Skripta koju koristim: BPE
Detaljan opis problema: El moze neko od vas ovo u dijalog velik da stavi pls da bude dijalog velik ae pls trazio sam al nmg da skontam kako se dodaje taj dijalog -.-
Dio skripte:public ShowStats(playerid,targetid)
{
if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
{
new cash = GetPlayerMoney(targetid);
new atext[20];
if(PlayerInfo[targetid][pSex] == 1) { atext = "Musko"; }
else if(PlayerInfo[targetid][pSex] == 2) { atext = "Zensko"; }
new otext[20];
if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Hrvatska"; }
else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Srbija"; }
else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "Republika Srpska"; }
else if(PlayerInfo[targetid][pOrigin] == 4) { otext = "Crna Gora"; }
else if(PlayerInfo[targetid][pOrigin] == 5) { otext = "Slovenija"; }
else if(PlayerInfo[targetid][pOrigin] == 6) { otext = "Bosna"; }
new ttext[20];
if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Medic"; }
else if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Civilian"; }
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ttext = "Police Department"; }
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { ttext = "FBI Agent"; }
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { ttext = "Vojska"; }
else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Firemen/Paramedic"; }
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { ttext = "Crips"; }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { ttext = "La Cosa Nostra"; }
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7) { ttext = "Government"; }
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8) { ttext = "Hitman"; }
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9) { ttext = "RTS Studio"; }
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10) { ttext = "Taxi"; }
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { ttext = "Corleone"; }
else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12) { ttext = "Hells Angels"; }
else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13) { ttext = "Ballas"; }
else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { ttext = "Grove Street"; }
new dtext[20];
if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; }
else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
else { dtext = "None"; }
new ftext[30];
if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)
{ ftext = "LSPD"; }
if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)
{ ftext = "FBI"; }
else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)
{ ftext = "LSMD"; }
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)
{ ftext = "Crips"; }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)
{ ftext = "La Cosa Nostra"; }
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7)
{ ftext = "Government"; }
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)
{ ftext = "SAN"; }
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)
{ ftext = "TAXI"; }
else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15)
{ ftext = "GroveStreet"; }
else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16)
{ ftext = "MS-13"; }
else
{ ftext = "None"; }
new f2text[20];
if(PlayerInfo[targetid][pFMember] < 255) { f2text = FamilyInfo[PlayerInfo[targetid][pFMember]][FamilyName]; }
else { f2text = "None"; }
new rtext[64];
if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Associate"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soldier"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Underboss"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Godfather"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//PD Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Cadet"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Police Officer"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Corporal"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sergeant"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Captain"; }
else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Deputy Chief"; }
else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Chief"; }
else { rtext = "Cadet"; }
}
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//FBI Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Professional Staff"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Special Agent Trainee"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Special Agent"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Special Agent in Charge"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Assistant Director in Charge"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Director"; }
else { rtext = "Intern"; }
}
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Private"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Sergeant"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Major"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Captain"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "General"; }
else { rtext = "Private"; }
}
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)//Surenos Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Forastero"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Asociado"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Miembro"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Proscrito"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Mano Derecha"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Corona"; }
else { rtext = "Guero"; }
}
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)//Surenos Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Giovane D'honore"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Piciotto"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sgarrista"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Capo Regime"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Consiglieri"; }
else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Capo Bastone"; }
else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Capo Crimini"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[targetid][pMember] == 7)//Mayor ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Mayor's driver"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Mayor's bodyguard"; }
else if(PlayerInfo[targetid][pLeader] == 7) { rtext = "Mayor"; }
else { rtext = "None"; }
}
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Freelancer"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Marksman"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Agent"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Special Agent"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vice-Director"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Director"; }
else { rtext = "Freelancer"; }
}
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//RTS Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Intern Worker"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Journalist"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Head Journalist"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Company Secretary"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "ABC Manager"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Network Producer"; }
else { rtext = "Intern Worker"; }
}
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi Rookie"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Cabbie"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Dispatcher"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Shift Supervisor"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Taxi Company Owner"; }
else { rtext = "Trainee"; }
}
else if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)//Corlenone
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Soldier"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Better Soldier"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Leader of the soldier"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
else { rtext = "Trainee"; }
}
else if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)//Hells Angels
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Soldier"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Better Soldier"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Leader of the soldier"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
else { rtext = "Trainee"; }
}
else if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)//Corlenone
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Soldier"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Better Soldier"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Leader of the soldier"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
else { rtext = "Trainee"; }
}
else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15)//GroveStreet Families gang Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Gangsta"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Thug"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Soulja"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "O.G"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Senior O.G"; }
else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Top O.G"; }
else { rtext = "Outsider"; }
}
else if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Kriminalac"; } // prvi rank
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Gangster"; } // drugi rank
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Dzeparos"; } // treci rank
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Original Gangster"; } // cetvrti rank
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Visi O.G"; } // peti rank
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Vrhunski O.G"; } // sesti rank
else { rtext = "Kriminalac"; } // ako nije nista od toga
}
else
{
rtext = "None";
}
new jtext[20];
if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detective"; }
else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Lawyer"; }
else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Whore"; }
else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drugs Dealer"; }
else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Car Jacker"; }
else if(PlayerInfo[targetid][pJob] == 6) { jtext = "RTS Studio"; }
else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Car Mechanic"; }
else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; }
else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Arms Dealer"; }
else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Car Dealer"; }
else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Boxer"; }
else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Bus Driver"; }
else if(PlayerInfo[targetid][pJob] == 15) { jtext = "Paper Boy"; }
else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Trucker"; }
else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Pizza Boy"; }
else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Farmer"; }
else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Illegal Farmer"; }
else if(PlayerInfo[targetid][pJob] == 20) { jtext = "Drugs Smuggler"; }
else if(PlayerInfo[targetid][pJob] == 21) { jtext = "Street sweeper"; }
else if(PlayerInfo[targetid][pJob] == 22) { jtext = "Materials smuggler"; }
else if(PlayerInfo[targetid][pJob] == 23) { jtext = "Gun maker"; }
else { jtext = "None"; }
new drank[20];
if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "Bronze donater"; }
else if(PlayerInfo[targetid][pDonateRank] >= 2) { drank = "Golden donater"; }
else { drank = "None"; }
new age = PlayerInfo[targetid][pAge];
new ptime = PlayerInfo[targetid][pConnectTime];
new drugs = PlayerInfo[targetid][pDrugs];
new mats = PlayerInfo[targetid][pMats];
new level = PlayerInfo[targetid][pLevel];
new exp = PlayerInfo[targetid][pExp];
new pnumber = PlayerInfo[targetid][pPnumber];
new account = PlayerInfo[targetid][pAccount];
new nxtlevel = PlayerInfo[targetid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new housekey = PlayerInfo[targetid][pPhousekey];
new bizkey = PlayerInfo[targetid][pPbiskey];
new carkey = PlayerInfo[targetid][pPcarkey];
new carkey2 = PlayerInfo[targetid][pPcarkey2];
new carkey3 = PlayerInfo[targetid][pPcarkey3];
new intir = PlayerInfo[targetid][pInt];
new virworld = PlayerInfo[targetid][pVirWorld];
new local = PlayerInfo[targetid][pLocal];
new Float:health;
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, sizeof(name));
GetPlayerHealth(targetid,health);
new Float:px,Float:py,Float:pz;
GetPlayerPos(targetid, px, py, pz);
new coordsstring[128];
SendClientMessage(playerid, COLOR_RED," ");
format(coordsstring, sizeof(coordsstring),"------------------------------------| %s |------------------------------------",name);
SendClientMessage(playerid, COLOR_RED,coordsstring);
format(coordsstring, sizeof(coordsstring), "- Level:[%d] Spol:[%s] Godine:[%d] Novac:[$%d] Banka:[$%d] Broj:[%d]", level,atext,age,cash,account,pnumber);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
format(coordsstring, sizeof(coordsstring), "- Sati igranja:[%d] Posao:[%s] Respekti:[%d/%d] DonatorRank:[%s]", ptime,jtext,exp,expamount,drank);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
format(coordsstring, sizeof(coordsstring), "- Droga:[%d] Materiali:[%d] Organizacija:[%s] Rank:[%s]",drugs,mats,ftext,rtext);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
if (PlayerInfo[playerid][pAdmin] >= 1)
{
format(coordsstring, sizeof(coordsstring), "- Kljucevi kuce [%d] Kljucevi firme [%d] Vozilo1 [%d] Vozilo2 [%d] Vozilo3 [%d] HireKey [%d] int:[%d] virworld:[%d] local[%d]", housekey,bizkey,carkey,carkey2,carkey3,HireCar[targetid],intir,virworld,local);
SendClientMessage(playerid, COLOR_GRAD6,coordsstring);
}
SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------------------------------------");
}
}
eo i komanda /stats ako treba
if (strcmp(cmd, "/stats", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged[playerid] != 0)
{
ShowStats(playerid,playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s gleda u svoju licnu kartu", sendername);
ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste logirani!");
}
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):///
Ovo
new coordsstring[128];
SendClientMessage(playerid, COLOR_RED," ");
format(coordsstring, sizeof(coordsstring),"------------------------------------| %s |------------------------------------",name);
SendClientMessage(playerid, COLOR_RED,coordsstring);
format(coordsstring, sizeof(coordsstring), "- Level:[%d] Spol:[%s] Godine:[%d] Novac:[$%d] Banka:[$%d] Broj:[%d]", level,atext,age,cash,account,pnumber);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
format(coordsstring, sizeof(coordsstring), "- Sati igranja:[%d] Posao:[%s] Respekti:[%d/%d] DonatorRank:[%s]", ptime,jtext,exp,expamount,drank);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
format(coordsstring, sizeof(coordsstring), "- Droga:[%d] Materiali:[%d] Organizacija:[%s] Rank:[%s]",drugs,mats,ftext,rtext);
SendClientMessage(playerid, COLOR_WHITE,coordsstring);
if (PlayerInfo[playerid][pAdmin] >= 1)
{
format(coordsstring, sizeof(coordsstring), "- Kljucevi kuce [%d] Kljucevi firme [%d] Vozilo1 [%d] Vozilo2 [%d] Vozilo3 [%d] HireKey [%d] int:[%d] virworld:[%d] local[%d]", housekey,bizkey,carkey,carkey2,carkey3,HireCar[targetid],intir,virworld,local);
SendClientMessage(playerid, COLOR_GRAD6,coordsstring);
}
SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------------------------------------");
zameni sa ovim:
new coordsstring[1024], cs1[128], cs2[128], cs3[128], cs4[128], cs5[128], cs6[128];
SendClientMessage(playerid, COLOR_RED," ");
format(cs1, sizeof(cs1),"------------------------------------| %s |------------------------------------",name);
format(cs2, sizeof(cs2), "- Level:[%d] Spol:[%s] Godine:[%d] Novac:[$%d] Banka:[$%d] Broj:[%d]", level,atext,age,cash,account,pnumber);
format(cs3, sizeof(cs3), "- Sati igranja:[%d] Posao:[%s] Respekti:[%d/%d] DonatorRank:[%s]", ptime,jtext,exp,expamount,drank);
format(cs4, sizeof(cs4), "- Droga:[%d] Materiali:[%d] Organizacija:[%s] Rank:[%s]",drugs,mats,ftext,rtext);
format(cs5, sizeof(cs5), "- Kljucevi kuce [%d] Kljucevi firme [%d] Vozilo1 [%d] Vozilo2 [%d] Vozilo3 [%d] HireKey [%d] int:[%d] virworld:[%d] local[%d]", housekey,bizkey,carkey,carkey2,carkey3,HireCar[targetid],intir,virworld,local);
format(cs6, sizeof(cs6),"------------------------------------------------------------------------------------------------");
if(PlayerInfo[playerid][pAdmin] >= 1)
{
format(coordsstring, sizeof(coordsstring), "%s\n%s\n%s\n%s\n%s\n%s", cs1, cs2, cs3, cs4, cs5, cs6);
ShowPlayerDialog(playerid, 1324, DIALOG_STYLE_MSGBOX, "Stats", coordsstring, "U redu", "");
return 1;
}
else if(PlayerInfo[playerid][pAdmin] == 0)
{
format(coordsstring, sizeof(coordsstring), "%s\n%s\n%s\n%s\n%s", cs1, cs2, cs3, cs4, cs6);
ShowPlayerDialog(playerid, 1324, DIALOG_STYLE_MSGBOX, "Stats", coordsstring, "U redu", "");
return 1;
}
26 errora -.-
koji su errori...
vjerovatno ti fali negdje { ili }
Brate eo gledam ali nema -.-
onda daj te errore
ma gledaj to jeste do toga ali nema ovde -.- sto ne razumem de pogledaj ti to sto mi ovaj lik dao :) ja stv neznam
pa ne znam ja koji su ti errori. Postaj errore i redove i rijesit cemo :D
bilo je do toga sredio lock.