Skripta koju koristim:BN
Detaljan opis problema:pa kad igrac hoce da invita igraca u bandu na radi provjera jel taj igrac u nekoj bandi ono kad je u nekoj bandi opet ga pozove u drugu
Dio skripte:
Kod: [Odaberi]
CMD:invite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new idx;
new para1;
new ftext[20];
new string[128];
para1 = ReturnUser(temp);
if(IsPlayerConnected(playerid))
{
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 || PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SWAT"; ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "NG Racers"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "The Italian Mafia"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[playerid][pLeader] == 7) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Grove Street Family"; ChosenSkin[para1] = 270; SetPlayerSkin(para1, 270); }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agencija"; ChosenSkin[para1] = 186; SetPlayerSkin(para1, 186); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "CNN Studio"; ChosenSkin[para1] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Kompanija"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "UnderGround Racers"; ChosenSkin[para1] = 217; SetPlayerSkin(para1, 217); }
else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Bad Boys"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }
else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "East Side Locos"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Medical Depratment"; ChosenSkin[para1] = 274; SetPlayerSkin(para1, 274); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("%s je pozvao igraca %s da se prikljuci %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Prikljucio si se organizaciji %s, pozvao te lider %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Pozvao si %s da se pridruzi %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
OdjecaID1[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi Lijevi klik misa da biras skin.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Kada odaberes koristi C na tipkovnici.");
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Igrac je vec u nekoj organizaciji!");
}
}
return 1;
}
CMD:invite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new idx;
new para1;
new ftext[20];
new string[128];
para1 = ReturnUser(temp);
if(IsPlayerConnected(playerid))
{
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo[para1][pMember] == 0 || PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SWAT"; ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "NG Racers"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "The Italian Mafia"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[playerid][pLeader] == 7) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Grove Street Family"; ChosenSkin[para1] = 270; SetPlayerSkin(para1, 270); }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agencija"; ChosenSkin[para1] = 186; SetPlayerSkin(para1, 186); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "CNN Studio"; ChosenSkin[para1] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Kompanija"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "UnderGround Racers"; ChosenSkin[para1] = 217; SetPlayerSkin(para1, 217); }
else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Bad Boys"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }
else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "East Side Locos"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Medical Depratment"; ChosenSkin[para1] = 274; SetPlayerSkin(para1, 274); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("%s je pozvao igraca %s da se prikljuci %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Prikljucio si se organizaciji %s, pozvao te lider %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Pozvao si %s da se pridruzi %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
OdjecaID1[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi Lijevi klik misa da biras skin.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Kada odaberes koristi C na tipkovnici.");
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Igrac je vec u nekoj organizaciji!");
}
}
}
return 1;
}
probaj sad ?
CMD:invite(playerid, params[])
{
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new idx;
new para1;
new ftext[20];
new string[128];
para1 = ReturnUser(temp);
if(IsPlayerConnected(playerid))
{
temp = strtok(params, idx);
if(!strlen(temp))
{
SendClientMessage(playerid, COLOR_GRAD2, "{168BFF}INFO: {959561} /invite {959561}[ID/DioImena] {838361}");
return 1;
}
if (PlayerInfo[playerid][pLeader] >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0) return SendClientMessage(playerid, COLOR_GRAD1, " (Greska!) Igrac je vec u nekoj igranizaciji!");
if(PlayerInfo[para1][pLeader] > 0) return SendClientMessage(playerid, COLOR_GRAD1, " (Greska!) Igrac je lider neke organizacije!");
if (PlayerInfo[para1][pMember] == 0 || PlayerInfo[para1][pLeader] == 0)
{
if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Department"; ChosenSkin[para1] = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "SWAT"; ChosenSkin[para1] = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "NG Racers"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "The Italian Mafia"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yakuza"; ChosenSkin[para1] = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo[playerid][pLeader] == 7) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Grove Street Family"; ChosenSkin[para1] = 270; SetPlayerSkin(para1, 270); }
else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agencija"; ChosenSkin[para1] = 186; SetPlayerSkin(para1, 186); }
else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "CNN Studio"; ChosenSkin[para1] = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Kompanija"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "UnderGround Racers"; ChosenSkin[para1] = 217; SetPlayerSkin(para1, 217); }
else if(PlayerInfo[playerid][pLeader] == 12) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Bad Boys"; ChosenSkin[para1] = 110; SetPlayerSkin(para1, 110); }
else if(PlayerInfo[playerid][pLeader] == 13) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "East Side Locos"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Medical Depratment"; ChosenSkin[para1] = 274; SetPlayerSkin(para1, 274); }
else { return 1; }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
PlayerInfo[para1][pRank] = 1;
printf("%s je pozvao igraca %s da se prikljuci %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), " Prikljucio si se organizaciji %s, pozvao te lider %s", ftext, sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), " Pozvao si %s da se pridruzi %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SetPlayerInterior(para1,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(para1, 0);
SelectChar[para1] = 255;
SelectCharID[para1] = PlayerInfo[para1][pMember];
SelectCharPlace[para1] = 1;
OdjecaID1[para1] = 1;
PlayerInfo[para1][pModel] = ChosenSkin[para1];
PlayerInfo[para1][pChar] = ChosenSkin[para1];
SendClientMessage(para1, COLOR_LIGHTRED, "* Koristi Lijevi klik misa da biras skin.");
SendClientMessage(para1, COLOR_LIGHTRED, "* Kada odaberes koristi C na tipkovnici.");
}
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Igrac je vec u nekoj organizaciji!");
}
}
return 1;
}
Sada?