Skripta koju koristim: CLRP edit
Opis problema: Imam jedan problem kad npr u war-u neko nekog ubije, i taj sto je ubijen on se vrati u war ali bez ijedne puske..Kako napraviti da se vrati sa puskama i sve sto je imao ?
Plss pomozite..:D
Onda jednostavno mu stavis VirtualWorld na 0 .
http://wiki.sa-mp.com/wiki/SetPlayerVirtualWorld
Ili ja teb ene kuzim ili ti mene..:D
Citat: ...:Armando:... poslato Mart 12, 2012, 00:24:51 PRE PODNE
Ili ja teb ene kuzim ili ti mene..:D
Pa da dobro ti je odgovorio, samo postavio VirtualWorld na 0 .
Edit: Rijesio sam sve sto sam htio..
Evo da ne otvaram novu temu samo cu promjeniti naziv..
Imam jedan problem kad npr u war-u neko nekog ubije, i taj sto je ubijen on se vrati u war ali bez ijedne puske..Kako napraviti da se vrati sa puskama i sve sto je imao ?
kak si rjesio ja imam sve postavljene virtualword na 0 al svjeedno evo dio skripte is setplayerspawn
Citatif(GetPVarInt(playerid, "Tim1") == 1)
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
new rande = random(sizeof(RandomArenaSpawnsTim1));
//SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pChar], RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2], 0.0, 4, 2, 18, 50, 29, 200)
SetPlayerPos(playerid, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 31, 100);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
GivePlayerWeapon(playerid, 33, 100);
return 1;
}
else if(GetPVarInt(playerid, "Tim2") == 1)
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
new rande = random(sizeof(RandomArenaSpawnsTim2));
SetPlayerPos(playerid, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 31, 100);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
GivePlayerWeapon(playerid, 33, 100);
return 1;
}
Citat: Patrick poslato Mart 12, 2012, 09:46:53 PRE PODNE
kak si rjesio ja imam sve postavljene virtualword na 0 al svjeedno evo dio skripte is setplayerspawn
Citatif(GetPVarInt(playerid, "Tim1") == 1)
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
new rande = random(sizeof(RandomArenaSpawnsTim1));
//SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pChar], RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2], 0.0, 4, 2, 18, 50, 29, 200)
SetPlayerPos(playerid, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 31, 100);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
GivePlayerWeapon(playerid, 33, 100);
return 1;
}
else if(GetPVarInt(playerid, "Tim2") == 1)
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
new rande = random(sizeof(RandomArenaSpawnsTim2));
SetPlayerPos(playerid, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 31, 100);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
GivePlayerWeapon(playerid, 33, 100);
return 1;
}
Jesi li promjenio lokacije wara ?