Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: [IG] Bole poslato Mart 15, 2012, 11:03:31 PRE PODNE

Naslov: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 11:03:31 PRE PODNE
Skripta koju koristim:Moj edit BU
Detaljan opis problema:napravim sve lepo stats u nove redove i u igri mi drukcije kako da sredim u nove redova
Dio skripte:new string[800];
new coordsstring1[256];
new coordsstring2[256];
new coordsstring3[256];
new coordsstring4[256];
new coordsstring5[256];
format(coordsstring1, sizeof(coordsstring1),"{ffffff}|______________________________Ime:{80bfeb}%s ID:(%d)______________________________|\n",name, playerid);
format(coordsstring2, sizeof(coordsstring2),"\n-----------------------[Osnovni Podatci]-----------------------\n{ffffff}Level:[%d]\nRespekti:[%d/%d]\nSati Igranja:[%d]\nMobilni telefon:[%d]\nDonatorski Rank:[%d]",level,exp,ptime,atext,pnumber,drank);
format(coordsstring3, sizeof(coordsstring3),"\n-----------------------[Licna Karta]-----------------------\n{FFFFFF}-Posao:[%s]\nOrganizacija:[%s]\nRank:[%s]\nTim:[%s]",atext,jtext,ftext,rtext,ttext);
format(coordsstring4, sizeof(coordsstring4),"\n-----------------------[Torba]----------------------\n{FFFFFF\nDroga:[%d] Materijali:[%d]",drugs,mats);
format(coordsstring5, sizeof(coordsstring5),"\n-----------------------[Imovina]----------------------\n{FFFFFF}Kuca:[%d]\nFirma:[%d]\nVozilo 1:[%d]\nVozilo 2:[%d]\nVozilo 3:[%d]\nLocal:[%d]", housekey,bizkey,local,carkey,carkey2,carkey3);
format(string, 800," %s%s%s%s",coordsstring1,coordsstring2,coordsstring3,coordsstring4,coordsstring5);
ShowPlayerDialog(playerid, 13, DIALOG_STYLE_MSGBOX,"{42c1ea}Relax RolePlay | {d29f5e}Stats",string,"U redu","Odustani");
}
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):evo sta mi izadje IG a ocu u redove nove (http://www.dodaj.rs/f/1P/6Y/FfPzL3x/sa-mp-134.png)
Naslov: Odg: [Pomoc]Stats
Poruka od: dock poslato Mart 15, 2012, 11:05:57 PRE PODNE
format(string, 800," %s%s%s%s",coordsstring1,coordsstring2,coordsstring3,coordsstring4,coordsstring5);

zameni sa

format(string, 800," %s\n%s\n%s\n%s",coordsstring1,coordsstring2,coordsstring3,coordsstring4,coordsstring5);
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 11:06:39 PRE PODNE
JA SAm stavio i za kljuceve ono sta imas od kola ali nema i hocu da suzim malo dialog(http://www.dodaj.rs/f/2K/Oo/biy33Ts/sa-mp-135.png)
Naslov: Odg: [Pomoc]Stats
Poruka od: Otisao s Foruma! poslato Mart 15, 2012, 13:55:37 POSLE PODNE
pa skrati tu liniju gore i bice ti manji stats.  :)
Naslov: Odg: [Pomoc]Stats
Poruka od: MiljanM poslato Mart 15, 2012, 14:02:41 POSLE PODNE
Et' ako ne razumeš xD

format(coordsstring1, sizeof(coordsstring1),"{ffffff}|_________________Ime:{80bfeb}%s ID:(%d)_________________|\n",name, playerid);
Naslov: Odg: [Pomoc]Stats
Poruka od: [TG:RP]$--L84S--$ poslato Mart 15, 2012, 15:46:52 POSLE PODNE
Stavi ovako :
format(coordsstring1, sizeof(coordsstring1),"{ffffff}|_______Ime:{80bfeb}%s ID:(%d)_______|\n",name, playerid);
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 18:01:39 POSLE PODNE
da ali ja ocu dole duze ja sam napravio i imovina ali nece se pokaze kako da povecam string
Naslov: Odg: [Pomoc]Stats
Poruka od: Otisao s Foruma! poslato Mart 15, 2012, 18:14:15 POSLE PODNE
lol pa imas new string i povecaj koliko ti treba
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 18:24:34 POSLE PODNE
neznam kako da povecam string
Naslov: Odg: [Pomoc]Stats
Poruka od: Otisao s Foruma! poslato Mart 15, 2012, 18:28:22 POSLE PODNE
new string i ovdje u zagradi pise npr 128 samo poveas taj broj  >:(
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 18:30:47 POSLE PODNE
pa stavim na 800 ali nece da pokaze ono imovina
Naslov: Odg: [Pomoc]Stats
Poruka od: Otisao s Foruma! poslato Mart 15, 2012, 18:32:32 POSLE PODNE
Stavi 1024 pa probaj onda  :P
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 19:49:04 POSLE PODNE
nece opet
Naslov: Odg: [Pomoc]Stats
Poruka od: MiljanM poslato Mart 15, 2012, 20:02:07 POSLE PODNE
Pa povećaj coordsstring5
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 20:03:54 POSLE PODNE
koliko da stavim
Naslov: Odg: [Pomoc]Stats
Poruka od: MiljanM poslato Mart 15, 2012, 20:19:43 POSLE PODNE
Pa stavi 400, ako neće ni tako onda sve coordsstring stavi na 400 i tako sve pomalo.
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 20:22:59 POSLE PODNE
stavio sam na sve 400 i sad kad kucam IG /stats pise unknown command
Naslov: Odg: [Pomoc]Stats
Poruka od: MiljanM poslato Mart 15, 2012, 20:24:09 POSLE PODNE
daj mi komandu /stats i ceo public showstats, ja sam sad upravo napravio sebi stats u dialogu.
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 20:26:49 POSLE PODNE
public ShowStats(playerid,targetid)
{
    if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
{
//new cash =  GetPlayerMoney(targetid);
new atext[20];
if(PlayerInfo[targetid][pSex] == 1) { atext = "Musko"; }
else if(PlayerInfo[targetid][pSex] == 2) { atext = "Zensko"; }
  new otext[20];
if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Srbija"; }
else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Crna_Gora"; }
else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "BiH"; }
else if(PlayerInfo[targetid][pOrigin] == 4) { otext = "Hrvatska"; }
else if(PlayerInfo[targetid][pOrigin] == 4) { otext = "Ostalo"; }
new ttext[20];
if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Medic"; }
else if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Civilian"; }
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ttext = "LS PD"; }
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { ttext = "FBI Agent"; }
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { ttext = "SWAT"; }
else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Vatrogasac/Bolnicar"; }
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { ttext = "Yakuza"; }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { ttext = "LCN"; }
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7) { ttext = "Government"; }
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8) { ttext = "Hitman"; }
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9) { ttext = "Novinar"; }
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10) { ttext = "Taxi"; }
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { ttext = "SF PD"; }
else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12) { ttext = "Ruska Mafija"; }
else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13) { ttext = "Triads"; }
//else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { ttext = "Yamaguchi"; }
else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15) { ttext = "Crips"; }
else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16) { ttext = "Bloods"; }
else if(PlayerInfo[targetid][pMember] == 17 || PlayerInfo[targetid][pLeader] == 17) { ttext = "CIA"; }
new dtext[20];
if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; }
else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
else { dtext = "None"; }
    new ftext[30];
    if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)
{ ftext = "LS PD"; }
  else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)
{ ftext = "FBI"; }
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)
{ ftext = "SWAT"; }
        else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)
{ ftext = "Hitna Pomoc"; }
  else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)
{ ftext = "Yakuza"; }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)
{ ftext = "LCN"; }
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7)
{ ftext = "Vlada"; }
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)
{ ftext = "Hitman Org"; }
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)
{ ftext = "Novinari"; }
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)
{ ftext = "TAXI"; }
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)
{ ftext = "SF PD"; }
else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12)
{ ftext = "Ruska Mafija"; }
else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13)
{ ftext = "Triads"; }
//else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14)
//{ ftext = "Yamaguchi"; }
else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15)
{ ftext = "Crips"; }
else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16)
{ ftext = "Bloods"; }
/* else if(PlayerInfo[targetid][pMember] == 17 || PlayerInfo[targetid][pLeader] == 17)
{ ftext = "CIA"; }*/
else
{ ftext = "Nijedna"; }
new f2text[20];
    if(PlayerInfo[targetid][pFMember] < 255) { f2text = FamilyInfo[PlayerInfo[targetid][pFMember]][FamilyName]; }
else { f2text = "Nijedna"; }
    new rtext[64];
    if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations
    {
        if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Associate"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soldier"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Underboss"; }
  else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Godfather"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//PD Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Cadet"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Police Officer"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Corporal"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sergeant"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
        else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Captain"; }
else { rtext = "Cadet"; }
}
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//FBI Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "FBI saradnik"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Specijalni agent"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Agent za specijalne operacije"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Agent obavestajne sluzbee"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Sef obavestajne sluzbe"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Lider"; }
else { rtext = "Intern"; }
}
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Vojnik"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Vodnik"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Kapetan"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Major"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Gen.Major"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "General"; }
else { rtext = "Vojnik"; }
}
else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)//MEdic Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Pocetnik"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Doktor"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Doktor"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Doktor"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Doktor"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Upravnik Bolnice"; }
else { rtext = "Private"; }
}
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)//Yakuza Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Forastero"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Asociado"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Miembro"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Proscrito"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Mano Derecha"; }
  else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Corona"; }
else { rtext = "Guero"; }
}
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)//LCN Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Giovane D'honore"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Piciotto"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sgarrista"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Capo"; }
  else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Under Boss"; }
  else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Consigliere"; }
  else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Boss"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[targetid][pMember] == 7)//Mayor ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Mayor's driver"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Mayor's bodyguard"; }
    else if(PlayerInfo[targetid][pLeader] == 7) { rtext = "Mayor"; }
    else { rtext = "None"; }
}
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Freelancer"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Marksman"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Agent"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Special Agent"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vice-Director"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Director"; }
else { rtext = "Freelancer"; }
}
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//NR Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Intern Worker"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Journalist"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Head Journalist"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Company Secretary"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "ABC Manager"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Network Producer"; }
else { rtext = "Intern Worker"; }
}
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi Rookie"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Cabbie"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Dispatcher"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Shift Supervisor"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Taxi Company Owner"; }
else { rtext = "Trainee"; }
}
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)//SF PD RANKS
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Cadet"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Police Officer"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Corporal"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sergeant"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
        else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Captain"; }
else { rtext = "Cadet"; }
}
else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12)//Ruska Mafija Rankovi
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Giovane D'honore"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Piciotto"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sgarrista"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Capo"; }
  else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Under Boss"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13)//Triads Rankovi
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Giovane D'honore"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Piciotto"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sgarrista"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Capo"; }
  else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Under Boss"; }
else { rtext = "Outsider"; }
}
/*
else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14)//Yamaguchi ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Gaij in"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Wakashu"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Shatei"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Don's right hand"; }
  else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Don"; }
else { rtext = "Gaij in"; }
}
*/
else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15)//Crips gang Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Gangsta"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Thug"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Soulja"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "O.G"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Senior O.G"; }
  else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Top O.G"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16)//Bloods gang Ranks
{
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Dumb Hoe"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soulja"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Blood Pusher"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Blood Runner"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Thug"; }
    else if(PlayerInfo[targetid][pRank] == 7) { rtext = "O.G"; }
    else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Double O.G"; }
    else if(PlayerInfo[targetid][pRank] == 9) { rtext = "Kingpin"; }
else { rtext = "Dumb Hoe"; }
}
else
{
    rtext = "None";
}
        new jtext[20];
        if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detektiv"; }
        else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Advokat"; }
        else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Prostitutka"; }
        else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Diler droge"; }
        else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Kradljivac auta"; }
        else if(PlayerInfo[targetid][pJob] == 6) { jtext = "Novinar"; }
        else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Automehanicar"; }
        else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; }
        else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Diler oruzija"; }
        else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Diler auta"; }
        else if(PlayerInfo[targetid][pJob] == 11) { jtext = "Radnik"; }
else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Bokser"; }
        else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Vozac busa"; }
        else if(PlayerInfo[targetid][pJob] == 15) { jtext = "Raznosac novina"; }
        else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Kamiondzija"; }
        else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Raznosac pice"; }
        else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Farmer"; }
        else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Farmer droge"; }
        else if(PlayerInfo[targetid][pJob] == 20) { jtext = "Svercer droge"; }
        else if(PlayerInfo[targetid][pJob] == 21) { jtext = "Cistac ulica"; }
        else if(PlayerInfo[targetid][pJob] == 22) { jtext = "Svercer materijala"; }
        else if(PlayerInfo[targetid][pJob] == 23) { jtext = "Proizvodjac oruzija"; }
        else { jtext = "None"; }
new drank[20];
if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "lvl 1"; }
else if(PlayerInfo[targetid][pDonateRank] == 2) { drank = "lvl 2"; }
else if(PlayerInfo[targetid][pDonateRank] >= 3) { drank = "lvl 3"; }
else { drank = "None"; }
/*new married[20];
strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);*/
new age = PlayerInfo[targetid][pAge];
new ptime = PlayerInfo[targetid][pConnectTime];
new lotto = PlayerInfo[targetid][pLottoNr];
new deaths = PlayerInfo[targetid][pDeaths];
new fishes = PlayerInfo[targetid][pFishes];
new crimes = PlayerInfo[targetid][pCrimes];
new warrests = PlayerInfo[targetid][pWantedDeaths];
new drugs = PlayerInfo[targetid][pDrugs];
new mats = PlayerInfo[targetid][pMats];
new wanted = WantedLevel[targetid];
new level = PlayerInfo[targetid][pLevel];
new exp = PlayerInfo[targetid][pExp];
new kills = PlayerInfo[targetid][pKills];
new pnumber = PlayerInfo[targetid][pPnumber];
new kreditbr = PlayerInfo[targetid][pKredit];
new account = PlayerInfo[targetid][pAccount];
new nxtlevel = PlayerInfo[targetid][pLevel]+1;
new expamount = nxtlevel*levelexp;
        //new costlevel = nxtlevel*levelcost;//10k for testing purposes
new housekey = PlayerInfo[targetid][pPhousekey];
new bizkey = PlayerInfo[targetid][pPbiskey];
new carkey = PlayerInfo[targetid][pPcarkey];
new carkey2 = PlayerInfo[targetid][pPcarkey2];
new carkey3 = PlayerInfo[targetid][pPcarkey3];
new intir = PlayerInfo[targetid][pInt];
new virworld = PlayerInfo[targetid][pVirWorld];
new local = PlayerInfo[targetid][pLocal];
new warns = PlayerInfo[targetid][pWarns];
new cash =  GetPlayerMoney(targetid);
//new Float:shealth = PlayerInfo[targetid][pSHealth];
new Float:health;
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, sizeof(name));
GetPlayerHealth(targetid,health);
new Float:px,Float:py,Float:pz;
GetPlayerPos(targetid, px, py, pz);
    new coordsstring[1024];
new coordsstring1[400];
new coordsstring2[400];
new coordsstring3[400];
new coordsstring4[400];
new coordsstring5[400];
new coordsstring6[400];
format(coordsstring1, sizeof(coordsstring1),"{ffffff}|______________Ime:{80bfeb}%s ID:(%d){ffffff}______________|\n",name, playerid);
format(coordsstring2, sizeof(coordsstring2),"-----------------------{e5a43d}[Novcano Stanje]{ffffff}---------------------\n{d2eb59}Dzep:{59ebd0}[$%d]\n{d2eb59}Banka:{59ebd0}[$%d]\n{d2eb59}Kredit:{59ebd0}[%d]",cash,account,kreditbr);
format(coordsstring3, sizeof(coordsstring3),"-----------------------{e5a43d}[Osnovni Podatci]{ffffff}-----------------------\n{d2eb59}Level:{59ebd0}[%d]\n{d2eb59}Respekti:{59ebd0}[%d/%d]\n{d2eb59}Sati Igranja:{59ebd0}[%d]\n{d2eb59}Mobilni telefon:{59ebd0}[%d]",level,exp,expamount,ptime,atext,pnumber);
format(coordsstring4, sizeof(coordsstring4),"-----------------------{e5a43d}[Licna Karta]{ffffff}-----------------------\n{d2eb59}Posao:{59ebd0}[%s]\n{d2eb59}Organizacija:{59ebd0}[%s]\n{d2eb59}Rank:{59ebd0}[%s]",jtext,ftext,rtext);
format(coordsstring5, sizeof(coordsstring5),"-----------------------{e5a43d}[Dosije]{ffffff}----------------------\n{d2eb59}Ubistava:{59ebd0}[%d]\n{d2eb59}Smrti:{59ebd0}[%d]\n{d2eb59}Droga:{59ebd0}[%d]\n{d2eb59}Mats:{59ebd0}[%d]\n{d2eb59}Warnovi:{59ebd0}[%d]\n{d2eb59}Wanted Level:{59ebd0}[%d]",kills,deaths,drugs,mats,warns,wanted);
format(coordsstring6, sizeof(coordsstring6),"-----------------------{e5a43d}[Imovina]{ffffff}----------------------\n{d2eb59}Kuca:{59ebd0}[%d]\n{d2eb59}Firma:{59ebd0}[%d]\n{d2eb59}Vozilo 1:{59ebd0}[%d]\n{d2eb59}Vozilo 2:{59ebd0}[%d]\n{d2eb59}Vozilo 3:{59ebd0}[%d]\n{d2eb59}Local:{59ebd0}[%d]", housekey,bizkey,local,carkey,carkey2,carkey3);
        format(coordsstring, sizeof(coordsstring), "%s\n%s\n%s\n%s\n%s",coordsstring1,coordsstring2,coordsstring3,coordsstring4,coordsstring5,coordsstring6);
ShowPlayerDialog(playerid, 13, DIALOG_STYLE_MSGBOX,"{42c1ea}Relax RolePlay | {d29f5e}Stats",coordsstring,"U redu","Odustani");
}
}
Naslov: Odg: [Pomoc]Stats
Poruka od: Jazavac. poslato Mart 15, 2012, 20:33:10 POSLE PODNE
Citat: Bojan_Babic poslato Mart 15, 2012, 20:03:54 POSLE PODNE
koliko da stavim

7
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 20:36:09 POSLE PODNE
hahah si ti lood 7 lol
Naslov: Odg: [Pomoc]Stats
Poruka od: MiljanM poslato Mart 15, 2012, 20:37:26 POSLE PODNE
daj i komandu /stats
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 20:38:21 POSLE PODNE
if (strcmp(cmd, "/stats", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if (gPlayerLogged[playerid] != 0)
{
ShowStats(playerid,playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "* %s gleda svoju iskaznicu.", sendername);
    ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Niste prijavljeni!");
}
}
return 1;
}
Naslov: Odg: [Pomoc]Stats
Poruka od: MiljanM poslato Mart 15, 2012, 20:42:35 POSLE PODNE
Ne znam stvarno, izgleda mi sve u redu.

PokuÅ¡aj smanjivati malo povećivati i tako dok ne naÄ'eÅ¡ dobro coordsstring
Naslov: Odg: [Pomoc]Stats
Poruka od: dock poslato Mart 15, 2012, 21:21:03 POSLE PODNE

new string[800];


zameni sa


new string[2048];


a onda


format(string, 800," %s\n%s\n%s\n%s",coordsstring1,coordsstring2,coordsstring3,coordsstring4,coordsstring5);


zameni sa


format(string, sizeof(string)," %s\n%s\n%s\n%s",coordsstring1,coordsstring2,coordsstring3,coordsstring4,coordsstring5);


javi jel radi
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 21:47:40 POSLE PODNE
samo da testam javljam ti
Naslov: Odg: [Pomoc]Stats
Poruka od: [IG] Bole poslato Mart 15, 2012, 22:02:13 POSLE PODNE
Opet pise unknown command IG