Skripta koju koristim: CBSRP(CLRP edit)
Detaljan opis problema: Igracima se pojavljuju warninzi u igri dok igraju a i onda poslije toga im bude crash. U pawn kad sam compile samo sam naso jedan warning.
Napomena: Malo sam promjenio u junkbuster.inc ono "C.Life" i stavio svoje, ali bi reko da nije od toga.
Dio skripte:
Warninzi u compile:
C:\Dokumente und Einstellungen\Admin\Desktop\CLRP.pwn(35840) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 15772 bytes
Code size: 4368480 bytes
Data size: 3129924 bytes
Stack/heap size: 16384 bytes; estimated max. usage=4487 cells (17948 bytes)
Total requirements: 7530560 bytes
1 Warning.
Linija 35840:
if(!strcmp(cmdtext, "/pice", true))
{
if (PlayerToPoint(5.0, playerid,1761.0394,-1355.6870,15.7575) || PlayerToPoint(5.0, playerid,1919.7634,-1769.6547,17.9766)|| PlayerToPoint(5.0, playerid,1218.4104,-1425.2007,13.3415))
{
ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, "Donator Cafe Bar", "\nVoda (1$)\nCoca-Cola (2$)\nFanta (2$)\nPivo (4$)\nVino (15$)", "Kupi", "Odustani");
return 1;
}
else
{
SendClientMessage(playerid, WHITE, "("COL_RED"Greska{FFFFFF}!) Niste za sankom!");
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): Evo ovako izgleda u chatu: (http://www.zaslike.com/files/zsif22supetz7639ykri.png)
Loose indentation -- samo trebas poravnati linije ...
npr :
CreateDynamicObject
CreateDynamicObject
CreateDynamicObject
CreateDynamicObject
a trebas :
CreateDynamicObject
CreateDynamicObject
CreateDynamicObject
CreateDynamicObject
Ok hvala ti ovo za loose identation! Rijesio sam bug bilo je neki vozila koji su imali bug. Moze Lock