Skripta koju koristim:FactionGame Edit
Detaljan opis problema:Kako da napravim da nemzoe da uzimaju drogu i materijale u minus to jest da nemoze da uzimaju pare tako kucaju naprimer /buymats -1000 i toliko para dobiju
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Postavi nam vamo tu komandu.
evo za materijale:
if(strcmp(cmd,"/buymats",true)==0) // By Ellis
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Morate se prvo prijaviti !");
return 1;
}
if(PlayerInfo[playerid][pJob] != 9)
{
SendClientMessage(playerid, COLOR_GREY, " Niste diler oruzija. ");
return 1;
}
if(!PlayerToPoint(2.0, playerid, 2230.3579,-2286.2107,14.3751))
{
SendClientMessage(playerid, COLOR_GREY, " Niste kod Banke Materijala !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /buymats [ammount]");
return 1;
}
new mammount;
mammount = strval(tmp);
if(mammount > matssys[MatsAmmount])
{
SendClientMessage(playerid, COLOR_GREY, " Nemaju dovoljno materijala ! ");
return 1;
}
if(GetPlayerMoney(playerid) < mammount * 5 - 1)
{
SendClientMessage(playerid, COLOR_GREY, " Nemate dovoljno novca ! ");
return 1;
}
matssys[MatsAmmount] -= mammount;
PlayerInfo[playerid][pMats] += mammount;
SafeGivePlayerMoney(playerid, - mammount * 5);
format(string, sizeof(string), " Kupili ste %d materijala za %d$ !", mammount, mammount * 5);
SendClientMessage(playerid, COLOR_GREY, string);
SaveMatsSystem();
return 1;
}
return 1;
}
komanda za drogu:
if(strcmp(cmd,"/get",true)==0)
{
if(IsPlayerConnected(playerid))
{
new x_job[256];
x_job = strtok(cmdtext, idx);
if(!strlen(x_job)) {
SendClientMessage(playerid, COLOR_WHITE, "|__________________ Get __________________|");
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /get [ime]");
SendClientMessage(playerid, COLOR_GREY, "Dostupna imena: Fuel Drugs");
SendClientMessage(playerid, COLOR_GREEN, "|_________________________________________|");
return 1;
}
if(strcmp(x_job,"drugs",true) == 0)
{
if(PlayerInfo[playerid][pDrugs] > 15)
{
format(string, sizeof(string), " Jos uvjek imate %d grama sa sobom, prodajte ih prvo !", PlayerInfo[playerid][pDrugs]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
new tel;
new price;
new ammount;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /get drugs [kolicina]");
return 1;
}
new level = PlayerInfo[playerid][pDrugsSkill];
ammount = strval(tmp);
if(level >= 0 && level <= 50)
{ tel = 200; if(ammount < 1 || ammount > 6) { SendClientMessage(playerid, COLOR_GREY, " Ne mozete ici ispod 1 ili preko 6 sa trenutnim skillom!"); return 1; } }
else if(level >= 51 && level <= 100)
{ tel = 150; if(ammount < 1 || ammount > 12) { SendClientMessage(playerid, COLOR_GREY, " Ne mozete ici ispod 1 ili preko 12 sa trenutnim skillom!"); return 1; } }
else if(level >= 101 && level <= 200)
{ tel = 100; if(ammount < 1 || ammount > 20) { SendClientMessage(playerid, COLOR_GREY, " Ne mozete ici ispod 1 ili preko 20 sa trenutnim skillom!"); return 1; } }
else if(level >= 201 && level <= 400)
{ tel = 50; if(ammount < 1 || ammount > 30) { SendClientMessage(playerid, COLOR_GREY, " Ne mozete ici ispod 1 ili preko 30 sa trenutnim skillom!"); return 1; } }
else if(level >= 401)
{ tel = 10; if(ammount < 1 || ammount > 99) { SendClientMessage(playerid, COLOR_GREY, " Ne mozete ici ispod 1 ili preko 99 sa trenutnim skillom!"); return 1; } }
if (PlayerInfo[playerid][pJob] == 4 && PlayerToPoint(2.0, playerid, 1488.6949,-1721.7136,8.2067))
{
price = ammount * tel;
if(GetPlayerMoney(playerid) > price)
{
format(string, sizeof(string), "* Kupili ste %d grama za $%d.", ammount, price);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
SafeGivePlayerMoney(playerid, -price);
PlayerInfo[playerid][pDrugs] = ammount;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Ne mozete priustiti drogu !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Niste diler droge ili niste na Crnom Trzistu !");
return 1;
}
}
if(strcmp(x_job,"fuel",true) == 0)
{
if(IsAtGasStation(playerid))
{
new price = 20 * SBizzInfo[3][sbEntranceCost];
format(string, sizeof(string), "* Napunili ste kanister sa 20% goriva za $%d",price);
SendClientMessage(playerid, COLOR_WHITE, string);
PlayerInfo[playerid][pFuel] = 20;
SafeGivePlayerMoney(playerid, - price);
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY," Niste na Pumpi!");
return 1;
}
}
else { return 1; }
}//not connected
return 1;
}