Skripta koju koristim: Moja
Detaljan opis problema: Ja sam odredija spawn! Kad sam uredija unija sam u pawn sve cisto! Nego iman problem naprimjer ja sam na kolodvoru pa izdaem iz igrice pa ponovo udem vrati me na kolodvor! ako me kuzitte ja zelim samo da se spawna na 1 mistu! tako da se ne spawna di je zadnji put bija!
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Zanima me nekoliko jos pitanja pa da ne otvaram 10 tema! poceo sam prije 3 dana skriptat
1. Meni na serveru imaju auto koja su nepotrebna a zelim da ih izbrisem samo mi smetaju kako da ih nalakes izbrisem! I jeli mogu sva auta izbrisat?
2. zanima me kako da ubaci reklame na serveru da pise u donjem lijevom kutu?
3. kako da napavim text da pise u gornjem desnom kute! " LecevicA"
HVALA!
Citat: Tong1950Po poslato Decembar 17, 2011, 22:34:42 POSLE PODNE
Skripta koju koristim: Moja
Detaljan opis problema: Ja sam odredija spawn! Kad sam uredija unija sam u pawn sve cisto! Nego iman problem naprimjer ja sam na kolodvoru pa izdaem iz igrice pa ponovo udem vrati me na kolodvor! ako me kuzitte ja zelim samo da se spawna na 1 mistu! tako da se ne spawna di je zadnji put bija!
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
Zanima me nekoliko jos pitanja pa da ne otvaram 10 tema! poceo sam prije 3 dana skriptat
1. Meni na serveru imaju auto koja su nepotrebna a zelim da ih izbrisem samo mi smetaju kako da ih nalakes izbrisem! I jeli mogu sva auta izbrisat?
2. zanima me kako da ubaci reklame na serveru da pise u donjem lijevom kutu?
3. kako da napavim text da pise u gornjem desnom kute! " LecevicA"
HVALA!
1. vidis id vozila i odes u mod i obrises ga, id vozila mozes saznat tako da upises /oldcar
2. "reklame" su ti takozvani textdrawovi, za vise,potrazi na forumu
3. takoder pomocu textdrawa
Cek udem u ato i napisem /oldcar i pojavi mi se ID 111 Ko ce trazit po 111 ima pun K sta triba upisat u traziluicu da bi brze pronasa to vozilo!
Ovo za reklame i text u gorenm kutu sta da napisem na foruzmu u trazilicu da nadem kako se to radi!
Citat: Tong1950Po poslato Decembar 17, 2011, 23:00:11 POSLE PODNE
Cek udem u ato i napisem /oldcar i pojavi mi se ID 111 Ko ce trazit po 111 ima pun K sta triba upisat u traziluicu da bi brze pronasa to vozilo!
Ovo za reklame i text u gorenm kutu sta da napisem na foruzmu u trazilicu da nadem kako se to radi!
ovaj prvi dio, stisni CTRL + F i upisi 111, jest da ima puno 111 ali ces ga lakse nac... ;)
a za textdrawove
http://balkan-samp.com/forum/index.php?topic=29567.0
Sad ukucam u trazilicu 111 sta triba pisat do tog 111 da izbrisem auto da nebi krivo izbisa!
Citat: Tong1950Po poslato Decembar 17, 2011, 23:18:12 POSLE PODNE
Sad ukucam u trazilicu 111 sta triba pisat do tog 111 da izbrisem auto da nebi krivo izbisa!
neznam kako ti je vozilo definirano u skripti...
Å to se tiÄe provg problema imaÅ¡ ono ravensovo da te vraća na poziciju gde si bio....
Tebi u GameModu stoji ovako (možda je samo prevedeno):
if(TutTime[playerid] == 0 && PlayerInfo[playerid][pTut] == 1 && RegistrationStep[playerid] == 0 && AfterTutorial[playerid] == 0 && FirstSpawn[playerid] == 1)
{
new plname[MAX_PLAYER_NAME];
GetPlayerName(playerid, plname, sizeof(plname));
SetPlayerVirtualWorld(playerid,PlayerInfo[playerid][pVirWorld]);
SafeSetPlayerInterior(playerid,PlayerInfo[playerid][pInt]);
SafeSetPlayerPos(playerid, PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z] + 1);
format(string, sizeof(string), "Welcome to Los Santos, %s... Returning where have you been",plname);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "~w~Welcome, ~b~%s. ~n~~y~Returning where have you been!", plname);
GameTextForPlayer(playerid, string, 5000, 1);
return 1;
}
To zameni sa ovim ako hoćeÅ¡ da te stavlja stalno na jedan spawn koji ti odrediÅ¡ ili onaj obiÄni ili na spawn organizacija ako si u nekoj org
if(TutTime[playerid] == 0 && PlayerInfo[playerid][pTut] == 1 && RegistrationStep[playerid] == 0 && AfterTutorial[playerid] == 0 && FirstSpawn[playerid] == 1)
if(house !=255)
{
if(PlayerInfo[playerid][pSpawn] == 1)
{
SetPlayerToTeamColor(playerid);
SafeSetPlayerInterior(playerid,HouseInfo[house][hInt]);
SetPlayerVirtualWorld(playerid,HouseInfo[house][hWorld]);
SafeSetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]);
PlayerInfo[playerid][pLocal] = house;
HouseEntered[playerid] = house;
return 1;
}
}
Å to se tiÄe auta možeÅ¡ i ovako:
odeš do tog vozila i kucaš /dl tada će ti se pojaviti koordinate tog vozila i sada odeš u pawno i CTRL + F
AddStaticVehicle(ID MODELA VOZILA (npr 522 to ti je nrg), samo one prve koordinate
Ako već ne znaš to za vozila pokušaj tako jeste da je komplikovano..ali jbg
Jesan ali ih ne nade -.-
Citat: Tong1950Po poslato Decembar 18, 2011, 00:01:17 PRE PODNE
Jesan ali ih ne nade -.-
Onda gledaj po GM-u vozila koja ne služe za niÅ¡ta.... lako ćeÅ¡ ih pronaći pa pogledaj da li su sliÄne koordinate i onda ga obriÅ¡i... tako ćeÅ¡ poremetiti sve jer nije lepo raÄ'en gamemod
Pod kojin imenom da trazim :S
Ovako ti je najbolje:
AddStaticVehicle(i samo tu stavi model auta koji tražiš
primer:
AddStaticVehicle(522
i to pretražuj...naÄ'i sliÄne koordinate kao Å¡to vidiÅ¡ na /dl i briÅ¡i vozila
To sam i radija ali kad taj unem kod u pawno trazilicu ne nade ga! Nema ga!
Citat: Tong1950Po poslato Decembar 18, 2011, 00:21:15 PRE PODNE
To sam i radija ali kad taj unem kod u pawno trazilicu ne nade ga! Nema ga!
Možda probaj ovako:
AddStaticVehicleEx(522
tako da tra\i[ samo stavi svoj id koji ti treba
jeli da ubacit kod od type ili ID koji da ubacim?
Citat: Tong1950Po poslato Decembar 18, 2011, 00:31:06 PRE PODNE
jeli da ubacit kod od type ili ID koji da ubacim?
Model vozila tu na prvo mesto stavljaš
http://wiki.sa-mp.com/wiki/Category:Vehicle
Ovi brojevi sta su prvi Vehicle ID: 436
Nece da mi nade -.-
djson_GameModeInit();
AddStaticVehicleEx(490,1102.5057,-1249.2322,15.9486,357.3011,0,0, 7200000);//fbirancher 1
AddStaticVehicleEx(490,1097.3828,-1248.8982,15.9509,356.4285,0,0, 7200000);//fbirancher 2
AddStaticVehicleEx(490,1092.0555,-1248.9486,15.9541,0.9221,0,0, 7200000);//fbirancher 3
AddStaticVehicleEx(490,1100.4983,-1226.3264,15.9474,179.6401,0,0, 7200000);//fbirancher 4
AddStaticVehicleEx(411,1544.5000,-1654.9978,6.0000,90.0000,0,1, 7200000);//lspd pursuit car 5
AddStaticVehicleEx(411,1544.5000,-1650.9314,6.0000,90.0000,0,1, 7200000);//lspd pursuit car 6
AddStaticVehicleEx(598,1400.6943,405.4911,19.5034,246.7988,77,77, 7200000);//Sherrif Cruiser 7
AddStaticVehicleEx(599,1390.9054,382.2162,19.5046,246.5000,77,77, 7200000);//Sherrif Ranger. 8
AddStaticVehicleEx(599,1389.4252,378.6435,19.5044,246.5000,77,77, 7200000);//Sherrif Ranger 9
AddStaticVehicleEx(598,1393.5636,388.9053,19.5063,246.5000,77,77, 7200000);//Sherrif Cruiser 10
AddStaticVehicleEx(598,1545.3000,-1680.4111,5.6126,90.0000,1,1, 7200000);//lvpd white command car 11
AddStaticVehicleEx(596,1545.3000,-1684.5282,5.6120,90.0000,1,1, 7200000);//lspd white command car 12
AddStaticVehicleEx(523,1558.0000,-1691.2285,5.4614,230.0000,1,0, 7200000);//lspdCopbike 13
AddStaticVehicleEx(523,1558.0000,-1694.1240,5.4678,230.0000,1,0, 7200000);//lspdCopbike 14
AddStaticVehicleEx(596,1574.4702,-1711.0000,5.6494,0.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 15
AddStaticVehicleEx(596,1583.3872,-1711.0000,5.6120,0.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 16
AddStaticVehicleEx(596,1587.4679,-1711.0000,5.6120,0.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 17
AddStaticVehicleEx(596,1591.4532,-1711.0000,5.6117,0.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 18
AddStaticVehicleEx(596,1595.4658,-1711.0000,5.6114,0.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 19
AddStaticVehicleEx(596,1602.0000,-1704.3060,5.6122,90.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 20
AddStaticVehicleEx(596,1602.0000,-1700.1683,5.6113,90.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 21
AddStaticVehicleEx(596,1602.0000,-1691.9017,5.6111,90.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 22
AddStaticVehicleEx(596,1602.0000,-1683.9017,5.6108,90.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 23
AddStaticVehicleEx(596,1585.1000,-1667.5085,5.6149,270.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 24
AddStaticVehicleEx(596,1585.1000,-1671.9879,5.6157,270.0000,79,1, 7200000);//lspdblackwhiteCopCruiser 25
AddStaticVehicleEx(598,1396.4098,395.4911,19.5042,247.1478,77,77, 7200000);//Sherrif Cruiser 26
AddStaticVehicleEx(596,1485.4869,-697.8272,94.4517,270.0000,0,0, 7200000);//lspdChiefCruiser 27
AddStaticVehicleEx(497,1569.9003,-1706.2805,28.5971,40.0000,0,1, 7200000);//lspdPoliceMaverick 28
AddStaticVehicleEx(497,1565.7006,-1645.6051,28.6051,120.0000,0,0, 7200000);//fbiPoliceMaverick 29
AddStaticVehicleEx(497,1465.4703,-672.1081,94.9272,180.0000,0,0, 7200000);//lspdChiefMaverick 30
AddStaticVehicleEx(430,860.4814,-1908.0000,-0.2363,180.0000,1,1, 7200000);//lspdPredator 31
AddStaticVehicleEx(430,871.4355,-1908.0000,-0.2861,180.0000,1,1, 7200000);//lspdPredator 32
AddStaticVehicleEx(416,1181.1367,-1339.4102,13.8937,270.3784,1,3,7200000); //Ambulance 33
AddStaticVehicleEx(416,1181.1174,-1308.6017,13.8265,269.8864,1,3, 7200000); // //Ambulance 34
AddStaticVehicleEx(416,2012.4674,-1417.9580,17.1749,92.7973,1,3, 7200000); //Ambulance 35
AddStaticVehicleEx(487,1162.1615,-1364.4286,26.8352,0.0000,1,3, 7200000);//AmbulanceMaverick 36
AddStaticVehicleEx(409,1801.8081,-1933.8812,13.1857,89.9747,1,1, 7200000);//saptLimo 37
AddStaticVehicleEx(445,1802.7792,-1930.3600,13.2625,89.9621,0,0, 7200000);//saptAdmiral 38
AddStaticVehicleEx(420,1777.5369,-1931.9294,13.1666,269.1963,6,1, 7200000);//saptTaxi 39
AddStaticVehicleEx(420,1777.5953,-1928.4357,13.1663,268.5546,6,1, 7200000);//saptTaxi 40
AddStaticVehicleEx(420,1777.6921,-1924.4135,13.1667,269.0140,6,1, 7200000);//saptTaxi 41
AddStaticVehicleEx(420,1777.6818,-1921.0731,13.1667,270.9559,6,1, 7200000);//saptTaxi 42
AddStaticVehicleEx(420,1780.9028,-1886.6576,13.4929,270.4200,92,72, 7200000);//saptTaxi 43
AddStaticVehicleEx(420,1780.9172,-1891.2793,13.4899,269.9064,47,74, 7200000);//saptTaxi 44
AddStaticVehicleEx(519,1868.5364,-2395.9434,14.4763,180.0723,1,1, 7200000);//saptShamal 45
AddStaticVehicleEx(487,1849.4836,-2406.0417,13.7290,182.1795,1,6, 7200000);//saptMaverick 46
AddStaticVehicleEx(488,1544.7882,-1353.3350,329.6526,268.3691,7,1, 7200000);//satvMaverick 47
AddStaticVehicleEx(582,1588.8479,-1336.6223,16.5453,359.0081,7,1, 7200000);//satvVan 48
AddStaticVehicleEx(582,1577.7745,-1317.4175,16.5346,90.6027,7,1, 7200000);//satvVan 49
AddStaticVehicleEx(598,1395.0101,392.1078,19.5050,246.5000,77,77,7200000); //Sherrif Cruiser 50
AddStaticVehicleEx(598,1402.1703,408.8990,19.5042,246.5000,77,77,7200000); //Sherrif Cruiser 51
AddStaticVehicleEx(462,258.1505,2937.5793,1.6272,359.6661,126,126, 7200000); // Dino's Bike 52
AddStaticVehicleEx(560,1557.9581,-1317.6544,16.3466,88.4190,9,39,7200000); // News Sult 53
AddStaticVehicleEx(517,2509.8792,-1687.2042,13.4150,48.2444,83,83, 7200000); // WCA Majestic 54
AddStaticVehicleEx(517,2505.7190,-1651.3447,13.5281,134.4167,83,83, 7200000); // WCA Majestic 55
AddStaticVehicleEx(567,2509.5835,-1672.0084,13.2724,168.4891,83,83, 7200000); //WestCoastAssassins Savanna 56
AddStaticVehicleEx(567,2473.3867,-1698.1790,13.3894,1.5455,83,83, 7200000); //WestCoastAssassins Savanna 57
AddStaticVehicleEx(593,1876.3120,-2631.7263,14.1020,32.1401,21,36,7200000); // Plane 58
AddStaticVehicleEx(593,1898.7485,-2625.1248,14.0080,27.2835,58,8,7200000); // Plane 59
AddStaticVehicleEx(593,1834.3739,-2628.1440,14.8989,31.4544,55,23,7200000); // Plane 60
AddStaticVehicleEx(519,1807.7631,-2626.5498,14.4654,31.6241,1,1,7200000); // Private Jet 61
AddStaticVehicleEx(484,759.5569,-1910.6239,0.1022,177.7550,50,32,7200000); // Boat 62
AddStaticVehicleEx(484,720.7719,-1631.0082,0.1726,179.8335,26,26,7200000); // Boat 63
AddStaticVehicleEx(484,728.8346,-1495.4319,-0.5258,186.6005,56,56,7200000); // Boat 64
AddStaticVehicleEx(560,2407.3972,-1230.4153,23.7642,88.0723,0,0,7200000); // Syndicate Sultan 65
AddStaticVehicleEx(409,2432.9229,-1242.5624,24.1097,91.6874,0,0,7200000); // Syndicate Limo 66
AddStaticVehicleEx(560,2407.6621,-1235.6624,23.6336,92.0020,0,0,7200000); // Syndicate Sultain 67
AddStaticVehicleEx(560,2438.1331,-1248.3141,23.7431,271.6271,0,0,7200000); // Sydicate Sultan 68
AddStaticVehicleEx(581,1470.0474,2802.1108,10.3720,137.0762,13,13,7200000); // Yakuza Bike 69
AddStaticVehicleEx(487,1429.9127,2867.4832,10.9970,179.9063,0,0,7200000); // Yakuza Helicopter 70
AddStaticVehicleEx(560,1529.0029,2831.5027,10.6819,269.7915,13,13,7200000); // Yakuza Sultan 71
AddStaticVehicleEx(580,1529.4502,2840.6755,10.6165,269.8499,13,13, 7200000);//Yakuza Stafford 72
AddStaticVehicleEx(579,2475.9094,-1527.5571,23.9344,90.3923,93,1,7200000); // LA Huntley 73
AddStaticVehicleEx(567,2476.8218,-1520.7977,23.8638,90.7742,93,1,7200000); // LA Savanna 74
AddStaticVehicleEx(567,2488.8604,-1556.5479,23.9358,359.8260,93,1, 7200000);//LASavana 75
AddStaticVehicleEx(468,2469.1433,-1542.5367,23.8619,90.2963,93,1, 7200000);//LaSanchez 76
AddStaticVehicleEx(409,1237.7200,-835.2933,83.9438,111.4949,0,0,7200000); // russian mafia limo 77
AddStaticVehicleEx(580,1254.4594,-804.7731,83.9368,179.5983,0,0,7200000); // Russian mafia stafford 78
AddStaticVehicleEx(580,1248.8428,-804.4083,83.9368,179.2254,0,0,7200000); // russian mafia stafford 79
AddStaticVehicleEx(580,1242.7028,-803.8014,83.9368,181.1525,0,0,7200000); // russian mafia stafford 80
AddStaticVehicleEx(421,1646.1510,-1697.5463,20.1726,87.6106,0,0,7200000); // President Washington 81
AddStaticVehicleEx(421,1646.1030,-1705.2700,20.1894,90.2209,0,0,7200000); // President Washington 82
AddStaticVehicleEx(409,1658.8707,-1694.4355,20.2560,88.2319,0,00,7200000); // President Limo 83
DrugSmugglerVehId = AddStaticVehicleEx(446, -1463.7789,1090.4780,-0.4282, 90.0, 0, 0, 30000); // drug smuggle boat 84
MatsSmugglerVehId = AddStaticVehicleEx(595, -2406.2117,2312.9587,-0.4597, 0.0, 0, 0, 30000); // mats smuggle boat 85
AddStaticVehicleEx(574,2323.6116,-2312.5842,13.2720,136.8226,0,0, 7200000); // Sweeper Car 86
AddStaticVehicleEx(574,2320.0737,-2315.6077,13.2720,136.9826,0,0, 7200000); // Sweeper Car 87
AddStaticVehicleEx(574,2321.3328,-2310.4084,13.2720,136.0561,0,0, 7200000); // Sweeper Car 88
AddStaticVehicleEx(574,2318.0078,-2313.5210,13.2720,135.8027,0,0, 7200000); // Sweeper Car 89
AddStaticVehicleEx(584,285.0000,1349.0000,11.1920,360.0000,0,0,60); // Fuel Trailer ftjob 90
AddStaticVehicleEx(584,280.0000,1349.0000,11.1920,360.0000,0,0,60); // Fuel Trailer ftjob 91
AddStaticVehicleEx(584,275.0000,1349.0000,11.1920,360.0000,0,0,60); // Fuel Trailer ftjob 92
AddStaticVehicleEx(403,285.0000,1363.0000,11.1920,360.0000,0,0,60); // Fuel Truck ftjob 93
AddStaticVehicleEx(403,280.0000,1363.0000,11.1920,360.0000,0,0,60); // Fuel Truck ftjob 94
AddStaticVehicleEx(403,275.0000,1363.0000,11.1920,360.0000,0,0,60); // Fuel Truck ftjob 95
AddStaticVehicleEx(408,2170.0000,-1984.2969,14.0998,270.0000,1,1,60); // Garbage Truck garbagejob 96
AddStaticVehicleEx(408,2170.0000,-1978.5972,14.1096,270.0000,1,1,60); // Garbage Truck garbagejob 97
AddStaticVehicleEx(408,2183.7861,-1993.4991,14.0846,360.0000,1,1,60); // Garbage Truck garbagejob 98
AddStaticVehicleEx(408,2190.9241,-1998.2997,14.0873,360.0000,1,1,60); // Garbage Truck garbagejob 99
AddStaticVehicleEx(525,2261.7034,-2339.6450,13.4244,316.0482,0,1,7200000); // Mechanic Tow Truck 100
AddStaticVehicleEx(525,2264.7944,-2343.1875,13.4242,316.2679,0,1,7200000); // Mechanic Tow Truck 101
pa evo ti -.-
AddStaticVehicleEx(522
522 to je MODEL NRG-a ne ID ovzila u igri nego model..po tome traži
Jesan ali nece da nade vozila koja mi smetaju !
jbg onda ne znam..da nisu u nekom .cfg-u pogledaj po script files
Kako mislis?
Citat: Tong1950Po poslato Decembar 18, 2011, 01:07:59 PRE PODNE
Kako mislis?
otvori folder script files pa vidi ima li gde fajl vehicles ili vozila..tako nešto
Nema -.-