Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: Europe Street RPG/DM poslato April 28, 2012, 16:02:53 POSLE PODNE

Naslov: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 28, 2012, 16:02:53 POSLE PODNE
Izradio:Marko Trifunovic(ja) :D                                                                                              Ocenite 1/10
Vreme: 20-25 minuta
Opis:Evo izmapao sam neki mini luna park na brzinu,bilo mi je dosadno...Tamo ima prostor za publiku i tamo gde ce se voziti autici(vortex-i),napravio sam uzak ulaz zbog igraca koji uzmu vortex i vozaju se po gradu :D
Nadam se da vam se svidja :D
Slike:
Slika 1 (http://zaslike.com/files/0g9vzbl2v36neoirnb0.jpg)
Slika 2 (http://zaslike.com/files/2rvo3ekinub7um7e9pec.jpg)
Slika 3 (http://zaslike.com/files/giqc3x4iho2oj9a6puf9.jpg)
Slika 4 (http://zaslike.com/files/ton8i7ni78zwn4hps5r7.jpg)
Slika 5 (http://zaslike.com/files/48u1wvsb90jz36orq2a.jpg)
Slika 6 (http://zaslike.com/files/0rtypepl3cl90h1bgei.jpg)
Slika 7 (http://zaslike.com/files/3kxvrl7z52swxkqtee04.jpg)
Slika 8 (http://zaslike.com/files/5k4ytrsw2b5hntl4y91s.jpg)
Slika 9 (http://zaslike.com/files/29cynp6rwehxr0ilw4f.jpg)
Slika 10 (http://zaslike.com/files/cck7415iimbz28rrq5s.jpg)

Objekata : 43
Vozila : 7



AddStaticVehicleEx(539,2499.79980469,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2504.59960938,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2509.59960938,-1517.00000000,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2514.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2519.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2524.69921875,-1517.09960938,23.29999924,199.99511719,-1,-1,6200); //Vortex
AddStaticVehicleEx(539,2529.10009766,-1517.09960938,23.29999924,200.00000000,-1,-1,6200); //Vortex
CreateObject(1412,2500.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (1)
CreateObject(1412,2505.30004883,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (2)
CreateObject(1412,2510.50000000,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (3)
CreateObject(1412,2515.69995117,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (4)
CreateObject(1412,2520.89990234,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (5)
CreateObject(1412,2526.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (6)
CreateObject(1412,2531.30004883,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (7)
CreateObject(1412,2541.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (8)
CreateObject(1412,2505.19995117,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (15)
CreateObject(1412,2500.00000000,-1552.40002441,23.70000076,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (16)
CreateObject(1412,2510.50000000,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (17)
CreateObject(1412,2515.80004883,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (18)
CreateObject(1412,2521.10009766,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (19)
CreateObject(1412,2526.39990234,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (20)
CreateObject(1412,2531.69995117,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (21)
CreateObject(1412,2537.00000000,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (22)
CreateObject(1412,2542.30004883,-1552.40002441,23.50000000,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (23)
CreateObject(1412,2544.80004883,-1549.69995117,23.50000000,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (24)
CreateObject(1412,2544.80004883,-1544.50000000,23.79999924,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (25)
CreateObject(1412,2544.80004883,-1539.30004883,24.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (26)
CreateObject(1412,2544.80004883,-1534.09997559,24.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (27)
CreateObject(1412,2544.80004883,-1528.90002441,24.10000038,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_2) (28)
CreateObject(1413,2544.80004883,-1523.59997559,24.20000076,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_3) (6)
CreateObject(1413,2544.80004883,-1518.30004883,24.29999924,0.00000000,0.00000000,270.00000000); //object(dyn_mesh_3) (7)
CreateObject(1237,2543.80004883,-1514.80004883,23.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1)
CreateObject(1237,2544.30004883,-1515.50000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2)
CreateObject(5837,2539.69995117,-1520.80004883,24.60000038,0.00000000,0.00000000,270.00000000); //object(ci_guardhouse1) (1)
CreateObject(1482,2500.69995117,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (1)
CreateObject(1482,2507.39990234,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (2)
CreateObject(1482,2514.10009766,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (3)
CreateObject(1482,2520.80004883,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (4)
CreateObject(1482,2527.50000000,-1516.19995117,24.39999962,0.00000000,0.00000000,270.00000000); //object(dyn_garrage1) (5)
CreateObject(982,2509.89990234,-1551.09997559,23.00000000,0.00000000,0.00000000,90.00000000); //object(fenceshit) (1)
CreateObject(982,2537.09960938,-1527.29980469,23.50000000,1.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateObject(984,2529.10009766,-1551.19995117,22.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (3)
CreateObject(984,2537.10009766,-1551.19995117,22.89999962,0.00000000,0.00000000,90.00000000); //object(fenceshit2) (4)
CreateObject(983,2543.30004883,-1548.00000000,23.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,2543.30004883,-1541.59997559,23.00000000,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,2540.29980469,-1538.39941406,23.29999924,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (5)
CreateObject(982,2521.30004883,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (3)
CreateObject(982,2510.10009766,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit) (4)
CreateObject(983,2532.50000000,-1515.09997559,23.70000076,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6)
CreateObject(1412,2533.10009766,-1514.40002441,24.29999924,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (29)
Naslov: Odg: [MAP]Luna Park
Poruka od: ϟƘƦІןן∑x ! poslato April 28, 2012, 16:42:51 POSLE PODNE
Ne vjerujem da je to tvoje
Naslov: Odg: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 28, 2012, 16:53:25 POSLE PODNE
Imao sam iskustva sa tim,jednom sam kopirao...Ali vise necu nema svrhe...Bolje da me ocene za nesto sto je moje....Uskoro cu i da iskriptam ovo i ubacicu sve :D
Naslov: Odg: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 29, 2012, 11:55:55 PRE PODNE
Ajmo ljudi ocenite od 1/10 da znam kako radim :D
Naslov: Odg: [MAP]Luna Park
Poruka od: Casso [ Jancezz ] poslato April 29, 2012, 14:23:45 POSLE PODNE
@[BURP]Marko_Trifunovic - Prijava S.Moderatoru - SPAM!

Mappa: Mozda je tvoj rad ali ideja 100% nije! za mappu 7/10 - neprecizno postavljene ograde  >:(

Evo Luna Park odakle ja mislim da si pokupio ideju: http://balkan-samp.com/forum/index.php?topic=42566.0
Naslov: Odg: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 29, 2012, 15:18:17 POSLE PODNE
To je moj rad,ideju sam video na jednom serveru...
Naslov: Odg: [MAP]Luna Park
Poruka od: D Boy poslato April 29, 2012, 15:46:02 POSLE PODNE
Po meni lose ali za trud 4/10
Naslov: Odg: [MAP]Luna Park
Poruka od: [BU] Misur poslato April 30, 2012, 12:20:37 POSLE PODNE
super 10/10  ;)
Naslov: Odg: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 30, 2012, 13:10:37 POSLE PODNE
Citat: |BU:RP| Stefan_Misurovic poslato April 30, 2012, 12:20:37 POSLE PODNE
super 10/10  ;)
Hvala ! ;)
Naslov: Odg: [MAP]Luna Park
Poruka od: [BURPG] Wistaa poslato April 30, 2012, 13:16:51 POSLE PODNE
7.7/10 za trud,moglo je dosta bolje,a ideja je dobra i sve to :D
Naslov: Odg: [MAP]Luna Park
Poruka od: [ eXclusiveâ„¢ ]Sharko poslato April 30, 2012, 13:23:09 POSLE PODNE
7/10 Mogao si bolje,dodati jos neka svetla urediti prostor i mesto nije bas za luna park i ovo nije luna park nego autici na sudaranje.[/font]
Naslov: Odg: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 30, 2012, 14:04:26 POSLE PODNE
Hvala vam svima ... Treba malo doraditi ja sam to na brzinu radio kad doradim ja cu ubaciti :D
Naslov: Odg: [MAP]Luna Park
Poruka od: [M:RP] Williamsâ„¢ poslato April 30, 2012, 14:36:54 POSLE PODNE
Ovo ja imam na srw sa istim ovizlima i na istom mestu...
Naslov: Odg: [MAP]Luna Park
Poruka od: ¤EG¤Ovca.ini poslato April 30, 2012, 15:23:59 POSLE PODNE
Citat: [BURP]Marko_Trifunovic poslato April 30, 2012, 13:10:37 POSLE PODNE
Citat: |BU:RP| Stefan_Misurovic poslato April 30, 2012, 12:20:37 POSLE PODNE
super 10/10  ;)
Hvala ! ;)

Molio bih da pogledate IP adresu ovih dvoje da nije mozda multi acc da si daje ocjene, ako nije onda nema problema :D
Naslov: Odg: [MAP]Luna Park
Poruka od: Europe Street RPG/DM poslato April 30, 2012, 16:03:06 POSLE PODNE
Citat: [BUL] Williamsâ,,¢ poslato April 30, 2012, 14:36:54 POSLE PODNE
Ovo ja imam na srw sa istim ovizlima i na istom mestu...
Video sam na jednom serveru,na ovom mestu je karing... I ja sam napravio da bude kao neki mini luna park ! :D
Naslov: Odg: [MAP]Luna Park
Poruka od: [BURPG] Wistaa poslato April 30, 2012, 16:04:43 POSLE PODNE
Citat: [BURP]Marko_Trifunovic poslato April 30, 2012, 14:04:26 POSLE PODNE
Hvala vam svima ... Treba malo doraditi ja sam to na brzinu radio kad doradim ja cu ubaciti :D

Nisi trebao zuriti,treba ovdje dosta toga popuniti sve izgleda nekako prazno..
Naslov: Odg: [MAP]Luna Park
Poruka od: Casso [ Jancezz ] poslato April 30, 2012, 16:08:29 POSLE PODNE
@[BURPG] 4men - mislim da si ti dao vec jedan komantar -

Citat: [BURPG] 4men poslato April 30, 2012, 13:16:51 POSLE PODNE
7.7/10 za trud,moglo je dosta bolje,a ideja je dobra i sve to :D

I sada ovao -

Citat: [BURPG] 4men poslato April 30, 2012, 16:04:43 POSLE PODNE
Citat: [BURP]Marko_Trifunovic poslato April 30, 2012, 14:04:26 POSLE PODNE
Hvala vam svima ... Treba malo doraditi ja sam to na brzinu radio kad doradim ja cu ubaciti :D

Nisi trebao zuriti,treba ovdje dosta toga popuniti sve izgleda nekako prazno..

-SPAMAÅ ! - Prijava S.Moderatoru !
Naslov: Odg: [MAP]Luna Park
Poruka od: R0x0r poslato April 30, 2012, 17:02:15 POSLE PODNE
9/10 za trud  :D
Naslov: Odg: [MAP]Luna Park
Poruka od: Empoo poslato Maj 04, 2012, 11:31:11 PRE PODNE
dobro je .. iako znam da ideja nije tvoja ovo si negdje provalio pa uradio sebi.... malo treba dotjerati.. al sve u svemu 8/10
Naslov: Odg: [MAP]Luna Park
Poruka od: Poslednji Don poslato Maj 04, 2012, 13:04:13 POSLE PODNE
9/10..
lijepo zamisljeno lijepo odradjenom, samo sto auta za luna park ne mogu da idu po zemlji :P
Naslov: Odg: [MAP]Luna Park
Poruka od: Mexo poslato Maj 04, 2012, 15:59:22 POSLE PODNE
non rp
3/10
Naslov: Odg: [MAP]Luna Park
Poruka od: Casso [ Jancezz ] poslato Maj 12, 2012, 11:18:30 PRE PODNE
LOCK! Teme starije od 10dana se zakljucavaju!