, odliÄno je! 10/10!
10/10 svaka cast,na slikama jako dobro izgleda,u igri sigurno jos bolje :D
10/10...Pohvale sviÄ'a mi se.
9.9/10 pusti malo svetla unutra :D pohvala!
Hvala svima :D
super mapa kolega :) mogo si malo vise stakla da nije drveno i jos malo objecata sitnica u restoranu. Sve u svemu 8/10 brw!
Ne svidja mi se,mogao si nesto drugo staviti umjesto toga drvenog zida ;)
Odlicno 10/10
Extra brate..
Hvala Svima :D Jos mapa uskoro ;)
bravo super je ovo 10/10
To si u MTA radio?
Nije lose, uvek moze bolje... 9/10
lijepa mapa 10/10
Svaka cast!
10/10 ;D
Extra 10/10 !
Onako moze to i malo bolje posto ne moze sve od drveta da ne dodje vuk i sve oduva!:D
Ocjena 9/10!
-Jedna kutija šibica
-Kap benzina
-Prije toga pokupit iz Buregshoota sve što se da prodat' :D
-Staviti kap benzina u ÄaÅ¡u
-Ubaciti Å¡ibicu u tu ÄaÅ¡u, i izletiti napolje
OdliÄno, 10/10 ;)
PS.ProizvodjaÄ Å¡ibica može biti bilo ko, to nije bitno :D
Pre lijepo je . Sve pohvale 10/10
ovo je stvarno extra Mapa,nit natrpano nit prazno!
Svaka cast :)
10/10 :D
Svaka cast,dobra mapa a i dobri su objekti :P
Ovo vise mcdolnald nego burger :D
LOCK! Teme starije od 10dana se zakljucavaju!