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PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => Razgovor u vezi PAWN - skriptanja => Temu započeo: ѕєуzιι¢н™.amx poslato Decembar 16, 2011, 22:28:29 POSLE PODNE

Naslov: [Pomoc] 15 errora
Poruka od: ѕєуzιι¢н™.amx poslato Decembar 16, 2011, 22:28:29 POSLE PODNE
Skripta koju koristim: Moj mod od 0
Detaljan opis problema: Prebacivo sam House System i sve sredio samo sam dobio 15 puta isti error koj kaze da SaveHouse nije definiran a stavio sam stock!

Mozda je do stocka jel on ide stock SaveHouse( i )
Linije errora su iste ove: SaveHouse(house);

@Edit - zab stavit errore:
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(374) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(434) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(441) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(448) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1635) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1644) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1740) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1752) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1761) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1770) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1779) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1783) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1795) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1804) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1814) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1823) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1839) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1849) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1859) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1869) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1875) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1887) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1896) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1906) : error 017: undefined symbol "SaveHouse"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1910) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


15 Errors.


Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Naslov: Odg: [Pomoc] 15 errora
Poruka od: ♥ BMW ♥ poslato Decembar 16, 2011, 22:31:31 POSLE PODNE
Daj mi linije ovih errora sa House. U pastebin mi dadne posto je preglednije ;)
Naslov: Odg: [Pomoc] 15 errora
Poruka od: ѕєуzιι¢н™.amx poslato Decembar 16, 2011, 22:32:33 POSLE PODNE
Sry bio zab sad sam stavio a ovak ti je sto puta preglednije nego u PB-u :P
Naslov: Odg: [Pomoc] 15 errora
Poruka od: ♥ BMW ♥ poslato Decembar 16, 2011, 22:35:59 POSLE PODNE
Ne znam zasta sluzi ovo SaveHouse, probaj obrisati ove linije, ali ih kopiraj da imas ;)
Naslov: Odg: [Pomoc] 15 errora
Poruka od: ѕєуzιι¢н™.amx poslato Decembar 16, 2011, 22:38:43 POSLE PODNE
SaveHouse sprema promjene u house systemu u nj cfgu npr kad se kuca proda onda se zamjeni hOwned = 0 tako da se podatci ne gube!
Pomazite xd!
Naslov: Odg: [Pomoc] 15 errora
Poruka od: MuLti_ poslato Decembar 16, 2011, 22:46:53 POSLE PODNE
Za ovo loose identation,
samo poravnaj redove ili na vrh skripte dodaj #pragma tabsize 0 (Sto ti ne bih preporucio) bolje poravnaj...



A za ovo house, ne kontam sta ti tacno znaci, moras nekako definirati...
Naslov: Odg: [Pomoc] 15 errora
Poruka od: [BR]Maki187 poslato Decembar 16, 2011, 22:54:19 POSLE PODNE
Pa jel si prebacio uopste taj public ?
Naslov: Odg: [Pomoc] 15 errora
Poruka od: ѕєуzιι¢н™.amx poslato Decembar 16, 2011, 23:04:13 POSLE PODNE
To je stock i prebacen je...
Nevjerujem da ce radit ali napiso sam new SaveHouse; (Rijesio sam se barem errora)
I sad dobijem ovaj error:

C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1735) : warning 217: loose indentation
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1747) : error 012: invalid function call, not a valid address
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1747) : warning 215: expression has no effect
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1747) : error 001: expected token: ";", but found ")"
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1747) : error 029: invalid expression, assumed zero
C:\Users\SeYzZz\Desktop\BW Ser\gamemodes\nulledmadafaka.pwn(1747) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.


Linija 1747: SaveHouse(house);

Cijeli kod u kojem se nalazi linija 1747: if(dialogid == HouseMenu)
{
if(response)
{
if(listitem == 0) //
{
new house = PlayerInfo[playerid][pPhousekey];
SendClientMessage(playerid, COLOR_GREY, "Odabrao si interijer sa brojem 1 !");
Houses[house][hInteriorX] = 2365.3452148438;
Houses[house][hInteriorY] = -1135.0167236328;
Houses[house][hInteriorZ] = 1050.875;
Houses[house][hInteriorID] = 8;
SaveHouse(house);
}
if(listitem == 1) //
{
new house = PlayerInfo[playerid][pPhousekey];
SendClientMessage(playerid, COLOR_GREY, "Odabrao si interijer sa brojem 2 !");
Houses[house][hInteriorX] = 2317.841796875;
Houses[house][hInteriorY] = -1026.5052490234;
Houses[house][hInteriorZ] = 1050.2177734375;
Houses[house][hInteriorID] = 9;
SaveHouse(house);
}
    if(listitem == 2) //
    {
    new house = PlayerInfo[playerid][pPhousekey];
SendClientMessage(playerid, COLOR_GREY, "Odabrao si interijer sa brojem 3 !");
Houses[house][hInteriorX] = 140.26782226563;
Houses[house][hInteriorY] = 1366.1749267578;
Houses[house][hInteriorZ] = 1083.859375;
Houses[house][hInteriorID] = 5;
SaveHouse(house);
                }
}
}