Imam problem oko padanje servera, cim neko izadje on padne.
Server log
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3d-R2, (C)2005-2011 SA-MP Team
[21:40:08]
[21:40:08] Server Plugins
[21:40:08] --------------
[21:40:08] Loading plugin: sscanf
[21:40:08]
[21:40:08] ===============================
[21:40:08] sscanf plugin loaded.
[21:40:08] (c) 2009 Alex "Y_Less" Cole
[21:40:08] ===============================
[21:40:08] Loaded.
[21:40:08] Loading plugin: streamer
[21:40:08]
*** Streamer Plugin v2.5.2 by Incognito loaded ***
[21:40:08] Loaded.
[21:40:08] Loaded 2 plugins.
[21:40:08]
[21:40:08] Filterscripts
[21:40:08] ---------------
[21:40:08] Loading filterscript 'ACBS.amx'...
[21:40:08] Unable to load filterscript 'ACBS.amx'.
[21:40:08] Loading filterscript 'y_commands_fs.amx'...
[21:40:08]
[21:40:08] =======================================
[21:40:08] | |
[21:40:08] | YSI version 1.04.0000 |
[21:40:08] | By Alex "Y_Less" Cole |
[21:40:08] | |
[21:40:08] =======================================
[21:40:08]
[21:40:08] ================
[21:40:08] | Master ID: 0 |
[21:40:08] ================
[21:40:08] Loading filterscript 'Autopraonica.amx'...
[21:40:08]
-----------------------------------------------
[21:40:08]
[21:40:08] ---=== Autopraonica Filterscript by SiEx ===---
[21:40:08]
[21:40:08] -------------- Copyright -- 2012 --------------
[21:40:08] Loading filterscript 'kuce.amx'...
[21:40:08]
[21:40:08] =======================================
[21:40:08] | |
[21:40:08] | YSI version 3.01.0002 |
[21:40:08] | By Alex "Y_Less" Cole |
[21:40:08] | |
[21:40:08] =======================================
[21:40:08]
[21:40:08]
--------------------------------------
[21:40:08] Dinamican Stan Sistem by: Maki187 (Marko_Dimitrijevic)
[21:40:08] Dinamican Stan Sistem v0.2
[21:40:08] Balkan Rising - www.balkan-rising.info
[21:40:08] Alfa Games - www.alfa-gaming.info
[21:40:08] -------------[PRIJATELJI]------------
[21:40:08] Bestbalkandj.com - www.bestbalkandj.com
[21:40:08] Serbian Warez - www.serbian-warez.in.rs
[21:40:08] Balkan Undergorund - www.bu-rp.info
[21:40:08] Egrotusi TDM - www.egrotusi-tdm.game.ba
[21:40:09] --------------------------------------
[21:40:09] Loaded 3 filterscripts.
[21:40:09] foreach called
[21:40:09] (LGRP!) Kuca 0 ucitana.
[21:40:09] (LGRP!) Firma 0 ucitana.
[21:40:09] (LGRP!) Firma 1 ucitana.
[21:40:09] (LGRP!) Firma 2 ucitana.
[21:40:09] (LGRP!) Firma 3 ucitana.
[21:40:09] (LGRP!) Firma 4 ucitana.
[21:40:09] (LGRP!) Firma 5 ucitana.
[21:40:09] (LGRP!) Firma 6 ucitana.
[21:40:09] (LGRP!) Firma 7 ucitana.
[21:40:09] (LGRP!) Firma 8 ucitana.
[21:40:09] (LGRP!) Firma 9 ucitana.
[21:40:09] (LGRP!) Firma 10 ucitana.
[21:40:09] (LGRP!) Firma 11 ucitana.
[21:40:09] (LGRP!) Firma 12 ucitana.
[21:40:09] (LGRP!) Firma 13 ucitana.
[21:40:09] (LGRP!) Firma 14 ucitana.
[21:40:09] (LGRP!) Firma 15 ucitana.
[21:40:09] (LGRP!) Firma 16 ucitana.
[21:40:09] (LGRP!) Firma 17 ucitana.
[21:40:09] (LGRP!) SFirma 0 ucitana.
[21:40:09] (LGRP!) SFirma 1 ucitana.
[21:40:09] (LGRP!) SFirma 2 ucitana.
[21:40:09] (LGRP!) SFirma 3 ucitana.
[21:40:09] (LGRP!) SFirma 4 ucitana.
[21:40:09] (LGRP!) SFirma 5 ucitana.
[21:40:09] (LGRP!) SFirma 6 ucitana.
[21:40:09] (LGRP!) SFirma 7 ucitana.
[21:40:09] (LGRP!) SFirma 8 ucitana.
[21:40:09] (LGRP!) SFirma 9 ucitana.
[21:40:09] (LGRP!) SFirma 10 ucitana.
[21:40:09] (LGRP!) SFirma 11 ucitana.
[21:40:09] (LGRP!) SFirma 12 ucitana.
[21:40:09] (LGRP!) SFirma 13 ucitana.
[21:40:09] (LGRP!) SFirma 14 ucitana.
[21:40:09] (LGRP!) SFirma 15 ucitana.
[21:40:09] (LGRP!) SFirma 16 ucitana.
[21:40:09] (LGRP!) SFirma 17 ucitana.
[21:40:09] (LGRP!) SFirma 18 ucitana.
[21:40:09] (LGRP!) SFirma 19 ucitana.
[21:40:09] (LGRP!) SFirma 20 ucitana.
[21:40:09] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap()
[21:40:09] Loading 71 pickups... Loaded successfuly !
[21:40:09] |----------------------------------|
[21:40:09] | LastGaming RolePlay | (c) 2012 |
[21:40:09] | by PaVlOv |
[21:40:09] |----------------------------------|
[21:40:09] Number of vehicle models: 70
[21:40:12]
[21:40:12]
[21:40:12] Ownership
[21:40:12] ---------------
[21:40:12]
[21:40:12] Prvi dio ownershipa ucitan! (Automobili)
[21:40:14] Drugi dio ownershipa ucitan! (Motori)
[21:40:15] Treci dio ownershipa ucitan! (Plovila)
[21:40:17] Cetvrti dio ownershipa ucitan! (Letjelice)
[21:40:17]
[21:40:17] Gamemode je u potpunosti spreman za koristenje!
[21:40:17] LifeStile RolePlay
[21:40:30]
[21:40:30]
[21:40:30]
[21:40:30]
[21:40:50] Incoming connection: 5.126.247.207:63201
[21:40:51] [join] Boki_Savanov has joined the server (0:5.126.247.207)
[21:41:02] Boki_Savanov se upravo prikljucio na LGRP RolePlay.
Server cfg
echo Executing Server Config...
lanmode 0
rcon_password
maxplayers 32
port server uklonjen!
hostname SA-MP 0.3 Server
gamemode0 CLRP 1
filterscripts ACBS y_commands_fs Autopraonica kuce
plugins sscanf streamer
announce 0
query 1
weburl www.sa-mp.com
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 0
logtimeformat [%H:%M:%S]
Pa nepise na logu da je iko uso i izaso!!
Edit sam..
To je problem kod vecine,pitaj onog ko je napravio taj mod !
Evo server_log-o sa "crashdetect".. mozda ce vam biti lakse, ja sam isprobavo da nadjem gresku i nisam uspeo..
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3d-R2, (C)2005-2011 SA-MP Team
[01:31:31] filterscripts = "" (string)
[01:31:31]
[01:31:31] Server Plugins
[01:31:31] --------------
[01:31:31] Loading plugin: sscanf
[01:31:31]
[01:31:31] ===============================
[01:31:31] sscanf plugin loaded.
[01:31:31] (c) 2009 Alex "Y_Less" Cole
[01:31:31] 0.3d-R2 500 Players "dnee"
[01:31:31] ===============================
[01:31:31] Loaded.
[01:31:31] Loading plugin: streamer
[01:31:31]
*** Streamer Plugin v2.6 by Incognito loaded ***
[01:31:31] Loaded.
[01:31:31] Loading plugin: crashdetect
[01:31:31] crashdetect v4.5.1 is OK.
[01:31:31] Loaded.
[01:31:31] Loaded 3 plugins.
[01:31:31]
[01:31:31] Filterscripts
[01:31:31] ---------------
[01:31:31] Loaded 0 filterscripts.
[01:31:32] foreach called
[01:31:32] (LGRP!) Kuca 0 ucitana.
[01:31:32] (LGRP!) Firma 0 ucitana.
[01:31:32] (LGRP!) Firma 1 ucitana.
[01:31:32] (LGRP!) Firma 2 ucitana.
[01:31:32] (LGRP!) Firma 3 ucitana.
[01:31:32] (LGRP!) Firma 4 ucitana.
[01:31:32] (LGRP!) Firma 5 ucitana.
[01:31:32] (LGRP!) Firma 6 ucitana.
[01:31:32] (LGRP!) Firma 7 ucitana.
[01:31:32] (LGRP!) Firma 8 ucitana.
[01:31:32] (LGRP!) Firma 9 ucitana.
[01:31:32] (LGRP!) Firma 10 ucitana.
[01:31:32] (LGRP!) Firma 11 ucitana.
[01:31:32] (LGRP!) Firma 12 ucitana.
[01:31:32] (LGRP!) Firma 13 ucitana.
[01:31:32] (LGRP!) Firma 14 ucitana.
[01:31:32] (LGRP!) Firma 15 ucitana.
[01:31:32] (LGRP!) Firma 16 ucitana.
[01:31:32] (LGRP!) Firma 17 ucitana.
[01:31:32] (LGRP!) SFirma 0 ucitana.
[01:31:32] (LGRP!) SFirma 1 ucitana.
[01:31:32] (LGRP!) SFirma 2 ucitana.
[01:31:32] (LGRP!) SFirma 3 ucitana.
[01:31:32] (LGRP!) SFirma 4 ucitana.
[01:31:32] (LGRP!) SFirma 5 ucitana.
[01:31:32] (LGRP!) SFirma 6 ucitana.
[01:31:32] (LGRP!) SFirma 7 ucitana.
[01:31:32] (LGRP!) SFirma 8 ucitana.
[01:31:32] (LGRP!) SFirma 9 ucitana.
[01:31:32] (LGRP!) SFirma 10 ucitana.
[01:31:32] (LGRP!) SFirma 11 ucitana.
[01:31:32] (LGRP!) SFirma 12 ucitana.
[01:31:32] (LGRP!) SFirma 13 ucitana.
[01:31:32] (LGRP!) SFirma 14 ucitana.
[01:31:32] (LGRP!) SFirma 15 ucitana.
[01:31:32] (LGRP!) SFirma 16 ucitana.
[01:31:32] (LGRP!) SFirma 17 ucitana.
[01:31:32] (LGRP!) SFirma 18 ucitana.
[01:31:32] (LGRP!) SFirma 19 ucitana.
[01:31:32] (LGRP!) SFirma 20 ucitana.
[01:31:32] AllowAdminTeleport() : function is deprecated. Please see OnPlayerClickMap()
[01:31:32] Loading 71 pickups... Loaded successfuly !
[01:31:32] |----------------------------------|
[01:31:32] | LastGaming RolePlay | (c) 2012 |
[01:31:32] | by PaVlOv |
[01:31:32] |----------------------------------|
[01:31:32] Number of vehicle models: 70
[01:31:36]
[01:31:36]
[01:31:36] Ownership
[01:31:36] ---------------
[01:31:36]
[01:31:36] Prvi dio ownershipa ucitan! (Automobili)
[01:31:36] [debug] Run time error 4: "Array index out of bounds"
[01:31:36] [debug] Accessing element at index 20 past array upper bound 19
[01:31:36] [debug] Backtrace (most recent call first):
[01:31:36] [debug] #0 00375c94 in VehTimer () from lgrp.amx
[01:31:37] Drugi dio ownershipa ucitan! (Motori)
[01:31:37] [debug] Run time error 4: "Array index out of bounds"
[01:31:37] [debug] Accessing element at index 12 past array upper bound 11
[01:31:37] [debug] Backtrace (most recent call first):
[01:31:37] [debug] #0 003761ec in BikeTimer () from lgrp.amx
[01:31:39] Treci dio ownershipa ucitan! (Plovila)
[01:31:39] [debug] Run time error 4: "Array index out of bounds"
[01:31:39] [debug] Accessing element at index 6 past array upper bound 5
[01:31:39] [debug] Backtrace (most recent call first):
[01:31:39] [debug] #0 00376744 in BoatTimer () from lgrp.amx
[01:31:41] Cetvrti dio ownershipa ucitan! (Letjelice)
[01:31:41]
[01:31:41] Gamemode je u potpunosti spreman za koristenje!
[01:31:41] LifeStile RolePlay
[01:31:41] [debug] Run time error 4: "Array index out of bounds"
[01:31:41] [debug] Accessing element at index 4 past array upper bound 3
[01:31:41] [debug] Backtrace (most recent call first):
[01:31:41] [debug] #0 00376d08 in PlaneTimer () from lgrp.amx
[01:32:29] Incoming connection: 5.126.247.207:54954
[01:32:30] [join] Ivan_Pavlov has joined the server (0:5.126.247.207)
[01:32:36] Ivan_Pavlov se upravo prikljucio na LGRP RolePlay.
[01:32:41] [debug] Server crashed while executing lgrp.amx
[01:32:41] [debug] Backtrace (most recent call first):
[01:32:41] [debug] #0 ???????? in native fwrite () from samp-server.exe
[01:32:41] [debug] #1 00013038 in Itter_OnPlayerDisconnect () from lgrp.amx
[01:32:41] [debug] #2 ???????? in native CallLocalFunction () from samp-server.exe
[01:32:41] [debug] #3 000019a4 in Streamer_OnPlayerDisconnect () from lgrp.amx
[01:32:41] [debug] #4 ???????? in native CallLocalFunction () from samp-server.exe
[01:32:41] [debug] #5 00001170 in OnPlayerDisconnect () from lgrp.amx
Evo i OnPlayerDisconnect
public OnPlayerDisconnect(playerid, reason)
{
TextDrawHideForPlayer(playerid, Vreme);
TextDrawHideForPlayer(playerid, Datum);
TextDrawDestroy(GearInfo[playerid]);
TextDrawDestroy(Speedo[playerid]);
HideGeneral(playerid);
Loop(x, 6) TextDrawHideForPlayer(playerid, Gear[x]);
ShiftInfo[playerid] = (ShiftInfo[playerid] == false) ? (true) : (true);
KillTimer(ShiftTimer[playerid]);
new dateiname[MAX_PLAYER_NAME+4];
new playername[MAX_PLAYER_NAME];
new var[128];
gActivePlayers[playerid]--;
numplayers--;
if(reason == 0)
{
PlayerInfo[playerid][pCrashed] = 1;
for(new slot = 0; slot != 12; slot++)
{
new wep, ammo;
GetPlayerWeaponData(playerid, slot, wep, ammo);
if(wep != 0 && ammo != 0)
{
if(PlayerInfo[playerid][pGun1] == 0) { PlayerInfo[playerid][pGun1] = wep; PlayerInfo[playerid][pAmmo1] = ammo; }
else if(PlayerInfo[playerid][pGun2] == 0) { PlayerInfo[playerid][pGun2] = wep; PlayerInfo[playerid][pAmmo2] = ammo; }
else if(PlayerInfo[playerid][pGun3] == 0) { PlayerInfo[playerid][pGun3] = wep; PlayerInfo[playerid][pAmmo3] = ammo; }
else if(PlayerInfo[playerid][pGun4] == 0) { PlayerInfo[playerid][pGun4] = wep; PlayerInfo[playerid][pAmmo4] = ammo; }
}
}
}
SacuvajIgraca(playerid);
foreach (Player, i)
{
if(TaxiAccepted[i] < 999)
{
if(TaxiAccepted[i] == playerid)
{
TaxiAccepted[i] = 999;
GameTextForPlayer(i, "~w~Pozivaoc taxija~n~~r~Je napustio igru", 5000, 1);
TaxiCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
else if(BusAccepted[i] < 999)
{
if(BusAccepted[i] == playerid)
{
BusAccepted[i] = 999;
GameTextForPlayer(i, "~w~Pozivaoc busa~n~~r~Je napustio igru", 5000, 1);
BusCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
}
GetPlayerName(playerid, playername, sizeof(playername));
format(dateiname, sizeof(dateiname), "Vozila/%s.auto", playername);
new File: CarFile = fopen(dateiname, io_write);
format(var, 256, "AH_Typ=%i\n", Carlist[playerid][Typ]); fwrite(CarFile, var);
format(var, 256, "AH_X=%f\n", Carlist[playerid][X3]); fwrite(CarFile, var);
format(var, 256, "AH_Y=%f\n", Carlist[playerid][Y3]); fwrite(CarFile, var);
format(var, 256, "AH_Z=%f\n", Carlist[playerid][Z3]); fwrite(CarFile, var);
format(var, 256, "AH_Rot=%f\n", Carlist[playerid][Rotation]); fwrite(CarFile, var);
format(var, 256, "AH_Status=%i\n", Carlist[playerid][Status]); fwrite(CarFile, var);
format(var, 256, "AH_Lock=%i\n", Carlist[playerid][Lock]); fwrite(CarFile, var);
format(var, 256, "AH_Paintjob=%i\n", Carlist[playerid][Paintjob]); fwrite(CarFile, var);
format(var, 256, "AH_Color1=%i\n", Carlist[playerid][Color1]); fwrite(CarFile, var);
format(var, 256, "AH_Color2=%i\n", Carlist[playerid][Color2]); fwrite(CarFile, var);
format(var, 256, "AH_mod1=%i\n", Carlist[playerid][mod1]); fwrite(CarFile, var);
format(var, 256, "AH_mod2=%i\n", Carlist[playerid][mod2]); fwrite(CarFile, var);
format(var, 256, "AH_mod3=%i\n", Carlist[playerid][mod3]); fwrite(CarFile, var);
format(var, 256, "AH_mod4=%i\n", Carlist[playerid][mod4]); fwrite(CarFile, var);
format(var, 256, "AH_mod5=%i\n", Carlist[playerid][mod5]); fwrite(CarFile, var);
format(var, 256, "AH_mod6=%i\n", Carlist[playerid][mod6]); fwrite(CarFile, var);
format(var, 256, "AH_mod7=%i\n", Carlist[playerid][mod7]); fwrite(CarFile, var);
format(var, 256, "AH_mod8=%i\n", Carlist[playerid][mod8]); fwrite(CarFile, var);
format(var, 256, "AH_mod9=%i\n", Carlist[playerid][mod9]); fwrite(CarFile, var);
format(var, 256, "AH_mod10=%i\n", Carlist[playerid][mod10]); fwrite(CarFile, var);
format(var, 256, "AH_mod11=%i\n", Carlist[playerid][mod11]); fwrite(CarFile, var);
format(var, 256, "AH_mod12=%i\n", Carlist[playerid][mod12]); fwrite(CarFile, var);
format(var, 256, "AH_mod13=%i\n", Carlist[playerid][mod13]); fwrite(CarFile, var);
format(var, 256, "AH_mod14=%i\n", Carlist[playerid][mod14]); fwrite(CarFile, var);
format(var, 256, "AH_mod15=%i\n", Carlist[playerid][mod15]); fwrite(CarFile, var);
format(var, 256, "AH_mod16=%i\n", Carlist[playerid][mod16]); fwrite(CarFile, var);
format(var, 256, "AH_mod17=%i\n", Carlist[playerid][mod17]); fwrite(CarFile, var);
fclose(CarFile);
if(Carlist[playerid][Carid]!=-1)
{
SetVehicleParamsForAll(Carlist[playerid][Carid],0,0);
DestroyVehicle(Carlist[playerid][Carid]);
Carlist[playerid][Carid]=-1;
}
format(dateiname, sizeof(dateiname), "Motori/%s.motor", playername);
new File: BikeFile = fopen(dateiname, io_write);
format(var, 256, "BH_bTyp=%i\n", Bikelist[playerid][bTyp]); fwrite(BikeFile, var);
format(var, 256, "BH_X=%f\n", Bikelist[playerid][mX]); fwrite(BikeFile, var);
format(var, 256, "BH_Y=%f\n", Bikelist[playerid][mY]); fwrite(BikeFile, var);
format(var, 256, "BH_Z=%f\n", Bikelist[playerid][mZ]); fwrite(BikeFile, var);
format(var, 256, "BH_Rot=%f\n", Bikelist[playerid][mRotation]); fwrite(BikeFile, var);
format(var, 256, "BH_Status=%i\n", Bikelist[playerid][Status]); fwrite(BikeFile, var);
format(var, 256, "BH_Lock=%i\n", Bikelist[playerid][Lock]); fwrite(BikeFile, var);
format(var, 256, "BH_Paintjob=%i\n", Bikelist[playerid][Paintjob]); fwrite(BikeFile, var);
format(var, 256, "BH_Color1=%i\n", Bikelist[playerid][Color1]); fwrite(BikeFile, var);
format(var, 256, "BH_Color2=%i\n", Bikelist[playerid][Color2]); fwrite(BikeFile, var);
format(var, 256, "BH_mod1=%i\n", Bikelist[playerid][mod1]); fwrite(BikeFile, var);
format(var, 256, "BH_mod2=%i\n", Bikelist[playerid][mod2]); fwrite(BikeFile, var);
format(var, 256, "BH_mod3=%i\n", Bikelist[playerid][mod3]); fwrite(BikeFile, var);
format(var, 256, "BH_mod4=%i\n", Bikelist[playerid][mod4]); fwrite(BikeFile, var);
format(var, 256, "BH_mod5=%i\n", Bikelist[playerid][mod5]); fwrite(BikeFile, var);
format(var, 256, "BH_mod6=%i\n", Bikelist[playerid][mod6]); fwrite(BikeFile, var);
format(var, 256, "BH_mod7=%i\n", Bikelist[playerid][mod7]); fwrite(BikeFile, var);
format(var, 256, "BH_mod8=%i\n", Bikelist[playerid][mod8]); fwrite(BikeFile, var);
format(var, 256, "BH_mod9=%i\n", Bikelist[playerid][mod9]); fwrite(BikeFile, var);
format(var, 256, "BH_mod10=%i\n", Bikelist[playerid][mod10]); fwrite(BikeFile, var);
format(var, 256, "BH_mod11=%i\n", Bikelist[playerid][mod11]); fwrite(BikeFile, var);
format(var, 256, "BH_mod12=%i\n", Bikelist[playerid][mod12]); fwrite(BikeFile, var);
format(var, 256, "BH_mod13=%i\n", Bikelist[playerid][mod13]); fwrite(BikeFile, var);
format(var, 256, "BH_mod14=%i\n", Bikelist[playerid][mod14]); fwrite(BikeFile, var);
format(var, 256, "BH_mod15=%i\n", Bikelist[playerid][mod15]); fwrite(BikeFile, var);
format(var, 256, "BH_mod16=%i\n", Bikelist[playerid][mod16]); fwrite(BikeFile, var);
format(var, 256, "BH_mod17=%i\n", Bikelist[playerid][mod17]); fwrite(BikeFile, var);
fclose(BikeFile);
if(Bikelist[playerid][Carid]!=-1)
{
SetBikeParamsForAll(Bikelist[playerid][Carid],0,0);
DestroyVehicle(Bikelist[playerid][Carid]);
Bikelist[playerid][Carid]=-1;
}
format(dateiname, sizeof(dateiname), "Bicikli/%s.bicikl", playername);
new File: MotoFile = fopen(dateiname, io_write);
format(var, 256, "BH_bTyp=%i\n", Bikelist[playerid][bTyp]); fwrite(BikeFile, var);
format(var, 256, "BH_X=%f\n", Bikelist[playerid][mX]); fwrite(BikeFile, var);
format(var, 256, "BH_Y=%f\n", Bikelist[playerid][mY]); fwrite(BikeFile, var);
format(var, 256, "BH_Z=%f\n", Bikelist[playerid][mZ]); fwrite(BikeFile, var);
format(var, 256, "BH_Rot=%f\n", Bikelist[playerid][mRotation]); fwrite(MotoFile, var);
format(var, 256, "BH_Status=%i\n", Bikelist[playerid][Status]); fwrite(MotoFile, var);
format(var, 256, "BH_Lock=%i\n", Bikelist[playerid][Lock]); fwrite(MotoFile, var);
format(var, 256, "BH_Paintjob=%i\n", Bikelist[playerid][Paintjob]); fwrite(MotoFile, var);
format(var, 256, "BH_Color1=%i\n", Bikelist[playerid][Color1]); fwrite(MotoFile, var);
format(var, 256, "BH_Color2=%i\n", Bikelist[playerid][Color2]); fwrite(MotoFile, var);
format(var, 256, "BH_mod1=%i\n", Bikelist[playerid][mod1]); fwrite(MotoFile, var);
format(var, 256, "BH_mod2=%i\n", Bikelist[playerid][mod2]); fwrite(MotoFile, var);
format(var, 256, "BH_mod3=%i\n", Bikelist[playerid][mod3]); fwrite(MotoFile, var);
fclose(MotoFile);
if(Bikelist[playerid][Carid]!=-1)
{
SetBikeParamsForAll(Bikelist[playerid][Carid],0,0);
DestroyVehicle(Bikelist[playerid][Carid]);
Bikelist[playerid][Carid]=-1;
}
format(dateiname, sizeof(dateiname), "Plovila/%s.pl", playername);
new File: BoatFile = fopen(dateiname, io_write);
format(var, 256, "BrodH_BoatTyp=%i\n", Boatlist[playerid][BoatTyp]); fwrite(BoatFile, var);
format(var, 256, "BrodH_X=%f\n", Boatlist[playerid][X3]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Y=%f\n", Boatlist[playerid][Y3]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Z=%f\n", Boatlist[playerid][Z3]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Rot=%f\n", Boatlist[playerid][Rotation]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Status=%i\n", Boatlist[playerid][Status]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Lock=%i\n", Boatlist[playerid][Lock]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Paintjob=%i\n", Boatlist[playerid][Paintjob]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Color1=%i\n", Boatlist[playerid][Color1]); fwrite(BoatFile, var);
format(var, 256, "BrodH_Color2=%i\n", Boatlist[playerid][Color2]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod1=%i\n", Boatlist[playerid][mod1]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod2=%i\n", Boatlist[playerid][mod2]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod3=%i\n", Boatlist[playerid][mod3]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod4=%i\n", Boatlist[playerid][mod4]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod5=%i\n", Boatlist[playerid][mod5]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod6=%i\n", Boatlist[playerid][mod6]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod7=%i\n", Boatlist[playerid][mod7]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod8=%i\n", Boatlist[playerid][mod8]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod9=%i\n", Boatlist[playerid][mod9]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod10=%i\n", Boatlist[playerid][mod10]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod11=%i\n", Boatlist[playerid][mod11]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod12=%i\n", Boatlist[playerid][mod12]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod13=%i\n", Boatlist[playerid][mod13]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod14=%i\n", Boatlist[playerid][mod14]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod15=%i\n", Boatlist[playerid][mod15]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod16=%i\n", Boatlist[playerid][mod16]); fwrite(BoatFile, var);
format(var, 256, "BrodH_mod17=%i\n", Boatlist[playerid][mod17]); fwrite(BoatFile, var);
fclose(BoatFile);
if(Boatlist[playerid][Carid]!=-1)
{
SetBoatParamsForAll(Boatlist[playerid][Carid],0,0);
DestroyVehicle(Boatlist[playerid][Carid]);
Boatlist[playerid][Carid]=-1;
}
format(dateiname, sizeof(dateiname), "Letjelice/%s.let", playername);
new File: PlaneFile = fopen(dateiname, io_write);
format(var, 256, "PLANE_planeTyp=%i\n", Planelist[playerid][planeTyp]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_X=%f\n", Planelist[playerid][X3]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Y=%f\n", Planelist[playerid][Y3]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Z=%f\n", Planelist[playerid][Z3]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Rot=%f\n", Planelist[playerid][Rotation]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Status=%i\n", Planelist[playerid][Status]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Lock=%i\n", Planelist[playerid][Lock]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Paintjob=%i\n", Planelist[playerid][Paintjob]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Color1=%i\n", Planelist[playerid][Color1]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_Color2=%i\n", Planelist[playerid][Color2]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod1=%i\n", Planelist[playerid][mod1]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod2=%i\n", Planelist[playerid][mod2]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod3=%i\n", Planelist[playerid][mod3]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod4=%i\n", Planelist[playerid][mod4]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod5=%i\n", Planelist[playerid][mod5]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod6=%i\n", Planelist[playerid][mod6]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod7=%i\n", Planelist[playerid][mod7]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod8=%i\n", Planelist[playerid][mod8]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod9=%i\n", Planelist[playerid][mod9]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod10=%i\n", Planelist[playerid][mod10]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod11=%i\n", Planelist[playerid][mod11]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod12=%i\n", Planelist[playerid][mod12]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod13=%i\n", Planelist[playerid][mod13]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod14=%i\n", Planelist[playerid][mod14]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod15=%i\n", Planelist[playerid][mod15]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod16=%i\n", Planelist[playerid][mod16]); fwrite(PlaneFile, var);
format(var, 256, "PLANE_mod17=%i\n", Planelist[playerid][mod17]); fwrite(PlaneFile, var);
fclose(PlaneFile);
if(Planelist[playerid][Carid]!=-1)
{
SetPlaneParamsForAll(Planelist[playerid][Carid],0,0);
DestroyVehicle(Planelist[playerid][Carid]);
Planelist[playerid][Carid]=-1;
}
if (Spectating[playerid][0]!=-1)
{
SetVehicleParamsForAll(Buylist[Spectating[playerid][0]][Carid],0,0);
Spectating[playerid][0]=-1;
}
if (bSpectating[playerid][0]!=-1)
{
SetBikeParamsForAll(BikeBuylist[Spectating[playerid][0]][Carid],0,0);
bSpectating[playerid][0]=-1;
}
if (BrodSpectating[playerid][0]!=-1)
{
SetBoatParamsForAll(BoatBuylist[BrodSpectating[playerid][0]][Carid],0,0);
BrodSpectating[playerid][0]=-1;
}
if (planeSpectating[playerid][0]!=-1)
{
SetPlaneParamsForAll(planeBuylist[planeSpectating[playerid][0]][Carid],0,0);
planeSpectating[playerid][0]=-1;
}
VehicleSave(playerid);
MotoSave(playerid);
PlSave(playerid);
LetjeliceSave(playerid);
/*if(GettingCK[playerid] < 999)
{
if(IsPlayerConnected(GettingCK[playerid]))
{
SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Your Character Kill has left the server, try again later.");
OnCK[GettingCK[playerid]] = 999;
}
}*/
if (GetPlayerVehicleID(playerid) == 189) SetVehicleToRespawn(189);
SacuvajIgraca(playerid);
//----------------------------------------------------------
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
new string[64];
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
format(string, sizeof(string), "~w~Putnik je izasao~n~~g~Zarada $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
}
}
if(GotHit[playerid] > 0)
{
if(GetChased[playerid] < 999)
{
if(IsPlayerConnected(GetChased[playerid]))
{
SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Vasa meta je izasla sa servera.");
GoChase[GetChased[playerid]] = 999;
}
}
}
if(PlayerPaintballing[playerid] != 0)
{
PaintballPlayers --;
}
if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
{
KartingPlayers --;
}
if(PlayersChannel[playerid] < 999)
{
IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
}
if(HireCar[playerid] != 299)
{
gLastDriver[HireCar[playerid]] = 300;
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
if(reason != 0)
{
SetVehicleToRespawn(HireCar[playerid]);
}
}
if(GangCar[playerid] != 512)
{
gLastDriver[GangCar[playerid]] = 520;
gCarLock[GangCar[playerid]] = 0;
UnLockCar(GangCar[playerid]);
}
if (gLastCar[playerid] > 0)
{
gLastDriver[gLastCar[playerid]] = 300;
if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1)
{
gCarLock[gLastCar[playerid]] = 0;
UnLockCar(gLastCar[playerid]);
}
}
if(PlayerBoxing[playerid] > 0)
{
if(Boxer1 == playerid)
{
if(IsPlayerConnected(Boxer2))
{
PlayerBoxing[Boxer2] = 0;
SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
SetPlayerInterior(Boxer2, 5);
PlayerInfo[Boxer2][pInt] = 5;
GameTextForPlayer(Boxer2, "~r~Mech je prekinut", 5000, 1);
}
}
else if(Boxer2 == playerid)
{
if(IsPlayerConnected(Boxer1))
{
PlayerBoxing[Boxer1] = 0;
SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
SetPlayerInterior(Boxer1, 5);
PlayerInfo[Boxer2][pInt] = 5;
GameTextForPlayer(Boxer1, "~r~Mech je prekinut", 5000, 1);
}
}
InRing = 0;
RoundStarted = 0;
Boxer1 = 255;
Boxer2 = 255;
TBoxer = 255;
}
if(TransportDuty[playerid] == 1)
{
TaxiDrivers -= 1;
}
else if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
if(PlayerInfo[playerid][pJob] == 11)
{
if(JobDuty[playerid] == 1) { Medics -= 1; }
}
else if(PlayerInfo[playerid][pJob] == 7)
{
if(JobDuty[playerid] == 1) { Mechanics -= 1; }
}
else if(PlayerInfo[playerid][pJob] == 17)
{
if(JobDuty[playerid] == 1) { PizzaBoys -= 1; }
}
if (PlayerInfo[playerid][pRoadblock] != 0)
{
RemoveRoadblock(playerid);
}
BusrouteEast[playerid][0] = 0;
BusrouteWest[playerid][0] = 0;
/*TextDrawHideForPlayer(playerid,logo0);
TextDrawHideForPlayer(playerid,logo1);
TextDrawHideForPlayer(playerid,logo2);
TextDrawHideForPlayer(playerid,logo3);*/
if(playerid == CashboxOwner)
{
new str[128], pName[MAX_PLAYER_NAME];
GetPlayerPos(playerid, CashboxX, CashboxY, CashboxZ);
GetPlayerName(playerid, pName, sizeof(pName));
format(str, 128, "%s (ID: %d) je izasao sa servera i ispustio aktovku!", pName, playerid);
SendClientMessageToAll(0xFFD700AA, str);
CashboxPickup = CreatePickup(1210, 3, CashboxX, CashboxY, CashboxZ);
CashboxOwner = INVALID_PLAYER_ID;
}
if(playerid == DrogaVlasnik)
{
new str[128], pName[MAX_PLAYER_NAME];
GetPlayerPos(playerid, DrogaX, DrogaY, DrogaZ);
GetPlayerName(playerid, pName, sizeof(pName));
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMember] == 5 || PlayerInfo[i][pLeader] == 5 || PlayerInfo[i][pMember] == 6 || PlayerInfo[i][pLeader] == 6 || PlayerInfo[i][pMember] == 12 || PlayerInfo[i][pLeader] == 12 || PlayerInfo[i][pMember] == 13 || PlayerInfo[i][pLeader] == 13 || PlayerInfo[i][pLeader] == 14 ||PlayerInfo[i][pMember] == 14 || PlayerInfo[i][pMember] == 15 || PlayerInfo[i][pLeader] == 15 || PlayerInfo[i][pMember] == 16 || PlayerInfo[i][pLeader] == 16)
{
format(str, 128, "{FFFFFF}%s {FFD700}je izasao sa servera i ispustio paket droge!", pName);
SendClientMessage(i,0xFFD700AA, str);
}
}
}
DrogaPickup = CreatePickup(1279, 3, DrogaX, DrogaY, DrogaZ);
DrogaPickupStvoren = 1;
DrogaVlasnik = INVALID_PLAYER_ID;
}
}
Ovo prelazi u skriptanje
LOCK