Uradio : Ja :)
Ideja : Moja :)
Vreme : 5 min
Nadam se da vam se svidja :P
Ovako Izgleda po danu...
(http://img412.imageshack.us/img412/7559/15143711deborofk.png)
Ovako izgleda nocu...
(http://img690.imageshack.us/img690/2351/15143848fyr6xuk2.png)
Pastebin: http://pastebin.com/Wn6e3MQ1
CreateObject(654,1480.69995117,-1639.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(pinetree08) (1)
CreateObject(656,1480.69995117,-1639.00000000,13.00000000,0.00000000,0.00000000,0.00000000); //object(pinetree05) (1)
CreateObject(655,1480.80004883,-1639.30004883,13.10000038,0.00000000,0.00000000,0.00000000); //object(pinetree06) (1)
CreateObject(7666,1480.90002441,-1639.59997559,38.09999847,0.00000000,0.00000000,0.00000000); //object(vgswlcmsign2) (1)
CreateObject(3534,1485.90002441,-1639.59997559,21.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (1)
CreateObject(3534,1484.09997559,-1637.19995117,21.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (2)
CreateObject(3534,1484.69995117,-1638.80004883,25.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (3)
CreateObject(3534,1482.90002441,-1636.40002441,25.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (4)
CreateObject(3534,1482.90002441,-1641.80004883,25.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (5)
CreateObject(3534,1484.90002441,-1638.30004883,30.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (6)
CreateObject(3534,1483.80004883,-1641.40002441,30.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (7)
CreateObject(3534,1481.80004883,-1636.19995117,30.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (8)
CreateObject(3534,1476.59997559,-1639.19995117,30.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (9)
CreateObject(3534,1476.59997559,-1639.19995117,26.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (10)
CreateObject(3534,1479.19995117,-1642.30004883,26.60000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (11)
CreateObject(3534,1477.50000000,-1641.30004883,23.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (12)
CreateObject(3534,1476.90002441,-1637.59997559,23.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (13)
CreateObject(3534,1476.89941406,-1637.59960938,23.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (14)
CreateObject(3534,1479.40002441,-1635.69995117,23.39999962,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (15)
CreateObject(3534,1479.40002441,-1635.69995117,33.70000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (16)
CreateObject(3534,1479.30004883,-1635.00000000,28.20000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (17)
CreateObject(3534,1482.50000000,-1644.19995117,28.20000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (18)
CreateObject(3534,1481.30004883,-1641.50000000,34.20000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (19)
CreateObject(3534,1479.00000000,-1641.00000000,29.70000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (20)
CreateObject(3534,1479.09997559,-1642.80004883,21.70000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (21)
CreateObject(3534,1482.30004883,-1642.19995117,21.70000076,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (22)
CreateObject(8483,1483.40002441,-1638.80004883,18.70000076,0.00000000,0.00000000,0.00000000); //object(pirateland02_lvs) (1)
CreateObject(970,1479.40002441,-1627.09997559,14.60000038,0.00000000,0.00000000,0.00000000); //object(fencesmallb) (1)
CreateObject(970,1475.40002441,-1627.80004883,14.60000038,0.00000000,0.00000000,22.00000000); //object(fencesmallb) (2)
CreateObject(970,1471.80004883,-1629.80004883,14.60000038,0.00000000,0.00000000,36.00000000); //object(fencesmallb) (3)
CreateObject(970,1469.00000000,-1632.80004883,14.60000038,0.00000000,0.00000000,58.00000000); //object(fencesmallb) (4)
CreateObject(970,1467.50000000,-1636.59997559,14.60000038,0.00000000,0.00000000,260.00000000); //object(fencesmallb) (5)
CreateObject(970,1467.19995117,-1640.69995117,14.60000038,0.00000000,0.00000000,272.00000000); //object(fencesmallb) (6)
CreateObject(970,1468.09997559,-1644.69995117,14.60000038,0.00000000,0.00000000,294.00000000); //object(fencesmallb) (7)
CreateObject(970,1470.40002441,-1648.09997559,14.60000038,0.00000000,0.00000000,314.00000000); //object(fencesmallb) (8)
CreateObject(970,1473.69995117,-1650.59997559,14.60000038,0.00000000,0.00000000,332.00000000); //object(fencesmallb) (9)
nije lose, pohvala za trud ;) :)
ocjena 8/10
zasto je tako ocjena
Zasto sto je tu kamen xD
Meni nece da se ubaci na server neznam sta je mozeli Help server je na 0.3d verziji neznam sta je :D
nez za kakav si server radio al ovo ti nije za rp. razlog tome je taj jer nema sanse da bor bude iznad kamenja mslm mozda i ima sanse al to jos nije vidjeno. al et 8/10 zbog unikatnosti.
Za RP server ne valja nimalo, ali za DM bi bilo dobro.
InaÄe za mapu ide ocjena 7/10 jer mi smetaju ova kamenja.
Citat: Zgruvo poslato Decembar 15, 2011, 20:21:51 POSLE PODNE
Za RP server ne valja nimalo, ali za DM bi bilo dobro.
InaÄe za mapu ide ocjena 7/10 jer mi smetaju ova kamenja.
Sam si rekao da bi bilo dobro za DM.. zato nevidim zasto ti smetaju kamenje..
Btw. dobra mapa.. jos malo objekta dodat ako je moguce i bit ce super.. :)
Citat: Kudrow poslato Decembar 15, 2011, 20:52:40 POSLE PODNE
Citat: Zgruvo poslato Decembar 15, 2011, 20:21:51 POSLE PODNE
Za RP server ne valja nimalo, ali za DM bi bilo dobro.
InaÄe za mapu ide ocjena 7/10 jer mi smetaju ova kamenja.
Sam si rekao da bi bilo dobro za DM.. zato nevidim zasto ti smetaju kamenje..
Bilo bi dobro, ali ne odliÄno. Mapa nije ni u jednom smislu za 10-ku, zato sam dao 7.
7/10
Da nema kamjenja bilo bih odlicno 9/10.
dobro je 8/10 samo da nema tog kamenja
Pohvala na trudu.a mozda mi i posluzi mapa budem vidio sve u svemu ocijena 7/10..Ovo kamenje malo mi nekako ne pase...Pohvala