Skripta koju koristim: LosBalkan
Detaljan opis problema: Napravim spawn lijepo kao i kod ostalih organizacija no neradi.
Dio skripte: Å to sam ja napravio: if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//SR SPAWN
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2795.9822,-1619.3379,10.9219);
SetPlayerFacingAngle(playerid, 274.1163);
PlayerInfo[playerid][pInt] = 0;
recontim = SetTimerEx("ReconOff",1000,false, "%i", playerid);
return 1;
}
Odakle sam kopirao od druge org, primjer:
if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)//LCN SPAWN
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 12);
SetPlayerPos(playerid, 2312.7639,-1146.5990,1050.7031);
SetPlayerFacingAngle(playerid, 274.1163);
PlayerInfo[playerid][pInt] = 12;
recontim = SetTimerEx("ReconOff",1000,false, "%i", playerid);
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Dodaj pod
Onplayerspawn
Izmeni moje kordinate i stavi svoje
switch (PlayerInfo[playerid][pLeader]) {
case 1: { // LSPD
SetPlayerPos(playerid, 1535.59997559,-1676.90002441,13.19999981);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 4.00);
}
}
switch (PlayerInfo[playerid][pMember]) {
case 1: { //LSPD
SetPlayerPos(playerid, 1535.59997559,-1676.90002441,13.19999981);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 4.00);
}
}
switch (PlayerInfo[playerid][pLeader]) {
case 2: { // GSF
SetPlayerPos(playerid, 2502.80004883,-1754.69995117,13.39999962);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 4.00);
}
}
switch (PlayerInfo[playerid][pMember]) {
case 2: { //GSF
SetPlayerPos(playerid, 2502.80004883,-1754.69995117,13.39999962);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 4.00);
}
}
switch (PlayerInfo[playerid][pLeader]) {
case 3: { // BLOODS
SetPlayerPos(playerid, 2273.60009766,-1429.09997559,23.60000038);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 4.00);
}
}
switch (PlayerInfo[playerid][pMember]) {
case 3: { //BLOODS
SetPlayerPos(playerid, 2273.60009766,-1429.09997559,23.60000038);
SetPlayerInterior(playerid, 0);
SetPlayerFacingAngle(playerid, 4.00);
}
}
Javi jel radi.
radimo zajedno gm i uradii smo taj spawn za SR (street Racer) i kada udem ig spawna samo lidera ispred baze a membere spawna na obicnom spawnu za civile neznam do cega je !??
@Dj.Nik
znaÄi
switch(var)
{
case 1: { ... }
case 2:
{
...
}
case 3: { ... }
}
a u tvom sluÄaju bi doÅ¡lo da uradi 'switch' na pMember i netrebaÅ¡ koristit non-stop switch funkciju jer onda nema smisla..
neću tvrdit 100% da je do toga al nekih 98.67% oću :D
Å ta mislite da li treba staviti ono ifpmember ...
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
// code
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
// code
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
// code
}
...