Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: Jack P poslato April 08, 2012, 15:17:52 POSLE PODNE

Naslov: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 15:17:52 POSLE PODNE
Ocjenite 1/10!! Komentarisite!!


Slike:

(http://zaslike.com/files/q5zrhlntdvf1b018kxqf_thumb.png) (http://zaslike.com/viewer.php?file=q5zrhlntdvf1b018kxqf.png) (http://zaslike.com/files/yrc5i1qfamb962idj6_thumb.png) (http://zaslike.com/viewer.php?file=yrc5i1qfamb962idj6.png) (http://zaslike.com/files/yrqiwsynm6higrju5qmj_thumb.png) (http://zaslike.com/viewer.php?file=yrqiwsynm6higrju5qmj.png) (http://zaslike.com/files/n5popfhzkxx1ct98uxw3_thumb.png) (http://zaslike.com/viewer.php?file=n5popfhzkxx1ct98uxw3.png) (http://zaslike.com/files/56a43kb6ai2j6rfr2oht_thumb.png) (http://zaslike.com/viewer.php?file=56a43kb6ai2j6rfr2oht.png) (http://zaslike.com/files/00jrwa6tv5ynjr49yybm_thumb.png) (http://zaslike.com/viewer.php?file=00jrwa6tv5ynjr49yybm.png)


Kodovi:

AddStaticVehicleEx(487,612.50000000,-604.19921875,23.00000000,270.00000000,1,1,15); //Maverick
AddStaticVehicleEx(482,613.09997559,-610.40002441,17.50000000,272.00000000,1,1,15); //Burrito
AddStaticVehicleEx(490,613.90002441,-606.20001221,17.50000000,272.00000000,1,1,15); //FBI Rancher
AddStaticVehicleEx(490,614.20001221,-601.59997559,17.60000038,271.99951172,1,1,15); //FBI Rancher
AddStaticVehicleEx(560,621.79980469,-610.39941406,17.00000000,270.00000000,1,1,15); //Sultan
AddStaticVehicleEx(560,621.79998779,-606.29998779,17.00000000,270.00000000,1,1,15); //Sultan
AddStaticVehicleEx(421,623.70001221,-601.40002441,17.00000000,270.00000000,1,1,15); //Washington
AddStaticVehicleEx(421,623.79998779,-596.90002441,17.00000000,270.00000000,1,1,15); //Washington
AddStaticVehicleEx(490,614.09997559,-597.20001221,17.60000038,271.99951172,1,1,15); //FBI Rancher
AddStaticVehicleEx(522,628.29998779,-587.50000000,16.20000076,177.99993896,1,1,15); //NRG-500
AddStaticVehicleEx(522,630.20001221,-587.40002441,16.00000000,177.99499512,1,1,15); //NRG-500
CreateObject(987,624.20001221,-540.50000000,15.39999962,0.00000000,0.00000000,179.99993896); //object(elecfence_bar) (1)
CreateObject(987,613.59997559,-540.50000000,15.39999962,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (2)
CreateObject(987,602.29998779,-540.40002441,15.39999962,0.00000000,0.00000000,269.99450684); //object(elecfence_bar) (3)
CreateObject(987,602.29998779,-552.40002441,15.39999962,0.00000000,0.00000000,269.98901367); //object(elecfence_bar) (4)
CreateObject(987,602.29998779,-564.40002441,15.50000000,0.00000000,0.00000000,269.98901367); //object(elecfence_bar) (5)
CreateObject(987,602.20001221,-570.90002441,15.60000038,0.00000000,0.00000000,269.98901367); //object(elecfence_bar) (6)
CreateObject(987,602.20001221,-582.79998779,15.60000038,0.00000000,0.00000000,359.99450684); //object(elecfence_bar) (8)
CreateObject(987,607.50000000,-583.29998779,16.29999924,0.00000000,0.00000000,269.98901367); //object(elecfence_bar) (9)
CreateObject(987,623.40002441,-540.70001221,15.39999962,0.00000000,0.00000000,269.98901367); //object(elecfence_bar) (11)
CreateObject(10244,619.40002441,-591.70001221,18.00000000,0.00000000,0.00000000,178.00000000); //object(vicjump_sfe) (1)
CreateObject(974,610.79998779,-585.29998779,19.00000000,0.00000000,0.00000000,0.00000000); //object(tall_fence) (10)
CreateObject(974,617.50000000,-585.29998779,19.00000000,0.00000000,0.00000000,0.00000000); //object(tall_fence) (11)
CreateObject(974,621.90002441,-585.29998779,19.00000000,0.00000000,0.00000000,0.00000000); //object(tall_fence) (12)
CreateObject(974,626.59997559,-585.29998779,19.00000000,0.00000000,0.00000000,0.00000000); //object(tall_fence) (13)
CreateObject(974,626.59997559,-585.29998779,22.89999962,0.00000000,0.00000000,0.00000000); //object(tall_fence) (14)
CreateObject(974,621.90002441,-585.29998779,22.89999962,0.00000000,0.00000000,0.00000000); //object(tall_fence) (15)
CreateObject(974,617.50000000,-585.29998779,23.00000000,0.00000000,0.00000000,0.00000000); //object(tall_fence) (16)
CreateObject(974,610.79998779,-585.29998779,23.00000000,0.00000000,0.00000000,0.00000000); //object(tall_fence) (17)
CreateObject(974,628.09997559,-581.90002441,18.79999924,0.00000000,0.00000000,92.00000000); //object(tall_fence) (18)
CreateObject(974,628.09997559,-582.00000000,22.89999962,0.00000000,0.00000000,91.99951172); //object(tall_fence) (19)
CreateObject(970,644.09997559,-611.40002441,15.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (1)
CreateObject(970,644.09997559,-611.40002441,17.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (2)
CreateObject(970,644.09997559,-611.40002441,18.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (3)
CreateObject(970,644.09997559,-611.40002441,19.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (4)
CreateObject(970,638.50000000,-604.90002441,15.89999962,0.00000000,0.00000000,326.00000000); //object(fencesmallb) (5)
CreateObject(970,638.50000000,-604.90002441,17.00000000,0.00000000,0.00000000,325.99731445); //object(fencesmallb) (6)
CreateObject(970,638.50000000,-604.90002441,18.10000038,0.00000000,0.00000000,325.99731445); //object(fencesmallb) (7)
CreateObject(970,638.50000000,-604.90002441,19.20000076,0.00000000,0.00000000,325.99731445); //object(fencesmallb) (8)
CreateObject(970,635.70001221,-602.00000000,15.89999962,0.00000000,0.00000000,301.99731445); //object(fencesmallb) (9)
CreateObject(970,635.70001221,-602.00000000,17.00000000,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (10)
CreateObject(970,635.70001221,-602.00000000,18.10000038,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (11)
CreateObject(970,635.70001221,-602.00000000,19.20000076,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (12)
CreateObject(970,634.20001221,-599.59997559,15.89999962,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (13)
CreateObject(970,634.20001221,-599.59997559,17.00000000,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (14)
CreateObject(970,634.20001221,-599.59997559,18.10000038,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (15)
CreateObject(970,634.20001221,-599.59997559,19.20000076,0.00000000,0.00000000,301.99218750); //object(fencesmallb) (16)
CreateObject(970,632.79998779,-595.79998779,15.89999962,0.00000000,0.00000000,279.99218750); //object(fencesmallb) (17)
CreateObject(970,632.79998779,-595.79998779,17.00000000,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (18)
CreateObject(970,632.79998779,-595.79998779,18.10000038,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (19)
CreateObject(970,632.79998779,-595.79998779,19.20000076,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (20)
CreateObject(970,632.09997559,-591.70001221,15.89999962,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (21)
CreateObject(970,632.09997559,-591.70001221,17.00000000,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (22)
CreateObject(970,632.09997559,-591.70001221,18.10000038,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (23)
CreateObject(970,632.09997559,-591.70001221,19.20000076,0.00000000,0.00000000,279.99206543); //object(fencesmallb) (24)
CreateObject(970,631.79998779,-587.59997559,15.89999962,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (25)
CreateObject(970,631.79998779,-587.59997559,17.00000000,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (26)
CreateObject(970,631.79998779,-587.59997559,18.10000038,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (27)
CreateObject(970,631.79998779,-587.59997559,19.20000076,0.00000000,0.00000000,90.00000000); //object(fencesmallb) (28)
CreateObject(970,629.70001221,-585.50000000,15.89999962,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (29)
CreateObject(970,629.70001221,-585.50000000,17.00000000,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (30)
CreateObject(970,629.70001221,-585.50000000,18.10000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (31)
CreateObject(970,629.70001221,-585.50000000,19.20000076,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (32)
CreateObject(966,645.00000000,-609.90002441,15.30000019,0.00000000,0.00000000,312.00000000); //object(bar_gatebar01) (1)
CreateObject(968,645.00000000,-610.00000000,16.29999924,270.00000000,171.85296631,213.85290527); //object(barrierturn) (1)
CreateObject(2430,628.29980469,-566.89941406,21.39999962,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,628.29998779,-562.79998779,21.39999962,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (2)
CreateObject(2430,628.29998779,-562.20001221,21.39999962,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (3)
CreateObject(2430,618.40002441,-604.90002441,21.60000038,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (4)
CreateObject(16500,641.50000000,-613.70001221,18.79999924,0.00000000,0.00000000,270.00000000); //object(cn2_savgardr1_) (1)
CreateObject(16500,636.50000000,-613.70001221,18.79999924,0.00000000,0.00000000,270.00000000); //object(cn2_savgardr1_) (2)
CreateObject(16500,631.50000000,-613.70001221,18.79999924,0.00000000,0.00000000,270.00000000); //object(cn2_savgardr1_) (3)
CreateObject(16500,626.79998779,-613.70001221,19.00000000,354.00000000,0.00000000,270.00000000); //object(cn2_savgardr1_) (4)
CreateObject(16500,624.79998779,-613.70001221,19.29999924,353.99597168,0.00000000,270.00000000); //object(cn2_savgardr1_) (5)
CreateObject(16500,620.59997559,-613.70001221,19.50000000,0.00000000,0.00000000,270.00000000); //object(cn2_savgardr1_) (6)
CreateObject(2430,628.29998779,-566.90002441,20.50000000,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,628.29998779,-562.79998779,20.50000000,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,628.29998779,-562.20001221,20.50000000,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,628.29998779,-566.90002441,20.29999924,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,628.29998779,-563.00000000,20.29999924,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,628.29998779,-562.20001221,20.29999924,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (1)
CreateObject(2430,618.40002441,-601.29998779,21.60000038,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (4)
CreateObject(2430,618.40002441,-599.40002441,21.60000038,345.99792480,0.00000000,270.00000000); //object(cj_ff_list1) (4)
CreateObject(11453,629.70001221,-571.70001221,21.20000076,0.00000000,0.00000000,268.00000000); //object(des_sherrifsgn1) (1)
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 15:19:23 POSLE PODNE
...
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Leonov [™] poslato April 08, 2012, 15:20:48 POSLE PODNE
Malo loša mapa i auta loše postavljena 7/10 :D
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 15:21:33 POSLE PODNE
Citat: [SG] Dynamo poslato April 08, 2012, 15:20:48 POSLE PODNE
Malo loša mapa i auta loše postavljena 7/10 :D
hh hvala
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od:  m1ami  poslato April 08, 2012, 15:58:05 POSLE PODNE
solidno 8/10 :D
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Casso [ Jancezz ] poslato April 08, 2012, 17:26:32 POSLE PODNE
lepo 9/10
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: [RS]...Blackon...â„¢ poslato April 08, 2012, 17:29:11 POSLE PODNE
ne sviÄ'a mi se sto si stavljao onaj bijeli zid 8/10
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: [BURPG] Wistaa poslato April 08, 2012, 17:29:37 POSLE PODNE
Vidi se da si pocetnik ... 6/10
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 18:27:28 POSLE PODNE
Citat: [BURPG] 4men poslato April 08, 2012, 17:29:37 POSLE PODNE
Vidi se da si pocetnik ... 6/10
jao uzmi naocare
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 18:40:15 POSLE PODNE
Citat: [SG]...Blackon...â,,¢ poslato April 08, 2012, 17:29:11 POSLE PODNE
ne sviÄ'a mi se sto si stavljao onaj bijeli zid 8/10
to sam morao jer se nije nes u klapalo fala na kom :))
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 18:40:38 POSLE PODNE
Citat: •f4π4t!¢• poslato April 08, 2012, 15:58:05 POSLE PODNE
solidno 8/10 :D
hvala za ocjenu bro :)
Naslov: Odg: [MAP] Cobra 11 by Jack
Poruka od: Jack P poslato April 08, 2012, 18:41:12 POSLE PODNE
Citat: -[The]¢αƨƨσ|^^ poslato April 08, 2012, 17:26:32 POSLE PODNE
lepo 9/10
hehe fala bro uvijek mi das dbr ocjene ! :*