Gamemode koji koristim : ravens (LARP)
Problem:Imam mafiju La Famiglia Sinatra i hocu promjeniti ulaz u kucu sve sma promjenio natpis di treba uc i probo uc inece
Dio skripte if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)//La Famiglia Sinatra spawn
{
if(PlayerInfo[playerid][pSpawn] == 3)
{
SetPlayerToTeamColor(playerid);
SafeSetPlayerInterior(playerid, 5);
SafeSetPlayerPos(playerid, 1253.0420,-1638.1227,13.5469);
return 1;
}
else
{
SetPlayerToTeamColor(playerid);
SafeSetPlayerPos(playerid,1642.3812, -2333.7791, 13.5469);
SetPlayerVirtualWorld(playerid, SpawnWorld[playerid]);
SafeSetPlayerInterior(playerid, SpawnInterior[playerid]);
TogglePlayerControllable(playerid, 1);
return 1;
}
A sta tu treba promjeniti
Jel si siguran da je to za ulaz? To je spawn koliko vidim
al nemogu nac ulaz sta da upisem u gm
else if (IsPlayerInRangeOfPoint(playerid, 1,1298.7075,-798.5981,84.1406))
{
//La Famiglia Sinatra gang hq
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
SafeSetPlayerPos(playerid, 1254.3436,-789.3809,1084.0078);
GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);
SafeSetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 181);
PlayerInfo[playerid][pInteriorNr] = 31;
}
else if(hqlock[luclock] == 0)
{
SafeSetPlayerPos(playerid, 1254.3436,-789.3809,1084.0078);
GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);
SafeSetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 181);
PlayerInfo[playerid][pInteriorNr] = 31;
}
else
{
GameTextForPlayer(playerid, "~r~Locked",5000,1);
}
}
else if(IsPlayerInRangeOfPoint(playerid, 1, 1252.5208,-789.2282,1084.0078))
{
//La Famiglia Sinatra gang hq
PlayerInfo[playerid][pInteriorNr] = 0;
SafeSetPlayerPos(playerid, 1298.6263,-801.5491,84.1406);
GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
SafeSetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 1);
}
To je to. To nadji
I kao da tu promenim else if (IsPlayerInRangeOfPoint(playerid, 1,1298.7075,-798.5981,84.1406))
{
//La Famiglia Sinatra gang hq
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
SafeSetPlayerPos(playerid, 1254.3436,-789.3809,1084.0078);
GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);
SafeSetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 181);
PlayerInfo[playerid][pInteriorNr] = 31;
}
else if(hqlock[luclock] == 0)
{
SafeSetPlayerPos(playerid, 1254.3436,-789.3809,1084.0078);
GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);
SafeSetPlayerInterior(playerid,5);
SetPlayerFacingAngle(playerid, 181);
PlayerInfo[playerid][pInteriorNr] = 31;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano",5000,1);
}
}
else if(IsPlayerInRangeOfPoint(playerid, 1, 1252.5208,-789.2282,1084.0078))
{
//La Famiglia Sinatra gang hq
PlayerInfo[playerid][pInteriorNr] = 0;
SafeSetPlayerPos(playerid, 1298.6263,-801.5491,84.1406);
GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
SafeSetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 1);
}
else if (IsPlayerInRangeOfPoint(playerid, 1,691.5770,-1276.0026,13.5607))
{
vidim da su dva range of pointa pa da znam na kojem moram ulaz staviti ili oba su ista
else if (IsPlayerInRangeOfPoint(playerid, 1,1298.7075,-798.5981,84.1406))//Kordinate odkale spolja ulazi
{
//La Famiglia Sinatra gang hq
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
SafeSetPlayerPos(playerid, 1254.3436,-789.3809,1084.0078);//Kordinate gde da ga stavi
GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);
SafeSetPlayerInterior(playerid,5);//Interior id postavlja
SetPlayerFacingAngle(playerid, 181);//Kako ce igrac da bude okrenut
PlayerInfo[playerid][pInteriorNr] = 31;
}
else if(hqlock[luclock] == 0)
{
SafeSetPlayerPos(playerid, 1254.3436,-789.3809,1084.0078);//Isto ko i tamo
GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);
SafeSetPlayerInterior(playerid,5);//Isto ko i tamo
SetPlayerFacingAngle(playerid, 181);//Isto ko i tamo
PlayerInfo[playerid][pInteriorNr] = 31;
}
else
{
GameTextForPlayer(playerid, "~r~Zakljucano",5000,1);
}
}
else if(IsPlayerInRangeOfPoint(playerid, 1, 1252.5208,-789.2282,1084.0078))//Kordinate unutra odakle da izadje is inta
{
//La Famiglia Sinatra gang hq
PlayerInfo[playerid][pInteriorNr] = 0;
SafeSetPlayerPos(playerid, 1298.6263,-801.5491,84.1406);//Kordinate napolju odakle ulazis znaci tu da ga stavi
GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
SafeSetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 1);
}
e hvala ti care pomogo si mi,uspio sam hvala jos jednom ;D ;D ;D ;D