Skripta koju koristim: GF
Detaljan opis problema: ZnaÄi, jednostavna komanda za Äišćenje chata... Neželi ju compile, neznam gdje grijeÅ¡im...
Dio skripte:
if (strcmp("/cc", cmdtext, true, 10) == 0)
if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1)
{
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), " {00C0FF}Admin %s {FFAA00}| {FFFFFF}je poÄistio chat ", sendername);
SendClientMessageToAll(COLOR_WHITE, string);
SendClientMessageToAll(0xFFFFFFAA, " {FFAA00}www.urban-samp.info {FFFFFF}| {00C0FF}UrbanGaming RolePlay/DM server ");
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
lakse ti ovako
CMD:cc(playerid, params[])
{
if(PlayerInfo[playerid][pAdmin] >= 1)
{
new ccMsg[256];
new sendername[MAX_PLAYER_NAME];
for(new chat = 0; chat <= 100; chat++)
SendClientMessageToAll(0x000000FF, " ");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(ccMsg, sizeof(ccMsg),"Admin | %s je pobrisao chat.", sendername);
SendClientMessageToAll(-1, ccMsg);
SendClientMessageToAll(-1, "asd.");
return 1;
}
else SendClientMessage(playerid, -1, "bla bal ne mozes koristi to ");
return 1;
}
Citat: [UG] Viktor poslato Decembar 26, 2011, 23:07:56 POSLE PODNE
Skripta koju koristim: GF
Detaljan opis problema: ZnaÄi, jednostavna komanda za Äišćenje chata... Neželi ju compile, neznam gdje grijeÅ¡im...
Dio skripte:
if (strcmp("/cc", cmdtext, true, 10) == 0)
if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 1)
{
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
SendClientMessageToAll(0x000000AA, " ");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), " {00C0FF}Admin %s {FFAA00}| {FFFFFF}je poÄistio chat ", sendername);
SendClientMessageToAll(COLOR_WHITE, string);
SendClientMessageToAll(0xFFFFFFAA, " {FFAA00}www.urban-samp.info {FFFFFF}| {00C0FF}UrbanGaming RolePlay/DM server ");
return 1;
}
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
skloni tolike SCM-ove -.-
stavi ovo umesto njih
for(new chat = 0; chat <= 50; chat++)
SendClientMessageToAll(boja neka, " ");
vidi da li ćeš onda imati errore
pa eno ti isto to gore nebi da nezna iz zcmd prebacit u obicno :P