Skripta koju koristim:FactionGame Edit
Detaljan opis problema:Jel moze nek oda mi kaze kak oda napravim da na /tie komandu kindapujem i crna slika da mu bude i vezan a ne kao sto je vec kod mene prvo mora /knockout pa /povez pa /tie
Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno):/
if(strcmp(cmd, "/tie", true) == 0 || strcmp(cmd, "/vezi", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerTied[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Vezani ste!");
return 1;
}
if(PlayerCuffed[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Stavljene su vam lisice ili ste taznuti!");
return 1;
}
if(Rope[playerid] != 0)
{
if(PlayerInfo[playerid][pLevel] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Morate biti barem level 2 da vezete ! ");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /vezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(KnockedDown[giveplayerid] != 1)
{
SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati tog igraca jer nije oboren!");
return 1;
}
if(PlayerTied[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je vec vezan !");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati sebe!"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s vas je vezao.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je vezao %s-a.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Vezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerTied[giveplayerid] = 1;
KnockedDown[giveplayerid] = 0;
KillTimer(oborentimer);
Rope[playerid]--;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije u vasem autu, ili vi niste vozac !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate Konop !");
}
}
return 1;
}
if(strcmp(cmd, "/untie", true) == 0 || strcmp(cmd, "/odvezi", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /odvezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerTied[giveplayerid] = 0;
format(string, sizeof(string), "* %s je odvezao %s-a i uzeo je konopac.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Rope[playerid]++;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije vezan !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}//not connected
return 1;
}
Kad hoce da ga veze [tie] mora bidi igrac u vozili onda ga /knockout nakautira i onda tek moze vezi i povez
@Master - daj komandu
@Lukas - si ti normalan?Procitaj jos jednom njegov post.
ovo je da vezes i odvezes
if(strcmp(cmd, "/tie", true) == 0 || strcmp(cmd, "/vezi", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerTied[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Vezani ste!");
return 1;
}
if(PlayerCuffed[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Stavljene su vam lisice ili ste taznuti!");
return 1;
}
if(Rope[playerid] != 0)
{
if(PlayerInfo[playerid][pLevel] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Morate biti barem level 2 da vezete ! ");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /vezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(KnockedDown[giveplayerid] != 1)
{
SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati tog igraca jer nije oboren!");
return 1;
}
if(PlayerTied[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je vec vezan !");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati sebe!"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s vas je vezao.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je vezao %s-a.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Vezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerTied[giveplayerid] = 1;
//KnockedDown[giveplayerid] = 0;
KillTimer(oborentimer);
Rope[playerid]--;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije u vasem autu, ili vi niste vozac !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate Konop !");
}
}
return 1;
}
if(strcmp(cmd, "/untie", true) == 0 || strcmp(cmd, "/odvezi", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /odvezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerTied[giveplayerid] = 0;
format(string, sizeof(string), "* %s je odvezao %s-a i uzeo je konopac.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Rope[playerid]++;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije vezan !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}//not connected
return 1;
}
if(strcmp(cmd, "/copuntie", true) == 0 || strcmp(cmd, "/odvezipolicajca", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid))
{
/*if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid, COLOR_GREY, " You need Rank 3 or higher to untie people !");
return 1;
}*/
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /copuntie [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
PlayerTied[giveplayerid] = 0;
format(string, sizeof(string), "* %s je odvezao %s-a.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije vezan !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Niste Policajac !");
}
}//not connected
return 1;
}
a ovo je da stavis povez
//POVEZ NA OCI
if(strcmp(cmd, "/povez", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(Povez[playerid] != 0)
{
if(PlayerInfo[playerid][pLevel] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Morate biti barem level 2 da stavite nekome povez ! ");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /povez [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerBlind[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Igracu je vec stavljen povez !");
return 1;
}
if(PlayerTied[giveplayerid] != 1)
{
SendClientMessage(playerid, COLOR_GREY, " Igrac mora biti prvo vezan ! ");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete staviti povez sebi!"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s vam je stavio povez.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Stavili ste povez na oci %s-u.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je stavio povez na oci %s-u.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Stavljen vam je povez", 2500, 3);
//TogglePlayerControllable(giveplayerid, 0);
PlayerBlind[giveplayerid] = 1;
TextDrawShowForPlayer(giveplayerid,Text:Poveznaoci);
Povez[playerid]--;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije u vasem autu, ili vi niste vozac !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate Povez !");
}
}
return 1;
}
//SKIDANJE POVEZA
if(strcmp(cmd, "/spovez", true) == 0 || strcmp(cmd, "/skinipovez", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /spovez [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete sami skinuti povez!"); return 1; }
if(PlayerBlind[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Povez vam je skinuo %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Skinuli ste povez %s-u.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Skinut vam je povez", 2500, 3);
TextDrawHideForPlayer(giveplayerid,Text:Poveznaoci);
//TogglePlayerControllable(giveplayerid, 1);
PlayerBlind[giveplayerid] = 0;
format(string, sizeof(string), "* %s je skinuo povez %s-u i uzeo povez.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Povez[playerid]++;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Tom igracu nije stavljen povez !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}//not connected
return 1;
}
ja ocu da ima samo /tie i /untie da vezem odvezem
Evo :
if(strcmp(cmd, "/tie", true) == 0 || strcmp(cmd, "/vezi", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerTied[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Vezani ste!");
return 1;
}
if(PlayerCuffed[playerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Stavljene su vam lisice ili ste taznuti!");
return 1;
}
if(Rope[playerid] != 0)
{
if(PlayerInfo[playerid][pLevel] < 2)
{
SendClientMessage(playerid, COLOR_GREY, " Morate biti barem level 2 da vezete ! ");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /vezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerTied[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je vec vezan !");
return 1;
}
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
new car = GetPlayerVehicleID(playerid);
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete vezati sebe!"); return 1; }
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2 && IsPlayerInVehicle(giveplayerid, car))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s vas je vezao.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je vezao %s-a.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GameTextForPlayer(giveplayerid, "~r~Vezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerBlind[giveplayerid] = 1;
TextDrawShowForPlayer(giveplayerid,Text:Poveznaoci);
Povez[playerid]--;
PlayerTied[giveplayerid] = 1;
//KnockedDown[giveplayerid] = 0;
KillTimer(oborentimer);
Rope[playerid]--;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije u vasem autu, ili vi niste vozac !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate Konop !");
}
}
return 1;
}
if(strcmp(cmd, "/untie", true) == 0 || strcmp(cmd, "/odvezi", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /odvezi [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
TextDrawHideForPlayer(giveplayerid,Text:Poveznaoci);
PlayerBlind[giveplayerid] = 0;
format(string, sizeof(string), "* %s je skinuo povez %s-u i uzeo povez.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Povez[playerid]++;
PlayerTied[giveplayerid] = 0;
format(string, sizeof(string), "* %s je odvezao %s-a i uzeo je konopac.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Rope[playerid]++;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije vezan !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}//not connected
return 1;
}
if(strcmp(cmd, "/copuntie", true) == 0 || strcmp(cmd, "/odvezipolicajca", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid))
{
/*if(PlayerInfo[playerid][pRank] < 3)
{
SendClientMessage(playerid, COLOR_GREY, " You need Rank 3 or higher to untie people !");
return 1;
}*/
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /copuntie [ID Igraca/Dio Imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if (ProxDetectorS(8.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete se sami odvezati!"); return 1; }
if(PlayerTied[giveplayerid])
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* Odvezao vas je %s.", sendername);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Odvezali ste %s-a.", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
GameTextForPlayer(giveplayerid, "~g~Odvezan", 2500, 3);
TogglePlayerControllable(giveplayerid, 1);
TextDrawHideForPlayer(giveplayerid,Text:Poveznaoci);
PlayerBlind[giveplayerid] = 0;
format(string, sizeof(string), "* %s je skinuo povez %s-u i uzeo povez.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
Povez[playerid]++;
PlayerTied[giveplayerid] = 0;
format(string, sizeof(string), "* %s je odvezao %s-a.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije vezan !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu vas !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac je offline !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Niste Policajac !");
}
}//not connected
return 1;
}
Citat: Nxidza poslato Decembar 24, 2011, 14:50:38 POSLE PODNE
@Master - daj komandu
@Lukas - si ti normalan?Procitaj jos jednom njegov post.
PROCITAJ OMG DAO SAM MU KOMANDU /tie [/vezi] I /untie [/odvez] PROCITAJ MALO BOLJE!!
Citat: [BU]Lukas poslato Decembar 24, 2011, 20:30:41 POSLE PODNE
Citat: Nxidza poslato Decembar 24, 2011, 14:50:38 POSLE PODNE
@Master - daj komandu
@Lukas - si ti normalan?Procitaj jos jednom njegov post.
PROCITAJ OMG DAO SAM MU KOMANDU /tie [/vezi] I /untie [/odvez] PROCITAJ MALO BOLJE!!
Procitaj ti sta je trazio.