Skripta koju koristim: Balkan Nations ( Noxicus)
Detaljan opis problema: Problem je u tome sto kada neko , nekoga od protivnika ubije na ispisuje se npr. Plavi:1 Crveni:0
Dio skripte:
CMD:zapocnirat(playerid, params[])
{
new tim1,tim2,vrijemez, string[128];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
if(sscanf(params, "ddd", tim1, tim2, vrijemez))
{
if(PlayerInfo[playerid][pAdmin] >= 2)
{
SCM(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /zapocnirat [tim1] [tim2] [vrijeme(minute)]");
SCM(playerid, WHITE, "{FF0000}Dostupno: {FFFF80}5 - LCN | 6- Yakuza | 7-GSF | 12-MS13 | 13 - ESL");
}
}
else
{
if(PlayerInfo[playerid][pAdmin] >= 2)
{
foreach (Player, i)
{
if(PlayerInfo[i][pMember] == tim1 || PlayerInfo[i][pLeader] == tim1)
{
SetPVarInt(i, "Ratuje", 1); SetPVarInt(i, "Tim1", 1);
new Float:fa, Float:fy, Float:fu;
GetPlayerPos( playerid, fa, fy, fu );
format(string, sizeof(string), "{FF0000}RAT| Pokrenuo Admin: {FFFF80}%s", sendername);SCM(i, WHITE, string);
ratnitext1 = CreatePlayer3DTextLabel(i,"{0080C0}Plavi {808080}Tim",0x46A3FFFF,fa,fy,fu,40.0, i);
SetPlayerInterior(i, 15);
new rande = random(sizeof(RandomArenaSpawnsTim1));
SetPlayerPos(i, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
GivePlayerWeapon(i, 4, 2);GivePlayerWeapon(i, 18, 50);GivePlayerWeapon(i, 24, 120);GivePlayerWeapon(i, 25, 120);GivePlayerWeapon(i, 29, 200);
GivePlayerWeapon(i, 33, 100);RatnoVrijeme = vrijemez*60;TextDrawShowForPlayer(i, crvenitim);plavitimkills= 0; crvenitimkills = 0;
TextDrawShowForPlayer(i, plavitim);
TextDrawShowForPlayer(i, ratnaz);
TextDrawShowForPlayer(i, preostalovrijeme);
}
if(PlayerInfo[i][pMember] == tim2 ||PlayerInfo[i][pLeader] == tim2)
{
SetPVarInt(i, "Ratuje", 1); SetPVarInt(i, "Tim2", 1);
SetPlayerInterior(i, 15);
new Float:fa, Float:fy, Float:fu;
GetPlayerPos( playerid, fa, fy, fu );format(string, sizeof(string), "{FF0000}RAT| Pokrenuo Admin: {FFFF80}%s", sendername);SCM(i, WHITE, string);
ratnitext2 = CreatePlayer3DTextLabel(i,"{FF4141}Crveni {808080}Tim",0xFF5E5EFF,fa,fy,fu,40.0, i);plavitimkills= 0; crvenitimkills = 0;
new rande = random(sizeof(RandomArenaSpawnsTim2));
RatnoVrijeme = vrijemez *60;
SetPlayerPos(i, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
GivePlayerWeapon(i, 4, 2);GivePlayerWeapon(i, 18, 50);GivePlayerWeapon(i, 24, 120);GivePlayerWeapon(i, 25, 120);GivePlayerWeapon(i, 29, 200);
GivePlayerWeapon(i, 33, 100);
TextDrawShowForPlayer(i, crvenitim);
TextDrawShowForPlayer(i, plavitim);
TextDrawShowForPlayer(i, ratnaz);
TextDrawShowForPlayer(i, preostalovrijeme);
}
}
}
}
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): http://i.imgur.com/EcfCE.png
Da kako ovo napraviti :D
pa povadi sve iza Noxicus Mod-a...
ono god setgamemodetext dole... ima ti sve
ako ne bude radilo ne znam
Ima li neko resenje za ovo ?!
momak nije ti u komandi stvar, ja sma taj bug popravio prije negdje tri mj. nije opce veliki bug negdje je neko stavio // ispred gdje borji poene neznam tocno di, pogledaj si u modu di imas od wara ctrl+f i napisi rat ili tim1
Gluposti pricate svi, za ubijanje koristi OnPlayerDeath callback, kada umre igrac iz prve grupe, onda se varijabla poveca za 1 (varijabla++;) i TextDrawSetString.
Vrlo jednostavno za napraviti :)