Skripta koju koristim: CLRP
Detaljan opis problema: Ovako, dodavo sam novu organizaciju, ''Marinci'' i kada Marinac kuca /r ili /d, cuje se zvuk radia, ali nema teksta. Help!!!
Dio skripte:
/r
else if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Porucnik %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Pukovnik %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Satnik %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "General %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Marinac %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Pilot %s: %s, prijem. *", sendername, result); }
else
{
format(string, sizeof(string), "Pilot %s: %s, prijem. *", sendername, result);
}
SendRadioMessage(2, TEAM_BLUE_COLOR, string);
printf("%s", string);
PlayerPlaySound(playerid, 2606, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid, 2607, 0.0, 0.0, 0.0);
return 1;
}
/d
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Porucnik %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Pukovnik %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Satnik %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** General %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Marinac %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Pilot %s: %s, prijem. **", sendername, result); }
else
{
format(string, sizeof(string), "** Pilot %s: %s, prijem. **", sendername, result);
}
SendTeamMessage(2, COLOR_RED, string);
SendTeamMessage(1, COLOR_RED, string);
SendFamilyMessage(7, COLOR_RED, string);
printf("%s", string);
PlayerPlaySound(playerid, 2606, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid, 2607, 0.0, 0.0, 0.0);
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno):
probaj ovako
else if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Porucnik %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Pukovnik %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Satnik %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "General %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Marinac %s: %s, prijem. *", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Pilot %s: %s, prijem. *", sendername, result); }
else
{
format(string, sizeof(string), "Pilot %s: %s, prijem. *", sendername, result);
}
SendRadioMessage(17, TEAM_BLUE_COLOR, string);
printf("%s", string);
PlayerPlaySound(playerid, 2606, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid, 2607, 0.0, 0.0, 0.0);
return 1;
}
/d
if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Porucnik %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Pukovnik %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Satnik %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** General %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Marinac %s: %s, prijem. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Pilot %s: %s, prijem. **", sendername, result); }
else
{
format(string, sizeof(string), "** Pilot %s: %s, prijem. **", sendername, result);
}
SendTeamMessage(2, COLOR_RED, string);
SendTeamMessage(1, COLOR_RED, string);
SendTeamMessage(17, COLOR_RED, string);
printf("%s", string);
PlayerPlaySound(playerid, 2606, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid, 2607, 0.0, 0.0, 0.0);
return 1;
}
/d neradi
SendFamilyMessage(7, COLOR_RED, string);