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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: MT3 bolinx poslato Januar 31, 2012, 02:11:07 PRE PODNE

Naslov: [POMOC] Event CP
Poruka od: MT3 bolinx poslato Januar 31, 2012, 02:11:07 PRE PODNE
kripta koju koristim:LC edit ;)
Detaljan opis problema: Ovo zapravo nije problem,nego samo pitanje.
Dio skripte:razlika izmedju ovoga:
else if(CP[playerid] == 1013) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,-2019.126953,-72.553985,34.714530,4.0); CP[playerid] = 1014; }
i ovogaaa
else if(RCP[playerid] == 1) { DisablePlayerRaceCheckpoint(playerid); SetPlayerRaceCheckpoint(playerid,0,-1500.7194,-594.1589,13.7145,-1701.9106,-372.5054,13.7153,8); RCP[playerid] = 2; }

i ako mi moze netko pojasnit za sta sluze overazlicite kordinate i "komande" u ovom dijelu skripte xD Hvala

else if(RCP[playerid] == 1) { DisablePlayerRaceCheckpoint(playerid); SetPlayerRaceCheckpoint(playerid,0,-1500.7194,-594.1589,13.7145,-1701.9106,-372.5054,13.7153,8); RCP[playerid] = 2; }
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [POMOC] Event CP
Poruka od: [TG:RP]$--L84S--$ poslato Januar 31, 2012, 10:10:25 PRE PODNE
Sve imas na wiki samo pogledaj :
http://wiki.sa-mp.com/wiki/DisablePlayerCheckpoint

http://wiki.sa-mp.com/wiki/SetPlayerCheckpoint